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2018-08-18$ Fixed Pollution scrubbers, which now have the correct slots automatable. ↵Alkalus
Closes #346. % Updated scrubber tooltips to reflect that the rotors are not automatable.
2018-08-18$ Re-added code that got diffed out by mistake.Alkalus
2018-08-18$ Fixed a rather major issue which effects all GT++ Multis. Log files should ↵Alkalus
no longer grow by the gigabyte every hour.
2018-08-18% Made the Large Extruder and Large Wiremill be more flexible on where they ↵Alkalus
allow hatches/buses when built. Closes #350. % Removed the Air Requirements for the Large Extruder and Large Wiremill, allowing even more flexible builds. Closes #348 $ Fixed Large Material press causing a hotbar issue. Closes #349
2018-08-18+ Added Forming Press mode to the Large Bending Machine. Closes #347.Alkalus
+ Added a command to dump TC aspect information from all Items & Blocks. Use /DA or /DumpAspects to begin the process. $ Fixed PSS not accepting any tier Hatches. Closes #354, also fixes https://github.com/GTNewHorizons/NewHorizons/issues/3470. $ Fixed Hand-Pumps duping things, because other modders can't follow guidelines. Closes #353. $ Fixed a rare bug involving Hand-Pumps & EU items having getDisplayName() called on them. $ Fixed an issue where some Multiblocks had a bad GUI. $ Removed TC libs from my custom Railcraft build.
2018-07-21+ Gave Tokens icons.Alkalus
$ Fixed some invalid recipe logging for recipes that contained nulls. $ Fixed Custom ores not having a default texture. % Moved Pump Logging, it was moved to WARNING from INFO. - Removed most of old Pump tool code.
2018-07-21+ Added generic token type items to use for various trades.Alkalus
$ Hopefully this fixes Hand Pump recipes.
2018-07-21$ Small Pump fix that allowed mis-use when right clicking.Alkalus
% Moved Ender Pearl fluid extraction to the base TF recipe class.
2018-07-21+ Added recipes for all 4 tiers of hand pump.Alkalus
$ Fixed pumps not emptying Vanilla fluid tanks. $ General pump behaviour fixes & improvements.
2018-07-21% Nerfed the PSS, it not longer accepts Energy/Dynamo hatches < HV.Alkalus
% Updated Power book to reflect changes to PSS and added minor details about Redox cells.
2018-07-18% Pump tweaks.Alkalus
2018-07-18% Finished GT tank handling for Hand Pumps.Alkalus
2018-07-18+ Basework for a GT++ based Hand Pump.Alkalus
+ Added some ore veins to Australia Dimension.
2018-07-18+ Added the Base work for a Hand pump, that removes fluids from the input ↵Alkalus
tanks of GT machines.
2018-07-18+ Added Circuit Assembler mode to the Large Auto Crafter (LAC)Alkalus
+ Added ability for Assembler recipes to use OreDictionary. % Changed recipe for Project Table, LAC Controller & Casings to now use TungstenSteel instead of Stainless Steel. % Changed recipe for all PSS Redox Cells.
2018-07-17% Made tooltips on all multiblocks more descriptive, They now identify what ↵Alkalus
base machine they are more easily.
2018-07-17$ Hopefully fixed #276.Alkalus
% Updated Large Assembler Tooltip.
2018-07-17$ Fixed capes not displaying differently for other players.Alkalus
$ Fixed Charging Hatches displaying wrong inventory size. Closes #332.
2018-07-17% Updated tooltip to better reflect output bus requirements. Closes #333.Alkalus
2018-07-17+ Added a fix for beds when sleeping above Y >= 127.Alkalus
% More functionality to Forge Srg handling.
2018-07-17$ Fixed two Multiblocks that have GUI slots not correctly aligning ↵Alkalus
inventory. Closes #334.
2018-07-13+ Added a Base Class to help with Dev/ASM functionality.Alkalus
2018-07-10+ Added pollution info to scanner data for Multiblocks.Alkalus
+ Added muffler requirement to Ore Washing plant tooltip. $ Fixed minimum casing count required on Wash Plant and Fishing Pond.
2018-07-10$ Added a Multiblock feature that clears the Input Hatch/Bus recipes locks ↵Alkalus
whenever it is mode swapped with a screwdriver.
2018-07-10+ Added some new Animals to Australia. (Boar, Dingo, Octopus & Spiders)Alkalus
2018-07-10$ Fixed Australian Trees generating partially floating, this reduces the ↵Alkalus
denseness of the Australian Forest Biome as the trees now require a more solid plantable area. $ Fixed Custom Chunk Decorator which may on occasion, try decorate while another chunk is already being processed. Vanilla MC does not allow this, however I do provided the chunks being decorated aren't equal. (I don't see how this can cause issues) $ Australia Biome generation improvements.
2018-07-10+ Added a Custom ore Generator based on vanilla to Australia.Alkalus
+ Added some custom trees and further tweaked the Australian Biomes. $ Fixed a bug with the CustomDecorator that allowed multiple chunks to decorate at once. (I hope.)
2018-07-09% Tweaked Loot in Shacks.Alkalus
% Slightly tweaked Shack structure.
2018-07-09% Changed the Villagers the spawn in Outback/Desert biomes to be exclusively ↵Alkalus
Natives. % Tweaked debug tool to not remove GT ores and tiles. % Changed the hut the natives get, it's now more of an igloo shape. $ Fixed BoP Issue with Australia Generation.
2018-07-08+ Added various structures for the new villagers in Australia.Alkalus
$ Fixed an issue with the Trader's Trade Handler.
2018-07-07+ Added Large Ravines to Australia.Alkalus
% Trying to learn more about World Gen.
2018-07-07$ More work on Australia and Villages.Alkalus
2018-07-07+ Added 5 new biomes to Australia.Alkalus
% Changes to certain things about Australia.
2018-07-07$ Further improvements to Australia.Alkalus
2018-07-07$ Work on Australia world generator.Alkalus
2018-07-06+ Added a new Dimension, Australia.Alkalus
% Stopped Custom Villagers spawning as professions that aren't custom. % Trade improvements for some Villagers. $ Fixed a bug in AutoMap mapping to internal name map.
2018-07-06+ Added some double item trades to Aboriginals.Alkalus
2018-07-06$ Small Villager Fixes.Alkalus
2018-07-06$ Fixed an error in XSTR.java where the maximum bound for nextInt(x) could be 0.Alkalus
$ Fixed some Aboriginal Trader Logic.
2018-07-06+ Gave Aboriginal villagers some broad trade options.Alkalus
2018-07-06+ Added Aboriginals.Alkalus
2018-07-06+ Decided that villagers need a chance to be Scottish, so I added some ↵Alkalus
Scottish first names in.
2018-07-06% Made it so that the custom Forestry Frames are no longer repairable. ↵Alkalus
(Should prevent some weird magic exploits, fixes #323.) % Cape list tweak for new Tester.
2018-07-06% Tweaked Changelog Head to compare against in build script.Alkalus
- Removed lots of logging.
2018-07-06^ Version Bump for Local build.Alkalus
$ Fixed Wireless Chargers not properly charging in Long-Range mode. Fixes #291 & Fixes #326. $ Fixed Wireless Chargers not properly filling items up with charge, due to the difference being smaller than the input voltage. % Changed Wrought Iron Frame to Iron Frame in the Mining Explosives recipe.
2018-07-06% Allowed covers on Adv. Boilers, Semi-Fluid Generators & Energy Buffers. ↵Alkalus
Closes #325.
2018-07-06% Improved Pollution Tooltips and other Tooltips in general for Multiblocks.Alkalus
2018-07-06% Rebalanced Pollution for some Multiblocks and added some to others. (This ↵Alkalus
may break existing Multiblocks which may now require a muffler hatch.) Closes #328. % Moved intermod postInit to before recipe generator runs. (Fixes issues where recipes got queued after the generator ran.) $ Fixed some recipes not working in the Large Centrifuge and Large Electrolyzer. Closes #324, Closes #321. $ Fixed some Forestry Frame Recipes not working as intended. $ Further improvement to recipe system.
2018-07-06$ Fixed most recipe generation issues, now it's highly optimized.Alkalus
$ Fixed issue where custom Rings had a crafting recipe using a wrench and a rod.
2018-07-05$ Ugh.Alkalus