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Author
2016-06-29
+Added A FluidUtils Class
Draknyte1
2016-06-29
Think I've fixed bad textured registration.
Draknyte1
2016-06-29
+Custom Alveary Blocks (Very W.I.P.) - Disabled unless debug mode is enabled.
Draknyte1
2016-06-29
+Added Two Frames for Forestry
Draknyte1
2016-06-27
Fixed GT mod Handler
Draknyte1
2016-06-26
+Electric Blast Furnace clone - For Testing
Draknyte1
2016-06-25
Small Fixes
Draknyte1
2016-06-23
Adds Jack Daniels as a Growthcraft Booze! :D
Draknyte1
2016-06-20
Fixed a few recipes.
Draknyte1
2016-06-20
+Added More Mod Checks, so things only load when they're meant to :D
Draknyte1
2016-06-20
Removed some very old classes
Draknyte1
2016-06-20
Bumped Version and uploaded latest Builds :D
Draknyte1
2016-06-20
+Added New Circuits & Components along with recipes.
Draknyte1
2016-06-19
+More Circuit & related Part textures.
Draknyte1
2016-06-19
~Trying to add Rocket Fuels.
Draknyte1
2016-06-19
+More classes stolen from GT to implement my own items on a metaitem.
Draknyte1
2016-06-18
~More Refactoring
Draknyte1
2016-06-17
~Further refactoring.
Draknyte1
2016-06-17
~Changed the way compatability is handled.
Draknyte1
2016-06-16
~Changed Fuel Rods to Utilise NBT data instead of private instance variables.
Draknyte1
2016-06-16
Done a lot of work on the NFHG.
Draknyte1
2016-06-14
~Refactored quite a few classes around, for cleaner code structure.
Draknyte1
2016-06-14
+Updated Lang File
Draknyte1
2016-06-02
~Changed Coke Oven Recipes
Draknyte1
2016-05-30
+Further work on Helium Generator
Draknyte1
2016-05-30
+Cleaned up Helium Generator GUI
Draknyte1
2016-05-30
+Helium Generator, Initial Commit
Draknyte1
2016-05-24
+Industrial Press
Draknyte1
2016-05-23
Removed WAILA and UpTime Support.
Draknyte1
2016-05-23
Fixed Casing Block creative tab registration.
Draknyte1
2016-05-23
Forgot to Commit before the weekend.. Not sure what I change, but making this...
Draknyte1
2016-05-15
Coking Oven Recipe handler working.
Draknyte1
2016-05-15
Should be loading recipes, but getting nullpoints on #20 of RECIPES_GREGTECH....
Draknyte1
2016-05-15
First steps towards the Industrial Coking Oven, plus some other misc fixes.
Draknyte1
2016-05-12
OreDict entries for all Shards from TC and FM! :D
Draknyte1
2016-04-28
Bumped minor version by 2, figured that I'd done enough codebase changes to w...
Draknyte1
2016-04-28
Bumped mod version up a minor after this last little code cleanup.
Draknyte1
2016-04-28
Uptime R2 'Should' all be a part of MiscUtils now!
Draknyte1
2016-04-27
Refactored Item methods to UtilsItems.
Draknyte1
2016-04-27
Easier to integrate if it's not static :D
Draknyte1
2016-04-26
More Uptime integration, simple test.
Draknyte1
2016-04-26
Initial implementation of merging the player statistics mod I maintain.
Draknyte1
2016-04-25
Fixed a rendering derp.
Draknyte1
2016-04-25
Implemented the groundwork for some custom textures.
Draknyte1
2016-04-24
Trying to use some new textures for the centrifuge.
Draknyte1
2016-04-24
Now the Industrial Centrifuge has a fancy animated texture on the front and b...
Draknyte1
2016-04-24
Better handling of casing blocks.
Draknyte1
2016-04-24
Refactor no. 3
Draknyte1
2016-04-24
Code Cleanups.
Draknyte1
2016-04-23
Industrial Centrifuge is now available, fluids work!
Draknyte1
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