aboutsummaryrefslogtreecommitdiff
path: root/src
AgeCommit message (Collapse)Author
2022-03-13Change some tiny dust recipe (#977)Pnc6lx
2022-03-13fallback to error texture if icon is null (#978)Glease
2022-03-12reverse linesMartin Robertz
(cherry picked from commit ac75144b6aedae4214d3103c075345a1bb563869)
2022-03-12change Biomass brewing recipe to 1000 mb (#976)Martin Robertz
* change Biomass brewing recipe to 1000 mb make distilled water recipe much quicker (cherry picked from commit 64d599e1bd37174df4ae5555f0492e058d40fb61) * fix biomass recipe (cherry picked from commit af0cbc4b4f207fd21428f656572d0fa5a1d013e2) * set input and aoutput stack to 1000L * change back to 1000L (cherry picked from commit 63d5b7b3bbf3d3e80485454a3c87eef65dbb28e6) * remove duplication entry change recipe stack(water) (cherry picked from commit cf86138953199b8dbc9a87451ce0be9c44bf1056) * Revert "set input and aoutput stack to 1000L" This reverts commit 500a250ade0d4eab963b96646a01c497cb252abb. (cherry picked from commit c5142567a319f8379bf716d098e97b7d809783c7)
2022-03-10Add (back?) RC coke block compressor recipe (#975)repo-alt
2022-03-08Add blueprint support to Cleanroom (#973)Jakub
* Add blueprint support to Cleanroom * Fix minimum height in hologram * Just Interface
2022-03-08sunnarium from glowstone in reactors (#971)Glease
* sunnarium from glowstone in reactors * change glowstone dust to 9 items (cherry picked from commit 24d7318ae8e73dc0082784e0a5872903b074dd2e) Co-authored-by: Martin Robertz <dream-master@gmx.net>
2022-03-07hotfix for facade covers loading (#974)repo-alt
* hotfix for facade covers loading * issue update even if side is not clear
2022-03-06fix id drift in bartworks (#972)Glease
2022-03-05Fix localized names at server in obfuscated environment (#969)repo-alt
* Fix localized names at server in obfuscated environment
2022-03-05Fix disable machine mode on cover (#968)Jakub
2022-03-05correct sulfuric acid recipe (#967)Yang Xizhi
2022-03-04Fix depleteInput addressing the wrong slot (#965)Glease
2022-03-03New recipe to recycle sulfuric acid - My suggestion (#962)Jakub
* Add recipe * Fix recipe
2022-03-03Neutronium Fusion Buff (#945)ScriptedPiky
* Neutronium Fusion Buff With the recent addition of the Naquadah line and making Naquadria a lot more difficult, it seems fair to buff this recipe for neutronium to not be completely garbage. Americium & Naquadria amount increased from 96L to 144L, and increased Neutronium gain from 24L to 144L. Time required to craft this is now 24 seconds and requires 122880 EU/t, or a total of 58,982,400 EU (58M) to create one ingot. For reference, it takes 3.2B EU total for a single neutronium hot ingot to smelt with Radon gas in a regular EBF with no overclocks. However, it's also possible that MEBFs or potentially Volcanus's will inevitably out pace this after a certain point with large EU/t gain. Thoughts on this? * Retier and large buff Neutronium now takes 4 seconds, but requires UHV voltage input and 1B EU startup; T4 fusion at the minimum. * UV input, not UHV, whoopies * Molten Neutronium is at T3 fusion, again Requires 640M EU start, ZPM voltage input, and 12 seconds of total processing time for a single ingot. The "difficulty" or challenge of this recipe is the molten Naquadria being required.
2022-03-03remove hacky circuit oredict code (#955)Yang Xizhi
2022-03-02Fix tooltip (#961)Jakub
2022-03-02add locks to the node graph so paths can block power transfer #25 (#950)Martin Robertz
Co-authored-by: bot <Krampus.sack.never@gmail.com>
2022-03-02Add Circuit from controller inventory slot to stored inputs (#960)Jakub
* Add controller inventory slot to stored inputs * Prevent adding circuit twice
2022-03-02reserve machince meta id for GlodBlock (#959)Yang Xizhi
2022-03-01Update tooltip of EBF (#958)Jakub
2022-02-28Fix cached recipes not updating permutations in NEI (#957)miozune
* Fix cached recipes not updating permutations in NEI * another cycle
2022-02-27move recipe orderMartin Robertz
(cherry picked from commit bffd14a07c30922a77d9bb6e8ae04f0a54273456)
2022-02-27fix recipes and control circuitsMartin Robertz
(cherry picked from commit 3cd6a6bd9e04dc774fe2381c9dcac012431c8329)
2022-02-27fix wrong recipesMartin Robertz
(cherry picked from commit 198e44d4a7ce950b8a61ef4286f811f1f25877cf)
2022-02-27fix https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/issues/8806Martin Robertz
2022-02-27fix Schematic recipe give steel backMartin Robertz
(cherry picked from commit bc7e44b70cf7a79f46ce4528cef4854c0c7c26a1)
2022-02-27fix https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/issues/9345Martin Robertz
(cherry picked from commit 37b07f0731a49d3ac54b702619d8ef0aead2a04e)
2022-02-26remove hand crafting Neutron Reflector recipes (#956)Martin Robertz
(cherry picked from commit 758a3c4b3c9e46376c24f30f23a97f374396b9ca)
2022-02-26both use circuit 4Martin Robertz
2022-02-26fix https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/issues/9133Martin Robertz
2022-02-26fix redstone output for buffers and filters (#947)repo-alt
closes https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/issues/9442
2022-02-26Fix magic absorber consume enchantments from item without generate EU and ↵Gates_ice
move item to output slots. (#946)
2022-02-26now input and output hatch are shown on the right side (#954)Martin Robertz
2022-02-25remove autogenerated jade electolyse recipesMartin Robertz
2022-02-25fix jasper fumularMartin Robertz
2022-02-25fix RailCraft Tanks beyond Steel Need Material Recovery Options #9808 (#951)Martin Robertz
* fix RailCraft Tanks beyond Steel Need Material Recovery Options #9808 https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/issues/9808 (cherry picked from commit 923d1fa1b9aded23074809f61173acb57a8f503b) * fix recipes (cherry picked from commit 28c4b21e8094140ac0aac0f36b42f342a5a19a8c) * add fluid extractor recycling recipes as well * fix wrong recipes (cherry picked from commit 712a0ec37bb282a728c177886525b8663f5ec60c) * fix wrong recipes again (cherry picked from commit 18e053085112ecf94c2db44ce636c7692ae3d50c)
2022-02-25change mushroom stew stacksize (#952)Martin Robertz
2022-02-25Fix 1 dot in Laser Engraver (#949)miozune
2022-02-25Fix Disassemblers giving wildcard meta variant of stacks (#948)miozune
2022-02-23Base work adding 3 new tiers of coils. (#885)Alkalus
* Base work adding 4 new tiers of coils. * Remove OPV tier. Remove nonsensical coil tier tags. (Awak = UIV, really? No thanks) Add proper texture for Hypogen, Infinity and Eternal coils. * Revert avaratia dep via import by Alk. If someone can implement cosmic rendering here then great but that is well beyond me. Co-authored-by: GTNH-Colen <54497873+GTNH-Colen@users.noreply.github.com>
2022-02-23Minor bugfix/cleanup (#941)pariator
* Fixes slime spawn handling variances After testing, I was able to see 2 separate problems. 1: event.getResult() was occasionally returning ALLOW for some of the world spawned slimes. Slime spawn denial is done regardless of the ALLOW/DENY flag. This does not impact slimes spawned via eggs or powered spawners or slimes spawning after a slime is killed which apparently return DEFAULT for getResult(). 2: Slimes don't seem to properly handle a getResult() value of DENY. The checkSpawn event is not cancellable. To fix this, the entity is also destroyed by setting isDead to true. This does occasionally cause slimes to appear on the minimap briefly before disappearing. Lastly, with a forge update this could be handled much better by using the EntitySlime.spawnReason enum. That is not present in the current forge version, so I would consider this a temporary workaround and this method could/should be reworked if/when forge is updated. * Make repellators stop slimes. While testing, this was used to name the slimes as they were being generated. It turns out to also make the slimes behave properly in addition to the other changes. * Minor Cleanup Moved the slime handling out of the rest of the method and takes an approach of setting it to DEFAULT of it is ALLOW and then also adding a custom name tag if it doesn't have one. If it does have a custom name tag and ALLOW, then the slime spawn will be allowed. * Moved the setCustomNameTag method This method is still required to properly stop ALL slime spawns but it should only alter the customNameTag when a slime is intended to be stopped from spawning. * Fixed likely exception Check for instance of EntitySlime before casting it. This method is only required to stop slimes from spawning so is only being called against slimes. Co-authored-by: Randy Braunm <randy@unseencolor.com>
2022-02-23UEV Superconductors and slight rejig of other superconductors (#943)Colen
2022-02-23fix Add Jasper Dust Electrolyzer Recipe [Suggestion] #9801Martin Robertz
https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/issues/9801
2022-02-23fix Add Amber Electrolyzer Recipe #9802Martin Robertz
https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/issues/9802
2022-02-23fix Add Jade Electrolyzer Recipe #9803Martin Robertz
https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/issues/9803
2022-02-23fix Graphite Dust missing C chemical formula #9804Martin Robertz
https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/issues/9804
2022-02-22disable rendering facade texture intended for second pass (#944)Glease
2022-02-21Mining behaviour rework (#936)Johnson
* Mining machines drilling addon. Every machine that uses mining pipes must contain a field with this object and use any interaction with the pipe and drilling solid blocks through it. Includes all checks for this. Allows you to reuse the code and ensure the same behavior of the processes of descending and retracting the pipe and mining blocks. * Mining machines drilling addon - singleblock Miner implementation. Total refactoring of Miner tile entity. * Some mining addon fixes * Fix https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/issues/9733 * Removed some over engineering thoughts * Checks in the mineBlock method. And we can not descent the pipe while outputs are blocked * code review fixes https://github.com/GTNewHorizons/GT5-Unofficial/pull/936 * code review fixes https://github.com/GTNewHorizons/GT5-Unofficial/pull/936 Co-authored-by: karpov.evgeniy <karpov-em@dartit.ru>
2022-02-20key (#942)iouter