From 869c206c4fcc8001bd2e1d66f704290331813835 Mon Sep 17 00:00:00 2001 From: Draknyte1 Date: Wed, 20 Jan 2016 14:24:34 +1000 Subject: Initial Commit --- config/CodeChickenCore.cfg | 27 + config/CodeChickenLib.cfg | 8 + config/enderio/AlloySmelterRecipes_Core.xml | 444 ++++ config/enderio/AlloySmelterRecipes_User.xml | 31 + config/enderio/EnchanterRecipes_Core.xml | 137 ++ config/enderio/EnchanterRecipes_User.xml | 27 + config/enderio/EnderIO.cfg | 876 ++++++++ config/enderio/OreDictionaryPreferences_Core.xml | 120 ++ config/enderio/OreDictionaryPreferences_User.xml | 5 + config/enderio/PainterPaintSources_Core.xml | 42 + config/enderio/PainterPaintSources_User.xml | 14 + config/enderio/PoweredSpawnerConfig_Core.json | 50 + config/enderio/PoweredSpawnerConfig_User.json | 9 + config/enderio/SAGMillRecipes_Core.xml | 2456 ++++++++++++++++++++++ config/enderio/SAGMillRecipes_User.xml | 107 + config/enderio/SliceAndSpliceRecipes_Core.xml | 72 + config/enderio/SliceAndSpliceRecipes_User.xml | 3 + config/enderio/VatRecipes_Core.xml | 113 + config/enderio/VatRecipes_User.xml | 3 + config/forge.cfg | 57 + config/forgeChunkLoading.cfg | 47 + config/splash.properties | 14 + 22 files changed, 4662 insertions(+) create mode 100644 config/CodeChickenCore.cfg create mode 100644 config/CodeChickenLib.cfg create mode 100644 config/enderio/AlloySmelterRecipes_Core.xml create mode 100644 config/enderio/AlloySmelterRecipes_User.xml create mode 100644 config/enderio/EnchanterRecipes_Core.xml create mode 100644 config/enderio/EnchanterRecipes_User.xml create mode 100644 config/enderio/EnderIO.cfg create mode 100644 config/enderio/OreDictionaryPreferences_Core.xml create mode 100644 config/enderio/OreDictionaryPreferences_User.xml create mode 100644 config/enderio/PainterPaintSources_Core.xml create mode 100644 config/enderio/PainterPaintSources_User.xml create mode 100644 config/enderio/PoweredSpawnerConfig_Core.json create mode 100644 config/enderio/PoweredSpawnerConfig_User.json create mode 100644 config/enderio/SAGMillRecipes_Core.xml create mode 100644 config/enderio/SAGMillRecipes_User.xml create mode 100644 config/enderio/SliceAndSpliceRecipes_Core.xml create mode 100644 config/enderio/SliceAndSpliceRecipes_User.xml create mode 100644 config/enderio/VatRecipes_Core.xml create mode 100644 config/enderio/VatRecipes_User.xml create mode 100644 config/forge.cfg create mode 100644 config/forgeChunkLoading.cfg create mode 100644 config/splash.properties (limited to 'config') diff --git a/config/CodeChickenCore.cfg b/config/CodeChickenCore.cfg new file mode 100644 index 0000000000..b5851ee122 --- /dev/null +++ b/config/CodeChickenCore.cfg @@ -0,0 +1,27 @@ +#CodeChickenCore configuration file. + +checkUpdates=true + +#set to true to completely deobfuscate mcp names +dev.deobfuscate=true +#Enabling this setting will make all minecraft classes public at runtime in MCP just as they are in modloader. +#You should ONLY use this when you are testing with a mod that relies on runtime publicity and doesn't include access transformers. +#Such mods are doing the wrong thing and should be fixed. +dev.runtimePublic=false + +#Various tweaks that can be applied to game mechanics. +tweaks +{ + #If set to true and doFireTick is disabled in the game rules, fire will still dissipate if it's not over a fire source + doFireTickOut=true + #If set to true, creepers will not destroy landscape. (A version of mobGriefing setting just for creepers) + environmentallyFriendlyCreepers=false + #If set to true two adjacent water source blocks will not generate a third. + finiteWater=false + #Set this to true to use the pre1.5 lava textures + replaceLavaFX=false + #Set this to true to use the pre1.5 water textures + replaceWaterFX=false + #If set to false, leaves will only replace air when growing + softLeafReplace=false +} diff --git a/config/CodeChickenLib.cfg b/config/CodeChickenLib.cfg new file mode 100644 index 0000000000..d19a4f9b85 --- /dev/null +++ b/config/CodeChickenLib.cfg @@ -0,0 +1,8 @@ +#CodeChickenLib development configuration file. + +dump_asm=true + +#Path to directory holding packaged.srg, fields.csv and methods.csv for mcp remapping +mappingDir=C:\eclipse\AlkalusCraft\mcp908\conf + +textify=true diff --git a/config/enderio/AlloySmelterRecipes_Core.xml b/config/enderio/AlloySmelterRecipes_Core.xml new file mode 100644 index 0000000000..7c4c7b9d72 --- /dev/null +++ b/config/enderio/AlloySmelterRecipes_Core.xml @@ -0,0 +1,444 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/config/enderio/AlloySmelterRecipes_User.xml b/config/enderio/AlloySmelterRecipes_User.xml new file mode 100644 index 0000000000..25520c4cb0 --- /dev/null +++ b/config/enderio/AlloySmelterRecipes_User.xml @@ -0,0 +1,31 @@ + + + + + + diff --git a/config/enderio/EnchanterRecipes_Core.xml b/config/enderio/EnchanterRecipes_Core.xml new file mode 100644 index 0000000000..a2d0662615 --- /dev/null +++ b/config/enderio/EnchanterRecipes_Core.xml @@ -0,0 +1,137 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/config/enderio/EnchanterRecipes_User.xml b/config/enderio/EnchanterRecipes_User.xml new file mode 100644 index 0000000000..f9e986a90b --- /dev/null +++ b/config/enderio/EnchanterRecipes_User.xml @@ -0,0 +1,27 @@ + + + + + diff --git a/config/enderio/EnderIO.cfg b/config/enderio/EnderIO.cfg new file mode 100644 index 0000000000..ea16633539 --- /dev/null +++ b/config/enderio/EnderIO.cfg @@ -0,0 +1,876 @@ +# Configuration file + +"advanced settings" { + # Enable per tick sampling on individual power inputs and outputs. This allows slightly more detailed messages from the RF Reader but has a negative impact on server performance. + B:perInterfacePowerTrackingEnabled=false +} + + +"aesthetic settings" { + # If set to true: fluid will not be shown in combustion generator tanks. Improves FPS. + B:combustionGeneratorUseOpaqueModel=true + + # Valid values are between 0-1, smallest conduits at 0, largest at 1. + # In SMP, all clients must be using the same value as the server. + D:conduitScale=0.6 + + # Use TheKazador's alternative model for the Dimensional Transceiver + B:useAlternateTransceiverModel=false + + # If set to true: WIP Combustion Generator model will be used + B:useCombustionGenModel=false +} + + +"anchor settings" { + # Maximum number of blocks that can be traveled from one travel anchor to another. + I:travelAnchorMaxDistance=48 +} + + +"autocrafter settings" { + # RF used per autocrafted recipe + I:crafterRfPerCraft=2500 +} + + +"dark steel" { + # Chance that the dark steel anvil will take damage after repairing something. + D:darkSteelAnvilDamageChance=0.024000000208616257 + + # Number of levels required for the Apiarist Armor upgrade. + I:darkSteelApiaristArmorCost=10 + + # The increase in efficiency when powered. + D:darkSteelAxeEffeciencyBoostWhenPowered=2.0 + + # Power use (RF) per damage/durability point avoided. + I:darkSteelAxePowerUsePerDamagePoint=750 + + # How much slower shift-harvesting logs is. + D:darkSteelAxeSpeedPenaltyMultiHarvest=4.0 + + # Jump height modifier applied when jumping with Dark Steel Boots equipped + D:darkSteelBootsJumpModifier=1.5 + + # Base amount of power used per jump (RF) dark steel boots. The second jump in a 'double jump' uses 2x this etc + I:darkSteelBootsJumpPowerCost=150 + + # If true, dark steel armor will drain power stored (RF) in power containers in the players inventory. + B:darkSteelDrainPowerFromInventory=false + + # Amount of power used (RF) per block height of fall distance damage negated. + I:darkSteelFallDistanceCost=75 + + # Number of levels required for the 'Glider' upgrade. + I:darkSteelGliderCost=10 + + # Horizontal movement speed modifier when gliding. + D:darkSteelGliderHorizontalSpeed=0.03 + + # Rate of altitude loss when gliding. + D:darkSteelGliderVerticalSpeed=-0.05 + + # Rate of altitude loss when sprinting and gliding. + D:darkSteelGliderVerticalSpeedSprinting=-0.15 + + # Number of levels required for the Goggles of Revealing upgrade. + I:darkSteelGogglesOfRevealingCost=10 + + # Number of levels required for the 'Jump 1' upgrade. + I:darkSteelJumpOneCost=10 + + # Number of levels required for the 'Jump 3' upgrade. + I:darkSteelJumpThreeCost=20 + + # Number of levels required for the 'Jump 2' upgrade. + I:darkSteelJumpTwoCost=15 + + # Speed boost, in blocks per tick, that the DS ladder gives over the vanilla ladder. + D:darkSteelLadderSpeedBoost=0.05999999865889549 + + # Number of levels required for the 'Night Vision' upgrade. + I:darkSteelNightVisionCost=10 + + # If set to a value > 0, the obsidian speed and power use will be used for all blocks with hardness >= to this value. + D:darkSteelPickApplyObsidianEffeciencyAtHardess=40.0 + + # Power use (RF) per damage/durability point avoided when shift-harvesting multiple logs + I:darkSteelPickAxeUsePerDamagePointMultiHarvest=1500 + + # The increase in efficiency when powered. + D:darkSteelPickEffeciencyBoostWhenPowered=2.0 + + # The efficiency when breaking obsidian with a powered Dark Pickaxe. + I:darkSteelPickEffeciencyObsidian=50 + + # When true the dark steel pick will be able to mine TiC Ardite and Cobalt [default: true] + B:darkSteelPickMinesTiCArdite=true + + # The amount of power (RF) used to break an obsidian block. + I:darkSteelPickPowerUseObsidian=10000 + + # Power use (RF) per damage/durability point avoided. + I:darkSteelPickPowerUsePerDamagePoint=750 + + # A list of the amount of durability damage absorbed when items are powered. In order of upgrade level. 1=100% so items take no durability damage when powered. + D:darkSteelPowerDamgeAbsorptionRatios < + 0.5 + 0.6 + 0.75 + 0.95 + > + + # Amount of power stored (RF) per crystal in the armor items recipe. + I:darkSteelPowerStorage=100000 + + # Base amount of power stored by dark steel items. + I:darkSteelPowerStorageBase=100000 + + # Amount of power stored by dark steel items with a level 1 upgrade. + I:darkSteelPowerStorageLevelOne=150000 + + # Amount of power stored by dark steel items with a level 3 upgrade. + I:darkSteelPowerStorageLevelThree=1000000 + + # Amount of power stored by dark steel items with a level 2 upgrade. + I:darkSteelPowerStorageLevelTwo=250000 + + # If enabled allows the solar upgrade to charge non-darksteel armors that the player is wearing. + B:darkSteelSolarChargeOthers=true + + # Cost in XP levels of the Solar I upgrade. + I:darkSteelSolarOneCost=15 + + # RF per SECOND generated by the Solar I upgrade. Split between all equipped DS armors. + I:darkSteelSolarOneGen=10 + + # Cost in XP levels of the Solar II upgrade. + I:darkSteelSolarTwoCost=30 + + # RF per SECOND generated by the Solar II upgrade. Split between all equipped DS armors. + I:darkSteelSolarTwoGen=40 + + # Number of levels required for the 'Sound Locator' upgrade. + I:darkSteelSoundLocatorCost=10 + + # Number of ticks the 'Sound Locator' icons are displayed for. + I:darkSteelSoundLocatorLifespan=40 + + # Range of the 'Sound Locator' upgrade. + I:darkSteelSoundLocatorRange=40 + + # Number of levels required for the 'Speed 1' upgrade. + I:darkSteelSpeedOneCost=10 + + # Speed modifier applied when walking in the Dark Steel Boots with Speed I. + D:darkSteelSpeedOneSprintModifier=0.10000000149011612 + + # Speed modifier applied when walking in the Dark Steel Boots with Speed I. + D:darkSteelSpeedOneWalkModifier=0.10000000149011612 + + # Number of levels required for the 'Speed 3' upgrade. + I:darkSteelSpeedThreeCost=20 + + # Speed modifier applied when walking in the Dark Steel Boots with Speed I. + D:darkSteelSpeedThreeSprintMultiplier=0.5 + + # Speed modifier applied when walking in the Dark Steel Boots with Speed I. + D:darkSteelSpeedThreeWalkMultiplier=0.30000001192092896 + + # Number of levels required for the 'Speed 2' upgrade. + I:darkSteelSpeedTwoCost=15 + + # Speed modifier applied when walking in the Dark Steel Boots with Speed I. + D:darkSteelSpeedTwoSprintMultiplier=0.30000001192092896 + + # Speed modifier applied when walking in the Dark Steel Boots with Speed I. + D:darkSteelSpeedTwoWalkMultiplier=0.20000000298023224 + + # Number of levels required for the 'Spoon' upgrade. + I:darkSteelSpoonCost=10 + + # Amount of power stored (RF) per block walked when wearing the dark steel boots. + I:darkSteelSprintPowerCost=83 + + # Number of levels required for the 'Swim' upgrade. + I:darkSteelSwimCost=10 + + # The chance that an ender pearl will be dropped when using a dark steel sword (0 = no chance, 1 = 100% chance) + D:darkSteelSwordEnderPearlDropChance=1.0 + + # The chance for each looting level that an additional ender pearl will be dropped when using a dark steel sword (0 = no chance, 1 = 100% chance) + D:darkSteelSwordEnderPearlDropChancePerLooting=0.5 + + # The amount of power (RF) used per hit. + I:darkSteelSwordPowerUsePerHit=750 + + # The base chance that a skull will be dropped when using a powered dark steel sword (0 = no chance, 1 = 100% chance) + D:darkSteelSwordSkullChance=0.10000000149011612 + + # The chance per looting level that a skull will be dropped when using a powered dark steel sword (0 = no chance, 1 = 100% chance) + D:darkSteelSwordSkullLootingModifier=0.07500000298023224 + + # The base chance that a wither skull will be dropped when using a powered dark steel sword (0 = no chance, 1 = 100% chance) + D:darkSteelSwordWitherSkullChance=0.05000000074505806 + + # The chance per looting level that a wither skull will be dropped when using a powered dark steel sword (0 = no chance, 1 = 100% chance) + D:darkSteelSwordWitherSkullLootingModifie=0.05000000074505806 + + # Number of levels required for the 'Travel' upgrade. + I:darkSteelTravelCost=30 + + # Number of levels required for the 'Power 1. + I:darkSteelUpgradePowerOneCost=10 + + # Number of levels required for the 'Power 3' upgrade. + I:darkSteelUpgradePowerThreeCost=20 + + # Number of levels required for the 'Power 2. + I:darkSteelUpgradePowerTwoCost=15 + + # Number of levels required for the 'Empowered. + I:darkSteelUpgradeVibrantCost=10 + + # Amount of power stored (RF) per block walked when wearing the dark steel boots. + I:darkSteelWalkPowerCost=83 + + # The ratio of skull drops when a mob is killed by a 'FakePlayer', such as Killer Joe. When set to 0 no skulls will drop, at 1 the rate of skull drops is not modified + D:fakePlayerSkullChance=0.5 + + # Should the dark steel placement, when in the first (0th) slot, place the item in the last slot. If false, will place what's in the second slot. + B:shouldSlotZeroWrap=true + + # The base chance that an Enderman Skull will be dropped when using TiC Cleaver + D:ticCleaverSkullDropChance=0.10000000149011612 + + # The base chance that a skull will be dropped when using a non dark steel sword (0 = no chance, 1 = 100% chance) + D:vanillaSwordSkullChance=0.05000000074505806 +} + + +"efficiency settings" { + # Number of millibuckets per tick extracted by pressurised fluid conduits auto extracting + I:advancedFluidConduitExtractRate=100 + + # Number of millibuckets per tick that can pass through a single connection to an pressurised fluid conduit. + I:advancedFluidConduitMaxIoRate=400 + + # Number of millibuckets per tick extracted by ender fluid conduits auto extracting + I:enderFluidConduitExtractRate=200 + + # Number of millibuckets per tick that can pass through a single connection to an ender fluid conduit. + I:enderFluidConduitMaxIoRate=800 + + # Range accessible (in blocks) when using the Ender IO. + I:enderIoRange=8 + + # Number of millibuckets per tick extracted by a fluid conduits auto extracting + I:fluidConduitExtractRate=50 + + # Number of millibuckets per tick that can pass through a single connection to a fluid conduit. + I:fluidConduitMaxIoRate=200 + + # Amount of gas per tick extracted by gas conduits auto extracting + I:gasConduitExtractRate=200 + + # Amount of gas per tick that can pass through a single connection to a gas conduit. + I:gasConduitMaxIoRate=800 + + # If true, 'line of sight' distance rather than conduit path distance is used to calculate priorities. + B:itemConduitUsePhyscialDistance=false + + # The cost in RF of transporting a bucket of fluid via a Dimensional Transceiver. + I:transceiverBucketTransmissionCostRF=100 + + # When true: correct lighting is recalculated (client side) for conduit bundles when transitioning to from being hidden behind a facade. This produces better quality rendering but can result in frame stutters when switching to/from a wrench. + B:updateLightingWhenHidingFacades=false + + # The range of the vacuum chest + D:vacumChestRange=6.0 + + # The range of the wireless charger + I:wirelessChargerRange=24 +} + + +enchantments { + # If false the soul bound enchantment will not be available [default: true] + B:enchantmentSoulBoundEnabled=true + + # The id of the enchantment. If set to -1 the lowest unassigned id will be used. + I:enchantmentSoulBoundId=-1 +} + + +enchantmentsoulboundweight { + # The chance of getting this enchantment in the enchantment table + I:Enchantments=1 +} + + +"farm settings" { + # Disable the notification text above the farm block. + B:disableFarmNotifications=false + + # The amount of power used by a farm per action (eg plant, till, harvest) + I:farmActionEnergyUseRF=500 + + # The amount of power used by a farm per wood block 'chopped' + I:farmAxeActionEnergyUseRF=1000 + + # Should axes in a farm take damage when breaking leaves? + B:farmAxeDamageOnLeafBreak=false + + # The amount of power used by a farm per tick + I:farmContinuousEnergyUseRF=40 + + # The number of blocks a farm will extend from its center + I:farmDefaultSize=3 + + # This setting controls whether essence berry bushes from TiC can be harvested by the farm. + B:farmEssenceBerriesEnabled=true + + # If this is enabled the farm will harvest jungle wood even if it has cocoa beans in its inventory. + B:farmHarvestJungleWhenCocoa=false + + # Use this to specify items that can be hoes in the farming station. Use the registry name (eg. modid:name). + S:farmHoes < + minecraft:wooden_hoe + minecraft:stone_hoe + minecraft:iron_hoe + minecraft:diamond_hoe + minecraft:golden_hoe + MekanismTools:ObsidianHoe + MekanismTools:LapisLazuliHoe + MekanismTools:OsmiumHoe + MekanismTools:BronzeHoe + MekanismTools:GlowstoneHoe + MekanismTools:SteelHoe + Steamcraft:hoeBrass + Steamcraft:hoeGildedGold + Railcraft:tool.steel.hoe + TConstruct:mattock + appliedenergistics2:item.ToolCertusQuartzHoe + appliedenergistics2:item.ToolNetherQuartzHoe + ProjRed|Exploration:projectred.exploration.hoeruby + ProjRed|Exploration:projectred.exploration.hoesapphire + ProjRed|Exploration:projectred.exploration.hoeperidot + magicalcrops:magicalcrops_AccioHoe + magicalcrops:magicalcrops_CrucioHoe + magicalcrops:magicalcrops_ImperioHoe + BiomesOPlenty:hoeAmethyst + BiomesOPlenty:hoeMud + Eln:Eln.Copper Hoe + Thaumcraft:ItemHoeThaumium + Thaumcraft:ItemHoeElemental + Thaumcraft:ItemHoeVoid + ThermalExpansion:tool.hoeInvar + > + + # This setting controls whether mana beans from Thaumcraft can be harvested by the farm. + B:farmManaBeansEnabled=false + + # The chance that a tool in the farm will take damage. + D:farmToolTakeDamageChance=1.0 +} + + +"fluid settings" { + # The delay in ticks between when nutrient distillation boosts your food value. + D:nutrientFluidFoodBoostDelay=400.0 +} + + +"item enabling" { + # Allows ME conduits. Only has an effect with AE2 installed. [default: true] + B:enableMEConduits=true + + # Can be set to 'auto', 'true' or 'false'. When set to auto the gas conduit will only be enabled when Mekanism is installed. [default: auto] + S:isGasConduitEnabled=auto + + # If set to false: Photovoltaic Cells will not be craftable. + B:photovoltaicCellEnabled=true + + # When set to false reinforced obsidian is not craftable. + B:reinforcedObsidianEnabled=true + + # If set to false reservoirs will not be craftable. + B:reservoirEnabled=true + + # If set to false: Dimensional Transceivers will not be craftable. + B:transceiverEnabled=true + + # When set to false: the travel anchor will not be craftable. + B:travelAnchorEnabled=true + + # If travelStaffBlinkThroughSolidBlocksEnabled is set to false and this is true: the travel staff can only be used to blink through transparent or partial blocks (e.g. torches). If both are false: only air blocks may be teleported through. + B:travelStaffBlinkThroughClearBlocksEnabled=true + + # Allows the travel staff to blink through unbreakable blocks such as warded blocks and bedrock. + B:travelStaffBlinkThroughUnbreakableBlocksEnabled=false +} + + +"killer joe settings" { + # The reach of attacks above and bellow Joe. + D:killerJoeAttackHeight=2.0 + + # The reach of attacks in front of Joe. + D:killerJoeAttackLength=4.0 + + # The reach of attacks to each side of Joe. + D:killerJoeAttackWidth=2.0 + + # The distance from which XP will be gathered to each side of Joe. + D:killerJoeHooverXpLength=10.0 + + # The distance from which XP will be gathered in front of Joe. + D:killerJoeHooverXpWidth=5.0 + + # Set whether the Killer Joe can attack through blocks. + B:killerJoeMustSee=false + + # The number of millibuckets of nutrient fluid used per attack. + I:killerJoeNutrientUsePerAttackMb=5 +} + + +"loot config" { + # Adds Darksteel Ingots to loot tables [default: true] + B:lootDarkSteel=true + + # Adds Darksteel Boots to loot tables [default: true] + B:lootDarkSteelBoots=true + + # Adds Electric Steel Ingots to loot tables [default: true] + B:lootElectricSteel=true + + # Adds ender pearls to loot tables [default: true] + B:lootEnderPearl=true + + # Adds ItemConduitProbe to loot tables [default: true] + B:lootItemConduitProbe=true + + # Adds nether wart to loot tables [default: true] + B:lootNetherWart=true + + # Adds Phased Gold Ingots to loot tables [default: true] + B:lootPhasedGold=true + + # Adds Phased Iron Ingots to loot tables [default: true] + B:lootPhasedIron=true + + # Adds quartz to loot tables [default: true] + B:lootQuartz=true + + # Adds Redstone Alloy Ingots to loot tables [default: true] + B:lootRedstoneAlloy=true + + # Adds The Ender to loot tables [default: true] + B:lootTheEnder=true + + # Adds Travel Staff to loot tables [default: true] + B:lootTravelStaff=true +} + + +"magnet settings" { + # Amount of RF power stored in a fully charged magnet + I:magnetPowerCapacityRF=100000 + + # The amount of RF power used per tick when the magnet is active + I:magnetPowerUsePerTickRF=1 + + # Range of the magnet in blocks. + I:magnetRange=5 +} + + +misc { + # If true, quite clear glass will connect textures with fused quartz. [default: false] + B:clearGlassConnectToFusedQuartz=false + + # If true, quite clear glass will use the fused quartz border texture for the block instead of the white border. [default: false] + B:clearGlassSameTexture=false + + # Enables emptying vanilla water bottles without breaking the bottle. In combination with a water source block this allows duping of water without cost. + B:enableWaterFromBottles=true + + # Maximum level of XP the killer joe can contain. + I:killerJoeMaxXpLevel=2147483647 + + # Separates wither and normal skeletons into different entities, enables the powered spawner to treat them differently [EXPERIMENTAL - MAY CAUSE ISSUES WITH OTHER MODS] + B:replaceWitherSkeletons=false + + # Id of liquid XP fluid (WARNING: only for users who know what they are doing - changing this id can break worlds) - this should match the with OpenBlocks when installed [default: xpjuice] + S:xpJuiceName=xpjuice + + # Maximum level of XP the xp obelisk can contain. + I:xpObeliskMaxXpLevel=2147483647 +} + + +"mob attractor settings" { + # The RF/t power use of a levele 1 mob attractor + I:attractorPowerPerTickLevelOne=20 + + # The RF/t power use of a levele 3 mob attractor + I:attractorPowerPerTickLevelThree=80 + + # The RF/t power use of a levele 2 mob attractor + I:attractorPowerPerTickLevelTwo=40 + + # The range of the mob attractor with no upgrades + I:attractorRangeLevelOne=16 + + # The range of the mob attractor with an octadic capacitor upgrade + I:attractorRangeLevelThree=64 + + # The range of the mob attractor with a double layer capacitor upgrade + I:attractorRangeLevelTwo=32 + + # The RF/t power use of a levele 1 spawn guard + I:spawnGuardPowerPerTickLevelOne=80 + + # The RF/t power use of a levele 3 spawn guard + I:spawnGuardPowerPerTickLevelThree=800 + + # The RF/t power use of a levele 2 spawn guard + I:spawnGuardPowerPerTickLevelTwo=300 + + # The range of the spawn guard with no upgrades + I:spawnGuardRangeLevelOne=64 + + # The range of the spawn guard with an octadic capacitor upgrade + I:spawnGuardRangeLevelThree=160 + + # The range of the spawn guard with a double layer capacitor upgrade + I:spawnGuardRangeLevelTwo=96 + + # When true slimes wont be allowed to spawn at all. Only added to aid testing in super flat worlds. [default: false] + B:spawnGuardStopAllSlimesDebug=false + + # When true no squid will be spawned. [default: false] + B:spawnGuardStopAllSquidSpawning=false +} + + +"mob config" { + # When set to true a list of all registered mobs will be dumped to config/enderio/mobTypes.txt The names are in the format required by EIOs mob blacklists. [default: false] + B:dumpMobNames=false +} + + +"personal settings" { + # If true, adds durability tooltips to tools and armor + B:addDurabilityTootip=true + + # If true, the RF/t and burn time of the fuel will be displayed in all tooltips for fluid containers with fuel. + B:addFuelTooltipsToAllFluidContainers=true + + # If true, adds burn duration tooltips to furnace fuels + B:addFurnaceFuelTootip=true + + # If true, adds ore dictionary registrations to tooltips + B:addOreDictionaryTooltips=false + + # If true, adds the registered name for the item + B:addRegisterdNameTooltip=false + + # If false: you will not be able to access a ME access or crafting terminal using the Ender IO. + B:enderIoMeAccessEnabled=true + + # Volume of machine sounds. + D:machineSoundVolume=1.0 + + # The chance per level of Beheading that a skull will be dropped when using a TiC weapon + D:ticBeheadingSkullModifier=0.07500000298023224 + + # If true, machines will make sounds. + B:useMachineSounds=true + + # If true, shift-mouse wheel will change the conduit display mode when the YetaWrench is equipped. + B:useSneakMouseWheelYetaWrench=true + + # If true, shift-clicking the YetaWrench on a null or non wrenchable object will change the conduit display mode. + B:useSneakRightClickYetaWrench=false + + # The chance per looting level that a skull will be dropped when using a non-dark steel sword (0 = no chance, 1 = 100% chance) + D:vanillaSwordSkullLootingModifier=0.05000000074505806 +} + + +"power settings" { + # The maximum IO for a single capacitor in RF/t + I:capacitorBankMaxIoRF=5000 + + # The maximum storage for a single capacitor in RF + I:capacitorBankMaxStorageRF=5000000 + + # The maximum IO for a single tier one capacitor in RF/t + I:capacitorBankTierOneMaxIoRF=1000 + + # The maximum storage for a single tier one capacitor in RF + I:capacitorBankTierOneMaxStorageRF=1000000 + + # The maximum IO for a single tier three capacitor in RF/t + I:capacitorBankTierThreeMaxIoRF=25000 + + # The maximum storage for a single tier three capacitor in RF + I:capacitorBankTierThreeMaxStorageRF=25000000 + + # The maximum IO for a single tier two capacitor in RF/t + I:capacitorBankTierTwoMaxIoRF=5000 + + # The maximum storage for a single tier two capacitor in RF + I:capacitorBankTierTwoMaxStorageRF=5000000 + + # The amount of power generated per BC engine cycle. Examples: BC Oil = 30, BC Fuel = 60 + I:fireWaterPowerPerCycleRF=80 + + # The total burn time. Examples: BC Oil = 5000, BC Fuel = 25000 + I:fireWaterPowerTotalBurnTime=15000 + + # The amount of power generated per BC engine cycle. Examples: BC Oil = 30, BC Fuel = 60 + I:hootchPowerPerCycleRF=60 + + # The total burn time. Examples: BC Oil = 5000, BC Fuel = 25000 + I:hootchPowerTotalBurnTime=6000 + + # Maximum output in RF/t of the Advanced Photovoltaic Panels. + I:maxPhotovoltaicAdvancedOutputRF=40 + + # Maximum output in RF/t of the Photovoltaic Panels. + I:maxPhotovoltaicOutputRF=10 + + # The total amount of RF required to paint one block + I:painterEnergyPerTaskRF=2000 + + # If set to false power conduits of different tiers cannot be connected. in this case a block such as a cap. bank is needed to bridge different tiered networks [default: false] + B:powerConduitCanDifferentTiersConnect=false + + # When set to true power conduits will output MJ if RF is not supported [default: true] + B:powerConduitOutputMJ=true + + # The maximum IO for the tier 1 power conduit + I:powerConduitTierOneRF=640 + + # The maximum IO for the tier 3 power conduit + I:powerConduitTierThreeRF=20480 + + # The maximum IO for the tier 2 power conduit + I:powerConduitTierTwoRF=5120 + + # The amount of power generated per BC engine cycle. Examples: BC Oil = 3, BC Fuel = 6 + I:rocketFuelPowerPerCycleRF=160 + + # The total burn time. Examples: BC Oil = 5000, BC Fuel = 25000 + I:rocketFuelPowerTotalBurnTime=7000 + + # The number of RF/t consumed by an unupgraded Slice'N'Splice + I:sliceAndSpliceLevelOnePowerPerTickRF=80 + + # The number of RF/t consumed by a Slice'N'Splice with an octadic capacitor upgrade. + I:sliceAndSpliceLevelThreePowerPerTickRF=320 + + # The number of RF/t consumed by a Slice'N'Splice with a double layer capacitor upgrade. + I:sliceAndSpliceLevelTwoPowerPerTickRF=160 + + # The amount of power generated per tick. + I:stirlingGeneratorBaseRfPerTick=20 + + # Amount of energy lost when transfered by Dimensional Transceiver; 0 is no loss, 1 is 100% loss + D:transceiverEnergyLoss=0.1 + + # Maximum RF/t sent and received by a Dimensional Transceiver per tick. Input and output limits are not cumulative + I:transceiverMaxIoRF=20480 + + # Number of RF/t required to keep a Dimensional Transceiver connection open + I:transceiverUpkeepCostRF=10 + + # Power use (RF/t) used by the vat. + I:vatPowerUserPerTickRF=20 + + # The amount of power generated per tick. + I:zombieGeneratorRfPerTick=80 + + # The number of ticks one bucket of fuel lasts. + I:zombieGeneratorTicksPerMbFuel=10000 +} + + +"poweredspawner settings" { + # The chance a broken spawner will be dropped when a spawner is broken. 1 = 100% chance, 0 = 0% chance + D:brokenSpawnerDropChance=1.0 + + # When a spawner is broken with these tools they will not drop a broken spawner [default: [RotaryCraft:rotarycraft_item_bedpick]] + S:brokenSpawnerToolBlacklist < + RotaryCraft:rotarycraft_item_bedpick + > + + # The number of levels it costs to add a broken spawner + I:powerSpawnerAddSpawnerCost=30 + + # RF per tick for a level 1 (non-upgraded) spawner. See PoweredSpanerConfig_Core.json for mob type multipliers + I:poweredSpawnerLevelOnePowerPerTickRF=160 + + # RF per tick for a level 3 spawner + I:poweredSpawnerLevelThreePowerPerTickRF=1500 + + # RF per tick for a level 2 spawner + I:poweredSpawnerLevelTwoPowerPerTickRF=500 + + # Min tick delay between spawns for a non-upgraded spawner + I:poweredSpawnerMaxDelayTicks=800 + + # Max distance of the closest player for the spawner to be active. A zero value will remove the player check + I:poweredSpawnerMaxPlayerDistance=0 + + # Min tick delay between spawns for a non-upgraded spawner + I:poweredSpawnerMinDelayTicks=200 + + # If true, regular spawn checks such as lighting level and dimension will be made before spawning mobs + B:poweredSpawnerUseVanillaSpawChecks=false +} + + +rail { + # When set to true the RF cost of sending a cart within the same dimension will be capped to the cross dimension cost [default: true] + B:enderRailCapSameDimensionPowerAtCrossDimensionCost=true + + # Wether Ender Rails are enabled [default: true] + B:enderRailEnabled=true + + # The amount of power required to transport a cart across dimensions + I:enderRailPowerRequireCrossDimensions=10000 + + # The amount of power required to teleport a cart per block in the same dimension + I:enderRailPowerRequiredPerBlock=10 + + # If true player in minecarts will be teleported. WARN: WIP, seems to cause a memory leak. [default: false] + B:enderRailTeleportPlayers=false + + # The number of ticks to wait for the track to clear before force spawning the next cart in a (RailCraft) linked set + I:enderRailTicksBeforeForceSpawningLinkedCarts=60 +} + + +"recipe settings" { + # When enabled blocks with tile entities (e.g. machines) can be used as paint targets. + B:allowTileEntitiesAsPaintSource=true + + # Base level cost added to all recipes in the enchanter. + I:enchanterBaseLevelCost=4 + + # The number of conduits crafted per recipe. + I:numConduitsPerRecipe=8 + + # When set to true four dark steel blocks are required instead of ingots when making reinforced obsidian. + B:reinforcedObsidianUseDarkSteelBlocks=false + + # When true the Soul Binder requires an Enderman Skull to craft [default: true] + B:soulBinderRequiresEndermanSkull=true + + # When enabled the dim trans. will use a cheaper recipe + B:transceiverUseEasyRecipe=false + + # Create conduit binder in crafting table instead of furnace + B:useAlternateBinderRecipe=false + + # When enabled machines cost significantly more. + B:useHardRecipes=false + + # If true copper and tin will be used in recipes when registered in the ore dictionary + B:useModMetals=true + + # When enabled machine chassis will require steel instead of iron. + B:useSteelInChassi=false +} + + +"soul binder settings" { + # The number of levels required to create an attractor crystal. + I:soulBinderAttractorCystalLevels=10 + + # The number of RF required to create an attractor crystal. + I:soulBinderAttractorCystalRF=100000 + + # The number of levels required to change the type of a broken spawner. + I:soulBinderBrokenSpawnerLevels=15 + + # The number of RF required to change the type of a broken spawner. + I:soulBinderBrokenSpawnerRF=2500000 + + # The number of levels required to create an ender crystal. + I:soulBinderEnderCystalLevels=10 + + # The number of RF required to create an ender crystal. + I:soulBinderEnderCystalRF=100000 + + # The number of levels required to create an ender rail. + I:soulBinderEnderRailLevels=10 + + # The number of RF required to create an ender rail. + I:soulBinderEnderRailRF=100000 + + # The number of RF/t consumed by an unupgraded soul binder. + I:soulBinderLevelOnePowerPerTickRF=500 + + # The number of RF/t consumed by a soul binder with an octadic capacitor upgrade. + I:soulBinderLevelThreePowerPerTickRF=2000 + + # The number of RF/t consumed by a soul binder with a double layer capacitor upgrade. + I:soulBinderLevelTwoPowerPerTickRF=1000 + + # Maximum level of XP the soul binder can contain. + I:soulBinderMaxXPLevel=40 + + # The number of levels required to re-animate a mob head. + I:soulBinderReanimationLevels=10 + + # The number of RF required to to re-animated a mob head. + I:soulBinderReanimationRF=100000 + + # Entities listed here will can not be captured in a Soul Vial [default: ] + S:soulVesselBlackList < + > + + # When set to false, any mob with a 'boss bar' won't be able to be captured in the Soul Vial [default: false] + B:soulVesselCapturesBosses=false +} + + +"staff settings" { + # Set the max zoomed size of a travel anchor as an aprox. percentage of screen height [range: 0.0 ~ 1.0, default: 0.2] + S:travelAnchorZoomScale=0.2 + + # Lists the blocks that cannot be teleported through in the form 'modID:blockName' [default: [minecraft:bedrock], [Thaumcraft:blockWarded]] + S:travelStaffBlinkBlackList < + minecraft:bedrock + Thaumcraft:blockWarded + > + + # If set to false: the travel staff can not be used to shift-right click teleport, or blink. + B:travelStaffBlinkEnabled=true + + # Minimum number of ticks between 'blinks'. Values of 10 or less allow a limited sort of flight. + I:travelStaffBlinkPauseTicks=10 + + # If set to false: the travel staff can be used to blink through any block. + B:travelStaffBlinkThroughSolidBlocksEnabled=true + + # If set to false: the travel staff will not be craftable. + B:travelStaffEnabled=true + + # Max number of blocks teleported when shift clicking the staff. + I:travelStaffMaxBlinkDistance=16 + + # Maximum number of blocks that can be traveled using the Staff of the Traveling. + I:travelStaffMaxDistance=128 + + # Number of RF required per block travelled using the Staff of the Traveling. + D:travelStaffPowerPerBlockRF=250.0 +} + + diff --git a/config/enderio/OreDictionaryPreferences_Core.xml b/config/enderio/OreDictionaryPreferences_Core.xml new file mode 100644 index 0000000000..052d53150d --- /dev/null +++ b/config/enderio/OreDictionaryPreferences_Core.xml @@ -0,0 +1,120 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +