From 7b9fe5ad03a9bbf79c249956828d3c54d6d04220 Mon Sep 17 00:00:00 2001 From: TimeConqueror Date: Sun, 1 Aug 2021 16:29:31 +0300 Subject: Boiler: when filled with bucket being in creative mode, it doesn't transform water bucket back to empty bucket. --- .../common/tileentities/boilers/GT_MetaTileEntity_Boiler.java | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/src/main/java/gregtech/common/tileentities/boilers/GT_MetaTileEntity_Boiler.java b/src/main/java/gregtech/common/tileentities/boilers/GT_MetaTileEntity_Boiler.java index 35a5b7bb03..d2784e649f 100644 --- a/src/main/java/gregtech/common/tileentities/boilers/GT_MetaTileEntity_Boiler.java +++ b/src/main/java/gregtech/common/tileentities/boilers/GT_MetaTileEntity_Boiler.java @@ -111,7 +111,10 @@ public abstract class GT_MetaTileEntity_Boiler extends GT_MetaTileEntity_BasicTa if (aPlayer != null) { if (GT_Utility.areStacksEqual(aPlayer.getCurrentEquippedItem(), new ItemStack(Items.water_bucket, 1))) { fill(Materials.Water.getFluid(1000L * (long) aPlayer.getCurrentEquippedItem().stackSize), true); - aPlayer.getCurrentEquippedItem().func_150996_a(Items.bucket); + + if (!aPlayer.capabilities.isCreativeMode) { + aPlayer.getCurrentEquippedItem().func_150996_a(Items.bucket); + } } else { aBaseMetaTileEntity.openGUI(aPlayer); } -- cgit