From 5d1438bc9b2fb8802224add8d74aedefd1dcc8b3 Mon Sep 17 00:00:00 2001 From: Draknyte1 Date: Wed, 26 Oct 2016 03:51:47 +1000 Subject: + Added cells for all my molten materials. (This also regenerates all the molten fluids) + Added most recipes for my alloys to the Blast Smelter. (overlaps which will need to be adjusted again. (Zeron, Hastelloy X/W, MS 300/350)) % Rewrote the fluid system again. > Cell textures are a WIP, Ugly, but will be changed before v1.5.0 --- src/Java/gtPlusPlus/core/material/Material.java | 64 ++++++++++++++++++++----- 1 file changed, 51 insertions(+), 13 deletions(-) (limited to 'src/Java/gtPlusPlus/core/material') diff --git a/src/Java/gtPlusPlus/core/material/Material.java b/src/Java/gtPlusPlus/core/material/Material.java index 78d7d73bd4..c79fc04636 100644 --- a/src/Java/gtPlusPlus/core/material/Material.java +++ b/src/Java/gtPlusPlus/core/material/Material.java @@ -1,13 +1,18 @@ package gtPlusPlus.core.material; import static gregtech.api.enums.GT_Values.M; +import gregtech.api.enums.ItemList; +import gregtech.api.enums.Materials; import gregtech.api.enums.OrePrefixes; +import gtPlusPlus.core.item.base.cell.BaseItemCell; import gtPlusPlus.core.util.Utils; import gtPlusPlus.core.util.fluid.FluidUtils; import gtPlusPlus.core.util.item.ItemUtils; import gtPlusPlus.core.util.materials.MaterialUtils; import gtPlusPlus.core.util.math.MathUtils; +import net.minecraft.item.Item; import net.minecraft.item.ItemStack; +import net.minecraftforge.fluids.Fluid; import net.minecraftforge.fluids.FluidStack; public class Material { @@ -15,6 +20,8 @@ public class Material { final String unlocalizedName; final String localizedName; + final Fluid vMoltenFluid; + protected Object dataVar; private MaterialStack[] vMaterialInput = new MaterialStack[9]; @@ -147,14 +154,6 @@ public class Material { } - - /*if (tempSmallestSize <= 64 && tempSmallestSize >= 1){ - this.smallestStackSizeWhenProcessing = tempSmallestSize; //Valid stacksizes - } - else { - this.smallestStackSizeWhenProcessing = 50; //Can divide my math by 1/2 and round it~ - }*/ - //Makes a Fancy Chemical Tooltip this.vChemicalSymbol = chemicalSymbol; if (vMaterialInput != null){ @@ -168,6 +167,9 @@ public class Material { Utils.LOG_WARNING("MaterialInput == null && chemicalSymbol probably equals nothing"); this.vChemicalFormula = "??"; } + + this.vMoltenFluid = generateFluid(); + dataVar = MathUtils.generateSingularRandomHexValue(); @@ -319,7 +321,7 @@ public class Material { } return new ItemStack[]{}; } - + public MaterialStack[] getComposites(){ return this.vMaterialInput; } @@ -494,10 +496,44 @@ public class Material { return "??"; } - - public FluidStack getMolten(int fluidAmount) { - Utils.LOG_INFO("Getting "+fluidAmount+"L of "+unlocalizedName.toLowerCase()); - return FluidUtils.getFluidStack(unlocalizedName.toLowerCase(), fluidAmount); + + Fluid generateFluid(){ + if (Materials.get(localizedName).mFluid == null){ + Utils.LOG_INFO("Generating our own fluid."); + + //Generate a Cell if we need to + if (ItemUtils.getItemStackOfAmountFromOreDictNoBroken("cell"+getUnlocalizedName(), 1) == null){ + Item temp = new BaseItemCell(this); + } + return FluidUtils.addGTFluid( + this.getUnlocalizedName(), + "Molten "+this.getLocalizedName(), + this.RGBA, + 4, + this.getMeltingPoint_K(), + ItemUtils.getItemStackOfAmountFromOreDictNoBroken("cell"+getUnlocalizedName(), 1), + ItemList.Cell_Empty.get(1L, new Object[0]), + 1000); + } + Utils.LOG_INFO("Getting the fluid from a GT material instead."); + return Materials.get(localizedName).mFluid; + } + + public FluidStack getFluid(int fluidAmount) { + Utils.LOG_INFO("Attempting to get "+fluidAmount+"L of "+this.vMoltenFluid.getName()); + + FluidStack moltenFluid = new FluidStack(this.vMoltenFluid, fluidAmount); + + Utils.LOG_INFO("Info: "+moltenFluid.getFluid().getName()+" Info: "+moltenFluid.amount+" Info: "+moltenFluid.getFluidID()); + + //FluidStack moltenFluid = FluidUtils.getFluidStack(this.vMoltenFluid.getName(), fluidAmount); + /*boolean isNull = (moltenFluid == null); + if (isNull) Utils.LOG_INFO("Did not obtain fluid."); + else Utils.LOG_INFO("Found fluid."); + if (isNull){ + return null; + }*/ + return moltenFluid; } @@ -525,6 +561,8 @@ public class Material { + + -- cgit