From 881eece559ff4eb2646973de1717d795c16c543b Mon Sep 17 00:00:00 2001 From: Draknyte1 Date: Sat, 14 Jan 2017 15:42:43 +1000 Subject: $ Re-wrote the handling of Multitool generation, to allow my own materials to have tools. % Bumped Multispade durability by 3x. --- src/Java/gtPlusPlus/core/item/tool/staballoy/MultiSpadeBase.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/Java/gtPlusPlus/core/item/tool') diff --git a/src/Java/gtPlusPlus/core/item/tool/staballoy/MultiSpadeBase.java b/src/Java/gtPlusPlus/core/item/tool/staballoy/MultiSpadeBase.java index 511c6074ea..659086fe92 100644 --- a/src/Java/gtPlusPlus/core/item/tool/staballoy/MultiSpadeBase.java +++ b/src/Java/gtPlusPlus/core/item/tool/staballoy/MultiSpadeBase.java @@ -42,7 +42,7 @@ public class MultiSpadeBase extends StaballoySpade{ this.setTextureName("minecraft"+":"+"iron_shovel"); this.FACING_HORIZONTAL=true; this.setMaxStackSize(1); - this.setMaxDamage(materialDurability); + this.setMaxDamage(materialDurability*3); this.colour = colour; this.materialName = material.name(); this.setCreativeTab(AddToCreativeTab.tabTools); -- cgit