From 7020dc7ba5299ec9224b482f4d3705ef699a7b0c Mon Sep 17 00:00:00 2001 From: Draknyte1 Date: Tue, 6 Jun 2017 23:40:29 +1000 Subject: $ More Boiler Logic Fixes. > Now they won't burn fuel once they're at 80% temp, so it's not wasted. $ Fixed all Advanced Boilers using the Tier 1 Boiler Chassis. % Tweaked Advanced Boiler Textures. --- .../gregtech/api/gui/CONTAINER_AdvancedBoiler.java | 91 ++++++++++++++++++++++ 1 file changed, 91 insertions(+) create mode 100644 src/Java/gtPlusPlus/xmod/gregtech/api/gui/CONTAINER_AdvancedBoiler.java (limited to 'src/Java/gtPlusPlus/xmod/gregtech/api/gui/CONTAINER_AdvancedBoiler.java') diff --git a/src/Java/gtPlusPlus/xmod/gregtech/api/gui/CONTAINER_AdvancedBoiler.java b/src/Java/gtPlusPlus/xmod/gregtech/api/gui/CONTAINER_AdvancedBoiler.java new file mode 100644 index 0000000000..d3ec2b024b --- /dev/null +++ b/src/Java/gtPlusPlus/xmod/gregtech/api/gui/CONTAINER_AdvancedBoiler.java @@ -0,0 +1,91 @@ +package gtPlusPlus.xmod.gregtech.api.gui; + +import java.util.Iterator; + +import cpw.mods.fml.relauncher.Side; +import cpw.mods.fml.relauncher.SideOnly; +import gregtech.api.gui.GT_ContainerMetaTile_Machine; +import gregtech.api.interfaces.tileentity.IGregTechTileEntity; +import gtPlusPlus.xmod.gregtech.common.tileentities.generators.GT_MetaTileEntity_Boiler_Base; +import net.minecraft.entity.player.InventoryPlayer; +import net.minecraft.inventory.ICrafting; +import net.minecraft.inventory.Slot; + +public class CONTAINER_AdvancedBoiler + extends GT_ContainerMetaTile_Machine { + private int mSteamCapacity = 0;//FB: UR - UR_UNINIT_READ_CALLED_FROM_SUPER_CONSTRUCTOR + public int mWaterAmount = 0; + public int mSteamAmount = 0; + public int mProcessingEnergy = 0; + public int mTemperature = 2; + + public int maxStorage = 0; + public CONTAINER_AdvancedBoiler(InventoryPlayer aInventoryPlayer, IGregTechTileEntity aTileEntity, int aSteamCapacity) { + super(aInventoryPlayer, aTileEntity); + this.mSteamCapacity = aSteamCapacity; + } + + @Override + public void addSlots(InventoryPlayer aInventoryPlayer) { + addSlotToContainer(new Slot(this.mTileEntity, 2, 116, 62)); + addSlotToContainer(new Slot(this.mTileEntity, 0, 44, 26)); + addSlotToContainer(new Slot(this.mTileEntity, 1, 44, 62)); + addSlotToContainer(new Slot(this.mTileEntity, 3, 116, 26)); + } + + @Override + public int getSlotCount() { + return 4; + } + + @Override + public int getShiftClickSlotCount() { + return 1; + } + + @Override + public void detectAndSendChanges() { + super.detectAndSendChanges(); + if ((this.mTileEntity.isClientSide()) || (this.mTileEntity.getMetaTileEntity() == null)) { + return; + } + this.maxStorage = ((GT_MetaTileEntity_Boiler_Base) this.mTileEntity.getMetaTileEntity()).getCapacity(); + this.mTemperature = ((GT_MetaTileEntity_Boiler_Base) this.mTileEntity.getMetaTileEntity()).mTemperature; + this.mProcessingEnergy = ((GT_MetaTileEntity_Boiler_Base) this.mTileEntity.getMetaTileEntity()).mProcessingEnergy; + this.mSteamAmount = (((GT_MetaTileEntity_Boiler_Base) this.mTileEntity.getMetaTileEntity()).mSteam == null ? 0 : ((GT_MetaTileEntity_Boiler_Base) this.mTileEntity.getMetaTileEntity()).mSteam.amount); + this.mWaterAmount = (((GT_MetaTileEntity_Boiler_Base) this.mTileEntity.getMetaTileEntity()).mFluid == null ? 0 : ((GT_MetaTileEntity_Boiler_Base) this.mTileEntity.getMetaTileEntity()).mFluid.amount); + + this.mTemperature = Math.min(54, Math.max(0, this.mTemperature * 54 / (((GT_MetaTileEntity_Boiler_Base) this.mTileEntity.getMetaTileEntity()).maxProgresstime() - 10))); + this.mSteamAmount = Math.min(54, Math.max(0, this.mSteamAmount * 54 / (this.mSteamCapacity - 100))); + this.mWaterAmount = Math.min(54, Math.max(0, this.mWaterAmount * 54 / (this.maxStorage-100))); + this.mProcessingEnergy = Math.min(14, Math.max(this.mProcessingEnergy > 0 ? 1 : 0, this.mProcessingEnergy * 14 / 1000)); + + Iterator var2 = this.crafters.iterator(); + while (var2.hasNext()) { + ICrafting var1 = (ICrafting) var2.next(); + var1.sendProgressBarUpdate(this, 100, this.mTemperature); + var1.sendProgressBarUpdate(this, 101, this.mProcessingEnergy); + var1.sendProgressBarUpdate(this, 102, this.mSteamAmount); + var1.sendProgressBarUpdate(this, 103, this.mWaterAmount); + } + } + + @Override + @SideOnly(Side.CLIENT) + public void updateProgressBar(int par1, int par2) { + super.updateProgressBar(par1, par2); + switch (par1) { + case 100: + this.mTemperature = par2; + break; + case 101: + this.mProcessingEnergy = par2; + break; + case 102: + this.mSteamAmount = par2; + break; + case 103: + this.mWaterAmount = par2; + } + } +} -- cgit