Age | Commit message (Collapse) | Author | |
---|---|---|---|
2023-07-06 | Add infused gold bee. (#2119) | Alex Bee | |
2023-07-04 | Fix GT Ore Gen (#2081) | glowredman | |
* fix the oldest bug in the pack * Use old oregen for existing maps * Use enum for OregenPattern version * Use `WorldEvent$Load` instead of `FMLServerStartedEvent` * Reset `oregenPattern` singleton on world load * Fix `oregenPattern` being reset when any dim is loaded --------- Co-authored-by: chochem <40274384+chochem@users.noreply.github.com> | |||
2023-07-04 | fix leaving wireless network team not having an effect (#2113) | Glease | |
2023-07-04 | Fix NPE with grid proxy (#2116) | miozune | |
* Fix NPE with grid proxy * Create proxy instead of check null | |||
2023-07-03 | Fix the shadow ItemStack bug of multi-InputBus_ME (#2104) | 初夏同学 | |
* Fix the shadow ItemStack bug of multi-InputBus_ME * resolve code style | |||
2023-07-03 | Chande lapotron chance (#2117) | Runakai1 | |
2023-07-03 | Prioritize ghost slots over manual slot for stocking bus (#2112) | miozune | |
2023-07-03 | Rectangular Cleanroom Fix (#2115) | chochem | |
* more cleanroom debugging * fix cleanroom * fix documentation | |||
2023-07-02 | new clay formula (#2114) | chochem | |
2023-07-01 | fix remove hourglass from Glass requirements (#2100) | Quetz4l | |
2023-07-01 | Clarify ME Output Bus and ME Output Hatch tooltips (#2106) | DmitryScaletta | |
* Clarify ME Output Bus tooltip * Clarify ME Output Hatch tooltip * Update GT_MetaTileEntity_Hatch_OutputBus_ME.java * Update GT_MetaTileEntity_Hatch_Output_ME.java --------- Co-authored-by: Martin Robertz <dream-master@gmx.net> | |||
2023-07-01 | fix ceruclase, vulcanite, and mithril (#2111) | chochem | |
2023-07-01 | stretchy materials (#2097) | chochem | |
2023-07-01 | tartarite requires EBF (#2098) | chochem | |
2023-07-01 | Trans metal renderer rework (#2102) | Connor-Colenso | |
2023-07-01 | Refactor Cleanroom logic (#2108) | miozune | |
2023-06-30 | Minor integrated ore factory tooltip changes (#2107) | Lyfts | |
Changes button casing -> bottom casing. | |||
2023-06-30 | Fix crash by casting emptyList to ArrayList (#2103) | miozune | |
2023-06-24 | fix steam output sides and documentation (#2095) | chochem | |
2023-06-22 | Improve Long Distance Pipeline usability and rework textures slightly (#2094) | Wilhelm Schuster | |
* Improve Long Distance Pipe WAILA status Also addiotional information to the NEI item tooltip * Long Distance Pipeline texture improvements The side textures of the pipeline start/end blocks are now aligned with the axis through the input output face (most visible with the Item Pipeline). This is based on the Buffer texture code. In addition, the input and output face textures have received the typical blue/orange coding found on multiblock hatches and busses. | |||
2023-06-20 | Forgot to save it (#2093) | Jakub | |
2023-06-19 | Fix chunk corruption when using single recipe lock (#2092) | Maxim | |
* Added null checks to single recipe check saving * Removed left over brackets | |||
2023-06-18 | Fix Precision (#2091) | Runakai1 | |
* Fix Precision This increases the maximum amount of temperature upgrades from 8 to 10 while halfing the amount of temperature boost they give to allow for more precision. Previously you were not able to simulate a warm biome in normal/normal. Doubles Boost, halfes energy consumption. * increase to 16 | |||
2023-06-18 | Add class for handling external materials (#2089) | miozune | |
2023-06-18 | Make Placing cables and pipes easier by making them full blocks when the ↵ | BlueWeabo | |
player sneaks and is holding one (#2088) * update deps * cables/wire as full block * only when sneaking and allow it for fluid and item pipes * fix other items being able to bring it up | |||
2023-06-17 | restore sodium persulfate chem bath recipes (#2087) | chochem | |
2023-06-16 | fix volumetric flask (#2086) | chochem | |
2023-06-15 | Move away from SlotWidget for circuit selection window (#2083) | miozune | |
* Fix crash on MP * Move away from SlotWidget for circuit selection window | |||
2023-06-15 | Rearrange Super and Quantum Tank GUI a little bit (#2084) | Wilhelm Schuster | |
Also make some labels translatable. | |||
2023-06-12 | Fix warning when closing circuit selection window (#2079) | miozune | |
2023-06-12 | Fix missing copy call for fluid recipe builder (#2078) | miozune | |
* Fix missing copy call for fluid recipe builder * maybe this needs copy as well? | |||
2023-06-11 | Fix typo in asset names (#2077) | boubou19 | |
2023-06-11 | fix recipe time and tier to adapt to CBD (#2076) | RIONDY 'POPlol333' Adam | |
* fix recipe time and tier to adapt to CBD * changed to ev * changed to iv | |||
2023-06-11 | remove duplicate recipes (#2075) | chochem | |
2023-06-11 | remove iridium exploit (#2074) | chochem | |
2023-06-10 | Enable input separation by default if it's supported (#2072) | miozune | |
2023-06-10 | Fix spelling mistake for kevlar bee (#2073) | Runakai1 | |
2023-06-10 | fix wrong input amount (#2071) | chochem | |
2023-06-08 | fix (#2069) | Jakub | |
2023-06-07 | fix biomass recipes (#2068) | chochem | |
2023-06-07 | Change Kevlar Parents (#2066) | Runakai1 | |
* Change Kevlar Parents Infinity Catalyst and UVH replicator foundation. Will also be blocked from mutatron. * Change mutation chance * Add comment * spotlessApply (#2067) Co-authored-by: GitHub GTNH Actions <> --------- Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com> | |||
2023-06-07 | Halve Tin Plasma fuel value and double fusion output (#2060) | Daniel Mendes | |
2023-06-07 | Enable fire resistance checks for heat and hot item damage (#2065) | Wilhelm Schuster | |
2023-06-07 | Remove GT_FluidStack (#2063) | miozune | |
2023-06-06 | Add a toggle to queen insertion (#2064) | Jakub | |
2023-06-06 | Fix fluid lock issues (#2062) | miozune | |
2023-06-05 | final qft item retexture (#2061) | EmeraldsEmerald | |
* Delete old texture * Delete old texture (low quality...) * New versions of deleted textures * Deleting old texture reading comprehension * aaand add the new textures I need to learn to work github better. | |||
2023-06-05 | Replace outdated botdustries fluids and fix hydrazine name (#2059) | chochem | |
* use gt++ hydrazine * use gt++ formaldehyde * fix hydrazine name | |||
2023-06-05 | New Bee, Nerfed Nee (#2058) | Runakai1 | |
* New Bee, Nerfed Nee Adds Specialty Palladium comb with 30% to iridium bee. Added "Drake" bee, giving 30% Draconic Comb and 20% specialty awakened drac comb. Needs Awakened coil block as a foundation. (only works in mapiary) Nerfed iTNT bee from 50% output to 20% * missing removed file * Spotless | |||
2023-06-05 | Fix fluid registry related bugs (#2057) | miozune | |