From 4c8b94dd91fa5e16534d48415d5a4f75ea0bbb6f Mon Sep 17 00:00:00 2001 From: miozune Date: Fri, 13 Oct 2023 17:59:39 +0900 Subject: Fix Stocking Bus bug (#2326) * Shut down machine with message if stocking bus fail to extract items * Better way to handle message persistent on shutdown * Minor cleanup * Allow more localizations * Add network status display * Fix auto-pull mode accepting shift insert * Remove workaround for issue with multiple ME buses in a multiblock * Some tweak for appearance * Correct inconsistent variable naming in GT_UITextures * Update .gitignore * Fix typo * Remove isScheduledForResetCheckRecipeResult by using persistsOnShutdown * Apply "cannot set slot" tooltip for empty slots too --- .../java/gregtech/api/gui/modularui/GT_UITextures.java | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) (limited to 'src/main/java/gregtech/api/gui') diff --git a/src/main/java/gregtech/api/gui/modularui/GT_UITextures.java b/src/main/java/gregtech/api/gui/modularui/GT_UITextures.java index ffeec40561..1a47e41e8c 100644 --- a/src/main/java/gregtech/api/gui/modularui/GT_UITextures.java +++ b/src/main/java/gregtech/api/gui/modularui/GT_UITextures.java @@ -368,18 +368,18 @@ public class GT_UITextures { .fullImage(GregTech.ID, "gui/overlay_button/use_processing_state.png"); public static final UITexture OVERLAY_BUTTON_USE_INVERTED_PROCESSING_STATE = UITexture .fullImage(GregTech.ID, "gui/overlay_button/use_inverted_processing_state.png"); - public static final UITexture OVERLAY_CHUNK_LOADING = UITexture + public static final UITexture OVERLAY_BUTTON_CHUNK_LOADING = UITexture .fullImage(GregTech.ID, "gui/overlay_button/chunkloading"); - public static final UITexture OVERLAY_CHUNK_LOADING_OFF = UITexture + public static final UITexture OVERLAY_BUTTON_CHUNK_LOADING_OFF = UITexture .fullImage(GregTech.ID, "gui/overlay_button/chunkloading_off"); - public static final UITexture OVERLAY_WORK_AREA = UITexture.fullImage(GregTech.ID, "gui/overlay_button/work_area"); - public static final UITexture OVERLAY_REPLACE_COBBLE_ON = UITexture + public static final UITexture OVERLAY_BUTTON_WORK_AREA = UITexture + .fullImage(GregTech.ID, "gui/overlay_button/work_area"); + public static final UITexture OVERLAY_BUTTON_REPLACE_COBBLE_ON = UITexture .fullImage(GregTech.ID, "gui/overlay_button/replace_cobble_on"); - public static final UITexture OVERLAY_REPLACE_COBBLE_OFF = UITexture + public static final UITexture OVERLAY_BUTTON_REPLACE_COBBLE_OFF = UITexture .fullImage(GregTech.ID, "gui/overlay_button/replace_cobble_off"); - public static final UITexture OVERLAY_RETRACT_PIPE = UITexture + public static final UITexture OVERLAY_BUTTON_RETRACT_PIPE = UITexture .fullImage(GregTech.ID, "gui/overlay_button/retract_pipes"); - public static final UITexture OVERLAY_BUTTON_HOURGLASS = UITexture .fullImage(GregTech.ID, "gui/overlay_button/hourglass"); -- cgit