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2016-12-20+ Added a fire pit, which will go out in the rain and ignite from a nearby fi...Draknyte1
2016-12-20+ Added Recycling recipes for the Iron Plated Bricks.Draknyte1
2016-12-20$ Fixed the handler only running when TC was loaded.Draknyte1
2016-12-20% Commented out Block handler examples.Draknyte1
2016-12-20+ Added Non-TC shard drops to Grass, Vanilla Logs and Stone (1/256 chance) wh...Draknyte1
2016-12-20+ Added config options for the Skookum Choochers and the 3x3 Tools.Draknyte1
2016-12-01+ Improved the tooltip on Drained Shards.Draknyte1
2016-12-01+ Basic Fire Maker. (1/4 change to light a fire, can also set you on fire if ...Draknyte1
2016-11-30$ Refined recipe handler for Blast Smelting, it now accepts single dust -> mo...Draknyte1
2016-11-30+ Added a Blast Smelter Recipe check, so that things with invalid sub-compone...Draknyte1
2016-11-30+ Added dusts for EnderIO materials. Fixes #38Draknyte1
2016-11-30% Changed Forestry handling for Optional annotations.Draknyte1
2016-11-29+ Added some Thaumcraft Shards, they will not generate unless Thaumcraft is m...Draknyte1
2016-11-28F Updated the version of Forge this is built against, now it's 1558.Draknyte1
2016-11-25$ Changed Safe recipes, so now they're actually craftable.Draknyte1
2016-11-25$ Fixed improper variable names. Didn't refactor them, so all usages of them ...Draknyte1
2016-11-25+ Added a configuration option for every custom pipe, cable/wire & machines, ...Draknyte1
2016-11-24^ Bumped version to v1.4.9.8-alphaDraknyte1
2016-11-24- Removed lots of logging from the fluid tank. It's now enabled in debug mode.Draknyte1
2016-11-24$ Finished the Multi-tank.Draknyte1
2016-11-23+ More work on the Large Multi-Tank.Draknyte1
2016-11-23$ Heavily improved the code for item replacements in CoreItem.java.Draknyte1
2016-11-23+ Added some new dust generation code, for cases where I only want generate s...Draknyte1
2016-11-23+ Added proper components for the ENERGYCRYSTAL material.Draknyte1
2016-11-23+ Added placeholder textures for the second set of casings.Draknyte1
2016-11-23- removed hard railcraft dependency.Draknyte1
2016-11-23- Removed some dead code from safes.Draknyte1
2016-11-23$ Hopefully cleaned up and fixed some of the standing issues with safes.Draknyte1
2016-11-23+ Added some @Optional and Reflection checks.Draknyte1
2016-11-14^ Bumped the Version to v1.4.9.4-prerelease.Draknyte1
2016-11-14- Removed recipe dumping during mod-loading. It's still enabled in debug mode.Draknyte1
2016-11-14+ Added a recipe for the Matter Fabricator CPU, Frames and Coils.Draknyte1
2016-11-14% Changed the way Forestry blocks are handled, should stop overrides of the d...Draknyte1
2016-11-07+ Added addition checks for availability of the internet.Draknyte1
2016-11-07$ Fixed the LFTR formation code.Draknyte1
2016-11-06+ Added two new recipes for etched IV wiring. Should help with #35Draknyte1
2016-11-06Revert "$ Cleaned up the entire project."Draknyte1
2016-11-04% More work on the LIFT build code.draknyte1
2016-11-04$ Cleaned up the entire project.draknyte1
2016-11-04% Cleaned up Imports.draknyte1
2016-11-04% Changed encoding of super/sub script characters to Unicode from Eclipses di...draknyte1
2016-11-04$ Now actually uses the LFTR not a steam condenser. loldraknyte1
2016-11-04% Changed Construction of the LFTR, now it's 7x7x4, in terms of LxWxH.draknyte1
2016-11-03+ Added code for the new LFTR design, 21x21.draknyte1
2016-11-03+ Now turns scrap into UU-A, pre-fuel check, so you can funnel Scrap in and c...draknyte1
2016-11-03+ Added support for using items as input for the Matter fabricator.draknyte1
2016-11-02$ Fixed textures for new casings being invalid upon placing.draknyte1
2016-11-02Merge pull request #33 from draknyte1/laptopMergeAlkalus
2016-11-02- Removed an old file left on the laptop from last time.draknyte1
2016-11-02+ Added a new set of 16 casing blocks.draknyte1