From d9f473283fa606662f57bbafdd49be37728b0eb0 Mon Sep 17 00:00:00 2001 From: Connor-Colenso <52056774+Connor-Colenso@users.noreply.github.com> Date: Wed, 25 Jan 2023 05:22:14 +0000 Subject: EOH materials + Allow materials to pick their processing tier (#1671) * Begin addition of tiered material manipulation * Dwarf matter * Add hardcoded EU tiers for wider usage. * New material images etc * Nugget processing tiers * Move iron nugget to wrought iron smelting to the correct place * Add white dwarf shapes * Add white dwarf shapes * Additional retiering options for EU consumption on material part generation * White dwarf matter complete * Tier neutronium processing at ZPM * Spotless * More adjustments * Renaming files * Add new overlays for magneto material and more name adjustments * Add no recipes subtag * Spotless + name adjustment * Undo isCustom to maintain potential public variable references in addons. * Undo isCustom to maintain potential public variable references in addons. * Fix fluid registry corruption. * Add rotor EU override * Add rotor EU override * Make neutronium mass more reasonable * Add proper time adjustments to rotor (probably an old oversight) * Adjust enums to use VP rather than recalculate * Fix typos on EU usage * spotlessApply (#1672) Co-authored-by: Connor-Colenso <52056774+Connor-Colenso@users.noreply.github.com> Co-authored-by: GitHub GTNH Actions <> * Change setProcessingMaterialTierEU to accept long. * Small fix * Add space and time materials * Add new forge hammer support * Update tooltip * Expand laser engraver slots. * spotlessApply (#1673) Co-authored-by: Connor-Colenso <52056774+Connor-Colenso@users.noreply.github.com> Co-authored-by: GitHub GTNH Actions <> * Reserve texture page. * Modernise GT circuit usage * Add oversight in assembler frame recipe * Add missing MHDCSM overlay textures * Remove small and tiny MHDCSM dusts * Fix error in ingot texture * Fix NO_RECIPES not applying to frame boxes * Restore missing ingot * Add rod handles for materials * Fix frame box auto generating with NO_RECIPEs tag * recipe * Spotless * Add MOD_ID_GTPP as modid * spotlessApply (#1675) Co-authored-by: Connor-Colenso <52056774+Connor-Colenso@users.noreply.github.com> Co-authored-by: GitHub GTNH Actions <> * Remove smelting spacetime from furnace (why does this exist?) * Recipes + new storage blocks for materials * Bedrockium LuV -> EV * SpaceTime UMV -> UIV * TranscendentMetal UIV -> UEV * MagnetoThingy and dward mats UXV -> UMV * update buildscript * yeet magic number that could be * spotlessApply * Make the nanite tier 3, colen request * Up nanite tier * Comment * Change name * Change name Co-authored-by: GTNH-Colen <54497873+GTNH-Colen@users.noreply.github.com> Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com> Co-authored-by: adam riondy Co-authored-by: boubou19 --- .../java/gregtech/api/interfaces/internal/IGT_RecipeAdder.java | 9 +++++++++ 1 file changed, 9 insertions(+) (limited to 'src/main/java/gregtech/api/interfaces/internal') diff --git a/src/main/java/gregtech/api/interfaces/internal/IGT_RecipeAdder.java b/src/main/java/gregtech/api/interfaces/internal/IGT_RecipeAdder.java index bcb5cc5402..83e5cd9407 100644 --- a/src/main/java/gregtech/api/interfaces/internal/IGT_RecipeAdder.java +++ b/src/main/java/gregtech/api/interfaces/internal/IGT_RecipeAdder.java @@ -586,6 +586,15 @@ public interface IGT_RecipeAdder { */ boolean addForgeHammerRecipe(ItemStack aInput1, ItemStack aOutput1, int aDuration, int aEUt); + // Allows fluids as well as multiple items. + boolean addForgeHammerRecipe( + ItemStack[] ItemInputArray, + FluidStack[] FluidInputArray, + ItemStack[] ItemOutputArray, + FluidStack[] FluidOutputArray, + int aDuration, + int aEUt); + /** * Adds a Wiremill Recipe * -- cgit