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2018-07-06+ Added some double item trades to Aboriginals.Alkalus
2018-07-06$ Small Villager Fixes.Alkalus
2018-07-06$ Fixed an error in XSTR.java where the maximum bound for nextInt(x) could be 0.Alkalus
$ Fixed some Aboriginal Trader Logic.
2018-07-06+ Gave Aboriginal villagers some broad trade options.Alkalus
2018-07-06+ Added Aboriginals.Alkalus
2018-07-06+ Decided that villagers need a chance to be Scottish, so I added some ↵Alkalus
Scottish first names in.
2018-07-06% Made it so that the custom Forestry Frames are no longer repairable. ↵Alkalus
(Should prevent some weird magic exploits, fixes #323.) % Cape list tweak for new Tester.
2018-07-06% Tweaked Changelog Head to compare against in build script.Alkalus
- Removed lots of logging.
2018-07-06^ Version Bump for Local build.Alkalus
$ Fixed Wireless Chargers not properly charging in Long-Range mode. Fixes #291 & Fixes #326. $ Fixed Wireless Chargers not properly filling items up with charge, due to the difference being smaller than the input voltage. % Changed Wrought Iron Frame to Iron Frame in the Mining Explosives recipe.
2018-07-06% Allowed covers on Adv. Boilers, Semi-Fluid Generators & Energy Buffers. ↵Alkalus
Closes #325.
2018-07-06% Improved Pollution Tooltips and other Tooltips in general for Multiblocks.Alkalus
2018-07-06% Rebalanced Pollution for some Multiblocks and added some to others. (This ↵Alkalus
may break existing Multiblocks which may now require a muffler hatch.) Closes #328. % Moved intermod postInit to before recipe generator runs. (Fixes issues where recipes got queued after the generator ran.) $ Fixed some recipes not working in the Large Centrifuge and Large Electrolyzer. Closes #324, Closes #321. $ Fixed some Forestry Frame Recipes not working as intended. $ Further improvement to recipe system.
2018-07-06$ Fixed most recipe generation issues, now it's highly optimized.Alkalus
$ Fixed issue where custom Rings had a crafting recipe using a wrench and a rod.
2018-07-05$ Ugh.Alkalus
2018-07-05$ More work trying to fix recipe generation.Alkalus
2018-07-05+ Added in a Villager Replacer.Alkalus
$ More work fixing the recipe system. $ Fixed Villagers not using the correct custom trades. % Changed the Industrial sifter requiring exact amounts of in/output busses.
2018-07-02+ Added extra GTNH checks on old circuit features.Alkalus
- Disabled Sulfuric Chem for the time being. $ Tried to fix all the recipes I borked.
2018-07-02% Hopefully improved recipe loading by several factors.Alkalus
% Re-arranged spawner code during loading. $ Hopefully recipe Creative Tabs issues. $ Fixed profession of one of the new villagers.
2018-07-01+ Added 3 villager types with custom skins.Alkalus
+ Added some trade templates to all three villagers. + Added localization for all new villagers.
2018-07-01$ Improved handling of Custom Skins for Villagers.Alkalus
2018-07-01+ Added lang file updates.Alkalus
% More work on Spawners. % More work on Villagers.
2018-07-01% More work on Villagers.Alkalus
% More work on Spawners.
2018-07-01$ Fixed Custom Spawner Generation.Alkalus
$ Fixed Custom Spawner Registration. $ Fixed Spawner importing private static fields from the base TileEntity class via reflection. $ Fixed Spawner writing type to NBT.
2018-07-01$ Fixed Fish Oil extraction of Pam's Fish not aligning with GTNH.Alkalus
2018-06-30% Improved Spawner Creation.Alkalus
2018-06-29% More work.Alkalus
2018-06-29+ More Villager work.Alkalus
+ Added framework for custom spawners.
2018-06-29+ Added the base work for custom villagers.Alkalus
2018-06-27- Disabled GT++ Trinium Ore from generating at all in GTNH.Alkalus
^ Version Bump to 1.7.02.00-fresh.
2018-06-27+ Enabled placeholder Fishing plugin.Alkalus
- Disabled Sulfuric Chem rebalance internally, Config option temp. does nothing. $ Fixed Debug logging for removed recipes.
2018-06-27+ Added logging for recipes that get removed.Alkalus
2018-06-27+ Added a config option for the GT6 Sulfuric Acid recipe changes.Alkalus
% Reworked some of the Plugin System.
2018-06-27+ Added in GT6 style Sulfuric acid and Sulfur Trioxide recipes.Alkalus
2018-06-27$ Added missing LCR recipes for Styrene.Alkalus
2018-06-27$ Stopped Tungsten Carbide cells generating. Fixes #295.Alkalus
2018-06-27% Added Tooltip to Adv. EBF to note the new requirement of a Pyrotheum Vent.Alkalus
% Improved Custom Fluid Hatch Tooltips.
2018-06-27+ Added custom fluid hatches for Pyrotheum and Cryotheum.Alkalus
+ Added plain-text changelog build script. ^ Version Bump for nightly build.
2018-06-26+ Added Trinium Ore and Byproducts.Alkalus
$ Fixed Ore Recipe generator not working for things without byproducts (pure materials) $ Tried to fix loading of some recipes. $ Fixed a bug in the Fluids recipe generator.
2018-06-26+ Added new recipe for HG-1223.Alkalus
$ Fixed generation of mixer recipes, which will now use circuits if the length < 4. $ Properly disabled the advanced mixer, after a futile previous attempt.
2018-06-26$ Fixed canning/extraction recipe generation not working correctly. Fixes #317.Alkalus
2018-06-26$ Possible Fixed #320. Fixed with custom recipe lookup limits. (Implemented ↵Alkalus
custom fallback in the event of a null lookup from the custom method)
2018-06-26$ Advanced boilers now consume the correct 1:160 water:steam ratio and ↵Alkalus
produce the correct amount of steam per second. Fixes #314, also closes https://github.com/GTNewHorizons/NewHorizons/issues/3133.
2018-06-26$ Fixes #319.Alkalus
2018-06-26- Removed bundled COFH energy API.Alkalus
2018-06-17^ Version bump.Draknyte1
$ Tried to fix Containment Frame not having a valid recipe.
2018-06-17$ Hopefully fixed the Large Electrolyzer & Centrifuge not processing recipes ↵Draknyte1
like NEI would show. Closes #300, Closes #293, Closes #292.
2018-06-17+ Added the Industrial Mixer.Draknyte1
2018-06-17+ Re-added the processing recipes for all of Pam's fish. Closes #307.Draknyte1
2018-06-17$ Hopefully Fixed #301.Draknyte1
2018-06-17+ Added low efficiency mode to the Pollution Scrubbers, allowing Rotors to ↵Draknyte1
be saved. Closes #312. + Added ability for Ore Wash Plant to hand Chemical Bathing. Closes #289. % Made Multi-Machine now have a Fluid Extractor mode, this has replaced the Distillery mode. Closes #306. % Updated Multi-Machine manual, to reflect mode C being enabled and it's new Fluid Extractor mode. $ Fixed High Temp Pipe capacities. $ Fixed Ore Wash Plant Tooltip. Closes #302.