From 27c1a066d6aaa2c3c8f3847909323c78ab693e37 Mon Sep 17 00:00:00 2001 From: Jordan Byrne Date: Sat, 9 Dec 2017 21:14:05 +1000 Subject: $ Mild fix to the Zombie Reinforcements handler. --- .../handler/events/ZombieBackupSpawnEventHandler.java | 19 +++++++++++++++---- 1 file changed, 15 insertions(+), 4 deletions(-) (limited to 'src/Java/gtPlusPlus/core') diff --git a/src/Java/gtPlusPlus/core/handler/events/ZombieBackupSpawnEventHandler.java b/src/Java/gtPlusPlus/core/handler/events/ZombieBackupSpawnEventHandler.java index a13c7ba03c..7362674d68 100644 --- a/src/Java/gtPlusPlus/core/handler/events/ZombieBackupSpawnEventHandler.java +++ b/src/Java/gtPlusPlus/core/handler/events/ZombieBackupSpawnEventHandler.java @@ -7,12 +7,23 @@ import net.minecraftforge.event.entity.living.ZombieEvent; public class ZombieBackupSpawnEventHandler { + /** + * + * Do we really need this pathetic mechanic to exist when it doesn't work properly at all? + * Or , well, maybe you enjoy Zombies spawning IN YOUR FUCKING FACE?! + * + */ + @SubscribeEvent public void onZombieReinforcement(final ZombieEvent.SummonAidEvent event) { - if (event.summonChance > 0){ - event.setResult(Result.DENY); - Utils.LOG_MACHINE_INFO("Stopped a Reinforcement Zombie spawning."); - } + Utils.LOG_MACHINE_INFO("ZombieEvent.SummonAidEvent."); + event.setResult(Result.DENY); + } + + @SubscribeEvent + public void onZombieReinforcement(final ZombieEvent event) { + Utils.LOG_MACHINE_INFO("ZombieEvent."); + event.setResult(Result.DENY); } } -- cgit