From 4fe59ef33ce73bd0a917d6d470d05ca299555583 Mon Sep 17 00:00:00 2001 From: kekzdealer Date: Mon, 8 Jun 2020 02:50:03 +0200 Subject: Removed everything related to Item Server; Deprecated current TFFT Multi Hatch in favor of GTMTE version --- .../tileentities/GTMTE_FluidMultiStorage.java | 1052 ++++++++++---------- 1 file changed, 522 insertions(+), 530 deletions(-) (limited to 'src/main/java/common/tileentities/GTMTE_FluidMultiStorage.java') diff --git a/src/main/java/common/tileentities/GTMTE_FluidMultiStorage.java b/src/main/java/common/tileentities/GTMTE_FluidMultiStorage.java index 1c32525c4e..e06d1cc4a6 100644 --- a/src/main/java/common/tileentities/GTMTE_FluidMultiStorage.java +++ b/src/main/java/common/tileentities/GTMTE_FluidMultiStorage.java @@ -1,531 +1,523 @@ -package common.tileentities; - -import gregtech.api.enums.Textures.BlockIcons; -import gregtech.api.gui.GT_GUIContainer_MultiMachine; -import gregtech.api.interfaces.ITexture; -import gregtech.api.interfaces.metatileentity.IMetaTileEntity; -import gregtech.api.interfaces.tileentity.IGregTechTileEntity; -import gregtech.api.metatileentity.implementations.GT_MetaTileEntity_Hatch_Input; -import gregtech.api.metatileentity.implementations.GT_MetaTileEntity_Hatch_Output; -import gregtech.api.metatileentity.implementations.GT_MetaTileEntity_MultiBlockBase; -import gregtech.api.objects.GT_RenderedTexture; -import kekztech.MultiFluidHandler; -import net.minecraft.block.Block; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.entity.player.InventoryPlayer; -import net.minecraft.item.ItemStack; -import net.minecraft.nbt.NBTTagCompound; -import net.minecraft.util.ChatComponentText; -import net.minecraft.util.EnumChatFormatting; -import net.minecraftforge.common.util.ForgeDirection; -import net.minecraftforge.fluids.FluidStack; -import org.lwjgl.input.Keyboard; - -import common.Blocks; -import common.blocks.*; -import util.MultiBlockTooltipBuilder; -import util.Vector3i; -import util.Vector3ic; - -import java.util.ArrayList; -import java.util.HashSet; - -public class GTMTE_FluidMultiStorage extends GT_MetaTileEntity_MultiBlockBase { - - private final static String glassNameIC2Reinforced = "blockAlloyGlass"; - private final static Block CASING = Blocks.tfftCasing; - private final static Block_TFFTStorageFieldBlockT1 STORAGE_FIELD1 = (Block_TFFTStorageFieldBlockT1) Blocks.tfftStorageField1; - private final static Block_TFFTStorageFieldBlockT2 STORAGE_FIELD2 = (Block_TFFTStorageFieldBlockT2) Blocks.tfftStorageField2; - private final static Block_TFFTStorageFieldBlockT3 STORAGE_FIELD3 = (Block_TFFTStorageFieldBlockT3) Blocks.tfftStorageField3; - private final static Block_TFFTStorageFieldBlockT4 STORAGE_FIELD4 = (Block_TFFTStorageFieldBlockT4) Blocks.tfftStorageField4; - private final static Block_TFFTStorageFieldBlockT5 STORAGE_FIELD5 = (Block_TFFTStorageFieldBlockT5) Blocks.tfftStorageField5; - private final static Block MULTI_HATCH = Blocks.tfftMultiHatch; - private final static int CASING_TEXTURE_ID = 176; - - private MultiFluidHandler mfh; - private HashSet multiHatches = new HashSet<>(); - - private int runningCost = 0; - private boolean doVoidExcess = false; - private byte fluidSelector = 0; - - public GTMTE_FluidMultiStorage(int aID, String aName, String aNameRegional) { - super(aID, aName, aNameRegional); - } - - public GTMTE_FluidMultiStorage(String aName) { - super(aName); - } - - @Override - public IMetaTileEntity newMetaEntity(IGregTechTileEntity var1) { - return new GTMTE_FluidMultiStorage(super.mName); - } - - @Override - public String[] getDescription() { - final MultiBlockTooltipBuilder b = new MultiBlockTooltipBuilder(); - b.addInfo("High-Tech fluid tank that can hold up to 25 different fluids!") - .addInfo("Has 1/25th of the total capacity as capacity for each fluid.") - .addInfo("Right clicking the controller with a screwdriver will turn on excess voiding.") - .addInfo("Fluid storage amount and running cost depends on the storage field blocks used.") - .addSeparator() - .addInfo("Note on hatch locking:") - .addInfo("Use an Integrated Circuit in the GUI slot to limit which fluid is output.") - .addInfo("The index of a stored fluid can be obtained through the Tricorder.") - .addSeparator() - .beginStructureBlock(5, 9, 5) - .addController("Top Center") - .addEnergyHatch("Any top or bottom casing") - .addOtherStructurePart("Inner 3x7x3 solid pillar", "Storage Field Blocks") - .addOtherStructurePart("Outer 5x7x5 glass shell", "IC2 Reinforced Glass") - .addMaintenanceHatch("Any top or bottom casing") - .addIOHatches("Instead of any casing or glass, have to touch storage field.") - .signAndFinalize("Kekzdealer"); - if (!Keyboard.isKeyDown(Keyboard.KEY_LSHIFT)) { - return b.getInformation(); - } else { - return b.getStructureInformation(); - } - } - - @Override - public ITexture[] getTexture(IGregTechTileEntity aBaseMetaTileEntity, byte aSide, byte aFacing, byte aColorIndex, - boolean aActive, boolean aRedstone) { - return aSide == aFacing - ? new ITexture[]{BlockIcons.casingTexturePages[1][48], - new GT_RenderedTexture(aActive - ? BlockIcons.OVERLAY_FRONT_LARGE_CHEMICAL_REACTOR_ACTIVE - : BlockIcons.OVERLAY_FRONT_LARGE_CHEMICAL_REACTOR)} - : new ITexture[]{BlockIcons.casingTexturePages[1][48]}; - } - - public Object getClientGUI(int aID, InventoryPlayer aPlayerInventory, IGregTechTileEntity aBaseMetaTileEntity) { - return new GT_GUIContainer_MultiMachine(aPlayerInventory, aBaseMetaTileEntity, this.getLocalName(), - "MultiblockDisplay.png"); - } - - @Override - public boolean isCorrectMachinePart(ItemStack var1) { - return true; - } - - @Override - public boolean checkRecipe(ItemStack guiSlotItem) { - - super.mEfficiency = 10000 - (super.getIdealStatus() - super.getRepairStatus()) * 1000; - super.mEfficiencyIncrease = 10000; - super.mEUt = runningCost; - super.mMaxProgresstime = 10; - - if(guiSlotItem != null && guiSlotItem.getUnlocalizedName().equals("gt.integrated_circuit")) { - this.fluidSelector = (byte) guiSlotItem.getItemDamage(); - } - - // If there are no basic I/O hatches, let multi hatches handle it and skip a lot of code! - if (multiHatches.size() > 0 && super.mInputHatches.size() == 0 && super.mOutputHatches.size() == 0) { - return true; - } - - // Suck in fluids - final ArrayList inputHatchFluids = super.getStoredFluids(); - if (inputHatchFluids.size() > 0) { - - for (FluidStack fluidStack : inputHatchFluids) { - - final int pushed = mfh.pushFluid(fluidStack, true); - final FluidStack toDeplete = fluidStack.copy(); - toDeplete.amount = pushed; - super.depleteInput(toDeplete); - } - } - - // Push out fluids - if (guiSlotItem != null && guiSlotItem.getUnlocalizedName().equals("gt.integrated_circuit")) { - final FluidStack storedFluid = mfh.getFluid(fluidSelector); - // Sum available output capacity - int possibleOutput = 0; - for (GT_MetaTileEntity_Hatch_Output outputHatch : super.mOutputHatches) { - if (outputHatch.isFluidLocked() && outputHatch.getLockedFluidName().equals(storedFluid.getUnlocalizedName())) { - possibleOutput += outputHatch.getCapacity() - outputHatch.getFluidAmount(); - } else if (outputHatch.getFluid() != null && outputHatch.getFluid().getUnlocalizedName().equals(storedFluid.getUnlocalizedName())) { - possibleOutput += outputHatch.getCapacity() - outputHatch.getFluidAmount(); - } else if (outputHatch.getFluid() == null) { - possibleOutput += outputHatch.getCapacity() - outputHatch.getFluidAmount(); - } - } - // Output as much as possible - final FluidStack tempStack = storedFluid.copy(); - tempStack.amount = possibleOutput; - tempStack.amount = mfh.pullFluid(tempStack, fluidSelector, true); - super.addOutput(tempStack); - - } else { - for (FluidStack storedFluid : mfh.getFluids()) { - // Sum available output capacity - int possibleOutput = 0; - for (GT_MetaTileEntity_Hatch_Output outputHatch : super.mOutputHatches) { - if (outputHatch.isFluidLocked() && outputHatch.getLockedFluidName().equals(storedFluid.getUnlocalizedName())) { - possibleOutput += outputHatch.getCapacity() - outputHatch.getFluidAmount(); - } else if (outputHatch.getFluid() != null && outputHatch.getFluid().getUnlocalizedName().equals(storedFluid.getUnlocalizedName())) { - possibleOutput += outputHatch.getCapacity() - outputHatch.getFluidAmount(); - } else if (outputHatch.getFluid() == null) { - possibleOutput += outputHatch.getCapacity() - outputHatch.getFluidAmount(); - } - } - // output as much as possible - final FluidStack tempStack = storedFluid.copy(); - tempStack.amount = possibleOutput; - // TODO possible concurrent modification exception as pullFluid calls remove() without an iterator - tempStack.amount = mfh.pullFluid(tempStack, true); - super.addOutput(tempStack); - } - } - - return true; - } - - @Override - public void onPostTick(IGregTechTileEntity aBaseMetaTileEntity, long aTick) { - super.onPostTick(aBaseMetaTileEntity, aTick); - - if (mfh != null) { - mfh.setLock(!super.getBaseMetaTileEntity().isActive()); - mfh.setFluidSelector(fluidSelector); - mfh.setDoVoidExcess(doVoidExcess); - } - } - - public Vector3ic rotateOffsetVector(Vector3ic forgeDirection, int x, int y, int z) { - final Vector3i offset = new Vector3i(); - - // either direction on z-axis - if (forgeDirection.x() == 0 && forgeDirection.z() == -1) { - offset.x = x; - offset.y = y; - offset.z = z; - } - if (forgeDirection.x() == 0 && forgeDirection.z() == 1) { - offset.x = -x; - offset.y = y; - offset.z = -z; - } - // either direction on x-axis - if (forgeDirection.x() == -1 && forgeDirection.z() == 0) { - offset.x = z; - offset.y = y; - offset.z = -x; - } - if (forgeDirection.x() == 1 && forgeDirection.z() == 0) { - offset.x = -z; - offset.y = y; - offset.z = x; - } - // either direction on y-axis - if (forgeDirection.y() == -1) { - offset.x = x; - offset.y = z; - offset.z = y; - } - - return offset; - } - - @Override - public boolean checkMachine(IGregTechTileEntity thisController, ItemStack guiSlotItem) { - // Figure out the vector for the direction the back face of the controller is facing - final Vector3ic forgeDirection = new Vector3i( - ForgeDirection.getOrientation(thisController.getBackFacing()).offsetX, - ForgeDirection.getOrientation(thisController.getBackFacing()).offsetY, - ForgeDirection.getOrientation(thisController.getBackFacing()).offsetZ - ); - int minCasingAmount = 20; - boolean formationChecklist = true; // If this is still true at the end, machine is good to go :) - float runningCostAcc = 0; - double fluidCapacityAcc = 0; - - multiHatches.clear(); - - // Front segment - for (int X = -2; X <= 2; X++) { - for (int Y = -2; Y <= 2; Y++) { - if (X == 0 && Y == 0) { - continue; // Skip controller - } - - // Get next TE - final Vector3ic offset = rotateOffsetVector(forgeDirection, X, Y, 0); - final IGregTechTileEntity currentTE = - thisController.getIGregTechTileEntityOffset(offset.x(), offset.y(), offset.z()); - - // Fluid hatches should touch the storage field. - // Maintenance/Energy hatch can go anywhere - if (X > -2 && X < 2 && Y > -2 && Y < 2) { - if (!super.addMaintenanceToMachineList(currentTE, CASING_TEXTURE_ID) - && !super.addInputToMachineList(currentTE, CASING_TEXTURE_ID) - && !super.addOutputToMachineList(currentTE, CASING_TEXTURE_ID) - && !super.addEnergyInputToMachineList(currentTE, CASING_TEXTURE_ID)) { - - final Block b = thisController.getBlockOffset(offset.x(), offset.y(), offset.z()); - - // If it's not a hatch, is it the right casing for this machine? Check block and block meta. - // Also check for multi hatch - if (b == CASING) { - // Seems to be valid casing. Decrement counter. - minCasingAmount--; - } else if (b == MULTI_HATCH) { - final TE_TFFTMultiHatch mh = - (TE_TFFTMultiHatch) thisController.getWorld().getTileEntity( - thisController.getXCoord() + offset.x(), - thisController.getYCoord() + offset.y(), - thisController.getZCoord() + offset.z()); - multiHatches.add(mh); - } else { - formationChecklist = false; - } - } - } else { - if (!super.addMaintenanceToMachineList(currentTE, CASING_TEXTURE_ID) - && !super.addEnergyInputToMachineList(currentTE, CASING_TEXTURE_ID)) { - - // If it's not a hatch, is it the right casing for this machine? Check block and block meta. - if (thisController.getBlockOffset(offset.x(), offset.y(), offset.z()) == CASING) { - // Seems to be valid casing. Decrement counter. - minCasingAmount--; - } else { - formationChecklist = false; - } - } - } - } - } - - // Middle seven long segment - for (int X = -2; X <= 2; X++) { - for (int Y = -2; Y <= 2; Y++) { - for (int Z = -1; Z >= -7; Z--) { - final Vector3ic offset = rotateOffsetVector(forgeDirection, X, Y, Z); - if (X > -2 && X < 2 && Y > -2 && Y < 2) { - if (thisController.getBlockOffset(offset.x(), offset.y(), offset.z()).getUnlocalizedName() - .equals(STORAGE_FIELD1.getUnlocalizedName())) { - runningCostAcc += 0.5f; - fluidCapacityAcc += (float) Block_TFFTStorageFieldBlockT1.getCapacity(); - } else if (thisController.getBlockOffset(offset.x(), offset.y(), offset.z()).getUnlocalizedName() - .equals(STORAGE_FIELD2.getUnlocalizedName())) { - runningCostAcc += 1.0f; - fluidCapacityAcc += (float) Block_TFFTStorageFieldBlockT2.getCapacity(); - } else if (thisController.getBlockOffset(offset.x(), offset.y(), offset.z()).getUnlocalizedName() - .equals(STORAGE_FIELD3.getUnlocalizedName())) { - runningCostAcc += 2.0f; - fluidCapacityAcc += (float) Block_TFFTStorageFieldBlockT3.getCapacity(); - } else if (thisController.getBlockOffset(offset.x(), offset.y(), offset.z()).getUnlocalizedName() - .equals(STORAGE_FIELD4.getUnlocalizedName())) { - runningCostAcc += 4.0f; - fluidCapacityAcc += (float) Block_TFFTStorageFieldBlockT4.getCapacity(); - } else if (thisController.getBlockOffset(offset.x(), offset.y(), offset.z()).getUnlocalizedName() - .equals(STORAGE_FIELD5.getUnlocalizedName())) { - runningCostAcc += 8.0f; - fluidCapacityAcc += (float) Block_TFFTStorageFieldBlockT5.getCapacity(); - } else { - formationChecklist = false; - } - continue; - } - - // Get next TE - final IGregTechTileEntity currentTE = - thisController.getIGregTechTileEntityOffset(offset.x(), offset.y(), offset.z()); - - // Corner allows only glass - if (X == -2 && Y == -2 || X == 2 && Y == 2 || X == -2 && Y == 2 || X == 2 && Y == -2) { - if (!(thisController.getBlockOffset(offset.x(), offset.y(), offset.z()).getUnlocalizedName().equals(glassNameIC2Reinforced))) { - formationChecklist = false; - } - } else { - // Tries to add TE as either of those kinds of hatches. - // The number is the texture index number for the texture that needs to be painted over the hatch texture (TAE for GT++) - if (!super.addInputToMachineList(currentTE, CASING_TEXTURE_ID) - && !super.addOutputToMachineList(currentTE, CASING_TEXTURE_ID)) { - - // If it's not a hatch, is it the right casing for this machine? Check block and block meta. - // Also check for multi hatch - if (thisController.getBlockOffset(offset.x(), offset.y(), offset.z()) == CASING) { - // Seems to be valid casing. Decrement counter. - minCasingAmount--; - } else if (thisController.getBlockOffset(offset.x(), offset.y(), offset.z()) == MULTI_HATCH) { - final TE_TFFTMultiHatch mh = - (TE_TFFTMultiHatch) thisController.getWorld().getTileEntity( - thisController.getXCoord() + offset.x(), - thisController.getYCoord() + offset.y(), - thisController.getZCoord() + offset.z()); - multiHatches.add(mh); - } else if (!thisController.getBlockOffset(offset.x(), offset.y(), offset.z()).getUnlocalizedName().equals(glassNameIC2Reinforced)) { - formationChecklist = false; - } - } - } - } - } - } - - // Back segment - for (int X = -2; X <= 2; X++) { - for (int Y = -2; Y <= 2; Y++) { - // Get next TE - final Vector3ic offset = rotateOffsetVector(forgeDirection, X, Y, -8); - final IGregTechTileEntity currentTE = - thisController.getIGregTechTileEntityOffset(offset.x(), offset.y(), offset.z()); - - // Fluid hatches should touch the storage field. - // Maintenance/Energy hatch can go anywhere - if (X > -2 && X < 2 && Y > -2 && Y < 2) { - if (!super.addMaintenanceToMachineList(currentTE, CASING_TEXTURE_ID) - && !super.addInputToMachineList(currentTE, CASING_TEXTURE_ID) - && !super.addOutputToMachineList(currentTE, CASING_TEXTURE_ID) - && !super.addEnergyInputToMachineList(currentTE, CASING_TEXTURE_ID)) { - - // If it's not a hatch, is it the right casing for this machine? Check block and block meta. - if (thisController.getBlockOffset(offset.x(), offset.y(), offset.z()) == CASING) { - // Seems to be valid casing. Decrement counter. - minCasingAmount--; - } else if (thisController.getBlockOffset(offset.x(), offset.y(), offset.z()) == MULTI_HATCH) { - final TE_TFFTMultiHatch mh = - (TE_TFFTMultiHatch) thisController.getWorld().getTileEntity( - thisController.getXCoord() + offset.x(), - thisController.getYCoord() + offset.y(), - thisController.getZCoord() + offset.z()); - multiHatches.add(mh); - } else { - formationChecklist = false; - } - } - } else { - if (!super.addMaintenanceToMachineList(currentTE, CASING_TEXTURE_ID) - && !super.addEnergyInputToMachineList(currentTE, CASING_TEXTURE_ID)) { - - // If it's not a hatch, is it the right casing for this machine? Check block and block meta. - if (thisController.getBlockOffset(offset.x(), offset.y(), offset.z()) == CASING) { - // Seems to be valid casing. Decrement counter. - minCasingAmount--; - } else { - formationChecklist = false; - } - } - } - } - } - - if (this.mEnergyHatches.size() < 1) { - formationChecklist = false; - } - - if (this.mMaintenanceHatches.size() < 1) { - formationChecklist = false; - } - - if (minCasingAmount > 0) { - formationChecklist = false; - } - - if (formationChecklist) { - runningCost = Math.round(-runningCostAcc); - // Update MultiFluidHandler in case storage cells have been changed - final int capacityPerFluid = (int) Math.round(fluidCapacityAcc / 25.0f); - if (mfh == null) { - mfh = new MultiFluidHandler(capacityPerFluid); - } else { - if (mfh.getCapacity() != capacityPerFluid) { - mfh = new MultiFluidHandler(capacityPerFluid, mfh.getFluids()); - } - } - for (TE_TFFTMultiHatch mh : multiHatches) { - mh.setMultiFluidHandler(mfh); - } - } - - return formationChecklist; - } - - @Override - public void onScrewdriverRightClick(byte aSide, EntityPlayer aPlayer, float aX, float aY, float aZ) { - if (doVoidExcess) { - doVoidExcess = false; - aPlayer.addChatComponentMessage(new ChatComponentText("Auto-voiding turned off")); - } else { - doVoidExcess = true; - aPlayer.addChatComponentMessage(new ChatComponentText("Auto-voiding turned on")); - } - } - - @Override - public String[] getInfoData() { - final ArrayList ll = mfh.getInfoData(); - - ll.add(EnumChatFormatting.YELLOW + "Operational Data:" + EnumChatFormatting.RESET); - ll.add("Auto-voiding: " + doVoidExcess); - ll.add("Per-Fluid Capacity: " + mfh.getCapacity() + "L"); - ll.add("Running Cost: " - // mEUt does not naturally reflect efficiency status. Do that here. - + ((-super.mEUt) * 10000 / Math.max(1000, super.mEfficiency)) + "EU/t"); - ll.add("Maintenance Status: " + ((super.getRepairStatus() == super.getIdealStatus()) - ? EnumChatFormatting.GREEN + "Working perfectly" + EnumChatFormatting.RESET - : EnumChatFormatting.RED + "Has Problems" + EnumChatFormatting.RESET)); - ll.add("---------------------------------------------"); - - final String[] a = new String[ll.size()]; - return ll.toArray(a); - } - - @Override - public void saveNBTData(NBTTagCompound nbt) { - nbt = (nbt == null) ? new NBTTagCompound() : nbt; - - nbt.setInteger("runningCost", runningCost); - nbt.setBoolean("doVoidExcess", doVoidExcess); - - nbt.setInteger("capacityPerFluid", mfh.getCapacity()); - nbt.setTag("fluids", mfh.saveNBTData(new NBTTagCompound())); - - super.saveNBTData(nbt); - } - - @Override - public void loadNBTData(NBTTagCompound nbt) { - nbt = (nbt == null) ? new NBTTagCompound() : nbt; - - runningCost = nbt.getInteger("runningCost"); - doVoidExcess = nbt.getBoolean("doVoidExcess"); - - mfh = new MultiFluidHandler(); - mfh.loadNBTData(nbt); - for (TE_TFFTMultiHatch mh : multiHatches) { - mh.setMultiFluidHandler(mfh); - } - super.loadNBTData(nbt); - } - - @Override - public boolean isGivingInformation() { - return true; - } - - @Override - public int getMaxEfficiency(ItemStack var1) { - return 10000; - } - - @Override - public int getPollutionPerTick(ItemStack var1) { - return 0; - } - - @Override - public int getDamageToComponent(ItemStack var1) { - return 0; - } - - @Override - public boolean explodesOnComponentBreak(ItemStack var1) { - return false; - } +package common.tileentities; + +import common.Blocks; +import common.blocks.*; +import gregtech.api.enums.Textures.BlockIcons; +import gregtech.api.gui.GT_GUIContainer_MultiMachine; +import gregtech.api.interfaces.ITexture; +import gregtech.api.interfaces.metatileentity.IMetaTileEntity; +import gregtech.api.interfaces.tileentity.IGregTechTileEntity; +import gregtech.api.metatileentity.implementations.*; +import gregtech.api.objects.GT_RenderedTexture; +import kekztech.MultiFluidHandler; +import net.minecraft.block.Block; +import net.minecraft.entity.player.EntityPlayer; +import net.minecraft.entity.player.InventoryPlayer; +import net.minecraft.item.ItemStack; +import net.minecraft.nbt.NBTTagCompound; +import net.minecraft.util.ChatComponentText; +import net.minecraft.util.EnumChatFormatting; +import net.minecraftforge.common.util.ForgeDirection; +import net.minecraftforge.fluids.FluidStack; +import org.lwjgl.input.Keyboard; +import util.MultiBlockTooltipBuilder; +import util.Vector3i; +import util.Vector3ic; + +import java.util.ArrayList; +import java.util.HashSet; + +public class GTMTE_FluidMultiStorage extends GT_MetaTileEntity_MultiBlockBase { + + private final static String glassNameIC2Reinforced = "blockAlloyGlass"; + private final static Block CASING = Blocks.tfftCasing; + private final static Block_TFFTStorageFieldBlockT1 STORAGE_FIELD1 = (Block_TFFTStorageFieldBlockT1) Blocks.tfftStorageField1; + private final static Block_TFFTStorageFieldBlockT2 STORAGE_FIELD2 = (Block_TFFTStorageFieldBlockT2) Blocks.tfftStorageField2; + private final static Block_TFFTStorageFieldBlockT3 STORAGE_FIELD3 = (Block_TFFTStorageFieldBlockT3) Blocks.tfftStorageField3; + private final static Block_TFFTStorageFieldBlockT4 STORAGE_FIELD4 = (Block_TFFTStorageFieldBlockT4) Blocks.tfftStorageField4; + private final static Block_TFFTStorageFieldBlockT5 STORAGE_FIELD5 = (Block_TFFTStorageFieldBlockT5) Blocks.tfftStorageField5; + private final static int CASING_TEXTURE_ID = 176; + + private MultiFluidHandler mfh; + private final HashSet sMultiHatches = new HashSet<>(); + + private int runningCost = 0; + private boolean doVoidExcess = false; + private byte fluidSelector = 0; + + public GTMTE_FluidMultiStorage(int aID, String aName, String aNameRegional) { + super(aID, aName, aNameRegional); + } + + public GTMTE_FluidMultiStorage(String aName) { + super(aName); + } + + @Override + public IMetaTileEntity newMetaEntity(IGregTechTileEntity var1) { + return new GTMTE_FluidMultiStorage(super.mName); + } + + @Override + public String[] getDescription() { + final MultiBlockTooltipBuilder b = new MultiBlockTooltipBuilder(); + b.addInfo("High-Tech fluid tank that can hold up to 25 different fluids!") + .addInfo("Has 1/25th of the total capacity as capacity for each fluid.") + .addInfo("Right clicking the controller with a screwdriver will turn on excess voiding.") + .addInfo("Fluid storage amount and running cost depends on the storage field blocks used.") + .addSeparator() + .addInfo("Note on hatch locking:") + .addInfo("Use an Integrated Circuit in the GUI slot to limit which fluid is output.") + .addInfo("The index of a stored fluid can be obtained through the Tricorder.") + .addSeparator() + .beginStructureBlock(5, 9, 5) + .addController("Top Center") + .addEnergyHatch("Any top or bottom casing") + .addOtherStructurePart("Inner 3x7x3 solid pillar", "Storage Field Blocks") + .addOtherStructurePart("Outer 5x7x5 glass shell", "IC2 Reinforced Glass") + .addMaintenanceHatch("Any top or bottom casing") + .addIOHatches("Instead of any casing or glass, have to touch storage field.") + .signAndFinalize("Kekzdealer"); + if (!Keyboard.isKeyDown(Keyboard.KEY_LSHIFT)) { + return b.getInformation(); + } else { + return b.getStructureInformation(); + } + } + + @Override + public ITexture[] getTexture(IGregTechTileEntity aBaseMetaTileEntity, byte aSide, byte aFacing, byte aColorIndex, + boolean aActive, boolean aRedstone) { + return aSide == aFacing + ? new ITexture[]{BlockIcons.casingTexturePages[1][48], + new GT_RenderedTexture(aActive + ? BlockIcons.OVERLAY_FRONT_LARGE_CHEMICAL_REACTOR_ACTIVE + : BlockIcons.OVERLAY_FRONT_LARGE_CHEMICAL_REACTOR)} + : new ITexture[]{BlockIcons.casingTexturePages[1][48]}; + } + + public Object getClientGUI(int aID, InventoryPlayer aPlayerInventory, IGregTechTileEntity aBaseMetaTileEntity) { + return new GT_GUIContainer_MultiMachine(aPlayerInventory, aBaseMetaTileEntity, this.getLocalName(), + "MultiblockDisplay.png"); + } + + @Override + public boolean isCorrectMachinePart(ItemStack var1) { + return true; + } + + @Override + public boolean checkRecipe(ItemStack guiSlotItem) { + + super.mEfficiency = 10000 - (super.getIdealStatus() - super.getRepairStatus()) * 1000; + super.mEfficiencyIncrease = 10000; + super.mEUt = runningCost; + super.mMaxProgresstime = 10; + + if(guiSlotItem != null && guiSlotItem.getUnlocalizedName().equals("gt.integrated_circuit")) { + this.fluidSelector = (byte) guiSlotItem.getItemDamage(); + } + + // If there are no basic I/O hatches, let multi hatches handle it and skip a lot of code! + if (sMultiHatches.size() > 0 && super.mInputHatches.size() == 0 && super.mOutputHatches.size() == 0) { + return true; + } + + // Suck in fluids + final ArrayList inputHatchFluids = super.getStoredFluids(); + if (inputHatchFluids.size() > 0) { + + for (FluidStack fluidStack : inputHatchFluids) { + + final int pushed = mfh.pushFluid(fluidStack, true); + final FluidStack toDeplete = fluidStack.copy(); + toDeplete.amount = pushed; + super.depleteInput(toDeplete); + } + } + + // Push out fluids + if (guiSlotItem != null && guiSlotItem.getUnlocalizedName().equals("gt.integrated_circuit")) { + final FluidStack storedFluid = mfh.getFluid(fluidSelector); + // Sum available output capacity + int possibleOutput = 0; + for (GT_MetaTileEntity_Hatch_Output outputHatch : super.mOutputHatches) { + if (outputHatch.isFluidLocked() && outputHatch.getLockedFluidName().equals(storedFluid.getUnlocalizedName())) { + possibleOutput += outputHatch.getCapacity() - outputHatch.getFluidAmount(); + } else if (outputHatch.getFluid() != null && outputHatch.getFluid().getUnlocalizedName().equals(storedFluid.getUnlocalizedName())) { + possibleOutput += outputHatch.getCapacity() - outputHatch.getFluidAmount(); + } else if (outputHatch.getFluid() == null) { + possibleOutput += outputHatch.getCapacity() - outputHatch.getFluidAmount(); + } + } + // Output as much as possible + final FluidStack tempStack = storedFluid.copy(); + tempStack.amount = possibleOutput; + tempStack.amount = mfh.pullFluid(tempStack, fluidSelector, true); + super.addOutput(tempStack); + + } else { + for (FluidStack storedFluid : mfh.getFluids()) { + // Sum available output capacity + int possibleOutput = 0; + for (GT_MetaTileEntity_Hatch_Output outputHatch : super.mOutputHatches) { + if (outputHatch.isFluidLocked() && outputHatch.getLockedFluidName().equals(storedFluid.getUnlocalizedName())) { + possibleOutput += outputHatch.getCapacity() - outputHatch.getFluidAmount(); + } else if (outputHatch.getFluid() != null && outputHatch.getFluid().getUnlocalizedName().equals(storedFluid.getUnlocalizedName())) { + possibleOutput += outputHatch.getCapacity() - outputHatch.getFluidAmount(); + } else if (outputHatch.getFluid() == null) { + possibleOutput += outputHatch.getCapacity() - outputHatch.getFluidAmount(); + } + } + // output as much as possible + final FluidStack tempStack = storedFluid.copy(); + tempStack.amount = possibleOutput; + // TODO possible concurrent modification exception as pullFluid calls remove() without an iterator + tempStack.amount = mfh.pullFluid(tempStack, true); + super.addOutput(tempStack); + } + } + + return true; + } + + @Override + public void onPostTick(IGregTechTileEntity aBaseMetaTileEntity, long aTick) { + super.onPostTick(aBaseMetaTileEntity, aTick); + + if (mfh != null) { + mfh.setLock(!super.getBaseMetaTileEntity().isActive()); + mfh.setFluidSelector(fluidSelector); + mfh.setDoVoidExcess(doVoidExcess); + } + } + + public Vector3ic rotateOffsetVector(Vector3ic forgeDirection, int x, int y, int z) { + final Vector3i offset = new Vector3i(); + + // either direction on z-axis + if (forgeDirection.x() == 0 && forgeDirection.z() == -1) { + offset.x = x; + offset.y = y; + offset.z = z; + } + if (forgeDirection.x() == 0 && forgeDirection.z() == 1) { + offset.x = -x; + offset.y = y; + offset.z = -z; + } + // either direction on x-axis + if (forgeDirection.x() == -1 && forgeDirection.z() == 0) { + offset.x = z; + offset.y = y; + offset.z = -x; + } + if (forgeDirection.x() == 1 && forgeDirection.z() == 0) { + offset.x = -z; + offset.y = y; + offset.z = x; + } + // either direction on y-axis + if (forgeDirection.y() == -1) { + offset.x = x; + offset.y = z; + offset.z = y; + } + + return offset; + } + + @Override + public boolean checkMachine(IGregTechTileEntity thisController, ItemStack guiSlotItem) { + // Figure out the vector for the direction the back face of the controller is facing + final Vector3ic forgeDirection = new Vector3i( + ForgeDirection.getOrientation(thisController.getBackFacing()).offsetX, + ForgeDirection.getOrientation(thisController.getBackFacing()).offsetY, + ForgeDirection.getOrientation(thisController.getBackFacing()).offsetZ + ); + int minCasingAmount = 20; + boolean formationChecklist = true; // If this is still true at the end, machine is good to go :) + float runningCostAcc = 0; + double fluidCapacityAcc = 0; + + sMultiHatches.clear(); + + // Front segment + for (int X = -2; X <= 2; X++) { + for (int Y = -2; Y <= 2; Y++) { + if (X == 0 && Y == 0) { + continue; // Skip controller + } + + // Get next TE + final Vector3ic offset = rotateOffsetVector(forgeDirection, X, Y, 0); + final IGregTechTileEntity currentTE = + thisController.getIGregTechTileEntityOffset(offset.x(), offset.y(), offset.z()); + + // Fluid hatches should touch the storage field. + // Maintenance/Energy hatch can go anywhere + if (X > -2 && X < 2 && Y > -2 && Y < 2) { + if (!super.addMaintenanceToMachineList(currentTE, CASING_TEXTURE_ID) + && !super.addInputToMachineList(currentTE, CASING_TEXTURE_ID) + && !super.addOutputToMachineList(currentTE, CASING_TEXTURE_ID) + && !super.addEnergyInputToMachineList(currentTE, CASING_TEXTURE_ID) + && !addMultiHatchToMachineList(currentTE, CASING_TEXTURE_ID)) { + + // If it's not a hatch, is it the right casing for this machine? Check block and block meta. + // Also check for multi hatch + if (thisController.getBlockOffset(offset.x(), offset.y(), offset.z()) == CASING) { + // Seems to be valid casing. Decrement counter. + minCasingAmount--; + } else { + formationChecklist = false; + } + } + } else { + if (!super.addMaintenanceToMachineList(currentTE, CASING_TEXTURE_ID) + && !super.addEnergyInputToMachineList(currentTE, CASING_TEXTURE_ID)) { + + // If it's not a hatch, is it the right casing for this machine? Check block and block meta. + if (thisController.getBlockOffset(offset.x(), offset.y(), offset.z()) == CASING) { + // Seems to be valid casing. Decrement counter. + minCasingAmount--; + } else { + formationChecklist = false; + } + } + } + } + } + + // Middle seven long segment + for (int X = -2; X <= 2; X++) { + for (int Y = -2; Y <= 2; Y++) { + for (int Z = -1; Z >= -7; Z--) { + final Vector3ic offset = rotateOffsetVector(forgeDirection, X, Y, Z); + if (X > -2 && X < 2 && Y > -2 && Y < 2) { + if (thisController.getBlockOffset(offset.x(), offset.y(), offset.z()).getUnlocalizedName() + .equals(STORAGE_FIELD1.getUnlocalizedName())) { + runningCostAcc += 0.5f; + fluidCapacityAcc += (float) Block_TFFTStorageFieldBlockT1.getCapacity(); + } else if (thisController.getBlockOffset(offset.x(), offset.y(), offset.z()).getUnlocalizedName() + .equals(STORAGE_FIELD2.getUnlocalizedName())) { + runningCostAcc += 1.0f; + fluidCapacityAcc += (float) Block_TFFTStorageFieldBlockT2.getCapacity(); + } else if (thisController.getBlockOffset(offset.x(), offset.y(), offset.z()).getUnlocalizedName() + .equals(STORAGE_FIELD3.getUnlocalizedName())) { + runningCostAcc += 2.0f; + fluidCapacityAcc += (float) Block_TFFTStorageFieldBlockT3.getCapacity(); + } else if (thisController.getBlockOffset(offset.x(), offset.y(), offset.z()).getUnlocalizedName() + .equals(STORAGE_FIELD4.getUnlocalizedName())) { + runningCostAcc += 4.0f; + fluidCapacityAcc += (float) Block_TFFTStorageFieldBlockT4.getCapacity(); + } else if (thisController.getBlockOffset(offset.x(), offset.y(), offset.z()).getUnlocalizedName() + .equals(STORAGE_FIELD5.getUnlocalizedName())) { + runningCostAcc += 8.0f; + fluidCapacityAcc += (float) Block_TFFTStorageFieldBlockT5.getCapacity(); + } else { + formationChecklist = false; + } + continue; + } + + // Get next TE + final IGregTechTileEntity currentTE = + thisController.getIGregTechTileEntityOffset(offset.x(), offset.y(), offset.z()); + + // Corner allows only glass + if (X == -2 && Y == -2 || X == 2 && Y == 2 || X == -2 && Y == 2 || X == 2 && Y == -2) { + if (!(thisController.getBlockOffset(offset.x(), offset.y(), offset.z()).getUnlocalizedName().equals(glassNameIC2Reinforced))) { + formationChecklist = false; + } + } else { + // Tries to add TE as either of those kinds of hatches. + // The number is the texture index number for the texture that needs to be painted over the hatch texture (TAE for GT++) + if (!super.addInputToMachineList(currentTE, CASING_TEXTURE_ID) + && !super.addOutputToMachineList(currentTE, CASING_TEXTURE_ID) + && !addMultiHatchToMachineList(currentTE, CASING_TEXTURE_ID)) { + + // If it's not a hatch, is it the right casing for this machine? Check block and block meta. + // Also check for multi hatch + if (thisController.getBlockOffset(offset.x(), offset.y(), offset.z()) == CASING) { + // Seems to be valid casing. Decrement counter. + minCasingAmount--; + } else if (!thisController.getBlockOffset(offset.x(), offset.y(), offset.z()).getUnlocalizedName().equals(glassNameIC2Reinforced)) { + formationChecklist = false; + } + } + } + } + } + } + + // Back segment + for (int X = -2; X <= 2; X++) { + for (int Y = -2; Y <= 2; Y++) { + // Get next TE + final Vector3ic offset = rotateOffsetVector(forgeDirection, X, Y, -8); + final IGregTechTileEntity currentTE = + thisController.getIGregTechTileEntityOffset(offset.x(), offset.y(), offset.z()); + + // Fluid hatches should touch the storage field. + // Maintenance/Energy hatch can go anywhere + if (X > -2 && X < 2 && Y > -2 && Y < 2) { + if (!super.addMaintenanceToMachineList(currentTE, CASING_TEXTURE_ID) + && !super.addInputToMachineList(currentTE, CASING_TEXTURE_ID) + && !super.addOutputToMachineList(currentTE, CASING_TEXTURE_ID) + && !super.addEnergyInputToMachineList(currentTE, CASING_TEXTURE_ID) + && !addMultiHatchToMachineList(currentTE, CASING_TEXTURE_ID)) { + + // If it's not a hatch, is it the right casing for this machine? Check block and block meta. + if (thisController.getBlockOffset(offset.x(), offset.y(), offset.z()) == CASING) { + // Seems to be valid casing. Decrement counter. + minCasingAmount--; + } else { + formationChecklist = false; + } + } + } else { + if (!super.addMaintenanceToMachineList(currentTE, CASING_TEXTURE_ID) + && !super.addEnergyInputToMachineList(currentTE, CASING_TEXTURE_ID)) { + + // If it's not a hatch, is it the right casing for this machine? Check block and block meta. + if (thisController.getBlockOffset(offset.x(), offset.y(), offset.z()) == CASING) { + // Seems to be valid casing. Decrement counter. + minCasingAmount--; + } else { + formationChecklist = false; + } + } + } + } + } + + if (this.mEnergyHatches.size() < 1) { + formationChecklist = false; + } + + if (this.mMaintenanceHatches.size() != 1) { + formationChecklist = false; + } + + if (minCasingAmount > 0) { + formationChecklist = false; + } + + if (formationChecklist) { + runningCost = Math.round(-runningCostAcc); + // Update MultiFluidHandler in case storage cells have been changed + final int capacityPerFluid = (int) Math.round(fluidCapacityAcc / 25.0f); + if (mfh == null) { + mfh = new MultiFluidHandler(capacityPerFluid); + } else { + if (mfh.getCapacity() != capacityPerFluid) { + mfh = new MultiFluidHandler(capacityPerFluid, mfh.getFluids()); + } + } + for (GTMTE_TFFTMultiHatch mh : sMultiHatches) { + mh.setMultiFluidHandler(mfh); + } + } + + return formationChecklist; + } + + public boolean addMultiHatchToMachineList(IGregTechTileEntity aTileEntity, int aBaseCasingIndex) { + if (aTileEntity == null) { + return false; + } else { + final IMetaTileEntity aMetaTileEntity = aTileEntity.getMetaTileEntity(); + if (aMetaTileEntity == null) { + return false; + } else if (aMetaTileEntity instanceof GTMTE_TFFTMultiHatch) { + ((GTMTE_TFFTMultiHatch)aMetaTileEntity).updateTexture(aBaseCasingIndex); + return this.sMultiHatches.add((GTMTE_TFFTMultiHatch)aMetaTileEntity); + } else { + return false; + } + } + } + + @Override + public void onScrewdriverRightClick(byte aSide, EntityPlayer aPlayer, float aX, float aY, float aZ) { + if (doVoidExcess) { + doVoidExcess = false; + aPlayer.addChatComponentMessage(new ChatComponentText("Auto-voiding turned off")); + } else { + doVoidExcess = true; + aPlayer.addChatComponentMessage(new ChatComponentText("Auto-voiding turned on")); + } + } + + @Override + public String[] getInfoData() { + final ArrayList ll = mfh.getInfoData(); + + ll.add(EnumChatFormatting.YELLOW + "Operational Data:" + EnumChatFormatting.RESET); + ll.add("Auto-voiding: " + doVoidExcess); + ll.add("Per-Fluid Capacity: " + mfh.getCapacity() + "L"); + ll.add("Running Cost: " + // mEUt does not naturally reflect efficiency status. Do that here. + + ((-super.mEUt) * 10000 / Math.max(1000, super.mEfficiency)) + "EU/t"); + ll.add("Maintenance Status: " + ((super.getRepairStatus() == super.getIdealStatus()) + ? EnumChatFormatting.GREEN + "Working perfectly" + EnumChatFormatting.RESET + : EnumChatFormatting.RED + "Has Problems" + EnumChatFormatting.RESET)); + ll.add("---------------------------------------------"); + + final String[] a = new String[ll.size()]; + return ll.toArray(a); + } + + @Override + public void saveNBTData(NBTTagCompound nbt) { + nbt = (nbt == null) ? new NBTTagCompound() : nbt; + + nbt.setInteger("runningCost", runningCost); + nbt.setBoolean("doVoidExcess", doVoidExcess); + + nbt.setInteger("capacityPerFluid", mfh.getCapacity()); + nbt.setTag("fluids", mfh.saveNBTData(new NBTTagCompound())); + + super.saveNBTData(nbt); + } + + @Override + public void loadNBTData(NBTTagCompound nbt) { + nbt = (nbt == null) ? new NBTTagCompound() : nbt; + + runningCost = nbt.getInteger("runningCost"); + doVoidExcess = nbt.getBoolean("doVoidExcess"); + + mfh = new MultiFluidHandler(); + mfh.loadNBTData(nbt); + for (GTMTE_TFFTMultiHatch mh : sMultiHatches) { + mh.setMultiFluidHandler(mfh); + } + super.loadNBTData(nbt); + } + + @Override + public boolean isGivingInformation() { + return true; + } + + @Override + public int getMaxEfficiency(ItemStack var1) { + return 10000; + } + + @Override + public int getPollutionPerTick(ItemStack var1) { + return 0; + } + + @Override + public int getDamageToComponent(ItemStack var1) { + return 0; + } + + @Override + public boolean explodesOnComponentBreak(ItemStack var1) { + return false; + } } \ No newline at end of file -- cgit