From 123aa6ed288b2f67b0d47177f4d27cd6893daf3a Mon Sep 17 00:00:00 2001 From: Shawn Buckley Date: Wed, 21 Oct 2015 22:15:09 -0400 Subject: Reformat code --- .../api/interfaces/IRedstoneCircuitBlock.java | 100 ++++++++++----------- 1 file changed, 50 insertions(+), 50 deletions(-) (limited to 'src/main/java/gregtech/api/interfaces/IRedstoneCircuitBlock.java') diff --git a/src/main/java/gregtech/api/interfaces/IRedstoneCircuitBlock.java b/src/main/java/gregtech/api/interfaces/IRedstoneCircuitBlock.java index 13c63b7555..8838992c62 100644 --- a/src/main/java/gregtech/api/interfaces/IRedstoneCircuitBlock.java +++ b/src/main/java/gregtech/api/interfaces/IRedstoneCircuitBlock.java @@ -9,58 +9,58 @@ import net.minecraft.tileentity.TileEntity; * Implemented by the MetaTileEntity of the Redstone Circuit Block */ public interface IRedstoneCircuitBlock { - /** - * The Output Direction the Circuit Block is Facing - */ + /** + * The Output Direction the Circuit Block is Facing + */ public byte getOutputFacing(); - + /** * sets Output Redstone State at Side */ - public boolean setRedstone(byte aStrength, byte aSide); - - /** - * returns Output Redstone State at Side - * Note that setRedstone checks if there is a Difference between the old and the new Setting before consuming any Energy - */ - public byte getOutputRedstone(byte aSide); - - /** - * returns Input Redstone Signal at Side - */ - public byte getInputRedstone(byte aSide); - - /** - * If this Side is Covered up and therefor not doing any Redstone - */ - public GT_CoverBehavior getCover(byte aSide); - - public int getCoverID(byte aSide); - - public int getCoverVariable(byte aSide); - - /** - * returns whatever Block-ID is adjacent to the Redstone Circuit Block - */ - public Block getBlockAtSide(byte aSide); - - /** - * returns whatever Meta-Value is adjacent to the Redstone Circuit Block - */ - public byte getMetaIDAtSide(byte aSide); - - /** - * returns whatever TileEntity is adjacent to the Redstone Circuit Block - */ - public TileEntity getTileEntityAtSide(byte aSide); - - /** - * returns whatever TileEntity is used by the Redstone Circuit Block - */ - public ICoverable getOwnTileEntity(); - - /** - * returns worldObj.rand.nextInt(aRange) - */ - public int getRandom(int aRange); + public boolean setRedstone(byte aStrength, byte aSide); + + /** + * returns Output Redstone State at Side + * Note that setRedstone checks if there is a Difference between the old and the new Setting before consuming any Energy + */ + public byte getOutputRedstone(byte aSide); + + /** + * returns Input Redstone Signal at Side + */ + public byte getInputRedstone(byte aSide); + + /** + * If this Side is Covered up and therefor not doing any Redstone + */ + public GT_CoverBehavior getCover(byte aSide); + + public int getCoverID(byte aSide); + + public int getCoverVariable(byte aSide); + + /** + * returns whatever Block-ID is adjacent to the Redstone Circuit Block + */ + public Block getBlockAtSide(byte aSide); + + /** + * returns whatever Meta-Value is adjacent to the Redstone Circuit Block + */ + public byte getMetaIDAtSide(byte aSide); + + /** + * returns whatever TileEntity is adjacent to the Redstone Circuit Block + */ + public TileEntity getTileEntityAtSide(byte aSide); + + /** + * returns whatever TileEntity is used by the Redstone Circuit Block + */ + public ICoverable getOwnTileEntity(); + + /** + * returns worldObj.rand.nextInt(aRange) + */ + public int getRandom(int aRange); } -- cgit