From 50913569db8167cde559851ebaec793c3a269d5d Mon Sep 17 00:00:00 2001 From: Maya <10861407+serenibyss@users.noreply.github.com> Date: Thu, 31 Oct 2024 15:16:56 -0500 Subject: Hide WAILA and remove collision of render blocks (#3436) Co-authored-by: Martin Robertz --- .../blocks/regularBlock/AntimatterRenderBlock.java | 22 ++++++++++++++++++++++ 1 file changed, 22 insertions(+) (limited to 'src/main/java/goodgenerator') diff --git a/src/main/java/goodgenerator/blocks/regularBlock/AntimatterRenderBlock.java b/src/main/java/goodgenerator/blocks/regularBlock/AntimatterRenderBlock.java index baa06f70dc..4eb7a15bd7 100644 --- a/src/main/java/goodgenerator/blocks/regularBlock/AntimatterRenderBlock.java +++ b/src/main/java/goodgenerator/blocks/regularBlock/AntimatterRenderBlock.java @@ -7,6 +7,8 @@ import net.minecraft.block.material.Material; import net.minecraft.client.renderer.texture.IIconRegister; import net.minecraft.item.ItemStack; import net.minecraft.tileentity.TileEntity; +import net.minecraft.util.AxisAlignedBB; +import net.minecraft.world.IBlockAccess; import net.minecraft.world.World; import cpw.mods.fml.relauncher.Side; @@ -59,4 +61,24 @@ public class AntimatterRenderBlock extends Block { return new ArrayList<>(); } + @Override + public boolean isCollidable() { + return false; + } + + @Override + public boolean getBlocksMovement(IBlockAccess worldIn, int x, int y, int z) { + return false; + } + + @Override + public AxisAlignedBB getCollisionBoundingBoxFromPool(World worldIn, int x, int y, int z) { + return null; + } + + @Override + @SideOnly(Side.CLIENT) + public AxisAlignedBB getSelectedBoundingBoxFromPool(World worldIn, int x, int y, int z) { + return null; + } } -- cgit