From 7fbe8a8aae1cc923ec4a0a9f5b7075d30568d94c Mon Sep 17 00:00:00 2001 From: Alkalus <3060479+draknyte1@users.noreply.github.com> Date: Sun, 24 Nov 2019 19:05:01 +0000 Subject: + Added recipe for Supreme Pizza Gloves. + Added Turbine Housing. + Added recipe for Turbine Housing. + Added auto-output behaviour to Super Bus (O), borrowed from GTNH. Closes #576. % Adjusted Multiblock base checkRecipe function to hopefully now use 2A per energy hatch. (This was done last commit, but was never mentioned) $ Fixed missing Recipe for Cloaking Device. $ Fixed Selenium Exploit. Closes #570. $ Potentially fixed weird cape crash. $ Added additional logging for TT recipe adding. $ Did some work on ToggleSneak stuff in Sneak Manager. Fixes #566. --- .../core/handler/events/SneakManager.java | 33 ++++++++++++++++------ 1 file changed, 25 insertions(+), 8 deletions(-) (limited to 'src/Java/gtPlusPlus/core/handler') diff --git a/src/Java/gtPlusPlus/core/handler/events/SneakManager.java b/src/Java/gtPlusPlus/core/handler/events/SneakManager.java index 2b067be477..3e51c6488a 100644 --- a/src/Java/gtPlusPlus/core/handler/events/SneakManager.java +++ b/src/Java/gtPlusPlus/core/handler/events/SneakManager.java @@ -37,10 +37,11 @@ public class SneakManager { public boolean canSprint = true; public boolean isSneaking = true; public boolean optionDoubleTap = true; - public boolean wasSprintDisabled = false; + public boolean wasSprintDisabled = false; + public boolean mIsWearingRing = false; - private static State Sprinting = State.ON; - private static State Crouching = State.OFF; + private State Sprinting = State.ON; + private State Crouching = State.OFF; public SneakManager(EntityPlayer aPlayer) { owner = aPlayer; @@ -78,22 +79,38 @@ public class SneakManager { return State.ON; } - public State setCrouchingStateON(){ + private State setCrouchingStateON(){ return Crouching = State.ON; } - public State setCrouchingStateOFF(){ + private State setCrouchingStateOFF(){ return Crouching = State.OFF; } - public State setSprintingStateON(){ + private State setSprintingStateON(){ return Sprinting = State.ON; } - public State setSprintingStateOFF(){ + private State setSprintingStateOFF(){ return Sprinting = State.OFF; } - + + public void putRingOn() { + mIsWearingRing = true; + setSprintingStateOFF(); + setCrouchingStateON(); + } + + public void takeRingOff() { + mIsWearingRing = false; + setSprintingStateON(); + setCrouchingStateOFF(); + } + + public boolean isWearingRing() { + return mIsWearingRing; + } + public static enum State { ON(true), OFF(false); -- cgit