From 39ff969968dc22ce171e565d9aa733b6ea3f4439 Mon Sep 17 00:00:00 2001 From: Jason Mitchell Date: Sat, 8 Sep 2018 23:39:14 -0700 Subject: GC Energy Compat * GT cables now properly fill GalacticCraft machines with Energy IC2/AE2 Energy Compat * Updated IC2 & AE2 energy compatability * Added an option ic2EnergySourceCompat (default is on) to allow GT cables to pull energy directly from IC2 energy sources (nuclear reactors, MSFEs, etc) without the need for a transformer * Filling IC2/AE2 energy buffers will now send multiple amps if needed Misc * Use a set instead of an arraylist for transfer electricity; deprecated backwards compatiable method left in --- .../java/gregtech/api/interfaces/tileentity/IEnergyConnected.java | 4 ---- 1 file changed, 4 deletions(-) (limited to 'src/main/java/gregtech/api/interfaces/tileentity') diff --git a/src/main/java/gregtech/api/interfaces/tileentity/IEnergyConnected.java b/src/main/java/gregtech/api/interfaces/tileentity/IEnergyConnected.java index a78e1185cf..e707c15850 100644 --- a/src/main/java/gregtech/api/interfaces/tileentity/IEnergyConnected.java +++ b/src/main/java/gregtech/api/interfaces/tileentity/IEnergyConnected.java @@ -64,10 +64,6 @@ public interface IEnergyConnected extends IColoredTileEntity, IHasWorldObjectAnd if (tColor >= 0 && tColor != aEmitter.getColorization()) continue; } rUsedAmperes += ((IEnergyConnected) tTileEntity).injectEnergyUnits(j, aVoltage, aAmperage - rUsedAmperes); -// } else if (tTileEntity instanceof IEnergySink) { -// if (((IEnergySink)tTileEntity).acceptsEnergyFrom((TileEntity)aEmitter, ForgeDirection.getOrientation(j))) { -// while (aAmperage > rUsedAmperes && ((IEnergySink)tTileEntity).demandedEnergyUnits() > 0 && ((IEnergySink)tTileEntity).injectEnergyUnits(ForgeDirection.getOrientation(j), aVoltage) < aVoltage) rUsedAmperes++; -// } } else if (tTileEntity instanceof IEnergySink) { if (((IEnergySink) tTileEntity).acceptsEnergyFrom((TileEntity) aEmitter, ForgeDirection.getOrientation(j))) { while (aAmperage > rUsedAmperes && ((IEnergySink) tTileEntity).getDemandedEnergy() > 0 && ((IEnergySink) tTileEntity).injectEnergy(ForgeDirection.getOrientation(j), aVoltage, aVoltage) < aVoltage) -- cgit