From 4f30ef0f1abcb85d05170c769b757c3443e10d2b Mon Sep 17 00:00:00 2001 From: Technus Date: Wed, 15 Apr 2020 19:01:06 +0200 Subject: Refactor to fixed thread pool executor Use actually something made for this task... --- src/main/java/gregtech/GT_Mod.java | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) (limited to 'src/main/java/gregtech/GT_Mod.java') diff --git a/src/main/java/gregtech/GT_Mod.java b/src/main/java/gregtech/GT_Mod.java index 9272ed20e2..22b677337e 100644 --- a/src/main/java/gregtech/GT_Mod.java +++ b/src/main/java/gregtech/GT_Mod.java @@ -1189,7 +1189,7 @@ public class GT_Mod implements IGT_Mod { aEvent.registerServerCommand(new GT_Command()); //Sets a new Machine Block Update Thread everytime a world is loaded - GT_Runnable_MachineBlockUpdate.initThread(); + GT_Runnable_MachineBlockUpdate.initExecutorService(); } public boolean isServerSide() { @@ -1232,7 +1232,6 @@ public class GT_Mod implements IGT_Mod { @Mod.EventHandler public void onServerStopping(FMLServerStoppingEvent aEvent) { - for (Runnable tRunnable : GregTech_API.sBeforeGTServerstop) { try { tRunnable.run(); @@ -1316,7 +1315,7 @@ public class GT_Mod implements IGT_Mod { } } //Interrupt IDLE Threads to close down cleanly - GT_Runnable_MachineBlockUpdate.getINSTANCETHREAD().interrupt(); + GT_Runnable_MachineBlockUpdate.shutdownExecutorService(); } private void addSolidFakeLargeBoilerFuels() { -- cgit