From baf1f6ff533b9ada00aeb7de98dd0bdaf5c28e10 Mon Sep 17 00:00:00 2001 From: Alkalus Date: Sat, 11 Apr 2020 22:40:18 +0100 Subject: + Added more milled materials. + Added proper structure for Flotation Cells. + Added all milled materials to flotation cell recipes. + Added Human meat drops for dead players. + Added Slicing mode for ICM. % Changed getVoltageForTier to be a switch case. % Stopped download of cape list in dev environment. $ Adjusted how Fusion MK4 injects power, it now pulls the voltage of the hatch. $ Fixed Fake Player Handling. --- src/Java/gregtech/api/util/Recipe_GT.java | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'src/Java/gregtech/api/util') diff --git a/src/Java/gregtech/api/util/Recipe_GT.java b/src/Java/gregtech/api/util/Recipe_GT.java index cb70d4a616..2927815edd 100644 --- a/src/Java/gregtech/api/util/Recipe_GT.java +++ b/src/Java/gregtech/api/util/Recipe_GT.java @@ -324,6 +324,10 @@ public class Recipe_GT extends GT_Recipe implements IComparableRecipe{ //Semi-Fluid Fuel Map public static final GT_Recipe_Map_Fuel sSemiFluidLiquidFuels = new GT_Recipe_Map_Fuel(new HashSet(10), "gt.recipe.semifluidgeneratorfuels", "Semifluid Generator Fuels", null, RES_PATH_GUI + "basicmachines/Default", 1, 1, 0, 0, 1, "Fuel Value: ", 1000, " EU", true, true); + + // Flotation Cell + public static final GT_Recipe_Map sFlotationCellRecipes = new GT_Recipe_Map(new HashSet(10000), "gt.recipe.flotationcell", "Flotation Cell", null, RES_PATH_GUI + "basicmachines/LFTR", 6, 4, 1, 1, 1, "Ore Key: ", 1, E, true, false); + -- cgit