From b05f9e268a4b318f1af10cddc2dab7ee507dcef0 Mon Sep 17 00:00:00 2001 From: Léa Gris <lea.gris@noiraude.net> Date: Tue, 16 Feb 2021 17:30:31 +0100 Subject: feat(render): tile ambient occlusion Render smooth lighting ambient occlusion on all Gregtech tiles: - Ores - Machines - Pipes, Cables, Wires, Frames Add new Client-side configuration entry in Gregtech.cfg. If false, the flat lighting rendering of older versions is used. ```yml render { B:TileAmbientOcclusion_true=true } ``` --- .../java/gregtech/api/util/LightingHelper.java | 718 +++++++++++++++++++++ 1 file changed, 718 insertions(+) create mode 100644 src/main/java/gregtech/api/util/LightingHelper.java (limited to 'src/main/java/gregtech/api/util/LightingHelper.java') diff --git a/src/main/java/gregtech/api/util/LightingHelper.java b/src/main/java/gregtech/api/util/LightingHelper.java new file mode 100644 index 0000000000..3696d88fec --- /dev/null +++ b/src/main/java/gregtech/api/util/LightingHelper.java @@ -0,0 +1,718 @@ +/* + * LightingHelper - Derived and adapted from @Mineshopper / carpentersblocks + * Copyright (c) 2013-2021. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation version 2.1 + * of the License. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + */ + +package gregtech.api.util; + +import cpw.mods.fml.relauncher.Side; +import cpw.mods.fml.relauncher.SideOnly; +import net.minecraft.block.Block; +import net.minecraft.client.renderer.EntityRenderer; +import net.minecraft.client.renderer.RenderBlocks; +import net.minecraft.client.renderer.Tessellator; + +@SuppressWarnings("unused") +@SideOnly(Side.CLIENT) +public class LightingHelper { + public static final int NORMAL_BRIGHTNESS = 0xff00ff; + public static final int MAX_BRIGHTNESS = 0xf000f0; + protected static final float[] LIGHTNESS = {0.5F, 1.0F, 0.8F, 0.8F, 0.6F, 0.6F}; + private final RenderBlocks renderBlocks; + /** + * Brightness for side. + */ + private int brightness; + /** + * Ambient occlusion values for all four corners of side. + */ + private float aoTopLeft, aoBottomLeft, aoBottomRight, aoTopRight; + private boolean hasLightnessOverride; + private float lightnessOverride; + private boolean hasBrightnessOverride; + private int brightnessOverride; + private boolean hasColorOverride; + private int colorOverride = 0xffffff; + + /** + * Class constructor specifying the {@link RenderBlocks}. + * + * @param renderBlocks the {@link RenderBlocks} + */ + public LightingHelper(RenderBlocks renderBlocks) { + this.renderBlocks = renderBlocks; + } + + /** + * Gets average brightness from two brightness values. + * + * @param brightnessA the first brightness value + * @param brightnessB the second brightness value + * @return the mixed brightness + */ + public static int getAverageBrightness(int brightnessA, int brightnessB) { + int sectionA1 = brightnessA >> 16 & 0xff; + int sectionA2 = brightnessA & 255; + + int sectionB1 = brightnessB >> 16 & 0xff; + int sectionB2 = brightnessB & 255; + + int difference1 = (int) ((sectionA1 + sectionB1) / 2.0F); + int difference2 = (int) ((sectionA2 + sectionB2) / 2.0F); + + return difference1 << 16 | difference2; + } + + /** + * Gets rgb color from RGBA array. + * + * @param color the integer color + * @return a float array with rgb values + */ + public static float[] getRGB(short[] color) { + float red = color[0] / 255.0F; + float green = color[1] / 255.0F; + float blue = color[2] / 255.0F; + + return new float[]{red, green, blue}; + } + + /** + * Clears brightness override. + */ + public void clearBrightnessOverride() { + hasBrightnessOverride = false; + } + + /** + * Clears color override. + */ + public void clearColorOverride() { + hasColorOverride = false; + } + + /** + * Clears lightness override. + */ + public void clearLightnessOverride() { + hasLightnessOverride = false; + } + + /** + * @return the Ambient Occlusion for Bottom-Left corner + */ + public float getAoBottomLeft() { + return aoBottomLeft; + } + + /** + * @return the Ambient Occlusion for Bottom-Right corner + */ + public float getAoBottomRight() { + return aoBottomRight; + } + + /** + * @return the Ambient Occlusion for Top-Left corner + */ + public float getAoTopLeft() { + return aoTopLeft; + } + + /** + * @return the Ambient Occlusion for Top-Right corner + */ + public float getAoTopRight() { + return aoTopRight; + } + + /** + * Sets brightness override. + * + * @param brightness the brightness override + * @return the {@link LightingHelper} + */ + public LightingHelper setBrightnessOverride(int brightness) { + hasBrightnessOverride = true; + brightnessOverride = brightness; + return this; + } + + public LightingHelper setColorOverride(short[] color) { + return setColorOverride(getColor(color)); + } + + /** + * Sets color override. + * + * @param color the color override + * @return the {@link LightingHelper} + */ + public LightingHelper setColorOverride(int color) { + hasColorOverride = true; + colorOverride = color; + return this; + } + + /** + * Gets int color from RGBA array. + * + * @param rgba the short RGBA color array + * @return int color + */ + public static int getColor(short[] rgba) { + return (rgba[2] & 0xff) | (rgba[1] & 0xff) << 8 | (rgba[0] & 0xff) << 16; + } + + /** + * Sets lightness override. + * + * @param lightness the lightness override + * @return the {@link LightingHelper} + */ + public LightingHelper setLightnessOverride(float lightness) { + hasLightnessOverride = true; + lightnessOverride = lightness; + return this; + } + + /** + * Sets up the color using lightness, brightness, and the primary color + * value (usually the dye color) for the side. + * + * @param side the side + * @param rgba the primary short[] RGBA color array + */ + public void setupColor(int side, short[] rgba) { + setupColor(side, getColor(rgba)); + } + + /** + * Sets up the color using lightness, brightness, and the primary color + * value (usually the dye color) for the side. + * + * @param side the side + * @param hexColor the primary color + */ + public void setupColor(int side, int hexColor) { + Tessellator tessellator = Tessellator.instance; + float lightness = hasLightnessOverride ? lightnessOverride : LIGHTNESS[side]; + float[] rgb = getRGB(hexColor); + + if (hasColorOverride && !renderBlocks.hasOverrideBlockTexture()) { + rgb = getRGB(colorOverride); + } + + applyAnaglyph(rgb); + + if (renderBlocks.enableAO) { + tessellator.setBrightness(hasBrightnessOverride ? brightnessOverride : brightness); + + if (renderBlocks.hasOverrideBlockTexture()) { + + renderBlocks.colorRedTopLeft = renderBlocks.colorRedBottomLeft = renderBlocks.colorRedBottomRight = renderBlocks.colorRedTopRight = rgb[0]; + renderBlocks.colorGreenTopLeft = renderBlocks.colorGreenBottomLeft = renderBlocks.colorGreenBottomRight = renderBlocks.colorGreenTopRight = rgb[1]; + renderBlocks.colorBlueTopLeft = renderBlocks.colorBlueBottomLeft = renderBlocks.colorBlueBottomRight = renderBlocks.colorBlueTopRight = rgb[2]; + + } else { + + renderBlocks.colorRedTopLeft = renderBlocks.colorRedBottomLeft = renderBlocks.colorRedBottomRight = renderBlocks.colorRedTopRight = rgb[0] * lightness; + renderBlocks.colorGreenTopLeft = renderBlocks.colorGreenBottomLeft = renderBlocks.colorGreenBottomRight = renderBlocks.colorGreenTopRight = rgb[1] * lightness; + renderBlocks.colorBlueTopLeft = renderBlocks.colorBlueBottomLeft = renderBlocks.colorBlueBottomRight = renderBlocks.colorBlueTopRight = rgb[2] * lightness; + + renderBlocks.colorRedTopLeft *= aoTopLeft; + renderBlocks.colorGreenTopLeft *= aoTopLeft; + renderBlocks.colorBlueTopLeft *= aoTopLeft; + renderBlocks.colorRedBottomLeft *= aoBottomLeft; + renderBlocks.colorGreenBottomLeft *= aoBottomLeft; + renderBlocks.colorBlueBottomLeft *= aoBottomLeft; + renderBlocks.colorRedBottomRight *= aoBottomRight; + renderBlocks.colorGreenBottomRight *= aoBottomRight; + renderBlocks.colorBlueBottomRight *= aoBottomRight; + renderBlocks.colorRedTopRight *= aoTopRight; + renderBlocks.colorGreenTopRight *= aoTopRight; + renderBlocks.colorBlueTopRight *= aoTopRight; + } + + } else { + + tessellator.setColorOpaque_F(rgb[0] * lightness, rgb[1] * lightness, rgb[2] * lightness); + + } + } + + /** + * Gets rgb color from integer. + * + * @param color the integer color + * @return a float array with rgb values + */ + public static float[] getRGB(int color) { + float red = (color >> 16 & 0xff) / 255.0F; + float green = (color >> 8 & 0xff) / 255.0F; + float blue = (color & 0xff) / 255.0F; + + return new float[]{red, green, blue}; + } + + /** + * Will apply anaglyph color multipliers to RGB float array. + * <p> + * If {@link EntityRenderer#anaglyphEnable} is false, + * will do nothing. + * + * @param rgb array containing red, green and blue float values + */ + public void applyAnaglyph(float[] rgb) { + if (EntityRenderer.anaglyphEnable) { + rgb[0] = (rgb[0] * 30.0F + rgb[1] * 59.0F + rgb[2] * 11.0F) / 100.0F; + rgb[1] = (rgb[0] * 30.0F + rgb[1] * 70.0F) / 100.0F; + rgb[2] = (rgb[0] * 30.0F + rgb[2] * 70.0F) / 100.0F; + } + } + + /** + * Sets up lighting for the West face and returns the {@link LightingHelper}. + * <p> + * This is a consolidated <code>method</code> that sets side shading + * with respect to the following attributes: + * <p> + * <ul> + * <li>{@link RenderBlocks#enableAO}</li> + * <li>{@link RenderBlocks#partialRenderBounds}</li> + * </ul> + * + * @param block the block {@link Block} + * @param x the x coordinate + * @param y the y coordinate + * @param z the z coordinate + * @return the {@link LightingHelper} + */ + public LightingHelper setupLightingXNeg(Block block, int x, int y, int z) { + int xOffset = renderBlocks.renderMinX > 0.0F ? x : x - 1; + + if (renderBlocks.enableAO) { + + int mixedBrightness = block.getMixedBrightnessForBlock(renderBlocks.blockAccess, xOffset, y, z); + brightness = mixedBrightness; + + float ratio = (float) (1.0F - renderBlocks.renderMinX); + float aoLightValue = renderBlocks.blockAccess.getBlock(xOffset, y, z).getAmbientOcclusionLightValue(); + + renderBlocks.aoBrightnessXYNN = block.getMixedBrightnessForBlock(renderBlocks.blockAccess, xOffset, y - 1, z); + renderBlocks.aoBrightnessXZNN = block.getMixedBrightnessForBlock(renderBlocks.blockAccess, xOffset, y, z - 1); + renderBlocks.aoBrightnessXZNP = block.getMixedBrightnessForBlock(renderBlocks.blockAccess, xOffset, y, z + 1); + renderBlocks.aoBrightnessXYNP = block.getMixedBrightnessForBlock(renderBlocks.blockAccess, xOffset, y + 1, z); + renderBlocks.aoBrightnessXYZNNN = block.getMixedBrightnessForBlock(renderBlocks.blockAccess, xOffset, y - 1, z - 1); + renderBlocks.aoBrightnessXYZNNP = block.getMixedBrightnessForBlock(renderBlocks.blockAccess, xOffset, y - 1, z + 1); + renderBlocks.aoBrightnessXYZNPN = block.getMixedBrightnessForBlock(renderBlocks.blockAccess, xOffset, y + 1, z - 1); + renderBlocks.aoBrightnessXYZNPP = block.getMixedBrightnessForBlock(renderBlocks.blockAccess, xOffset, y + 1, z + 1); + renderBlocks.aoLightValueScratchXYNN = getMixedAo(renderBlocks.blockAccess.getBlock(x - 1, y - 1, z).getAmbientOcclusionLightValue(), renderBlocks.blockAccess.getBlock(x, y - 1, z).getAmbientOcclusionLightValue(), ratio); + renderBlocks.aoLightValueScratchXZNN = getMixedAo(renderBlocks.blockAccess.getBlock(x - 1, y, z - 1).getAmbientOcclusionLightValue(), renderBlocks.blockAccess.getBlock(x, y, z - 1).getAmbientOcclusionLightValue(), ratio); + renderBlocks.aoLightValueScratchXZNP = getMixedAo(renderBlocks.blockAccess.getBlock(x - 1, y, z + 1).getAmbientOcclusionLightValue(), renderBlocks.blockAccess.getBlock(x, y, z + 1).getAmbientOcclusionLightValue(), ratio); + renderBlocks.aoLightValueScratchXYNP = getMixedAo(renderBlocks.blockAccess.getBlock(x - 1, y + 1, z).getAmbientOcclusionLightValue(), renderBlocks.blockAccess.getBlock(x, y + 1, z).getAmbientOcclusionLightValue(), ratio); + renderBlocks.aoLightValueScratchXYZNNN = getMixedAo(renderBlocks.blockAccess.getBlock(x - 1, y - 1, z - 1).getAmbientOcclusionLightValue(), renderBlocks.blockAccess.getBlock(x, y - 1, z - 1).getAmbientOcclusionLightValue(), ratio); + renderBlocks.aoLightValueScratchXYZNNP = getMixedAo(renderBlocks.blockAccess.getBlock(x - 1, y - 1, z + 1).getAmbientOcclusionLightValue(), renderBlocks.blockAccess.getBlock(x, y - 1, z + 1).getAmbientOcclusionLightValue(), ratio); + renderBlocks.aoLightValueScratchXYZNPN = getMixedAo(renderBlocks.blockAccess.getBlock(x - 1, y + 1, z - 1).getAmbientOcclusionLightValue(), renderBlocks.blockAccess.getBlock(x, y + 1, z - 1).getAmbientOcclusionLightValue(), ratio); + renderBlocks.aoLightValueScratchXYZNPP = getMixedAo(renderBlocks.blockAccess.getBlock(x - 1, y + 1, z + 1).getAmbientOcclusionLightValue(), renderBlocks.blockAccess.getBlock(x, y + 1, z + 1).getAmbientOcclusionLightValue(), ratio); + + int brightnessMixedXYZNPN = renderBlocks.getAoBrightness(renderBlocks.aoBrightnessXZNN, renderBlocks.aoBrightnessXYZNPN, renderBlocks.aoBrightnessXYNP, mixedBrightness); + int brightnessMixedXYZNNN = renderBlocks.getAoBrightness(renderBlocks.aoBrightnessXYZNNN, renderBlocks.aoBrightnessXYNN, renderBlocks.aoBrightnessXZNN, mixedBrightness); + int brightnessMixedXYZNNP = renderBlocks.getAoBrightness(renderBlocks.aoBrightnessXYNN, renderBlocks.aoBrightnessXYZNNP, renderBlocks.aoBrightnessXZNP, mixedBrightness); + int brightnessMixedXYZNPP = renderBlocks.getAoBrightness(renderBlocks.aoBrightnessXZNP, renderBlocks.aoBrightnessXYNP, renderBlocks.aoBrightnessXYZNPP, mixedBrightness); + + float aoMixedXYZNPN = (renderBlocks.aoLightValueScratchXZNN + aoLightValue + renderBlocks.aoLightValueScratchXYZNPN + renderBlocks.aoLightValueScratchXYNP) / 4.0F; + float aoMixedXYZNNN = (renderBlocks.aoLightValueScratchXYZNNN + renderBlocks.aoLightValueScratchXYNN + renderBlocks.aoLightValueScratchXZNN + aoLightValue) / 4.0F; + float aoMixedXYZNNP = (renderBlocks.aoLightValueScratchXYNN + renderBlocks.aoLightValueScratchXYZNNP + aoLightValue + renderBlocks.aoLightValueScratchXZNP) / 4.0F; + float aoMixedXYZNPP = (aoLightValue + renderBlocks.aoLightValueScratchXZNP + renderBlocks.aoLightValueScratchXYNP + renderBlocks.aoLightValueScratchXYZNPP) / 4.0F; + + aoTopLeft = (float) (aoMixedXYZNPP * renderBlocks.renderMaxY * renderBlocks.renderMaxZ + aoMixedXYZNPN * renderBlocks.renderMaxY * (1.0D - renderBlocks.renderMaxZ) + aoMixedXYZNNN * (1.0D - renderBlocks.renderMaxY) * (1.0D - renderBlocks.renderMaxZ) + aoMixedXYZNNP * (1.0D - renderBlocks.renderMaxY) * renderBlocks.renderMaxZ); + aoBottomLeft = (float) (aoMixedXYZNPP * renderBlocks.renderMaxY * renderBlocks.renderMinZ + aoMixedXYZNPN * renderBlocks.renderMaxY * (1.0D - renderBlocks.renderMinZ) + aoMixedXYZNNN * (1.0D - renderBlocks.renderMaxY) * (1.0D - renderBlocks.renderMinZ) + aoMixedXYZNNP * (1.0D - renderBlocks.renderMaxY) * renderBlocks.renderMinZ); + aoBottomRight = (float) (aoMixedXYZNPP * renderBlocks.renderMinY * renderBlocks.renderMinZ + aoMixedXYZNPN * renderBlocks.renderMinY * (1.0D - renderBlocks.renderMinZ) + aoMixedXYZNNN * (1.0D - renderBlocks.renderMinY) * (1.0D - renderBlocks.renderMinZ) + aoMixedXYZNNP * (1.0D - renderBlocks.renderMinY) * renderBlocks.renderMinZ); + aoTopRight = (float) (aoMixedXYZNPP * renderBlocks.renderMinY * renderBlocks.renderMaxZ + aoMixedXYZNPN * renderBlocks.renderMinY * (1.0D - renderBlocks.renderMaxZ) + aoMixedXYZNNN * (1.0D - renderBlocks.renderMinY) * (1.0D - renderBlocks.renderMaxZ) + aoMixedXYZNNP * (1.0D - renderBlocks.renderMinY) * renderBlocks.renderMaxZ); + + renderBlocks.brightnessTopLeft = renderBlocks.mixAoBrightness(brightnessMixedXYZNPP, brightnessMixedXYZNPN, brightnessMixedXYZNNN, brightnessMixedXYZNNP, renderBlocks.renderMaxY * renderBlocks.renderMaxZ, renderBlocks.renderMaxY * (1.0D - renderBlocks.renderMaxZ), (1.0D - renderBlocks.renderMaxY) * (1.0D - renderBlocks.renderMaxZ), (1.0D - renderBlocks.renderMaxY) * renderBlocks.renderMaxZ); + renderBlocks.brightnessBottomLeft = renderBlocks.mixAoBrightness(brightnessMixedXYZNPP, brightnessMixedXYZNPN, brightnessMixedXYZNNN, brightnessMixedXYZNNP, renderBlocks.renderMaxY * renderBlocks.renderMinZ, renderBlocks.renderMaxY * (1.0D - renderBlocks.renderMinZ), (1.0D - renderBlocks.renderMaxY) * (1.0D - renderBlocks.renderMinZ), (1.0D - renderBlocks.renderMaxY) * renderBlocks.renderMinZ); + renderBlocks.brightnessBottomRight = renderBlocks.mixAoBrightness(brightnessMixedXYZNPP, brightnessMixedXYZNPN, brightnessMixedXYZNNN, brightnessMixedXYZNNP, renderBlocks.renderMinY * renderBlocks.renderMinZ, renderBlocks.renderMinY * (1.0D - renderBlocks.renderMinZ), (1.0D - renderBlocks.renderMinY) * (1.0D - renderBlocks.renderMinZ), (1.0D - renderBlocks.renderMinY) * renderBlocks.renderMinZ); + renderBlocks.brightnessTopRight = renderBlocks.mixAoBrightness(brightnessMixedXYZNPP, brightnessMixedXYZNPN, brightnessMixedXYZNNN, brightnessMixedXYZNNP, renderBlocks.renderMinY * renderBlocks.renderMaxZ, renderBlocks.renderMinY * (1.0D - renderBlocks.renderMaxZ), (1.0D - renderBlocks.renderMinY) * (1.0D - renderBlocks.renderMaxZ), (1.0D - renderBlocks.renderMinY) * renderBlocks.renderMaxZ); + + } + + return this; + } + + /** + * Gets mixed ambient occlusion value from two inputs, with a + * ratio applied to the final result. + * + * @param ao1 the first ambient occlusion value + * @param ao2 the second ambient occlusion value + * @param ratio the ratio for mixing + * @return the mixed red, green, blue float values + */ + public static float getMixedAo(float ao1, float ao2, double ratio) { + float diff = (float) (Math.abs(ao1 - ao2) * (1.0F - ratio)); + + return ao1 > ao2 ? ao1 - diff : ao1 + diff; + } + + /** + * Sets up lighting for the East face and returns the {@link LightingHelper}. + * <p> + * This is a consolidated <code>method</code> that sets side shading + * with respect to the following attributes: + * <p> + * <ul> + * <li>{@link RenderBlocks#enableAO}</li> + * <li>{@link RenderBlocks#partialRenderBounds}</li> + * </ul> + * + * @param block the block {@link Block} + * @param x the x coordinate + * @param y the y coordinate + * @param z the z coordinate + * @return the {@link LightingHelper} + */ + public LightingHelper setupLightingXPos(Block block, int x, int y, int z) { + int xOffset = renderBlocks.renderMaxX < 1.0F ? x : x + 1; + + if (renderBlocks.enableAO) { + + int mixedBrightness = block.getMixedBrightnessForBlock(renderBlocks.blockAccess, xOffset, y, z); + brightness = mixedBrightness; + + float aoLightValue = renderBlocks.blockAccess.getBlock(xOffset, y, z).getAmbientOcclusionLightValue(); + + renderBlocks.aoBrightnessXYPN = block.getMixedBrightnessForBlock(renderBlocks.blockAccess, xOffset, y - 1, z); + renderBlocks.aoBrightnessXZPN = block.getMixedBrightnessForBlock(renderBlocks.blockAccess, xOffset, y, z - 1); + renderBlocks.aoBrightnessXZPP = block.getMixedBrightnessForBlock(renderBlocks.blockAccess, xOffset, y, z + 1); + renderBlocks.aoBrightnessXYPP = block.getMixedBrightnessForBlock(renderBlocks.blockAccess, xOffset, y + 1, z); + renderBlocks.aoBrightnessXYZPNN = block.getMixedBrightnessForBlock(renderBlocks.blockAccess, xOffset, y - 1, z - 1); + renderBlocks.aoBrightnessXYZPNP = block.getMixedBrightnessForBlock(renderBlocks.blockAccess, xOffset, y - 1, z + 1); + renderBlocks.aoBrightnessXYZPPN = block.getMixedBrightnessForBlock(renderBlocks.blockAccess, xOffset, y + 1, z - 1); + renderBlocks.aoBrightnessXYZPPP = block.getMixedBrightnessForBlock(renderBlocks.blockAccess, xOffset, y + 1, z + 1); + renderBlocks.aoLightValueScratchXYPN = getMixedAo(renderBlocks.blockAccess.getBlock(x + 1, y - 1, z).getAmbientOcclusionLightValue(), renderBlocks.blockAccess.getBlock(x, y - 1, z).getAmbientOcclusionLightValue(), renderBlocks.renderMaxX); + renderBlocks.aoLightValueScratchXZPN = getMixedAo(renderBlocks.blockAccess.getBlock(x + 1, y, z - 1).getAmbientOcclusionLightValue(), renderBlocks.blockAccess.getBlock(x, y, z - 1).getAmbientOcclusionLightValue(), renderBlocks.renderMaxX); + renderBlocks.aoLightValueScratchXZPP = getMixedAo(renderBlocks.blockAccess.getBlock(x + 1, y, z + 1).getAmbientOcclusionLightValue(), renderBlocks.blockAccess.getBlock(x, y, z + 1).getAmbientOcclusionLightValue(), renderBlocks.renderMaxX); + renderBlocks.aoLightValueScratchXYPP = getMixedAo(renderBlocks.blockAccess.getBlock(x + 1, y + 1, z).getAmbientOcclusionLightValue(), renderBlocks.blockAccess.getBlock(x, y + 1, z).getAmbientOcclusionLightValue(), renderBlocks.renderMaxX); + renderBlocks.aoLightValueScratchXYZPNN = getMixedAo(renderBlocks.blockAccess.getBlock(x + 1, y - 1, z - 1).getAmbientOcclusionLightValue(), renderBlocks.blockAccess.getBlock(x, y - 1, z - 1).getAmbientOcclusionLightValue(), renderBlocks.renderMaxX); + renderBlocks.aoLightValueScratchXYZPNP = getMixedAo(renderBlocks.blockAccess.getBlock(x + 1, y - 1, z + 1).getAmbientOcclusionLightValue(), renderBlocks.blockAccess.getBlock(x, y - 1, z + 1).getAmbientOcclusionLightValue(), renderBlocks.renderMaxX); + renderBlocks.aoLightValueScratchXYZPPN = getMixedAo(renderBlocks.blockAccess.getBlock(x + 1, y + 1, z - 1).getAmbientOcclusionLightValue(), renderBlocks.blockAccess.getBlock(x, y + 1, z - 1).getAmbientOcclusionLightValue(), renderBlocks.renderMaxX); + renderBlocks.aoLightValueScratchXYZPPP = getMixedAo(renderBlocks.blockAccess.getBlock(x + 1, y + 1, z + 1).getAmbientOcclusionLightValue(), renderBlocks.blockAccess.getBlock(x, y + 1, z + 1).getAmbientOcclusionLightValue(), renderBlocks.renderMaxX); + + int brightnessMixedXYZPPP = renderBlocks.getAoBrightness(renderBlocks.aoBrightnessXZPP, renderBlocks.aoBrightnessXYPP, renderBlocks.aoBrightnessXYZPPP, mixedBrightness); + int brightnessMixedXYZPNP = renderBlocks.getAoBrightness(renderBlocks.aoBrightnessXYPN, renderBlocks.aoBrightnessXYZPNP, renderBlocks.aoBrightnessXZPP, mixedBrightness); + int brightnessMixedXYZPNN = renderBlocks.getAoBrightness(renderBlocks.aoBrightnessXYZPNN, renderBlocks.aoBrightnessXYPN, renderBlocks.aoBrightnessXZPN, mixedBrightness); + int brightnessMixedXYZPPN = renderBlocks.getAoBrightness(renderBlocks.aoBrightnessXZPN, renderBlocks.aoBrightnessXYZPPN, renderBlocks.aoBrightnessXYPP, mixedBrightness); + + float aoMixedXYZPPP = (aoLightValue + renderBlocks.aoLightValueScratchXZPP + renderBlocks.aoLightValueScratchXYPP + renderBlocks.aoLightValueScratchXYZPPP) / 4.0F; + float aoMixedXYZPNP = (renderBlocks.aoLightValueScratchXYPN + renderBlocks.aoLightValueScratchXYZPNP + aoLightValue + renderBlocks.aoLightValueScratchXZPP) / 4.0F; + float aoMixedXYZPNN = (renderBlocks.aoLightValueScratchXYZPNN + renderBlocks.aoLightValueScratchXYPN + renderBlocks.aoLightValueScratchXZPN + aoLightValue) / 4.0F; + float aoMixedXYZPPN = (renderBlocks.aoLightValueScratchXZPN + aoLightValue + renderBlocks.aoLightValueScratchXYZPPN + renderBlocks.aoLightValueScratchXYPP) / 4.0F; + + aoTopLeft = (float) (aoMixedXYZPNP * (1.0D - renderBlocks.renderMinY) * renderBlocks.renderMaxZ + aoMixedXYZPNN * (1.0D - renderBlocks.renderMinY) * (1.0D - renderBlocks.renderMaxZ) + aoMixedXYZPPN * renderBlocks.renderMinY * (1.0D - renderBlocks.renderMaxZ) + aoMixedXYZPPP * renderBlocks.renderMinY * renderBlocks.renderMaxZ); + aoBottomLeft = (float) (aoMixedXYZPNP * (1.0D - renderBlocks.renderMinY) * renderBlocks.renderMinZ + aoMixedXYZPNN * (1.0D - renderBlocks.renderMinY) * (1.0D - renderBlocks.renderMinZ) + aoMixedXYZPPN * renderBlocks.renderMinY * (1.0D - renderBlocks.renderMinZ) + aoMixedXYZPPP * renderBlocks.renderMinY * renderBlocks.renderMinZ); + aoBottomRight = (float) (aoMixedXYZPNP * (1.0D - renderBlocks.renderMaxY) * renderBlocks.renderMinZ + aoMixedXYZPNN * (1.0D - renderBlocks.renderMaxY) * (1.0D - renderBlocks.renderMinZ) + aoMixedXYZPPN * renderBlocks.renderMaxY * (1.0D - renderBlocks.renderMinZ) + aoMixedXYZPPP * renderBlocks.renderMaxY * renderBlocks.renderMinZ); + aoTopRight = (float) (aoMixedXYZPNP * (1.0D - renderBlocks.renderMaxY) * renderBlocks.renderMaxZ + aoMixedXYZPNN * (1.0D - renderBlocks.renderMaxY) * (1.0D - renderBlocks.renderMaxZ) + aoMixedXYZPPN * renderBlocks.renderMaxY * (1.0D - renderBlocks.renderMaxZ) + aoMixedXYZPPP * renderBlocks.renderMaxY * renderBlocks.renderMaxZ); + + renderBlocks.brightnessTopLeft = renderBlocks.mixAoBrightness(brightnessMixedXYZPNP, brightnessMixedXYZPNN, brightnessMixedXYZPPN, brightnessMixedXYZPPP, (1.0D - renderBlocks.renderMinY) * renderBlocks.renderMaxZ, (1.0D - renderBlocks.renderMinY) * (1.0D - renderBlocks.renderMaxZ), renderBlocks.renderMinY * (1.0D - renderBlocks.renderMaxZ), renderBlocks.renderMinY * renderBlocks.renderMaxZ); + renderBlocks.brightnessBottomLeft = renderBlocks.mixAoBrightness(brightnessMixedXYZPNP, brightnessMixedXYZPNN, brightnessMixedXYZPPN, brightnessMixedXYZPPP, (1.0D - renderBlocks.renderMinY) * renderBlocks.renderMinZ, (1.0D - renderBlocks.renderMinY) * (1.0D - renderBlocks.renderMinZ), renderBlocks.renderMinY * (1.0D - renderBlocks.renderMinZ), renderBlocks.renderMinY * renderBlocks.renderMinZ); + renderBlocks.brightnessBottomRight = renderBlocks.mixAoBrightness(brightnessMixedXYZPNP, brightnessMixedXYZPNN, brightnessMixedXYZPPN, brightnessMixedXYZPPP, (1.0D - renderBlocks.renderMaxY) * renderBlocks.renderMinZ, (1.0D - renderBlocks.renderMaxY) * (1.0D - renderBlocks.renderMinZ), renderBlocks.renderMaxY * (1.0D - renderBlocks.renderMinZ), renderBlocks.renderMaxY * renderBlocks.renderMinZ); + renderBlocks.brightnessTopRight = renderBlocks.mixAoBrightness(brightnessMixedXYZPNP, brightnessMixedXYZPNN, brightnessMixedXYZPPN, brightnessMixedXYZPPP, (1.0D - renderBlocks.renderMaxY) * renderBlocks.renderMaxZ, (1.0D - renderBlocks.renderMaxY) * (1.0D - renderBlocks.renderMaxZ), renderBlocks.renderMaxY * (1.0D - renderBlocks.renderMaxZ), renderBlocks.renderMaxY * renderBlocks.renderMaxZ); + + } + + return this; + } + + /** + * Sets up lighting for the bottom face and returns the {@link LightingHelper}. + * <p> + * This is a consolidated <code>method</code> that sets side shading + * with respect to the following attributes: + * <p> + * <ul> + * <li>{@link RenderBlocks#enableAO}</li> + * <li>{@link RenderBlocks#partialRenderBounds}</li> + * </ul> + * + * @param block the block {@link Block} + * @param x the x coordinate + * @param y the y coordinate + * @param z the z coordinate + * @return the {@link LightingHelper} + */ + public LightingHelper setupLightingYNeg(Block block, int x, int y, int z) { + + int yOffset = renderBlocks.renderMinY > 0.0F ? y : y - 1; + + if (renderBlocks.enableAO) { + + int mixedBrightness = block.getMixedBrightnessForBlock(renderBlocks.blockAccess, x, yOffset, z); + brightness = mixedBrightness; + + float ratio = (float) (1.0F - renderBlocks.renderMinY); + float aoLightValue = renderBlocks.blockAccess.getBlock(x, yOffset, z).getAmbientOcclusionLightValue(); + + renderBlocks.aoBrightnessXYNN = block.getMixedBrightnessForBlock(renderBlocks.blockAccess, x - 1, yOffset, z); + renderBlocks.aoBrightnessYZNN = block.getMixedBrightnessForBlock(renderBlocks.blockAccess, x, yOffset, z - 1); + renderBlocks.aoBrightnessYZNP = block.getMixedBrightnessForBlock(renderBlocks.blockAccess, x, yOffset, z + 1); + renderBlocks.aoBrightnessXYPN = block.getMixedBrightnessForBlock(renderBlocks.blockAccess, x + 1, yOffset, z); + renderBlocks.aoBrightnessXYZNNN = block.getMixedBrightnessForBlock(renderBlocks.blockAccess, x - 1, yOffset, z - 1); + renderBlocks.aoBrightnessXYZNNP = block.getMixedBrightnessForBlock(renderBlocks.blockAccess, x - 1, yOffset, z + 1); + renderBlocks.aoBrightnessXYZPNN = block.getMixedBrightnessForBlock(renderBlocks.blockAccess, x + 1, yOffset, z - 1); + renderBlocks.aoBrightnessXYZPNP = block.getMixedBrightnessForBlock(renderBlocks.blockAccess, x + 1, yOffset, z + 1); + renderBlocks.aoLightValueScratchXYNN = getMixedAo(renderBlocks.blockAccess.getBlock(x - 1, y - 1, z).getAmbientOcclusionLightValue(), renderBlocks.blockAccess.getBlock(x - 1, y, z).getAmbientOcclusionLightValue(), ratio); + renderBlocks.aoLightValueScratchYZNN = getMixedAo(renderBlocks.blockAccess.getBlock(x, y - 1, z - 1).getAmbientOcclusionLightValue(), renderBlocks.blockAccess.getBlock(x, y, z - 1).getAmbientOcclusionLightValue(), ratio); + renderBlocks.aoLightValueScratchYZNP = getMixedAo(renderBlocks.blockAccess.getBlock(x, y - 1, z + 1).getAmbientOcclusionLightValue(), renderBlocks.blockAccess.getBlock(x, y, z + 1).getAmbientOcclusionLightValue(), ratio); + renderBlocks.aoLightValueScratchXYPN = getMixedAo(renderBlocks.blockAccess.getBlock(x + 1, y - 1, z).getAmbientOcclusionLightValue(), renderBlocks.blockAccess.getBlock(x + 1, y, z).getAmbientOcclusionLightValue(), ratio); + renderBlocks.aoLightValueScratchXYZNNN = getMixedAo(renderBlocks.blockAccess.getBlock(x - 1, y - 1, z - 1).getAmbientOcclusionLightValue(), renderBlocks.blockAccess.getBlock(x - 1, y, z - 1).getAmbientOcclusionLightValue(), ratio); + renderBlocks.aoLightValueScratchXYZNNP = getMixedAo(renderBlocks.blockAccess.getBlock(x - 1, y - 1, z + 1).getAmbientOcclusionLightValue(), renderBlocks.blockAccess.getBlock(x - 1, y, z + 1).getAmbientOcclusionLightValue(), ratio); + renderBlocks.aoLightValueScratchXYZPNN = getMixedAo(renderBlocks.blockAccess.getBlock(x + 1, y - 1, z - 1).getAmbientOcclusionLightValue(), renderBlocks.blockAccess.getBlock(x + 1, y, z - 1).getAmbientOcclusionLightValue(), ratio); + renderBlocks.aoLightValueScratchXYZPNP = getMixedAo(renderBlocks.blockAccess.getBlock(x + 1, y - 1, z + 1).getAmbientOcclusionLightValue(), renderBlocks.blockAccess.getBlock(x + 1, y, z + 1).getAmbientOcclusionLightValue(), ratio); + + int brightnessMixedXYZPNP = renderBlocks.getAoBrightness(renderBlocks.aoBrightnessYZNP, renderBlocks.aoBrightnessXYZPNP, renderBlocks.aoBrightnessXYPN, mixedBrightness); + int brightnessMixedXYZPNN = renderBlocks.getAoBrightness(renderBlocks.aoBrightnessYZNN, renderBlocks.aoBrightnessXYPN, renderBlocks.aoBrightnessXYZPNN, mixedBrightness); + int brightnessMixedXYZNNN = renderBlocks.getAoBrightness(renderBlocks.aoBrightnessXYNN, renderBlocks.aoBrightnessXYZNNN, renderBlocks.aoBrightnessYZNN, mixedBrightness); + int brightnessMixedXYZNNP = renderBlocks.getAoBrightness(renderBlocks.aoBrightnessXYZNNP, renderBlocks.aoBrightnessXYNN, renderBlocks.aoBrightnessYZNP, mixedBrightness); + + float aoMixedXYZPNP = (renderBlocks.aoLightValueScratchYZNP + aoLightValue + renderBlocks.aoLightValueScratchXYZPNP + renderBlocks.aoLightValueScratchXYPN) / 4.0F; + float aoMixedXYZPNN = (aoLightValue + renderBlocks.aoLightValueScratchYZNN + renderBlocks.aoLightValueScratchXYPN + renderBlocks.aoLightValueScratchXYZPNN) / 4.0F; + float aoMixedXYZNNN = (renderBlocks.aoLightValueScratchXYNN + renderBlocks.aoLightValueScratchXYZNNN + aoLightValue + renderBlocks.aoLightValueScratchYZNN) / 4.0F; + float aoMixedXYZNNP = (renderBlocks.aoLightValueScratchXYZNNP + renderBlocks.aoLightValueScratchXYNN + renderBlocks.aoLightValueScratchYZNP + aoLightValue) / 4.0F; + + aoTopLeft = (float) (aoMixedXYZNNP * renderBlocks.renderMaxZ * (1.0D - renderBlocks.renderMinX) + aoMixedXYZPNP * renderBlocks.renderMaxZ * renderBlocks.renderMinX + aoMixedXYZPNN * (1.0D - renderBlocks.renderMaxZ) * renderBlocks.renderMinX + aoMixedXYZNNN * (1.0D - renderBlocks.renderMaxZ) * (1.0D - renderBlocks.renderMinX)); + aoBottomLeft = (float) (aoMixedXYZNNP * renderBlocks.renderMinZ * (1.0D - renderBlocks.renderMinX) + aoMixedXYZPNP * renderBlocks.renderMinZ * renderBlocks.renderMinX + aoMixedXYZPNN * (1.0D - renderBlocks.renderMinZ) * renderBlocks.renderMinX + aoMixedXYZNNN * (1.0D - renderBlocks.renderMinZ) * (1.0D - renderBlocks.renderMinX)); + aoBottomRight = (float) (aoMixedXYZNNP * renderBlocks.renderMinZ * (1.0D - renderBlocks.renderMaxX) + aoMixedXYZPNP * renderBlocks.renderMinZ * renderBlocks.renderMaxX + aoMixedXYZPNN * (1.0D - renderBlocks.renderMinZ) * renderBlocks.renderMaxX + aoMixedXYZNNN * (1.0D - renderBlocks.renderMinZ) * (1.0D - renderBlocks.renderMaxX)); + aoTopRight = (float) (aoMixedXYZNNP * renderBlocks.renderMaxZ * (1.0D - renderBlocks.renderMaxX) + aoMixedXYZPNP * renderBlocks.renderMaxZ * renderBlocks.renderMaxX + aoMixedXYZPNN * (1.0D - renderBlocks.renderMaxZ) * renderBlocks.renderMaxX + aoMixedXYZNNN * (1.0D - renderBlocks.renderMaxZ) * (1.0D - renderBlocks.renderMaxX)); + + renderBlocks.brightnessTopLeft = renderBlocks.mixAoBrightness(brightnessMixedXYZNNP, brightnessMixedXYZPNP, brightnessMixedXYZPNN, brightnessMixedXYZNNN, renderBlocks.renderMaxZ * (1.0D - renderBlocks.renderMinX), renderBlocks.renderMaxZ * renderBlocks.renderMinX, (1.0D - renderBlocks.renderMaxZ) * renderBlocks.renderMinX, (1.0D - renderBlocks.renderMaxZ) * (1.0D - renderBlocks.renderMinX)); + renderBlocks.brightnessBottomLeft = renderBlocks.mixAoBrightness(brightnessMixedXYZNNP, brightnessMixedXYZPNP, brightnessMixedXYZPNN, brightnessMixedXYZNNN, renderBlocks.renderMinZ * (1.0D - renderBlocks.renderMinX), renderBlocks.renderMinZ * renderBlocks.renderMinX, (1.0D - renderBlocks.renderMinZ) * renderBlocks.renderMinX, (1.0D - renderBlocks.renderMinZ) * (1.0D - renderBlocks.renderMinX)); + renderBlocks.brightnessBottomRight = renderBlocks.mixAoBrightness(brightnessMixedXYZNNP, brightnessMixedXYZPNP, brightnessMixedXYZPNN, brightnessMixedXYZNNN, renderBlocks.renderMinZ * (1.0D - renderBlocks.renderMaxX), renderBlocks.renderMinZ * renderBlocks.renderMaxX, (1.0D - renderBlocks.renderMinZ) * renderBlocks.renderMaxX, (1.0D - renderBlocks.renderMinZ) * (1.0D - renderBlocks.renderMaxX)); + renderBlocks.brightnessTopRight = renderBlocks.mixAoBrightness(brightnessMixedXYZNNP, brightnessMixedXYZPNP, brightnessMixedXYZPNN, brightnessMixedXYZNNN, renderBlocks.renderMaxZ * (1.0D - renderBlocks.renderMaxX), renderBlocks.renderMaxZ * renderBlocks.renderMaxX, (1.0D - renderBlocks.renderMaxZ) * renderBlocks.renderMaxX, (1.0D - renderBlocks.renderMaxZ) * (1.0D - renderBlocks.renderMaxX)); + + } + + return this; + } + + /** + * Sets up lighting for the top face and returns the {@link LightingHelper}. + * <p> + * This is a consolidated <code>method</code> that sets side shading + * with respect to the following attributes: + * <p> + * <ul> + * <li>{@link RenderBlocks#enableAO}</li> + * <li>{@link RenderBlocks#partialRenderBounds}</li> + * </ul> + * + * @param block the block {@link Block} + * @param x the x coordinate + * @param y the y coordinate + * @param z the z coordinate + * @return the {@link LightingHelper} + */ + public LightingHelper setupLightingYPos(Block block, int x, int y, int z) { + int yOffset = renderBlocks.renderMaxY < 1.0F ? y : y + 1; + + if (renderBlocks.enableAO) { + + int mixedBrightness = block.getMixedBrightnessForBlock(renderBlocks.blockAccess, x, yOffset, z); + brightness = mixedBrightness; + + float aoLightValue = renderBlocks.blockAccess.getBlock(x, yOffset, z).getAmbientOcclusionLightValue(); + + renderBlocks.aoBrightnessXYNP = block.getMixedBrightnessForBlock(renderBlocks.blockAccess, x - 1, yOffset, z); + renderBlocks.aoBrightnessXYPP = block.getMixedBrightnessForBlock(renderBlocks.blockAccess, x + 1, yOffset, z); + renderBlocks.aoBrightnessYZPN = block.getMixedBrightnessForBlock(renderBlocks.blockAccess, x, yOffset, z - 1); + renderBlocks.aoBrightnessYZPP = block.getMixedBrightnessForBlock(renderBlocks.blockAccess, x, yOffset, z + 1); + renderBlocks.aoBrightnessXYZNPN = block.getMixedBrightnessForBlock(renderBlocks.blockAccess, x - 1, yOffset, z - 1); + renderBlocks.aoBrightnessXYZPPN = block.getMixedBrightnessForBlock(renderBlocks.blockAccess, x + 1, yOffset, z - 1); + renderBlocks.aoBrightnessXYZNPP = block.getMixedBrightnessForBlock(renderBlocks.blockAccess, x - 1, yOffset, z + 1); + renderBlocks.aoBrightnessXYZPPP = block.getMixedBrightnessForBlock(renderBlocks.blockAccess, x + 1, yOffset, z + 1); + renderBlocks.aoLightValueScratchXYNP = getMixedAo(renderBlocks.blockAccess.getBlock(x - 1, y + 1, z).getAmbientOcclusionLightValue(), renderBlocks.blockAccess.getBlock(x - 1, y, z).getAmbientOcclusionLightValue(), renderBlocks.renderMaxY); + renderBlocks.aoLightValueScratchXYPP = getMixedAo(renderBlocks.blockAccess.getBlock(x + 1, y + 1, z).getAmbientOcclusionLightValue(), renderBlocks.blockAccess.getBlock(x + 1, y, z).getAmbientOcclusionLightValue(), renderBlocks.renderMaxY); + renderBlocks.aoLightValueScratchYZPN = getMixedAo(renderBlocks.blockAccess.getBlock(x, y + 1, z - 1).getAmbientOcclusionLightValue(), renderBlocks.blockAccess.getBlock(x, y, z - 1).getAmbientOcclusionLightValue(), renderBlocks.renderMaxY); + renderBlocks.aoLightValueScratchYZPP = getMixedAo(renderBlocks.blockAccess.getBlock(x, y + 1, z + 1).getAmbientOcclusionLightValue(), renderBlocks.blockAccess.getBlock(x, y, z + 1).getAmbientOcclusionLightValue(), renderBlocks.renderMaxY); + renderBlocks.aoLightValueScratchXYZNPN = getMixedAo(renderBlocks.blockAccess.getBlock(x - 1, y + 1, z - 1).getAmbientOcclusionLightValue(), renderBlocks.blockAccess.getBlock(x - 1, y, z - 1).getAmbientOcclusionLightValue(), renderBlocks.renderMaxY); + renderBlocks.aoLightValueScratchXYZPPN = getMixedAo(renderBlocks.blockAccess.getBlock(x + 1, y + 1, z - 1).getAmbientOcclusionLightValue(), renderBlocks.blockAccess.getBlock(x + 1, y, z - 1).getAmbientOcclusionLightValue(), renderBlocks.renderMaxY); + renderBlocks.aoLightValueScratchXYZNPP = getMixedAo(renderBlocks.blockAccess.getBlock(x - 1, y + 1, z + 1).getAmbientOcclusionLightValue(), renderBlocks.blockAccess.getBlock(x - 1, y, z + 1).getAmbientOcclusionLightValue(), renderBlocks.renderMaxY); + renderBlocks.aoLightValueScratchXYZPPP = getMixedAo(renderBlocks.blockAccess.getBlock(x + 1, y + 1, z + 1).getAmbientOcclusionLightValue(), renderBlocks.blockAccess.getBlock(x + 1, y, z + 1).getAmbientOcclusionLightValue(), renderBlocks.renderMaxY); + + int brightnessMixedXYZPPP = renderBlocks.getAoBrightness(renderBlocks.aoBrightnessYZPP, renderBlocks.aoBrightnessXYZPPP, renderBlocks.aoBrightnessXYPP, mixedBrightness); + int brightnessMixedXYZPPN = renderBlocks.getAoBrightness(renderBlocks.aoBrightnessYZPN, renderBlocks.aoBrightnessXYPP, renderBlocks.aoBrightnessXYZPPN, mixedBrightness); + int brightnessMixedXYZNPN = renderBlocks.getAoBrightness(renderBlocks.aoBrightnessXYNP, renderBlocks.aoBrightnessXYZNPN, renderBlocks.aoBrightnessYZPN, mixedBrightness); + int brightnessMixedXYZNPP = renderBlocks.getAoBrightness(renderBlocks.aoBrightnessXYZNPP, renderBlocks.aoBrightnessXYNP, renderBlocks.aoBrightnessYZPP, mixedBrightness); + + float aoMixedXYZPPP = (renderBlocks.aoLightValueScratchYZPP + aoLightValue + renderBlocks.aoLightValueScratchXYZPPP + renderBlocks.aoLightValueScratchXYPP) / 4.0F; + float aoMixedXYZPPN = (aoLightValue + renderBlocks.aoLightValueScratchYZPN + renderBlocks.aoLightValueScratchXYPP + renderBlocks.aoLightValueScratchXYZPPN) / 4.0F; + float aoMixedXYZNPN = (renderBlocks.aoLightValueScratchXYNP + renderBlocks.aoLightValueScratchXYZNPN + aoLightValue + renderBlocks.aoLightValueScratchYZPN) / 4.0F; + float aoMixedXYZNPP = (renderBlocks.aoLightValueScratchXYZNPP + renderBlocks.aoLightValueScratchXYNP + renderBlocks.aoLightValueScratchYZPP + aoLightValue) / 4.0F; + + aoTopLeft /*SE*/ = (float) (aoMixedXYZNPP * renderBlocks.renderMaxZ * (1.0D - renderBlocks.renderMaxX) + aoMixedXYZPPP * renderBlocks.renderMaxZ * renderBlocks.renderMaxX + aoMixedXYZPPN * (1.0D - renderBlocks.renderMaxZ) * renderBlocks.renderMaxX + aoMixedXYZNPN * (1.0D - renderBlocks.renderMaxZ) * (1.0D - renderBlocks.renderMaxX)); + aoBottomLeft /*NE*/ = (float) (aoMixedXYZNPP * renderBlocks.renderMinZ * (1.0D - renderBlocks.renderMaxX) + aoMixedXYZPPP * renderBlocks.renderMinZ * renderBlocks.renderMaxX + aoMixedXYZPPN * (1.0D - renderBlocks.renderMinZ) * renderBlocks.renderMaxX + aoMixedXYZNPN * (1.0D - renderBlocks.renderMinZ) * (1.0D - renderBlocks.renderMaxX)); + aoBottomRight /*NW*/ = (float) (aoMixedXYZNPP * renderBlocks.renderMinZ * (1.0D - renderBlocks.renderMinX) + aoMixedXYZPPP * renderBlocks.renderMinZ * renderBlocks.renderMinX + aoMixedXYZPPN * (1.0D - renderBlocks.renderMinZ) * renderBlocks.renderMinX + aoMixedXYZNPN * (1.0D - renderBlocks.renderMinZ) * (1.0D - renderBlocks.renderMinX)); + aoTopRight /*SW*/ = (float) (aoMixedXYZNPP * renderBlocks.renderMaxZ * (1.0D - renderBlocks.renderMinX) + aoMixedXYZPPP * renderBlocks.renderMaxZ * renderBlocks.renderMinX + aoMixedXYZPPN * (1.0D - renderBlocks.renderMaxZ) * renderBlocks.renderMinX + aoMixedXYZNPN * (1.0D - renderBlocks.renderMaxZ) * (1.0D - renderBlocks.renderMinX)); + + renderBlocks.brightnessTopLeft = renderBlocks.mixAoBrightness(brightnessMixedXYZNPP, brightnessMixedXYZPPP, brightnessMixedXYZPPN, brightnessMixedXYZNPN, renderBlocks.renderMaxZ * (1.0D - renderBlocks.renderMaxX), renderBlocks.renderMaxZ * renderBlocks.renderMaxX, (1.0D - renderBlocks.renderMaxZ) * renderBlocks.renderMaxX, (1.0D - renderBlocks.renderMaxZ) * (1.0D - renderBlocks.renderMaxX)); + renderBlocks.brightnessBottomLeft = renderBlocks.mixAoBrightness(brightnessMixedXYZNPP, brightnessMixedXYZPPP, brightnessMixedXYZPPN, brightnessMixedXYZNPN, renderBlocks.renderMinZ * (1.0D - renderBlocks.renderMaxX), renderBlocks.renderMinZ * renderBlocks.renderMaxX, (1.0D - renderBlocks.renderMinZ) * renderBlocks.renderMaxX, (1.0D - renderBlocks.renderMinZ) * (1.0D - renderBlocks.renderMaxX)); + renderBlocks.brightnessBottomRight = renderBlocks.mixAoBrightness(brightnessMixedXYZNPP, brightnessMixedXYZPPP, brightnessMixedXYZPPN, brightnessMixedXYZNPN, renderBlocks.renderMinZ * (1.0D - renderBlocks.renderMinX), renderBlocks.renderMinZ * renderBlocks.renderMinX, (1.0D - renderBlocks.renderMinZ) * renderBlocks.renderMinX, (1.0D - renderBlocks.renderMinZ) * (1.0D - renderBlocks.renderMinX)); + renderBlocks.brightnessTopRight = renderBlocks.mixAoBrightness(brightnessMixedXYZNPP, brightnessMixedXYZPPP, brightnessMixedXYZPPN, brightnessMixedXYZNPN, renderBlocks.renderMaxZ * (1.0D - renderBlocks.renderMinX), renderBlocks.renderMaxZ * renderBlocks.renderMinX, (1.0D - renderBlocks.renderMaxZ) * renderBlocks.renderMinX, (1.0D - renderBlocks.renderMaxZ) * (1.0D - renderBlocks.renderMinX)); + } + + return this; + } + + /** + * Sets up lighting for the North face and returns the {@link LightingHelper}. + * <p> + * This is a consolidated <code>method</code> that sets side shading + * with respect to the following attributes: + * <p> + * <ul> + * <li>{@link RenderBlocks#enableAO}</li> + * <li>{@link RenderBlocks#partialRenderBounds}</li> + * </ul> + * + * @param block the block {@link Block} + * @param x the x coordinate + * @param y the y coordinate + * @param z the z coordinate + * @return the {@link LightingHelper} + */ + public LightingHelper setupLightingZNeg(Block block, int x, int y, int z) { + int zOffset = renderBlocks.renderMinZ > 0.0F ? z : z - 1; + + if (renderBlocks.enableAO) { + + int mixedBrightness = block.getMixedBrightnessForBlock(renderBlocks.blockAccess, x, y, zOffset); + brightness = mixedBrightness; + + float ratio = (float) (1.0F - renderBlocks.renderMinZ); + float aoLightValue = renderBlocks.blockAccess.getBlock(x, y, zOffset).getAmbientOcclusionLightValue(); + + renderBlocks.aoBrightnessXZNN = block.getMixedBrightnessForBlock(renderBlocks.blockAccess, x - 1, y, zOffset); + renderBlocks.aoBrightnessYZNN = block.getMixedBrightnessForBlock(renderBlocks.blockAccess, x, y - 1, zOffset); + renderBlocks.aoBrightnessYZPN = block.getMixedBrightnessForBlock(renderBlocks.blockAccess, x, y + 1, zOffset); + renderBlocks.aoBrightnessXZPN = block.getMixedBrightnessForBlock(renderBlocks.blockAccess, x + 1, y, zOffset); + renderBlocks.aoBrightnessXYZNNN = block.getMixedBrightnessForBlock(renderBlocks.blockAccess, x - 1, y - 1, zOffset); + renderBlocks.aoBrightnessXYZNPN = block.getMixedBrightnessForBlock(renderBlocks.blockAccess, x - 1, y + 1, zOffset); + renderBlocks.aoBrightnessXYZPNN = block.getMixedBrightnessForBlock(renderBlocks.blockAccess, x + 1, y - 1, zOffset); + renderBlocks.aoBrightnessXYZPPN = block.getMixedBrightnessForBlock(renderBlocks.blockAccess, x + 1, y + 1, zOffset); + renderBlocks.aoLightValueScratchXZNN = getMixedAo(renderBlocks.blockAccess.getBlock(x - 1, y, z - 1).getAmbientOcclusionLightValue(), renderBlocks.blockAccess.getBlock(x - 1, y, z).getAmbientOcclusionLightValue(), ratio); + renderBlocks.aoLightValueScratchYZNN = getMixedAo(renderBlocks.blockAccess.getBlock(x, y - 1, z - 1).getAmbientOcclusionLightValue(), renderBlocks.blockAccess.getBlock(x, y - 1, z).getAmbientOcclusionLightValue(), ratio); + renderBlocks.aoLightValueScratchYZPN = getMixedAo(renderBlocks.blockAccess.getBlock(x, y + 1, z - 1).getAmbientOcclusionLightValue(), renderBlocks.blockAccess.getBlock(x, y + 1, z).getAmbientOcclusionLightValue(), ratio); + renderBlocks.aoLightValueScratchXZPN = getMixedAo(renderBlocks.blockAccess.getBlock(x + 1, y, z - 1).getAmbientOcclusionLightValue(), renderBlocks.blockAccess.getBlock(x + 1, y, z).getAmbientOcclusionLightValue(), ratio); + renderBlocks.aoLightValueScratchXYZNNN = getMixedAo(renderBlocks.blockAccess.getBlock(x - 1, y - 1, z - 1).getAmbientOcclusionLightValue(), renderBlocks.blockAccess.getBlock(x - 1, y - 1, z).getAmbientOcclusionLightValue(), ratio); + renderBlocks.aoLightValueScratchXYZNPN = getMixedAo(renderBlocks.blockAccess.getBlock(x - 1, y + 1, z - 1).getAmbientOcclusionLightValue(), renderBlocks.blockAccess.getBlock(x - 1, y + 1, z).getAmbientOcclusionLightValue(), ratio); + renderBlocks.aoLightValueScratchXYZPNN = getMixedAo(renderBlocks.blockAccess.getBlock(x + 1, y - 1, z - 1).getAmbientOcclusionLightValue(), renderBlocks.blockAccess.getBlock(x + 1, y - 1, z).getAmbientOcclusionLightValue(), ratio); + renderBlocks.aoLightValueScratchXYZPPN = getMixedAo(renderBlocks.blockAccess.getBlock(x + 1, y + 1, z - 1).getAmbientOcclusionLightValue(), renderBlocks.blockAccess.getBlock(x + 1, y + 1, z).getAmbientOcclusionLightValue(), ratio); + + int brightnessMixedXYZPPN = renderBlocks.getAoBrightness(renderBlocks.aoBrightnessYZPN, renderBlocks.aoBrightnessXZPN, renderBlocks.aoBrightnessXYZPPN, mixedBrightness); + int brightnessMixedXYZPNN = renderBlocks.getAoBrightness(renderBlocks.aoBrightnessYZNN, renderBlocks.aoBrightnessXYZPNN, renderBlocks.aoBrightnessXZPN, mixedBrightness); + int brightnessMixedXYZNNN = renderBlocks.getAoBrightness(renderBlocks.aoBrightnessXYZNNN, renderBlocks.aoBrightnessXZNN, renderBlocks.aoBrightnessYZNN, mixedBrightness); + int brightnessMixedXYZNPN = renderBlocks.getAoBrightness(renderBlocks.aoBrightnessXZNN, renderBlocks.aoBrightnessXYZNPN, renderBlocks.aoBrightnessYZPN, mixedBrightness); + + float aoMixedXYZPPN = (aoLightValue + renderBlocks.aoLightValueScratchYZPN + renderBlocks.aoLightValueScratchXZPN + renderBlocks.aoLightValueScratchXYZPPN) / 4.0F; + float aoMixedXYZPNN = (renderBlocks.aoLightValueScratchYZNN + aoLightValue + renderBlocks.aoLightValueScratchXYZPNN + renderBlocks.aoLightValueScratchXZPN) / 4.0F; + float aoMixedXYZNNN = (renderBlocks.aoLightValueScratchXYZNNN + renderBlocks.aoLightValueScratchXZNN + renderBlocks.aoLightValueScratchYZNN + aoLightValue) / 4.0F; + float aoMixedXYZNPN = (renderBlocks.aoLightValueScratchXZNN + renderBlocks.aoLightValueScratchXYZNPN + aoLightValue + renderBlocks.aoLightValueScratchYZPN) / 4.0F; + + aoTopLeft = (float) (aoMixedXYZNPN * renderBlocks.renderMaxY * (1.0D - renderBlocks.renderMinX) + aoMixedXYZPPN * renderBlocks.renderMaxY * renderBlocks.renderMinX + aoMixedXYZPNN * (1.0D - renderBlocks.renderMaxY) * renderBlocks.renderMinX + aoMixedXYZNNN * (1.0D - renderBlocks.renderMaxY) * (1.0D - renderBlocks.renderMinX)); + aoBottomLeft = (float) (aoMixedXYZNPN * renderBlocks.renderMaxY * (1.0D - renderBlocks.renderMaxX) + aoMixedXYZPPN * renderBlocks.renderMaxY * renderBlocks.renderMaxX + aoMixedXYZPNN * (1.0D - renderBlocks.renderMaxY) * renderBlocks.renderMaxX + aoMixedXYZNNN * (1.0D - renderBlocks.renderMaxY) * (1.0D - renderBlocks.renderMaxX)); + aoBottomRight = (float) (aoMixedXYZNPN * renderBlocks.renderMinY * (1.0D - renderBlocks.renderMaxX) + aoMixedXYZPPN * renderBlocks.renderMinY * renderBlocks.renderMaxX + aoMixedXYZPNN * (1.0D - renderBlocks.renderMinY) * renderBlocks.renderMaxX + aoMixedXYZNNN * (1.0D - renderBlocks.renderMinY) * (1.0D - renderBlocks.renderMaxX)); + aoTopRight = (float) (aoMixedXYZNPN * renderBlocks.renderMinY * (1.0D - renderBlocks.renderMinX) + aoMixedXYZPPN * renderBlocks.renderMinY * renderBlocks.renderMinX + aoMixedXYZPNN * (1.0D - renderBlocks.renderMinY) * renderBlocks.renderMinX + aoMixedXYZNNN * (1.0D - renderBlocks.renderMinY) * (1.0D - renderBlocks.renderMinX)); + + renderBlocks.brightnessTopLeft = renderBlocks.mixAoBrightness(brightnessMixedXYZNPN, brightnessMixedXYZPPN, brightnessMixedXYZPNN, brightnessMixedXYZNNN, renderBlocks.renderMaxY * (1.0D - renderBlocks.renderMinX), renderBlocks.renderMaxY * renderBlocks.renderMinX, (1.0D - renderBlocks.renderMaxY) * renderBlocks.renderMinX, (1.0D - renderBlocks.renderMaxY) * (1.0D - renderBlocks.renderMinX)); + renderBlocks.brightnessBottomLeft = renderBlocks.mixAoBrightness(brightnessMixedXYZNPN, brightnessMixedXYZPPN, brightnessMixedXYZPNN, brightnessMixedXYZNNN, renderBlocks.renderMaxY * (1.0D - renderBlocks.renderMaxX), renderBlocks.renderMaxY * renderBlocks.renderMaxX, (1.0D - renderBlocks.renderMaxY) * renderBlocks.renderMaxX, (1.0D - renderBlocks.renderMaxY) * (1.0D - renderBlocks.renderMaxX)); + renderBlocks.brightnessBottomRight = renderBlocks.mixAoBrightness(brightnessMixedXYZNPN, brightnessMixedXYZPPN, brightnessMixedXYZPNN, brightnessMixedXYZNNN, renderBlocks.renderMinY * (1.0D - renderBlocks.renderMaxX), renderBlocks.renderMinY * renderBlocks.renderMaxX, (1.0D - renderBlocks.renderMinY) * renderBlocks.renderMaxX, (1.0D - renderBlocks.renderMinY) * (1.0D - renderBlocks.renderMaxX)); + renderBlocks.brightnessTopRight = renderBlocks.mixAoBrightness(brightnessMixedXYZNPN, brightnessMixedXYZPPN, brightnessMixedXYZPNN, brightnessMixedXYZNNN, renderBlocks.renderMinY * (1.0D - renderBlocks.renderMinX), renderBlocks.renderMinY * renderBlocks.renderMinX, (1.0D - renderBlocks.renderMinY) * renderBlocks.renderMinX, (1.0D - renderBlocks.renderMinY) * (1.0D - renderBlocks.renderMinX)); + + } + + return this; + } + + /** + * Sets up lighting for the South face and returns the {@link LightingHelper}. + * <p> + * This is a consolidated <code>method</code> that sets side shading + * with respect to the following attributes: + * <p> + * <ul> + * <li>{@link RenderBlocks#enableAO}</li> + * <li>{@link RenderBlocks#partialRenderBounds}</li> + * </ul> + * + * @param block the block {@link Block} + * @param x the x coordinate + * @param y the y coordinate + * @param z the z coordinate + * @return the {@link LightingHelper} + */ + public LightingHelper setupLightingZPos(Block block, int x, int y, int z) { + int zOffset = renderBlocks.renderMaxZ < 1.0F ? z : z + 1; + + if (renderBlocks.enableAO) { + + int mixedBrightness = block.getMixedBrightnessForBlock(renderBlocks.blockAccess, x, y, zOffset); + brightness = mixedBrightness; + + float aoLightValue = renderBlocks.blockAccess.getBlock(x, y, zOffset).getAmbientOcclusionLightValue(); + + renderBlocks.aoBrightnessXZNP = block.getMixedBrightnessForBlock(renderBlocks.blockAccess, x - 1, y, zOffset); + renderBlocks.aoBrightnessXZPP = block.getMixedBrightnessForBlock(renderBlocks.blockAccess, x + 1, y, zOffset); + renderBlocks.aoBrightnessYZNP = block.getMixedBrightnessForBlock(renderBlocks.blockAccess, x, y - 1, zOffset); + renderBlocks.aoBrightnessYZPP = block.getMixedBrightnessForBlock(renderBlocks.blockAccess, x, y + 1, zOffset); + renderBlocks.aoBrightnessXYZNNP = block.getMixedBrightnessForBlock(renderBlocks.blockAccess, x - 1, y - 1, zOffset); + renderBlocks.aoBrightnessXYZNPP = block.getMixedBrightnessForBlock(renderBlocks.blockAccess, x - 1, y + 1, zOffset); + renderBlocks.aoBrightnessXYZPNP = block.getMixedBrightnessForBlock(renderBlocks.blockAccess, x + 1, y - 1, zOffset); + renderBlocks.aoBrightnessXYZPPP = block.getMixedBrightnessForBlock(renderBlocks.blockAccess, x + 1, y + 1, zOffset); + renderBlocks.aoLightValueScratchXZNP = getMixedAo(renderBlocks.blockAccess.getBlock(x - 1, y, z + 1).getAmbientOcclusionLightValue(), renderBlocks.blockAccess.getBlock(x - 1, y, z).getAmbientOcclusionLightValue(), renderBlocks.renderMaxZ); + renderBlocks.aoLightValueScratchXZPP = getMixedAo(renderBlocks.blockAccess.getBlock(x + 1, y, z + 1).getAmbientOcclusionLightValue(), renderBlocks.blockAccess.getBlock(x + 1, y, z).getAmbientOcclusionLightValue(), renderBlocks.renderMaxZ); + renderBlocks.aoLightValueScratchYZNP = getMixedAo(renderBlocks.blockAccess.getBlock(x, y - 1, z + 1).getAmbientOcclusionLightValue(), renderBlocks.blockAccess.getBlock(x, y - 1, z).getAmbientOcclusionLightValue(), renderBlocks.renderMaxZ); + renderBlocks.aoLightValueScratchYZPP = getMixedAo(renderBlocks.blockAccess.getBlock(x, y + 1, z + 1).getAmbientOcclusionLightValue(), renderBlocks.blockAccess.getBlock(x, y + 1, z).getAmbientOcclusionLightValue(), renderBlocks.renderMaxZ); + renderBlocks.aoLightValueScratchXYZNNP = getMixedAo(renderBlocks.blockAccess.getBlock(x - 1, y - 1, z + 1).getAmbientOcclusionLightValue(), renderBlocks.blockAccess.getBlock(x - 1, y - 1, z).getAmbientOcclusionLightValue(), renderBlocks.renderMaxZ); + renderBlocks.aoLightValueScratchXYZNPP = getMixedAo(renderBlocks.blockAccess.getBlock(x - 1, y + 1, z + 1).getAmbientOcclusionLightValue(), renderBlocks.blockAccess.getBlock(x - 1, y + 1, z).getAmbientOcclusionLightValue(), renderBlocks.renderMaxZ); + renderBlocks.aoLightValueScratchXYZPNP = getMixedAo(renderBlocks.blockAccess.getBlock(x + 1, y - 1, z + 1).getAmbientOcclusionLightValue(), renderBlocks.blockAccess.getBlock(x + 1, y - 1, z).getAmbientOcclusionLightValue(), renderBlocks.renderMaxZ); + renderBlocks.aoLightValueScratchXYZPPP = getMixedAo(renderBlocks.blockAccess.getBlock(x + 1, y + 1, z + 1).getAmbientOcclusionLightValue(), renderBlocks.blockAccess.getBlock(x + 1, y + 1, z).getAmbientOcclusionLightValue(), renderBlocks.renderMaxZ); + + int brightnessMixedXYZNPP = renderBlocks.getAoBrightness(renderBlocks.aoBrightnessXZNP, renderBlocks.aoBrightnessXYZNPP, renderBlocks.aoBrightnessYZPP, mixedBrightness); + int brightnessMixedXYZNNP = renderBlocks.getAoBrightness(renderBlocks.aoBrightnessXYZNNP, renderBlocks.aoBrightnessXZNP, renderBlocks.aoBrightnessYZNP, mixedBrightness); + int brightnessMixedXYZPNP = renderBlocks.getAoBrightness(renderBlocks.aoBrightnessYZNP, renderBlocks.aoBrightnessXYZPNP, renderBlocks.aoBrightnessXZPP, mixedBrightness); + int brightnessMixedXYZPPP = renderBlocks.getAoBrightness(renderBlocks.aoBrightnessYZPP, renderBlocks.aoBrightnessXZPP, renderBlocks.aoBrightnessXYZPPP, mixedBrightness); + + float aoMixedXYZNPP = (renderBlocks.aoLightValueScratchXZNP + renderBlocks.aoLightValueScratchXYZNPP + aoLightValue + renderBlocks.aoLightValueScratchYZPP) / 4.0F; + float aoMixedXYZNNP = (renderBlocks.aoLightValueScratchXYZNNP + renderBlocks.aoLightValueScratchXZNP + renderBlocks.aoLightValueScratchYZNP + aoLightValue) / 4.0F; + float aoMixedXYZPNP = (renderBlocks.aoLightValueScratchYZNP + aoLightValue + renderBlocks.aoLightValueScratchXYZPNP + renderBlocks.aoLightValueScratchXZPP) / 4.0F; + float aoMixedXYZPPP = (aoLightValue + renderBlocks.aoLightValueScratchYZPP + renderBlocks.aoLightValueScratchXZPP + renderBlocks.aoLightValueScratchXYZPPP) / 4.0F; + + aoTopLeft = (float) (aoMixedXYZNPP * renderBlocks.renderMaxY * (1.0D - renderBlocks.renderMinX) + aoMixedXYZPPP * renderBlocks.renderMaxY * renderBlocks.renderMinX + aoMixedXYZPNP * (1.0D - renderBlocks.renderMaxY) * renderBlocks.renderMinX + aoMixedXYZNNP * (1.0D - renderBlocks.renderMaxY) * (1.0D - renderBlocks.renderMinX)); + aoBottomLeft = (float) (aoMixedXYZNPP * renderBlocks.renderMinY * (1.0D - renderBlocks.renderMinX) + aoMixedXYZPPP * renderBlocks.renderMinY * renderBlocks.renderMinX + aoMixedXYZPNP * (1.0D - renderBlocks.renderMinY) * renderBlocks.renderMinX + aoMixedXYZNNP * (1.0D - renderBlocks.renderMinY) * (1.0D - renderBlocks.renderMinX)); + aoBottomRight = (float) (aoMixedXYZNPP * renderBlocks.renderMinY * (1.0D - renderBlocks.renderMaxX) + aoMixedXYZPPP * renderBlocks.renderMinY * renderBlocks.renderMaxX + aoMixedXYZPNP * (1.0D - renderBlocks.renderMinY) * renderBlocks.renderMaxX + aoMixedXYZNNP * (1.0D - renderBlocks.renderMinY) * (1.0D - renderBlocks.renderMaxX)); + aoTopRight = (float) (aoMixedXYZNPP * renderBlocks.renderMaxY * (1.0D - renderBlocks.renderMaxX) + aoMixedXYZPPP * renderBlocks.renderMaxY * renderBlocks.renderMaxX + aoMixedXYZPNP * (1.0D - renderBlocks.renderMaxY) * renderBlocks.renderMaxX + aoMixedXYZNNP * (1.0D - renderBlocks.renderMaxY) * (1.0D - renderBlocks.renderMaxX)); + + renderBlocks.brightnessTopLeft = renderBlocks.mixAoBrightness(brightnessMixedXYZNPP, brightnessMixedXYZNNP, brightnessMixedXYZPNP, brightnessMixedXYZPPP, renderBlocks.renderMaxY * (1.0D - renderBlocks.renderMinX), (1.0D - renderBlocks.renderMaxY) * (1.0D - renderBlocks.renderMinX), (1.0D - renderBlocks.renderMaxY) * renderBlocks.renderMinX, renderBlocks.renderMaxY * renderBlocks.renderMinX); + renderBlocks.brightnessBottomLeft = renderBlocks.mixAoBrightness(brightnessMixedXYZNPP, brightnessMixedXYZNNP, brightnessMixedXYZPNP, brightnessMixedXYZPPP, renderBlocks.renderMinY * (1.0D - renderBlocks.renderMinX), (1.0D - renderBlocks.renderMinY) * (1.0D - renderBlocks.renderMinX), (1.0D - renderBlocks.renderMinY) * renderBlocks.renderMinX, renderBlocks.renderMinY * renderBlocks.renderMinX); + renderBlocks.brightnessBottomRight = renderBlocks.mixAoBrightness(brightnessMixedXYZNPP, brightnessMixedXYZNNP, brightnessMixedXYZPNP, brightnessMixedXYZPPP, renderBlocks.renderMinY * (1.0D - renderBlocks.renderMaxX), (1.0D - renderBlocks.renderMinY) * (1.0D - renderBlocks.renderMaxX), (1.0D - renderBlocks.renderMinY) * renderBlocks.renderMaxX, renderBlocks.renderMinY * renderBlocks.renderMaxX); + renderBlocks.brightnessTopRight = renderBlocks.mixAoBrightness(brightnessMixedXYZNPP, brightnessMixedXYZNNP, brightnessMixedXYZPNP, brightnessMixedXYZPPP, renderBlocks.renderMaxY * (1.0D - renderBlocks.renderMaxX), (1.0D - renderBlocks.renderMaxY) * (1.0D - renderBlocks.renderMaxX), (1.0D - renderBlocks.renderMaxY) * renderBlocks.renderMaxX, renderBlocks.renderMaxY * renderBlocks.renderMaxX); + } + + return this; + } +} -- cgit From 22b4fef98a49481416a6930383380d0a6e5efcb8 Mon Sep 17 00:00:00 2001 From: Léa Gris <lea.gris@noiraude.net> Date: Wed, 3 Mar 2021 03:09:05 +0100 Subject: impr(rendering): Machine block casts an ambient occlusion shadow - Implement the missing ambient occlusion shadow from machine block over neighbour blocks. - Fix the LightingHelper to properly shade pipes/cables/wires against an opaque block. - Refactor and cleanup the GT_Block_Machines class of all bad practices and code smell, checked and validated with Sonarlint. --- src/main/java/gregtech/api/GregTech_API.java | 19 + .../java/gregtech/api/util/LightingHelper.java | 61 ++-- .../gregtech/common/blocks/GT_Block_Machines.java | 387 +++++++++++++-------- .../common/blocks/GT_Material_Machines.java | 2 +- 4 files changed, 297 insertions(+), 172 deletions(-) (limited to 'src/main/java/gregtech/api/util/LightingHelper.java') diff --git a/src/main/java/gregtech/api/GregTech_API.java b/src/main/java/gregtech/api/GregTech_API.java index 0fbb1cd745..e24297c48c 100644 --- a/src/main/java/gregtech/api/GregTech_API.java +++ b/src/main/java/gregtech/api/GregTech_API.java @@ -739,4 +739,23 @@ public class GregTech_API { sToolList.add(new GT_ItemStack(GT_Utility.copyAmount(1, aTool))); return true; } + + /** + * Sets the {@link IIconRegister} for Block Icons + * @param aIconRegister The {@link IIconRegister} Icon Register + */ + @SideOnly(Side.CLIENT) + public static void setBlockIconRegister(IIconRegister aIconRegister) { + sBlockIcons = aIconRegister; + }; + + /** + * Sets the {@link IIconRegister} for Items Icons + * @param aIconRegister The {@link IIconRegister} Icon Register + */ + @SideOnly(Side.CLIENT) + public static void setItemIconRegister(IIconRegister aIconRegister) { + GregTech_API.sItemIcons = aIconRegister; + } + } diff --git a/src/main/java/gregtech/api/util/LightingHelper.java b/src/main/java/gregtech/api/util/LightingHelper.java index 3696d88fec..df70ffaeef 100644 --- a/src/main/java/gregtech/api/util/LightingHelper.java +++ b/src/main/java/gregtech/api/util/LightingHelper.java @@ -285,6 +285,21 @@ public class LightingHelper { } } + /** + * Gets mixed ambient occlusion value from two inputs, with a + * ratio applied to the final result. + * + * @param ao1 the first ambient occlusion value + * @param ao2 the second ambient occlusion value + * @param ratio the ratio for mixing + * @return the mixed red, green, blue float values + */ + public static float getMixedAo(float ao1, float ao2, double ratio) { + float diff = (float) (Math.abs(ao1 - ao2) * (1.0F - ratio)); + + return ao1 > ao2 ? ao1 - diff : ao1 + diff; + } + /** * Sets up lighting for the West face and returns the {@link LightingHelper}. * <p> @@ -303,15 +318,16 @@ public class LightingHelper { * @return the {@link LightingHelper} */ public LightingHelper setupLightingXNeg(Block block, int x, int y, int z) { - int xOffset = renderBlocks.renderMinX > 0.0F ? x : x - 1; if (renderBlocks.enableAO) { + int xOffset = renderBlocks.renderMinX > 0.0F ? x : x - 1; + int mixedBrightness = block.getMixedBrightnessForBlock(renderBlocks.blockAccess, xOffset, y, z); brightness = mixedBrightness; float ratio = (float) (1.0F - renderBlocks.renderMinX); - float aoLightValue = renderBlocks.blockAccess.getBlock(xOffset, y, z).getAmbientOcclusionLightValue(); + float aoLightValue = renderBlocks.blockAccess.getBlock(x - 1, y, z).getAmbientOcclusionLightValue(); renderBlocks.aoBrightnessXYNN = block.getMixedBrightnessForBlock(renderBlocks.blockAccess, xOffset, y - 1, z); renderBlocks.aoBrightnessXZNN = block.getMixedBrightnessForBlock(renderBlocks.blockAccess, xOffset, y, z - 1); @@ -355,21 +371,6 @@ public class LightingHelper { return this; } - /** - * Gets mixed ambient occlusion value from two inputs, with a - * ratio applied to the final result. - * - * @param ao1 the first ambient occlusion value - * @param ao2 the second ambient occlusion value - * @param ratio the ratio for mixing - * @return the mixed red, green, blue float values - */ - public static float getMixedAo(float ao1, float ao2, double ratio) { - float diff = (float) (Math.abs(ao1 - ao2) * (1.0F - ratio)); - - return ao1 > ao2 ? ao1 - diff : ao1 + diff; - } - /** * Sets up lighting for the East face and returns the {@link LightingHelper}. * <p> @@ -388,14 +389,15 @@ public class LightingHelper { * @return the {@link LightingHelper} */ public LightingHelper setupLightingXPos(Block block, int x, int y, int z) { - int xOffset = renderBlocks.renderMaxX < 1.0F ? x : x + 1; if (renderBlocks.enableAO) { + int xOffset = renderBlocks.renderMaxX < 1.0F ? x : x + 1; + int mixedBrightness = block.getMixedBrightnessForBlock(renderBlocks.blockAccess, xOffset, y, z); brightness = mixedBrightness; - float aoLightValue = renderBlocks.blockAccess.getBlock(xOffset, y, z).getAmbientOcclusionLightValue(); + float aoLightValue = renderBlocks.blockAccess.getBlock(x + 1, y, z).getAmbientOcclusionLightValue(); renderBlocks.aoBrightnessXYPN = block.getMixedBrightnessForBlock(renderBlocks.blockAccess, xOffset, y - 1, z); renderBlocks.aoBrightnessXZPN = block.getMixedBrightnessForBlock(renderBlocks.blockAccess, xOffset, y, z - 1); @@ -458,15 +460,15 @@ public class LightingHelper { */ public LightingHelper setupLightingYNeg(Block block, int x, int y, int z) { - int yOffset = renderBlocks.renderMinY > 0.0F ? y : y - 1; - if (renderBlocks.enableAO) { + int yOffset = renderBlocks.renderMinY > 0.0F ? y : y - 1; + int mixedBrightness = block.getMixedBrightnessForBlock(renderBlocks.blockAccess, x, yOffset, z); brightness = mixedBrightness; float ratio = (float) (1.0F - renderBlocks.renderMinY); - float aoLightValue = renderBlocks.blockAccess.getBlock(x, yOffset, z).getAmbientOcclusionLightValue(); + float aoLightValue = renderBlocks.blockAccess.getBlock(x, y - 1, z).getAmbientOcclusionLightValue(); renderBlocks.aoBrightnessXYNN = block.getMixedBrightnessForBlock(renderBlocks.blockAccess, x - 1, yOffset, z); renderBlocks.aoBrightnessYZNN = block.getMixedBrightnessForBlock(renderBlocks.blockAccess, x, yOffset, z - 1); @@ -528,14 +530,15 @@ public class LightingHelper { * @return the {@link LightingHelper} */ public LightingHelper setupLightingYPos(Block block, int x, int y, int z) { - int yOffset = renderBlocks.renderMaxY < 1.0F ? y : y + 1; if (renderBlocks.enableAO) { + int yOffset = renderBlocks.renderMaxY < 1.0F ? y : y + 1; + int mixedBrightness = block.getMixedBrightnessForBlock(renderBlocks.blockAccess, x, yOffset, z); brightness = mixedBrightness; - float aoLightValue = renderBlocks.blockAccess.getBlock(x, yOffset, z).getAmbientOcclusionLightValue(); + float aoLightValue = renderBlocks.blockAccess.getBlock(x, y + 1, z).getAmbientOcclusionLightValue(); renderBlocks.aoBrightnessXYNP = block.getMixedBrightnessForBlock(renderBlocks.blockAccess, x - 1, yOffset, z); renderBlocks.aoBrightnessXYPP = block.getMixedBrightnessForBlock(renderBlocks.blockAccess, x + 1, yOffset, z); @@ -596,15 +599,16 @@ public class LightingHelper { * @return the {@link LightingHelper} */ public LightingHelper setupLightingZNeg(Block block, int x, int y, int z) { - int zOffset = renderBlocks.renderMinZ > 0.0F ? z : z - 1; if (renderBlocks.enableAO) { + int zOffset = renderBlocks.renderMinZ > 0.0F ? z : z - 1; + int mixedBrightness = block.getMixedBrightnessForBlock(renderBlocks.blockAccess, x, y, zOffset); brightness = mixedBrightness; float ratio = (float) (1.0F - renderBlocks.renderMinZ); - float aoLightValue = renderBlocks.blockAccess.getBlock(x, y, zOffset).getAmbientOcclusionLightValue(); + float aoLightValue = renderBlocks.blockAccess.getBlock(x, y, z - 1).getAmbientOcclusionLightValue(); renderBlocks.aoBrightnessXZNN = block.getMixedBrightnessForBlock(renderBlocks.blockAccess, x - 1, y, zOffset); renderBlocks.aoBrightnessYZNN = block.getMixedBrightnessForBlock(renderBlocks.blockAccess, x, y - 1, zOffset); @@ -666,14 +670,15 @@ public class LightingHelper { * @return the {@link LightingHelper} */ public LightingHelper setupLightingZPos(Block block, int x, int y, int z) { - int zOffset = renderBlocks.renderMaxZ < 1.0F ? z : z + 1; if (renderBlocks.enableAO) { + int zOffset = renderBlocks.renderMaxZ < 1.0F ? z : z + 1; + int mixedBrightness = block.getMixedBrightnessForBlock(renderBlocks.blockAccess, x, y, zOffset); brightness = mixedBrightness; - float aoLightValue = renderBlocks.blockAccess.getBlock(x, y, zOffset).getAmbientOcclusionLightValue(); + float aoLightValue = renderBlocks.blockAccess.getBlock(x, y, z + 1).getAmbientOcclusionLightValue(); renderBlocks.aoBrightnessXZNP = block.getMixedBrightnessForBlock(renderBlocks.blockAccess, x - 1, y, zOffset); renderBlocks.aoBrightnessXZPP = block.getMixedBrightnessForBlock(renderBlocks.blockAccess, x + 1, y, zOffset); diff --git a/src/main/java/gregtech/common/blocks/GT_Block_Machines.java b/src/main/java/gregtech/common/blocks/GT_Block_Machines.java index 993f9baf38..0d673a020e 100644 --- a/src/main/java/gregtech/common/blocks/GT_Block_Machines.java +++ b/src/main/java/gregtech/common/blocks/GT_Block_Machines.java @@ -39,13 +39,15 @@ import net.minecraft.world.World; import net.minecraftforge.common.util.ForgeDirection; import java.util.ArrayList; +import java.util.Collections; import java.util.List; import static gregtech.GT_Mod.GT_FML_LOGGER; import static gregtech.api.objects.XSTR.XSTR_INSTANCE; public class GT_Block_Machines extends GT_Generic_Block implements IDebugableBlock, ITileEntityProvider { - public static ThreadLocal<IGregTechTileEntity> mTemporaryTileEntity = new ThreadLocal(); + private static final ThreadLocal<IGregTechTileEntity> mTemporaryTileEntity = new ThreadLocal<>(); + private boolean renderAsNormalBlock; public GT_Block_Machines() { super(GT_Item_Machines.class, "gt.blockmachines", new GT_Material_Machines()); @@ -55,8 +57,11 @@ public class GT_Block_Machines extends GT_Generic_Block implements IDebugableBlo setStepSound(soundTypeMetal); setCreativeTab(GregTech_API.TAB_GREGTECH); this.isBlockContainer = true; + this.renderAsNormalBlock = true; + this.useNeighborBrightness = true; } + @Override public String getHarvestTool(int aMeta) { if (aMeta >= 8 && aMeta <= 11) { return "cutter"; @@ -64,14 +69,17 @@ public class GT_Block_Machines extends GT_Generic_Block implements IDebugableBlo return "wrench"; } + @Override public int getHarvestLevel(int aMeta) { return aMeta % 4; } + @Override protected boolean canSilkHarvest() { return false; } + @Override public void onNeighborChange(IBlockAccess aWorld, int aX, int aY, int aZ, int aTileX, int aTileY, int aTileZ) { TileEntity tTileEntity = aWorld.getTileEntity(aX, aY, aZ); if ((tTileEntity instanceof BaseTileEntity)) { @@ -79,6 +87,7 @@ public class GT_Block_Machines extends GT_Generic_Block implements IDebugableBlo } } + @Override public void onNeighborBlockChange(World aWorld, int aX, int aY, int aZ, Block aBlock) { TileEntity tTileEntity = aWorld.getTileEntity(aX, aY, aZ); if ((tTileEntity instanceof BaseMetaPipeEntity)) { @@ -86,6 +95,7 @@ public class GT_Block_Machines extends GT_Generic_Block implements IDebugableBlo } } + @Override public void onBlockAdded(World aWorld, int aX, int aY, int aZ) { super.onBlockAdded(aWorld, aX, aY, aZ); if (GregTech_API.isMachineBlock(this, aWorld.getBlockMetadata(aX, aY, aZ))) { @@ -93,22 +103,27 @@ public class GT_Block_Machines extends GT_Generic_Block implements IDebugableBlo } } + @Override public String getUnlocalizedName() { return "gt.blockmachines"; } + @Override public String getLocalizedName() { return StatCollector.translateToLocal(getUnlocalizedName() + ".name"); } + @Override public int getFlammability(IBlockAccess aWorld, int aX, int aY, int aZ, ForgeDirection face) { return 0; } + @Override public int getFireSpreadSpeed(IBlockAccess aWorld, int aX, int aY, int aZ, ForgeDirection face) { - return (GregTech_API.sMachineFlammable) && (aWorld.getBlockMetadata(aX, aY, aZ) == 0) ? 100 : 0; + return GregTech_API.sMachineFlammable && (aWorld.getBlockMetadata(aX, aY, aZ) == 0) ? 100 : 0; } + @Override public int getRenderType() { if (GT_Renderer_Block.INSTANCE == null) { return super.getRenderType(); @@ -116,80 +131,109 @@ public class GT_Block_Machines extends GT_Generic_Block implements IDebugableBlo return GT_Renderer_Block.INSTANCE.mRenderID; } + @Override public boolean isFireSource(World aWorld, int aX, int aY, int aZ, ForgeDirection side) { - return (GregTech_API.sMachineFlammable) && (aWorld.getBlockMetadata(aX, aY, aZ) == 0); + return GregTech_API.sMachineFlammable && (aWorld.getBlockMetadata(aX, aY, aZ) == 0); } + @Override public boolean isFlammable(IBlockAccess aWorld, int aX, int aY, int aZ, ForgeDirection face) { - return (GregTech_API.sMachineFlammable) && (aWorld.getBlockMetadata(aX, aY, aZ) == 0); + return GregTech_API.sMachineFlammable && (aWorld.getBlockMetadata(aX, aY, aZ) == 0); } + @Override public boolean canCreatureSpawn(EnumCreatureType type, IBlockAccess aWorld, int aX, int aY, int aZ) { return false; } + @Override public boolean canConnectRedstone(IBlockAccess var1, int var2, int var3, int var4, int var5) { return true; } + @Override public boolean canBeReplacedByLeaves(IBlockAccess aWorld, int aX, int aY, int aZ) { return false; } + @Override public boolean isNormalCube(IBlockAccess aWorld, int aX, int aY, int aZ) { return false; } + @Override public boolean hasTileEntity(int aMeta) { return true; } + @Override public boolean hasComparatorInputOverride() { return true; } + @Override public boolean renderAsNormalBlock() { - return false; + return renderAsNormalBlock; + } + + public GT_Block_Machines setRenderAsNormalBlock(boolean aBool) { + renderAsNormalBlock = aBool; + return this; } + @Override public boolean canProvidePower() { return true; } + @Override public boolean isOpaqueCube() { return false; } + @Override public TileEntity createNewTileEntity(World aWorld, int aMeta) { return createTileEntity(aWorld, aMeta); } + @SideOnly(Side.CLIENT) + @Override public IIcon getIcon(IBlockAccess aIBlockAccess, int aX, int aY, int aZ, int aSide) { return Textures.BlockIcons.MACHINE_LV_SIDE.getIcon(); } + @SideOnly(Side.CLIENT) + @Override public IIcon getIcon(int aSide, int aMeta) { return Textures.BlockIcons.MACHINE_LV_SIDE.getIcon(); } + @Override public boolean onBlockEventReceived(World aWorld, int aX, int aY, int aZ, int aData1, int aData2) { super.onBlockEventReceived(aWorld, aX, aY, aZ, aData1, aData2); TileEntity tTileEntity = aWorld.getTileEntity(aX, aY, aZ); - return tTileEntity != null ? tTileEntity.receiveClientEvent(aData1, aData2) : false; + return tTileEntity != null && tTileEntity.receiveClientEvent(aData1, aData2); } - public void addCollisionBoxesToList(World aWorld, int aX, int aY, int aZ, AxisAlignedBB inputAABB, List outputAABB, Entity collider) { + @SuppressWarnings("unchecked") // Old API uses raw List type + @Override + public void addCollisionBoxesToList( + World aWorld, int aX, int aY, int aZ, AxisAlignedBB inputAABB, List outputAABB, Entity collider) { TileEntity tTileEntity = aWorld.getTileEntity(aX, aY, aZ); - if (((tTileEntity instanceof IGregTechTileEntity)) && (((IGregTechTileEntity) tTileEntity).getMetaTileEntity() != null)) { - ((IGregTechTileEntity) tTileEntity).addCollisionBoxesToList(aWorld, aX, aY, aZ, inputAABB, outputAABB, collider); + if (tTileEntity instanceof IGregTechTileEntity && + ((IGregTechTileEntity) tTileEntity).getMetaTileEntity() != null) { + ((IGregTechTileEntity) tTileEntity) + .addCollisionBoxesToList(aWorld, aX, aY, aZ, inputAABB, outputAABB, collider); return; } super.addCollisionBoxesToList(aWorld, aX, aY, aZ, inputAABB, outputAABB, collider); } + @Override public AxisAlignedBB getCollisionBoundingBoxFromPool(World aWorld, int aX, int aY, int aZ) { TileEntity tTileEntity = aWorld.getTileEntity(aX, aY, aZ); - if (((tTileEntity instanceof IGregTechTileEntity)) && (((IGregTechTileEntity) tTileEntity).getMetaTileEntity() != null)) { + if (tTileEntity instanceof IGregTechTileEntity && + ((IGregTechTileEntity) tTileEntity).getMetaTileEntity() != null) { return ((IGregTechTileEntity) tTileEntity).getCollisionBoundingBoxFromPool(aWorld, aX, aY, aZ); } return super.getCollisionBoundingBoxFromPool(aWorld, aX, aY, aZ); @@ -197,10 +241,10 @@ public class GT_Block_Machines extends GT_Generic_Block implements IDebugableBlo @Override @SideOnly(Side.CLIENT) - public AxisAlignedBB getSelectedBoundingBoxFromPool(World aWorld, int aX, int aY, int aZ) - { + public AxisAlignedBB getSelectedBoundingBoxFromPool(World aWorld, int aX, int aY, int aZ) { TileEntity tTileEntity = aWorld.getTileEntity(aX, aY, aZ); - if (((tTileEntity instanceof IGregTechTileEntity)) && (((IGregTechTileEntity) tTileEntity).getMetaTileEntity() != null)) { + if (tTileEntity instanceof IGregTechTileEntity && + ((IGregTechTileEntity) tTileEntity).getMetaTileEntity() != null) { return ((IGregTechTileEntity) tTileEntity).getCollisionBoundingBoxFromPool(aWorld, aX, aY, aZ); } return super.getSelectedBoundingBoxFromPool(aWorld, aX, aY, aZ); @@ -209,27 +253,32 @@ public class GT_Block_Machines extends GT_Generic_Block implements IDebugableBlo @Override //THIS public void setBlockBoundsBasedOnState(IBlockAccess blockAccess, int aX, int aY, int aZ) { TileEntity tTileEntity = blockAccess.getTileEntity(aX, aY, aZ); - if (((tTileEntity instanceof IGregTechTileEntity)) && (((IGregTechTileEntity) tTileEntity).getMetaTileEntity() != null)) { - AxisAlignedBB bbb=((IGregTechTileEntity)tTileEntity).getCollisionBoundingBoxFromPool(((IGregTechTileEntity)tTileEntity).getWorld(), 0, 0, 0); - minX=bbb.minX;//This essentially sets block bounds - minY=bbb.minY; - minZ=bbb.minZ; - maxX=bbb.maxX; - maxY=bbb.maxY; - maxZ=bbb.maxZ; + if (tTileEntity instanceof IGregTechTileEntity && + (((IGregTechTileEntity) tTileEntity).getMetaTileEntity() != null)) { + AxisAlignedBB bbb = ((IGregTechTileEntity) tTileEntity) + .getCollisionBoundingBoxFromPool( + ((IGregTechTileEntity) tTileEntity).getWorld(), 0, 0, 0); + minX = bbb.minX; //This essentially sets block bounds + minY = bbb.minY; + minZ = bbb.minZ; + maxX = bbb.maxX; + maxY = bbb.maxY; + maxZ = bbb.maxZ; return; } - super.setBlockBoundsBasedOnState(blockAccess,aX,aY,aZ); + super.setBlockBoundsBasedOnState(blockAccess, aX, aY, aZ); } @Override public void setBlockBoundsForItemRender() { - super.setBlockBounds(0,0,0,1,1,1); + super.setBlockBounds(0, 0, 0, 1, 1, 1); } + @Override public void onEntityCollidedWithBlock(World aWorld, int aX, int aY, int aZ, Entity collider) { TileEntity tTileEntity = aWorld.getTileEntity(aX, aY, aZ); - if (((tTileEntity instanceof IGregTechTileEntity)) && (((IGregTechTileEntity) tTileEntity).getMetaTileEntity() != null)) { + if (tTileEntity instanceof IGregTechTileEntity && + ((IGregTechTileEntity) tTileEntity).getMetaTileEntity() != null) { ((IGregTechTileEntity) tTileEntity).onEntityCollidedWithBlock(aWorld, aX, aY, aZ, collider); return; } @@ -237,69 +286,74 @@ public class GT_Block_Machines extends GT_Generic_Block implements IDebugableBlo } @SideOnly(Side.CLIENT) + @Override public void registerBlockIcons(IIconRegister aIconRegister) { - if (GregTech_API.sPostloadFinished) { - GT_Log.out.println("GT_Mod: Setting up Icon Register for Blocks"); - GregTech_API.sBlockIcons = aIconRegister; - - GT_Log.out.println("GT_Mod: Registering MetaTileEntity specific Textures"); - try { - for (IMetaTileEntity tMetaTileEntity : GregTech_API.METATILEENTITIES) { - if (tMetaTileEntity != null) { - tMetaTileEntity.registerIcons(aIconRegister); - } - } - } catch (Throwable e) {e.printStackTrace(GT_Log.err);} - GT_Log.out.println("GT_Mod: Registering Crop specific Textures"); - try { - for (GT_BaseCrop tCrop : GT_BaseCrop.sCropList) { - tCrop.registerSprites(aIconRegister); + if (!GregTech_API.sPostloadFinished) return; + GT_Log.out.println("GT_Mod: Setting up Icon Register for Blocks"); + GregTech_API.setBlockIconRegister(aIconRegister); + + GT_Log.out.println("GT_Mod: Registering MetaTileEntity specific Textures"); + try { + for (IMetaTileEntity tMetaTileEntity : GregTech_API.METATILEENTITIES) { + if (tMetaTileEntity != null) { + tMetaTileEntity.registerIcons(aIconRegister); } - } catch (Throwable e) { - e.printStackTrace(GT_Log.err); } - GT_Log.out.println("GT_Mod: Starting Block Icon Load Phase"); - GT_FML_LOGGER.info("GT_Mod: Starting Block Icon Load Phase"); - try { - for (Runnable tRunnable : GregTech_API.sGTBlockIconload) { - tRunnable.run(); - } - } catch (Throwable e) {e.printStackTrace(GT_Log.err);} - GT_Log.out.println("GT_Mod: Finished Block Icon Load Phase"); - GT_FML_LOGGER.info("GT_Mod: Finished Block Icon Load Phase"); + } catch (Exception e) { + e.printStackTrace(GT_Log.err); } + GT_Log.out.println("GT_Mod: Registering Crop specific Textures"); + try { + for (GT_BaseCrop tCrop : GT_BaseCrop.sCropList) { + tCrop.registerSprites(aIconRegister); + } + } catch (Exception e) { + e.printStackTrace(GT_Log.err); + } + GT_Log.out.println("GT_Mod: Starting Block Icon Load Phase"); + GT_FML_LOGGER.info("GT_Mod: Starting Block Icon Load Phase"); + try { + for (Runnable tRunnable : GregTech_API.sGTBlockIconload) { + tRunnable.run(); + } + } catch (Exception e) { + e.printStackTrace(GT_Log.err); + } + GT_Log.out.println("GT_Mod: Finished Block Icon Load Phase"); + GT_FML_LOGGER.info("GT_Mod: Finished Block Icon Load Phase"); } - public float getBlockHardness(World aWorld, int aX, int aY, int aZ) { - return super.getBlockHardness(aWorld, aX, aY, aZ); - } - + @Override public float getPlayerRelativeBlockHardness(EntityPlayer aPlayer, World aWorld, int aX, int aY, int aZ) { TileEntity tTileEntity = aWorld.getTileEntity(aX, aY, aZ); - if (((tTileEntity instanceof BaseMetaTileEntity)) && (((BaseMetaTileEntity) tTileEntity).privateAccess()) && (!((BaseMetaTileEntity) tTileEntity).playerOwnsThis(aPlayer, true))) { - return -1.0F; - } - return super.getPlayerRelativeBlockHardness(aPlayer, aWorld, aX, aY, aZ); + return tTileEntity instanceof BaseMetaTileEntity && + ((BaseMetaTileEntity) tTileEntity).privateAccess() && + !((BaseMetaTileEntity) tTileEntity).playerOwnsThis(aPlayer, true) ? + -1.0F : super.getPlayerRelativeBlockHardness(aPlayer, aWorld, aX, aY, aZ); } - public boolean onBlockActivated(World aWorld, int aX, int aY, int aZ, EntityPlayer aPlayer, int aSide, float par1, float par2, float par3) { + @Override + public boolean onBlockActivated( + World aWorld, int aX, int aY, int aZ, EntityPlayer aPlayer, int aSide, float par1, float par2, float par3) { TileEntity tTileEntity = aWorld.getTileEntity(aX, aY, aZ); if (tTileEntity == null) { return false; } - if(aPlayer.isSneaking()){ - ItemStack tCurrentItem = aPlayer.inventory.getCurrentItem(); - if(tCurrentItem!=null){ - if(!GT_Utility.isStackInList(tCurrentItem, GregTech_API.sScrewdriverList) && !GT_Utility.isStackInList(tCurrentItem, GregTech_API.sWrenchList) && !GT_Utility.isStackInList(tCurrentItem, GregTech_API.sWireCutterList) && !GT_Utility.isStackInList(tCurrentItem, GregTech_API.sSolderingToolList)){ - return false; - } - } + if (aPlayer.isSneaking()) { + ItemStack tCurrentItem = aPlayer.inventory.getCurrentItem(); + if ( + tCurrentItem != null && + !GT_Utility.isStackInList(tCurrentItem, GregTech_API.sScrewdriverList) && + !GT_Utility.isStackInList(tCurrentItem, GregTech_API.sWrenchList) && + !GT_Utility.isStackInList(tCurrentItem, GregTech_API.sWireCutterList) && + !GT_Utility.isStackInList(tCurrentItem, GregTech_API.sSolderingToolList) + ) return false; } if ((tTileEntity instanceof IGregTechTileEntity)) { if (((IGregTechTileEntity) tTileEntity).getTimer() < 50L) { return false; } - if ((!aWorld.isRemote) && (!((IGregTechTileEntity) tTileEntity).isUseableByPlayer(aPlayer))) { + if ((!aWorld.isRemote) && !((IGregTechTileEntity) tTileEntity).isUseableByPlayer(aPlayer)) { return true; } return ((IGregTechTileEntity) tTileEntity).onRightclick(aPlayer, (byte) aSide, par1, par2, par3); @@ -307,46 +361,55 @@ public class GT_Block_Machines extends GT_Generic_Block implements IDebugableBlo return false; } + @Override public void onBlockClicked(World aWorld, int aX, int aY, int aZ, EntityPlayer aPlayer) { TileEntity tTileEntity = aWorld.getTileEntity(aX, aY, aZ); - if (((tTileEntity instanceof IGregTechTileEntity))) { + if (tTileEntity instanceof IGregTechTileEntity) { ((IGregTechTileEntity) tTileEntity).onLeftclick(aPlayer); } } + @Override public int getDamageValue(World aWorld, int aX, int aY, int aZ) { TileEntity tTileEntity = aWorld.getTileEntity(aX, aY, aZ); - if ((tTileEntity instanceof IGregTechTileEntity)) { + if (tTileEntity instanceof IGregTechTileEntity) { return ((IGregTechTileEntity) tTileEntity).getMetaTileID(); } return 0; } + @Override public void onBlockExploded(World aWorld, int aX, int aY, int aZ, Explosion aExplosion) { TileEntity tTileEntity = aWorld.getTileEntity(aX, aY, aZ); - if ((tTileEntity instanceof BaseMetaTileEntity)) { - GT_Log.exp.println("Explosion at :"+aX + " | " + aY+ " | " + aZ +" DIMID: " + aWorld.provider.dimensionId+ " due to near explosion!"); + if (tTileEntity instanceof BaseMetaTileEntity) { + GT_Log.exp.printf("Explosion at : %d | %d | %d DIMID: %s due to near explosion!%n", + aX, aY, aZ, aWorld.provider.dimensionId); ((BaseMetaTileEntity) tTileEntity).doEnergyExplosion(); } super.onBlockExploded(aWorld, aX, aY, aZ, aExplosion); } + @Override public void breakBlock(World aWorld, int aX, int aY, int aZ, Block par5, int par6) { GregTech_API.causeMachineUpdate(aWorld, aX, aY, aZ); TileEntity tTileEntity = aWorld.getTileEntity(aX, aY, aZ); - if ((tTileEntity instanceof IGregTechTileEntity)) { + if (tTileEntity instanceof IGregTechTileEntity) { IGregTechTileEntity tGregTechTileEntity = (IGregTechTileEntity) tTileEntity; mTemporaryTileEntity.set(tGregTechTileEntity); for (int i = 0; i < tGregTechTileEntity.getSizeInventory(); i++) { ItemStack tItem = tGregTechTileEntity.getStackInSlot(i); if ((tItem != null) && (tItem.stackSize > 0) && (tGregTechTileEntity.isValidSlot(i))) { - EntityItem tItemEntity = new EntityItem(aWorld, aX + XSTR_INSTANCE.nextFloat() * 0.8F + 0.1F, aY + XSTR_INSTANCE.nextFloat() * 0.8F + 0.1F, aZ + XSTR_INSTANCE.nextFloat() * 0.8F + 0.1F, new ItemStack(tItem.getItem(), tItem.stackSize, tItem.getItemDamage())); + EntityItem tItemEntity = new EntityItem(aWorld, + aX + XSTR_INSTANCE.nextFloat() * 0.8F + 0.1F, + aY + XSTR_INSTANCE.nextFloat() * 0.8F + 0.1F, + aZ + XSTR_INSTANCE.nextFloat() * 0.8F + 0.1F, + new ItemStack(tItem.getItem(), tItem.stackSize, tItem.getItemDamage())); if (tItem.hasTagCompound()) { tItemEntity.getEntityItem().setTagCompound((NBTTagCompound) tItem.getTagCompound().copy()); } - tItemEntity.motionX = (XSTR_INSTANCE.nextGaussian() * 0.0500000007450581D); - tItemEntity.motionY = (XSTR_INSTANCE.nextGaussian() * 0.0500000007450581D + 0.2000000029802322D); - tItemEntity.motionZ = (XSTR_INSTANCE.nextGaussian() * 0.0500000007450581D); + tItemEntity.motionX = (XSTR_INSTANCE.nextGaussian() * 0.05D); + tItemEntity.motionY = (XSTR_INSTANCE.nextGaussian() * 0.25D); + tItemEntity.motionZ = (XSTR_INSTANCE.nextGaussian() * 0.05D); aWorld.spawnEntityInWorld(tItemEntity); tItem.stackSize = 0; tGregTechTileEntity.setInventorySlotContents(i, null); @@ -357,65 +420,76 @@ public class GT_Block_Machines extends GT_Generic_Block implements IDebugableBlo aWorld.removeTileEntity(aX, aY, aZ); } + @Override public ArrayList<ItemStack> getDrops(World aWorld, int aX, int aY, int aZ, int aMeta, int aFortune) { TileEntity tTileEntity = aWorld.getTileEntity(aX, aY, aZ); if ((tTileEntity instanceof IGregTechTileEntity)) { return ((IGregTechTileEntity) tTileEntity).getDrops(); } - return mTemporaryTileEntity.get() == null ? new ArrayList() : ((IGregTechTileEntity) mTemporaryTileEntity.get()).getDrops(); + IGregTechTileEntity tGregTechTileEntity = mTemporaryTileEntity.get(); + ArrayList<ItemStack> tDrops; + if (tGregTechTileEntity == null) { + tDrops = (ArrayList<ItemStack>) Collections.<ItemStack>emptyList(); + } else { + tDrops = tGregTechTileEntity.getDrops(); + mTemporaryTileEntity.remove(); + } + return tDrops; } + @Override public boolean removedByPlayer(World aWorld, EntityPlayer aPlayer, int aX, int aY, int aZ, boolean aWillHarvest) { - if (aWillHarvest) { - return true; // This delays deletion of the block until after getDrops - } else { - return super.removedByPlayer(aWorld, aPlayer, aX, aY, aZ, false); - } + // This delays deletion of the block until after getDrops + return aWillHarvest || super.removedByPlayer(aWorld, aPlayer, aX, aY, aZ, false); } @Override - public void harvestBlock(World aWorld, EntityPlayer aPlayer, int aX, int aY, int aZ, int aMeta) - { + public void harvestBlock(World aWorld, EntityPlayer aPlayer, int aX, int aY, int aZ, int aMeta) { super.harvestBlock(aWorld, aPlayer, aX, aY, aZ, aMeta); aWorld.setBlockToAir(aX, aY, aZ); } - + + @Override public int getComparatorInputOverride(World aWorld, int aX, int aY, int aZ, int aSide) { TileEntity tTileEntity = aWorld.getTileEntity(aX, aY, aZ); - if (((tTileEntity instanceof IGregTechTileEntity))) { + if (tTileEntity instanceof IGregTechTileEntity) { return ((IGregTechTileEntity) tTileEntity).getComparatorValue((byte) aSide); } return 0; } + @Override public int isProvidingWeakPower(IBlockAccess aWorld, int aX, int aY, int aZ, int aSide) { - if ((aSide < 0) || (aSide > 5)) { + if (aSide < 0 || aSide > 5) { return 0; } TileEntity tTileEntity = aWorld.getTileEntity(aX, aY, aZ); - if (((tTileEntity instanceof IGregTechTileEntity))) { + if (tTileEntity instanceof IGregTechTileEntity) { return ((IGregTechTileEntity) tTileEntity).getOutputRedstoneSignal(GT_Utility.getOppositeSide(aSide)); } return 0; } + @Override public int isProvidingStrongPower(IBlockAccess aWorld, int aX, int aY, int aZ, int aSide) { - if ((aSide < 0) || (aSide > 5)) { + if (aSide < 0 || aSide > 5) { return 0; } TileEntity tTileEntity = aWorld.getTileEntity(aX, aY, aZ); - if (((tTileEntity instanceof IGregTechTileEntity))) { + if (tTileEntity instanceof IGregTechTileEntity) { return ((IGregTechTileEntity) tTileEntity).getStrongOutputRedstoneSignal(GT_Utility.getOppositeSide(aSide)); } return 0; } + @Override public void dropBlockAsItemWithChance(World aWorld, int aX, int aY, int aZ, int par5, float chance, int par7) { if (!aWorld.isRemote) { TileEntity tTileEntity = aWorld.getTileEntity(aX, aY, aZ); - if ((tTileEntity != null) && (chance < 1.0F)) { - if (((tTileEntity instanceof BaseMetaTileEntity)) && (GregTech_API.sMachineNonWrenchExplosions)) { - GT_Log.exp.println("Explosion at :"+aX + " | " + aY+ " | " + aZ +" DIMID: "+ aWorld.provider.dimensionId+ " due to NonWrench picking/Rain!"); + if (tTileEntity != null && (chance < 1.0F)) { + if (tTileEntity instanceof BaseMetaTileEntity && (GregTech_API.sMachineNonWrenchExplosions)) { + GT_Log.exp.printf("Explosion at : %d | %d | %d DIMID: %s NonWrench picking/Rain!%n", + aX, aY, aZ, aWorld.provider.dimensionId); ((BaseMetaTileEntity) tTileEntity).doEnergyExplosion(); } } else { @@ -424,44 +498,60 @@ public class GT_Block_Machines extends GT_Generic_Block implements IDebugableBlo } } + @Override public boolean isSideSolid(IBlockAccess aWorld, int aX, int aY, int aZ, ForgeDirection aSide) { if (aWorld.getBlockMetadata(aX, aY, aZ) == 0) { return true; } TileEntity tTileEntity = aWorld.getTileEntity(aX, aY, aZ); if (tTileEntity != null) { - if ((tTileEntity instanceof BaseMetaTileEntity)) { - return true; - } - if (((tTileEntity instanceof BaseMetaPipeEntity)) && ((((BaseMetaPipeEntity) tTileEntity).mConnections & 0xFFFFFFC0) != 0)) { + if (tTileEntity instanceof BaseMetaTileEntity) { return true; } - if (((tTileEntity instanceof ICoverable)) && (((ICoverable) tTileEntity).getCoverIDAtSide((byte) aSide.ordinal()) != 0)) { + if (tTileEntity instanceof BaseMetaPipeEntity && + (((BaseMetaPipeEntity) tTileEntity).mConnections & 0xFFFFFFC0) != 0) { return true; } + return tTileEntity instanceof ICoverable && + ((ICoverable) tTileEntity).getCoverIDAtSide((byte) aSide.ordinal()) != 0; } return false; } + @Override + public boolean isBlockNormalCube() { + return true; + } + + /** + * Returns the default ambient occlusion value based on block opacity + */ + @SideOnly(Side.CLIENT) + @Override + public float getAmbientOcclusionLightValue() + { + return this.renderAsNormalBlock() ? 0.2F : 0.5F; + } + + @Override public int getLightOpacity(IBlockAccess aWorld, int aX, int aY, int aZ) { TileEntity tTileEntity = aWorld.getTileEntity(aX, aY, aZ); - if (tTileEntity == null) { - return 0; - } - if ((tTileEntity instanceof IGregTechTileEntity)) { + if (tTileEntity instanceof IGregTechTileEntity) { return ((IGregTechTileEntity) tTileEntity).getLightOpacity(); } return aWorld.getBlockMetadata(aX, aY, aZ) == 0 ? 255 : 0; } + @Override public int getLightValue(IBlockAccess aWorld, int aX, int aY, int aZ) { TileEntity tTileEntity = aWorld.getTileEntity(aX, aY, aZ); - if ((tTileEntity instanceof BaseMetaTileEntity)) { + if (tTileEntity instanceof BaseMetaTileEntity) { return ((BaseMetaTileEntity) tTileEntity).getLightValue(); } return 0; } + @Override public TileEntity createTileEntity(World aWorld, int aMeta) { if (aMeta < 4) { return GregTech_API.constructBaseMetaTileEntity(); @@ -469,76 +559,87 @@ public class GT_Block_Machines extends GT_Generic_Block implements IDebugableBlo return new BaseMetaPipeEntity(); } - public float getExplosionResistance(Entity par1Entity, World aWorld, int aX, int aY, int aZ, double explosionX, double explosionY, double explosionZ) { + @Override + public float getExplosionResistance( + Entity par1Entity, World aWorld, int aX, int aY, int aZ, + double explosionX, double explosionY, double explosionZ) { TileEntity tTileEntity = aWorld.getTileEntity(aX, aY, aZ); - if (((tTileEntity instanceof IGregTechTileEntity))) { + if (tTileEntity instanceof IGregTechTileEntity) { return ((IGregTechTileEntity) tTileEntity).getBlastResistance((byte) 6); } return 10.0F; } @SideOnly(Side.CLIENT) - public void getSubBlocks(Item par1, CreativeTabs par2CreativeTabs, List par3List) { + @Override + @SuppressWarnings("unchecked") // Old API uses raw List type + public void getSubBlocks(Item par1Item, CreativeTabs par2CreativeTabs, List par3List) { for (int i = 1; i < GregTech_API.METATILEENTITIES.length; i++) { if (GregTech_API.METATILEENTITIES[i] != null) { - par3List.add(new ItemStack(par1, 1, i)); + par3List.add(new ItemStack(par1Item, 1, i)); } } } + @Override public void onBlockPlacedBy(World aWorld, int aX, int aY, int aZ, EntityLivingBase aPlayer, ItemStack aStack) { TileEntity tTileEntity = aWorld.getTileEntity(aX, aY, aZ); - if (tTileEntity == null) { + if (!(tTileEntity instanceof IGregTechTileEntity)) { return; } - if ((tTileEntity instanceof IGregTechTileEntity)) { - IGregTechTileEntity var6 = (IGregTechTileEntity) tTileEntity; - if (aPlayer == null) { - var6.setFrontFacing((byte) 1); - } else { - int var7 = MathHelper.floor_double(aPlayer.rotationYaw * 4.0F / 360.0F + 0.5D) & 0x3; - int var8 = Math.round(aPlayer.rotationPitch); - if ((var8 >= 65) && (var6.isValidFacing((byte) 1))) { - var6.setFrontFacing((byte) 1); - } else if ((var8 <= -65) && (var6.isValidFacing((byte) 0))) { - var6.setFrontFacing((byte) 0); - } else { - switch (var7) { - case 0: - var6.setFrontFacing((byte) 2); - break; - case 1: - var6.setFrontFacing((byte) 5); - break; - case 2: - var6.setFrontFacing((byte) 3); - break; - case 3: - var6.setFrontFacing((byte) 4); - } - } - } + IGregTechTileEntity iGregTechTileEntity = (IGregTechTileEntity) tTileEntity; + if (aPlayer == null) { + iGregTechTileEntity.setFrontFacing((byte) ForgeDirection.UP.ordinal()); + return; + } + int yawQuadrant = MathHelper.floor_double(aPlayer.rotationYaw * 4.0F / 360.0F + 0.5D) & 0x3; + int pitch = Math.round(aPlayer.rotationPitch); + if (pitch >= 65 && iGregTechTileEntity.isValidFacing((byte) ForgeDirection.UP.ordinal())) { + iGregTechTileEntity.setFrontFacing((byte) ForgeDirection.UP.ordinal()); + return; + } + if (pitch <= -65 && iGregTechTileEntity.isValidFacing((byte) ForgeDirection.DOWN.ordinal())) { + iGregTechTileEntity.setFrontFacing((byte) ForgeDirection.DOWN.ordinal()); + return; + } + switch (yawQuadrant) { + case 0: + iGregTechTileEntity.setFrontFacing((byte) ForgeDirection.NORTH.ordinal()); + break; + case 1: + iGregTechTileEntity.setFrontFacing((byte) ForgeDirection.EAST.ordinal()); + break; + case 2: + iGregTechTileEntity.setFrontFacing((byte) ForgeDirection.SOUTH.ordinal()); + break; + case 3: + iGregTechTileEntity.setFrontFacing((byte) ForgeDirection.WEST.ordinal()); + break; + default: + break; } } - public ArrayList<String> getDebugInfo(EntityPlayer aPlayer, int aX, int aY, int aZ, int aLogLevel) { + @Override + public ArrayList<String> getDebugInfo(EntityPlayer aPlayer, int aX, int aY, int aZ, int aLogLevel) { TileEntity tTileEntity = aPlayer.worldObj.getTileEntity(aX, aY, aZ); - if ((tTileEntity instanceof BaseMetaTileEntity)) { + if (tTileEntity instanceof BaseMetaTileEntity) { return ((BaseMetaTileEntity) tTileEntity).getDebugInfo(aPlayer, aLogLevel); } - if ((tTileEntity instanceof BaseMetaPipeEntity)) { + if (tTileEntity instanceof BaseMetaPipeEntity) { return ((BaseMetaPipeEntity) tTileEntity).getDebugInfo(aPlayer, aLogLevel); } - return null; + return (ArrayList<String>) Collections.<String>emptyList(); } + @Override public boolean recolourBlock(World aWorld, int aX, int aY, int aZ, ForgeDirection aSide, int aColor) { TileEntity tTileEntity = aWorld.getTileEntity(aX, aY, aZ); - if ((tTileEntity instanceof IGregTechTileEntity)) { - if (((IGregTechTileEntity) tTileEntity).getColorization() == (byte) ((aColor ^ 0xFFFFFFFF) & 0xF)) { + if (tTileEntity instanceof IGregTechTileEntity) { + if (((IGregTechTileEntity) tTileEntity).getColorization() == (byte) ((~aColor) & 0xF)) { return false; } - ((IGregTechTileEntity) tTileEntity).setColorization((byte) ((aColor ^ 0xFFFFFFFF) & 0xF)); + ((IGregTechTileEntity) tTileEntity).setColorization((byte) ((~aColor) & 0xF)); return true; } return false; diff --git a/src/main/java/gregtech/common/blocks/GT_Material_Machines.java b/src/main/java/gregtech/common/blocks/GT_Material_Machines.java index 8de7421dc4..b9a78f02b3 100644 --- a/src/main/java/gregtech/common/blocks/GT_Material_Machines.java +++ b/src/main/java/gregtech/common/blocks/GT_Material_Machines.java @@ -12,6 +12,6 @@ public class GT_Material_Machines extends Material { } public boolean isOpaque() { - return false; + return true; } } -- cgit From e6f726c7fa14413b8f57c2a7e2583cfd486fb8d1 Mon Sep 17 00:00:00 2001 From: Léa Gris <lea.gris@noiraude.net> Date: Tue, 23 Mar 2021 15:11:36 +0100 Subject: fix(rendering): brightness of no-z-fighting offset faces Ignore the z-fighting offset when detecting if a face uses the block's brightness or the brightness from the block above. --- src/main/java/gregtech/api/util/LightingHelper.java | 15 ++++++++------- .../java/gregtech/common/render/GT_Renderer_Block.java | 15 ++++++++------- 2 files changed, 16 insertions(+), 14 deletions(-) (limited to 'src/main/java/gregtech/api/util/LightingHelper.java') diff --git a/src/main/java/gregtech/api/util/LightingHelper.java b/src/main/java/gregtech/api/util/LightingHelper.java index df70ffaeef..027fcd9c6d 100644 --- a/src/main/java/gregtech/api/util/LightingHelper.java +++ b/src/main/java/gregtech/api/util/LightingHelper.java @@ -31,6 +31,7 @@ import net.minecraft.client.renderer.Tessellator; public class LightingHelper { public static final int NORMAL_BRIGHTNESS = 0xff00ff; public static final int MAX_BRIGHTNESS = 0xf000f0; + public static final float NO_Z_FIGHT_OFFSET = 1.0F / 16384.0F; protected static final float[] LIGHTNESS = {0.5F, 1.0F, 0.8F, 0.8F, 0.6F, 0.6F}; private final RenderBlocks renderBlocks; /** @@ -321,7 +322,7 @@ public class LightingHelper { if (renderBlocks.enableAO) { - int xOffset = renderBlocks.renderMinX > 0.0F ? x : x - 1; + int xOffset = renderBlocks.renderMinX > 0.0F + NO_Z_FIGHT_OFFSET ? x : x - 1; int mixedBrightness = block.getMixedBrightnessForBlock(renderBlocks.blockAccess, xOffset, y, z); brightness = mixedBrightness; @@ -392,7 +393,7 @@ public class LightingHelper { if (renderBlocks.enableAO) { - int xOffset = renderBlocks.renderMaxX < 1.0F ? x : x + 1; + int xOffset = renderBlocks.renderMaxX < 1.0F - NO_Z_FIGHT_OFFSET ? x : x + 1; int mixedBrightness = block.getMixedBrightnessForBlock(renderBlocks.blockAccess, xOffset, y, z); brightness = mixedBrightness; @@ -462,7 +463,7 @@ public class LightingHelper { if (renderBlocks.enableAO) { - int yOffset = renderBlocks.renderMinY > 0.0F ? y : y - 1; + int yOffset = renderBlocks.renderMinY > 0.0F + NO_Z_FIGHT_OFFSET ? y : y - 1; int mixedBrightness = block.getMixedBrightnessForBlock(renderBlocks.blockAccess, x, yOffset, z); brightness = mixedBrightness; @@ -497,7 +498,7 @@ public class LightingHelper { float aoMixedXYZNNN = (renderBlocks.aoLightValueScratchXYNN + renderBlocks.aoLightValueScratchXYZNNN + aoLightValue + renderBlocks.aoLightValueScratchYZNN) / 4.0F; float aoMixedXYZNNP = (renderBlocks.aoLightValueScratchXYZNNP + renderBlocks.aoLightValueScratchXYNN + renderBlocks.aoLightValueScratchYZNP + aoLightValue) / 4.0F; - aoTopLeft = (float) (aoMixedXYZNNP * renderBlocks.renderMaxZ * (1.0D - renderBlocks.renderMinX) + aoMixedXYZPNP * renderBlocks.renderMaxZ * renderBlocks.renderMinX + aoMixedXYZPNN * (1.0D - renderBlocks.renderMaxZ) * renderBlocks.renderMinX + aoMixedXYZNNN * (1.0D - renderBlocks.renderMaxZ) * (1.0D - renderBlocks.renderMinX)); + aoTopLeft = (float) (aoMixedXYZNNP * renderBlocks.renderMaxZ * (1.0D - renderBlocks.renderMinX) + aoMixedXYZPNP * renderBlocks.renderMaxZ * renderBlocks.renderMinX + aoMixedXYZPNN * (1.0D - renderBlocks.renderMaxZ) * renderBlocks.renderMinX + aoMixedXYZNNN * (1.0D - renderBlocks.renderMaxZ) * (1.0D - renderBlocks.renderMinX)); aoBottomLeft = (float) (aoMixedXYZNNP * renderBlocks.renderMinZ * (1.0D - renderBlocks.renderMinX) + aoMixedXYZPNP * renderBlocks.renderMinZ * renderBlocks.renderMinX + aoMixedXYZPNN * (1.0D - renderBlocks.renderMinZ) * renderBlocks.renderMinX + aoMixedXYZNNN * (1.0D - renderBlocks.renderMinZ) * (1.0D - renderBlocks.renderMinX)); aoBottomRight = (float) (aoMixedXYZNNP * renderBlocks.renderMinZ * (1.0D - renderBlocks.renderMaxX) + aoMixedXYZPNP * renderBlocks.renderMinZ * renderBlocks.renderMaxX + aoMixedXYZPNN * (1.0D - renderBlocks.renderMinZ) * renderBlocks.renderMaxX + aoMixedXYZNNN * (1.0D - renderBlocks.renderMinZ) * (1.0D - renderBlocks.renderMaxX)); aoTopRight = (float) (aoMixedXYZNNP * renderBlocks.renderMaxZ * (1.0D - renderBlocks.renderMaxX) + aoMixedXYZPNP * renderBlocks.renderMaxZ * renderBlocks.renderMaxX + aoMixedXYZPNN * (1.0D - renderBlocks.renderMaxZ) * renderBlocks.renderMaxX + aoMixedXYZNNN * (1.0D - renderBlocks.renderMaxZ) * (1.0D - renderBlocks.renderMaxX)); @@ -533,7 +534,7 @@ public class LightingHelper { if (renderBlocks.enableAO) { - int yOffset = renderBlocks.renderMaxY < 1.0F ? y : y + 1; + int yOffset = renderBlocks.renderMaxY < 1.0F - NO_Z_FIGHT_OFFSET ? y : y + 1; int mixedBrightness = block.getMixedBrightnessForBlock(renderBlocks.blockAccess, x, yOffset, z); brightness = mixedBrightness; @@ -602,7 +603,7 @@ public class LightingHelper { if (renderBlocks.enableAO) { - int zOffset = renderBlocks.renderMinZ > 0.0F ? z : z - 1; + int zOffset = renderBlocks.renderMinZ > 0.0F + NO_Z_FIGHT_OFFSET ? z : z - 1; int mixedBrightness = block.getMixedBrightnessForBlock(renderBlocks.blockAccess, x, y, zOffset); brightness = mixedBrightness; @@ -673,7 +674,7 @@ public class LightingHelper { if (renderBlocks.enableAO) { - int zOffset = renderBlocks.renderMaxZ < 1.0F ? z : z + 1; + int zOffset = renderBlocks.renderMaxZ < 1.0F - NO_Z_FIGHT_OFFSET ? z : z + 1; int mixedBrightness = block.getMixedBrightnessForBlock(renderBlocks.blockAccess, x, y, zOffset); brightness = mixedBrightness; diff --git a/src/main/java/gregtech/common/render/GT_Renderer_Block.java b/src/main/java/gregtech/common/render/GT_Renderer_Block.java index e95f508d80..2f33a80dca 100644 --- a/src/main/java/gregtech/common/render/GT_Renderer_Block.java +++ b/src/main/java/gregtech/common/render/GT_Renderer_Block.java @@ -20,8 +20,9 @@ import net.minecraft.tileentity.TileEntity; import net.minecraft.world.IBlockAccess; import org.lwjgl.opengl.GL11; +import static gregtech.api.util.LightingHelper.NO_Z_FIGHT_OFFSET; + public class GT_Renderer_Block implements ISimpleBlockRenderingHandler { - private static final float NoZFightOffset = 1.0F / 16384.0F; public static GT_Renderer_Block INSTANCE; public final int mRenderID; @@ -305,7 +306,7 @@ public class GT_Renderer_Block implements ISimpleBlockRenderingHandler { renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[3], false); } if (tIsCovered[0]) { - aBlock.setBlockBounds(0.0F, 0.0F + NoZFightOffset, 0.0F, 1.0F, 0.125F, 1.0F); + aBlock.setBlockBounds(0.0F, 0.0F + NO_Z_FIGHT_OFFSET, 0.0F, 1.0F, 0.125F, 1.0F); aRenderer.setRenderBoundsFromBlock(aBlock); renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[0], false); renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[0], false); @@ -323,7 +324,7 @@ public class GT_Renderer_Block implements ISimpleBlockRenderingHandler { } } if (tIsCovered[1]) { - aBlock.setBlockBounds(0.0F, 0.875F, 0.0F, 1.0F, 1.0F - NoZFightOffset, 1.0F); + aBlock.setBlockBounds(0.0F, 0.875F, 0.0F, 1.0F, 1.0F - NO_Z_FIGHT_OFFSET, 1.0F); aRenderer.setRenderBoundsFromBlock(aBlock); renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[1], false); renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[1], false); @@ -341,7 +342,7 @@ public class GT_Renderer_Block implements ISimpleBlockRenderingHandler { } } if (tIsCovered[2]) { - aBlock.setBlockBounds(0.0F, 0.0F, 0.0F + NoZFightOffset, 1.0F, 1.0F, 0.125F); + aBlock.setBlockBounds(0.0F, 0.0F, 0.0F + NO_Z_FIGHT_OFFSET, 1.0F, 1.0F, 0.125F); aRenderer.setRenderBoundsFromBlock(aBlock); if (!tIsCovered[0]) { renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[2], false); @@ -359,7 +360,7 @@ public class GT_Renderer_Block implements ISimpleBlockRenderingHandler { } } if (tIsCovered[3]) { - aBlock.setBlockBounds(0.0F, 0.0F, 0.875F, 1.0F, 1.0F, 1.0F - NoZFightOffset); + aBlock.setBlockBounds(0.0F, 0.0F, 0.875F, 1.0F, 1.0F, 1.0F - NO_Z_FIGHT_OFFSET); aRenderer.setRenderBoundsFromBlock(aBlock); if (!tIsCovered[0]) { renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[3], false); @@ -377,7 +378,7 @@ public class GT_Renderer_Block implements ISimpleBlockRenderingHandler { } } if (tIsCovered[4]) { - aBlock.setBlockBounds(0.0F + NoZFightOffset, 0.0F, 0.0F, 0.125F, 1.0F, 1.0F); + aBlock.setBlockBounds(0.0F + NO_Z_FIGHT_OFFSET, 0.0F, 0.0F, 0.125F, 1.0F, 1.0F); aRenderer.setRenderBoundsFromBlock(aBlock); if (!tIsCovered[0]) { renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[4], false); @@ -395,7 +396,7 @@ public class GT_Renderer_Block implements ISimpleBlockRenderingHandler { renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[4], false); } if (tIsCovered[5]) { - aBlock.setBlockBounds(0.875F, 0.0F, 0.0F, 1.0F - NoZFightOffset, 1.0F, 1.0F); + aBlock.setBlockBounds(0.875F, 0.0F, 0.0F, 1.0F - NO_Z_FIGHT_OFFSET, 1.0F, 1.0F); aRenderer.setRenderBoundsFromBlock(aBlock); if (!tIsCovered[0]) { renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[5], false); -- cgit From 4fb771c07cefad013da8588db27a46ed0311e367 Mon Sep 17 00:00:00 2001 From: Léa Gris <lea.gris@noiraude.net> Date: Sun, 4 Apr 2021 22:01:11 +0200 Subject: fix(rendering): multiple rendering fixes and refactor (#494) * fix(rendering): multiple rendering fixes and refactor - Fix rendering gregtech machines in inventory with correct orientation and lighting. - Fix rendering of pipes connected through covers, no longer z-fight at a distance. - Fix updating of textures when un/holding a soldering-iron. - Refactor of the GT_Renderer_Block class with properly named constants replacing raw literals. --- .../interfaces/metatileentity/IConnectable.java | 12 + .../tileentity/IPipeRenderedTileEntity.java | 3 +- .../api/metatileentity/BaseMetaPipeEntity.java | 30 +- .../api/metatileentity/MetaPipeEntity.java | 13 +- .../api/metatileentity/MetaTileEntity.java | 25 +- .../implementations/GT_MetaPipeEntity_Cable.java | 2 +- .../implementations/GT_MetaPipeEntity_Fluid.java | 2 +- .../implementations/GT_MetaPipeEntity_Item.java | 2 +- .../java/gregtech/api/util/LightingHelper.java | 2 +- src/main/java/gregtech/common/GT_Client.java | 5 + .../gregtech/common/render/GT_Renderer_Block.java | 864 ++++++++++++--------- 11 files changed, 558 insertions(+), 402 deletions(-) (limited to 'src/main/java/gregtech/api/util/LightingHelper.java') diff --git a/src/main/java/gregtech/api/interfaces/metatileentity/IConnectable.java b/src/main/java/gregtech/api/interfaces/metatileentity/IConnectable.java index bc822250fd..cffcb4c4ab 100644 --- a/src/main/java/gregtech/api/interfaces/metatileentity/IConnectable.java +++ b/src/main/java/gregtech/api/interfaces/metatileentity/IConnectable.java @@ -4,6 +4,18 @@ package gregtech.api.interfaces.metatileentity; * For pipes, wires, and other MetaTiles which need to be decided whether they should connect to the block at each side. */ public interface IConnectable { + int NO_CONNECTION = 0b00000000; + int CONNECTED_DOWN = 0b00000001; + int CONNECTED_UP = 0b00000010; + int CONNECTED_NORTH = 0b00000100; + int CONNECTED_SOUTH = 0b00001000; + int CONNECTED_WEST = 0b00010000; + int CONNECTED_EAST = 0b00100000; + int CONNECTED_ALL = 0b00111111; + int HAS_FRESHFOAM = 0b01000000; + int HAS_HARDENEDFOAM = 0b10000000; + int HAS_FOAM = 0b11000000; + /** * Try to connect to the Block at the specified side * returns the connection state. Non-positive values for failed, others for succeeded. diff --git a/src/main/java/gregtech/api/interfaces/tileentity/IPipeRenderedTileEntity.java b/src/main/java/gregtech/api/interfaces/tileentity/IPipeRenderedTileEntity.java index 8392616f34..de3cf3ec99 100644 --- a/src/main/java/gregtech/api/interfaces/tileentity/IPipeRenderedTileEntity.java +++ b/src/main/java/gregtech/api/interfaces/tileentity/IPipeRenderedTileEntity.java @@ -1,7 +1,6 @@ package gregtech.api.interfaces.tileentity; import gregtech.api.interfaces.ITexture; -import net.minecraft.block.Block; public interface IPipeRenderedTileEntity extends ICoverable, ITexturedTileEntity { float getThickNess(); @@ -12,5 +11,5 @@ public interface IPipeRenderedTileEntity extends ICoverable, ITexturedTileEntity default ITexture[] getTextureCovered(byte aSide) { return getTextureUncovered(aSide); - }; + } } \ No newline at end of file diff --git a/src/main/java/gregtech/api/metatileentity/BaseMetaPipeEntity.java b/src/main/java/gregtech/api/metatileentity/BaseMetaPipeEntity.java index 908dd88984..0fd8779244 100644 --- a/src/main/java/gregtech/api/metatileentity/BaseMetaPipeEntity.java +++ b/src/main/java/gregtech/api/metatileentity/BaseMetaPipeEntity.java @@ -13,12 +13,12 @@ import gregtech.api.GregTech_API; import gregtech.api.enums.Textures; import gregtech.api.enums.Textures.BlockIcons; import gregtech.api.interfaces.ITexture; +import gregtech.api.interfaces.metatileentity.IConnectable; import gregtech.api.interfaces.metatileentity.IMetaTileEntity; import gregtech.api.interfaces.tileentity.IGregTechTileEntity; import gregtech.api.interfaces.tileentity.IPipeRenderedTileEntity; import gregtech.api.net.GT_Packet_TileEntity; import gregtech.api.objects.GT_ItemStack; -import gregtech.api.objects.GT_StdRenderedTexture; import gregtech.api.util.GT_CoverBehavior; import gregtech.api.util.GT_Log; import gregtech.api.util.GT_ModHandler; @@ -52,7 +52,7 @@ import net.minecraftforge.fluids.IFluidHandler; */ public class BaseMetaPipeEntity extends BaseTileEntity implements IGregTechTileEntity, IPipeRenderedTileEntity { private final GT_CoverBehavior[] mCoverBehaviors = new GT_CoverBehavior[]{GregTech_API.sNoBehavior, GregTech_API.sNoBehavior, GregTech_API.sNoBehavior, GregTech_API.sNoBehavior, GregTech_API.sNoBehavior, GregTech_API.sNoBehavior}; - public byte mConnections = 0; + public byte mConnections = IConnectable.NO_CONNECTION; protected MetaPipeEntity mMetaTileEntity; private byte[] mSidedRedstone = new byte[]{0, 0, 0, 0, 0, 0}; private int[] mCoverSides = new int[]{0, 0, 0, 0, 0, 0}, mCoverData = new int[]{0, 0, 0, 0, 0, 0}, mTimeStatistics = new int[GregTech_API.TICKS_FOR_LAG_AVERAGING]; @@ -262,9 +262,11 @@ public class BaseMetaPipeEntity extends BaseTileEntity implements IGregTechTileE if (!hasValidMetaTileEntity()) return; } } - mConnections = (byte) (mMetaTileEntity.mConnections | (mConnections & ~63)); - if ((mConnections & -64) == 64 && getRandomNumber(1000) == 0) { - mConnections = (byte) ((mConnections & ~64) | -128); + // Mask-out Connection direction bits to keep only Foam related connections + mConnections = (byte) (mMetaTileEntity.mConnections | (mConnections & ~IConnectable.CONNECTED_ALL)); + // If foam not hardened, tries roll chance to harden + if ((mConnections & IConnectable.HAS_FOAM) == IConnectable.HAS_FRESHFOAM && getRandomNumber(1000) == 0) { + mConnections = (byte) ((mConnections & ~IConnectable.HAS_FRESHFOAM) | IConnectable.HAS_HARDENEDFOAM); } } case 8: @@ -807,15 +809,17 @@ public class BaseMetaPipeEntity extends BaseTileEntity implements IGregTechTileE @Override public ITexture[] getTextureUncovered(byte aSide) { - if ((mConnections & 64) != 0) return Textures.BlockIcons.FRESHFOAM; - if ((mConnections & -128) != 0) return Textures.BlockIcons.HARDENEDFOAMS[mColor]; - if ((mConnections & -64) != 0) return Textures.BlockIcons.ERROR_RENDERING; + if ((mConnections & IConnectable.HAS_FRESHFOAM) != 0) return Textures.BlockIcons.FRESHFOAM; + if ((mConnections & IConnectable.HAS_HARDENEDFOAM) != 0) return Textures.BlockIcons.HARDENEDFOAMS[mColor]; + if ((mConnections & IConnectable.HAS_FOAM) != 0) return Textures.BlockIcons.ERROR_RENDERING; byte tConnections = mConnections; - if (tConnections == 1 || tConnections == 2) tConnections = 3; - else if (tConnections == 4 || tConnections == 8) tConnections = 12; - else if (tConnections == 16 || tConnections == 32) tConnections = 48; + if (tConnections == IConnectable.CONNECTED_WEST || tConnections == IConnectable.CONNECTED_EAST) tConnections = (byte) (IConnectable.CONNECTED_WEST | IConnectable.CONNECTED_EAST); + else if (tConnections == IConnectable.CONNECTED_DOWN || tConnections == IConnectable.CONNECTED_UP) tConnections = (byte) (IConnectable.CONNECTED_DOWN | IConnectable.CONNECTED_UP); + else if (tConnections == IConnectable.CONNECTED_NORTH || tConnections == IConnectable.CONNECTED_SOUTH) tConnections = (byte) (IConnectable.CONNECTED_NORTH | IConnectable.CONNECTED_SOUTH); if (hasValidMetaTileEntity()) - return mMetaTileEntity.getTexture(this, aSide, tConnections, (byte) (mColor - 1), tConnections == 0 || (tConnections & (1 << aSide)) != 0, getOutputRedstoneSignal(aSide) > 0); + return mMetaTileEntity.getTexture(this, aSide, tConnections, (byte) (mColor - 1), + tConnections == 0 || (tConnections & (1 << aSide)) != 0, + getOutputRedstoneSignal(aSide) > 0); return Textures.BlockIcons.ERROR_RENDERING; } @@ -1409,7 +1413,7 @@ public class BaseMetaPipeEntity extends BaseTileEntity implements IGregTechTileE @Override public float getBlastResistance(byte aSide) { - return (mConnections & 192) != 0 ? 50.0F : 5.0F; + return (mConnections & IConnectable.HAS_FOAM) != 0 ? 50.0F : 5.0F; } @Override diff --git a/src/main/java/gregtech/api/metatileentity/MetaPipeEntity.java b/src/main/java/gregtech/api/metatileentity/MetaPipeEntity.java index 0716d84bd6..8fe4c93639 100644 --- a/src/main/java/gregtech/api/metatileentity/MetaPipeEntity.java +++ b/src/main/java/gregtech/api/metatileentity/MetaPipeEntity.java @@ -9,11 +9,12 @@ import gregtech.api.interfaces.tileentity.IColoredTileEntity; import gregtech.api.interfaces.tileentity.ICoverable; import gregtech.api.interfaces.tileentity.IGregTechTileEntity; import gregtech.api.objects.GT_ItemStack; -import gregtech.api.util.WorldSpawnedEventBuilder; import gregtech.api.util.GT_Config; import gregtech.api.util.GT_CoverBehavior; import gregtech.api.util.GT_LanguageManager; import gregtech.api.util.GT_Utility; +import gregtech.api.util.WorldSpawnedEventBuilder; +import gregtech.common.GT_Client; import net.minecraft.block.Block; import net.minecraft.client.renderer.RenderBlocks; import net.minecraft.client.renderer.texture.IIconRegister; @@ -244,7 +245,15 @@ public abstract class MetaPipeEntity implements IMetaTileEntity, IConnectable { public void onPreTick(IGregTechTileEntity aBaseMetaTileEntity, long aTick) {/*Do nothing*/} @Override - public void onPostTick(IGregTechTileEntity aBaseMetaTileEntity, long aTick) {/*Do nothing*/} + public void onPostTick(IGregTechTileEntity aBaseMetaTileEntity, long aTick) { + if (aBaseMetaTileEntity.isClientSide() && GT_Client.changeDetected == 4) { + /* Client tick counter that is set to 5 on hiding pipes and covers. + * It triggers a texture update next client tick when reaching 4, with provision for 3 more update tasks, + * spreading client change detection related work and network traffic on different ticks, until it reaches 0. + */ + aBaseMetaTileEntity.issueTextureUpdate(); + } + } @Override public void inValidate() {/*Do nothing*/} diff --git a/src/main/java/gregtech/api/metatileentity/MetaTileEntity.java b/src/main/java/gregtech/api/metatileentity/MetaTileEntity.java index c9d75dad1a..730ec264f3 100644 --- a/src/main/java/gregtech/api/metatileentity/MetaTileEntity.java +++ b/src/main/java/gregtech/api/metatileentity/MetaTileEntity.java @@ -2,7 +2,6 @@ package gregtech.api.metatileentity; import appeng.api.util.AECableType; import appeng.me.helpers.AENetworkProxy; -import appeng.me.helpers.IGridProxyable; import cpw.mods.fml.common.Optional; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; @@ -11,7 +10,12 @@ import gregtech.api.interfaces.metatileentity.IMetaTileEntity; import gregtech.api.interfaces.tileentity.IGregTechTileEntity; import gregtech.api.metatileentity.implementations.GT_MetaPipeEntity_Cable; import gregtech.api.objects.GT_ItemStack; -import gregtech.api.util.*; +import gregtech.api.util.GT_Config; +import gregtech.api.util.GT_LanguageManager; +import gregtech.api.util.GT_Log; +import gregtech.api.util.GT_ModHandler; +import gregtech.api.util.GT_Utility; +import gregtech.common.GT_Client; import net.minecraft.block.Block; import net.minecraft.client.renderer.RenderBlocks; import net.minecraft.client.renderer.texture.IIconRegister; @@ -47,6 +51,7 @@ import static gregtech.api.enums.GT_Values.V; * Call the Constructor like the following example inside the Load Phase, to register it. * "new GT_MetaTileEntity_E_Furnace(54, "GT_E_Furnace", "Automatic E-Furnace");" */ +@SuppressWarnings("unused") public abstract class MetaTileEntity implements IMetaTileEntity { /** * Only assigned for the MetaTileEntity in the List! Also only used to get the localized Name for the ItemStack and for getInvName. @@ -85,7 +90,7 @@ public abstract class MetaTileEntity implements IMetaTileEntity { } else { throw new IllegalArgumentException("MetaMachine-Slot Nr. " + aID + " is already occupied!"); } - mName = aBasicName.replaceAll(" ", "_").toLowerCase(Locale.ENGLISH); + mName = aBasicName.replace(" ", "_").toLowerCase(Locale.ENGLISH); setBaseMetaTileEntity(GregTech_API.constructBaseMetaTileEntity()); getBaseMetaTileEntity().setMetaTileID((short) aID); GT_LanguageManager.addStringLocalization("gt.blockmachines." + mName + ".name", aRegionalName); @@ -175,7 +180,7 @@ public abstract class MetaTileEntity implements IMetaTileEntity { if(!aPlayer.isSneaking()) return false; byte tSide = GT_Utility.getOppositeSide(aWrenchingSide); TileEntity tTileEntity = getBaseMetaTileEntity().getTileEntityAtSide(aWrenchingSide); - if (tTileEntity != null && (tTileEntity instanceof IGregTechTileEntity) && (((IGregTechTileEntity) tTileEntity).getMetaTileEntity() instanceof GT_MetaPipeEntity_Cable)) { + if ((tTileEntity instanceof IGregTechTileEntity) && (((IGregTechTileEntity) tTileEntity).getMetaTileEntity() instanceof GT_MetaPipeEntity_Cable)) { // The tile entity we're facing is a cable, let's try to connect to it return ((IGregTechTileEntity) tTileEntity).getMetaTileEntity().onWireCutterRightClick(aWrenchingSide, tSide, aPlayer, aX, aY, aZ); } @@ -187,7 +192,7 @@ public abstract class MetaTileEntity implements IMetaTileEntity { if(!aPlayer.isSneaking()) return false; byte tSide = GT_Utility.getOppositeSide(aWrenchingSide); TileEntity tTileEntity = getBaseMetaTileEntity().getTileEntityAtSide(aWrenchingSide); - if (tTileEntity != null && (tTileEntity instanceof IGregTechTileEntity) && (((IGregTechTileEntity) tTileEntity).getMetaTileEntity() instanceof GT_MetaPipeEntity_Cable)) { + if ((tTileEntity instanceof IGregTechTileEntity) && (((IGregTechTileEntity) tTileEntity).getMetaTileEntity() instanceof GT_MetaPipeEntity_Cable)) { // The tile entity we're facing is a cable, let's try to connect to it return ((IGregTechTileEntity) tTileEntity).getMetaTileEntity().onSolderingToolRightClick(aWrenchingSide, tSide, aPlayer, aX, aY, aZ); } @@ -206,7 +211,15 @@ public abstract class MetaTileEntity implements IMetaTileEntity { public void onPreTick(IGregTechTileEntity aBaseMetaTileEntity, long aTick) {/*Do nothing*/} @Override - public void onPostTick(IGregTechTileEntity aBaseMetaTileEntity, long aTick) {/*Do nothing*/} + public void onPostTick(IGregTechTileEntity aBaseMetaTileEntity, long aTick) { + if (aBaseMetaTileEntity.isClientSide() && GT_Client.changeDetected == 4) { + /* Client tick counter that is set to 5 on hiding pipes and covers. + * It triggers a texture update next client tick when reaching 4, with provision for 3 more update tasks, + * spreading client change detection related work and network traffic on different ticks, until it reaches 0. + */ + aBaseMetaTileEntity.issueTextureUpdate(); + } + } @Override public void inValidate() {/*Do nothing*/} diff --git a/src/main/java/gregtech/api/metatileentity/implementations/GT_MetaPipeEntity_Cable.java b/src/main/java/gregtech/api/metatileentity/implementations/GT_MetaPipeEntity_Cable.java index 02d6752bdd..e69e13b67a 100644 --- a/src/main/java/gregtech/api/metatileentity/implementations/GT_MetaPipeEntity_Cable.java +++ b/src/main/java/gregtech/api/metatileentity/implementations/GT_MetaPipeEntity_Cable.java @@ -358,7 +358,7 @@ public class GT_MetaPipeEntity_Cable extends MetaPipeEntity implements IMetaTile mTransferredAmperageLast20 = 0; if (!GT_Mod.gregtechproxy.gt6Cable || mCheckConnections) checkConnections(); } - } else if(aBaseMetaTileEntity.isClientSide() && GT_Client.changeDetected==4) aBaseMetaTileEntity.issueTextureUpdate(); + } } @Override diff --git a/src/main/java/gregtech/api/metatileentity/implementations/GT_MetaPipeEntity_Fluid.java b/src/main/java/gregtech/api/metatileentity/implementations/GT_MetaPipeEntity_Fluid.java index e6c24ec4b1..8c88f0e3bd 100644 --- a/src/main/java/gregtech/api/metatileentity/implementations/GT_MetaPipeEntity_Fluid.java +++ b/src/main/java/gregtech/api/metatileentity/implementations/GT_MetaPipeEntity_Fluid.java @@ -256,7 +256,7 @@ public class GT_MetaPipeEntity_Fluid extends MetaPipeEntity { oLastReceivedFrom = mLastReceivedFrom; - } else if(aBaseMetaTileEntity.isClientSide() && GT_Client.changeDetected==4) aBaseMetaTileEntity.issueTextureUpdate(); + } } private boolean checkEnvironment(int index, IGregTechTileEntity aBaseMetaTileEntity) { diff --git a/src/main/java/gregtech/api/metatileentity/implementations/GT_MetaPipeEntity_Item.java b/src/main/java/gregtech/api/metatileentity/implementations/GT_MetaPipeEntity_Item.java index 6ed5a9edd0..64064875ab 100644 --- a/src/main/java/gregtech/api/metatileentity/implementations/GT_MetaPipeEntity_Item.java +++ b/src/main/java/gregtech/api/metatileentity/implementations/GT_MetaPipeEntity_Item.java @@ -181,7 +181,7 @@ public class GT_MetaPipeEntity_Item extends MetaPipeEntity implements IMetaTileE if (isInventoryEmpty()) mLastReceivedFrom = 6; oLastReceivedFrom = mLastReceivedFrom; - }else if(aBaseMetaTileEntity.isClientSide() && GT_Client.changeDetected==4) aBaseMetaTileEntity.issueTextureUpdate(); + } } @Override diff --git a/src/main/java/gregtech/api/util/LightingHelper.java b/src/main/java/gregtech/api/util/LightingHelper.java index 027fcd9c6d..48c316d0cc 100644 --- a/src/main/java/gregtech/api/util/LightingHelper.java +++ b/src/main/java/gregtech/api/util/LightingHelper.java @@ -31,7 +31,7 @@ import net.minecraft.client.renderer.Tessellator; public class LightingHelper { public static final int NORMAL_BRIGHTNESS = 0xff00ff; public static final int MAX_BRIGHTNESS = 0xf000f0; - public static final float NO_Z_FIGHT_OFFSET = 1.0F / 16384.0F; + public static final float NO_Z_FIGHT_OFFSET = 1.0F / 1024.0F; protected static final float[] LIGHTNESS = {0.5F, 1.0F, 0.8F, 0.8F, 0.6F, 0.6F}; private final RenderBlocks renderBlocks; /** diff --git a/src/main/java/gregtech/common/GT_Client.java b/src/main/java/gregtech/common/GT_Client.java index b820c3b53a..6ce360c017 100644 --- a/src/main/java/gregtech/common/GT_Client.java +++ b/src/main/java/gregtech/common/GT_Client.java @@ -649,6 +649,11 @@ public class GT_Client extends GT_Proxy } public static int hideValue=0; + + /** <p>Client tick counter that is set to 5 on hiding pipes and covers.</p> + * <p>It triggers a texture update next client tick when reaching 4, with provision for 3 more update tasks, + * spreading client change detection related work and network traffic on different ticks, until it reaches 0.</p> + */ public static int changeDetected=0; private static int shouldHeldItemHideThings() { diff --git a/src/main/java/gregtech/common/render/GT_Renderer_Block.java b/src/main/java/gregtech/common/render/GT_Renderer_Block.java index 2f33a80dca..51e0b8fd6f 100644 --- a/src/main/java/gregtech/common/render/GT_Renderer_Block.java +++ b/src/main/java/gregtech/common/render/GT_Renderer_Block.java @@ -20,9 +20,29 @@ import net.minecraft.tileentity.TileEntity; import net.minecraft.world.IBlockAccess; import org.lwjgl.opengl.GL11; -import static gregtech.api.util.LightingHelper.NO_Z_FIGHT_OFFSET; +import static gregtech.api.interfaces.metatileentity.IConnectable.CONNECTED_DOWN; +import static gregtech.api.interfaces.metatileentity.IConnectable.CONNECTED_EAST; +import static gregtech.api.interfaces.metatileentity.IConnectable.CONNECTED_NORTH; +import static gregtech.api.interfaces.metatileentity.IConnectable.CONNECTED_SOUTH; +import static gregtech.api.interfaces.metatileentity.IConnectable.CONNECTED_UP; +import static gregtech.api.interfaces.metatileentity.IConnectable.CONNECTED_WEST; +import static gregtech.api.interfaces.metatileentity.IConnectable.HAS_FRESHFOAM; +import static gregtech.api.interfaces.metatileentity.IConnectable.HAS_HARDENEDFOAM; +import static gregtech.api.interfaces.metatileentity.IConnectable.NO_CONNECTION; +import static net.minecraftforge.common.util.ForgeDirection.DOWN; +import static net.minecraftforge.common.util.ForgeDirection.EAST; +import static net.minecraftforge.common.util.ForgeDirection.NORTH; +import static net.minecraftforge.common.util.ForgeDirection.SOUTH; +import static net.minecraftforge.common.util.ForgeDirection.UP; +import static net.minecraftforge.common.util.ForgeDirection.VALID_DIRECTIONS; +import static net.minecraftforge.common.util.ForgeDirection.WEST; public class GT_Renderer_Block implements ISimpleBlockRenderingHandler { + public static final float blockMin = 0.0F; + public static final float blockMax = 1.0F; + private static final float coverThickness = blockMax / 8.0F; + private static final float coverInnerMin = blockMin + coverThickness; + private static final float coverInnerMax = blockMax - coverThickness; public static GT_Renderer_Block INSTANCE; public final int mRenderID; @@ -32,6 +52,453 @@ public class GT_Renderer_Block implements ISimpleBlockRenderingHandler { RenderingRegistry.registerBlockHandler(this); } + public static boolean renderStandardBlock(IBlockAccess aWorld, int aX, int aY, int aZ, Block aBlock, RenderBlocks aRenderer) { + TileEntity tTileEntity = aWorld.getTileEntity(aX, aY, aZ); + if ((tTileEntity instanceof IPipeRenderedTileEntity)) { + return renderStandardBlock(aWorld, aX, aY, aZ, aBlock, aRenderer, new ITexture[][]{ + ((IPipeRenderedTileEntity) tTileEntity).getTextureCovered((byte) DOWN.ordinal()), + ((IPipeRenderedTileEntity) tTileEntity).getTextureCovered((byte) UP.ordinal()), + ((IPipeRenderedTileEntity) tTileEntity).getTextureCovered((byte) NORTH.ordinal()), + ((IPipeRenderedTileEntity) tTileEntity).getTextureCovered((byte) SOUTH.ordinal()), + ((IPipeRenderedTileEntity) tTileEntity).getTextureCovered((byte) WEST.ordinal()), + ((IPipeRenderedTileEntity) tTileEntity).getTextureCovered((byte) EAST.ordinal())}); + } + if ((tTileEntity instanceof ITexturedTileEntity)) { + return renderStandardBlock(aWorld, aX, aY, aZ, aBlock, aRenderer, new ITexture[][]{ + ((ITexturedTileEntity) tTileEntity).getTexture(aBlock, (byte) DOWN.ordinal()), + ((ITexturedTileEntity) tTileEntity).getTexture(aBlock, (byte) UP.ordinal()), + ((ITexturedTileEntity) tTileEntity).getTexture(aBlock, (byte) NORTH.ordinal()), + ((ITexturedTileEntity) tTileEntity).getTexture(aBlock, (byte) SOUTH.ordinal()), + ((ITexturedTileEntity) tTileEntity).getTexture(aBlock, (byte) WEST.ordinal()), + ((ITexturedTileEntity) tTileEntity).getTexture(aBlock, (byte) EAST.ordinal())}); + } + return false; + } + + public static boolean renderStandardBlock(IBlockAccess aWorld, int aX, int aY, int aZ, Block aBlock, RenderBlocks aRenderer, ITexture[][] aTextures) { + aBlock.setBlockBounds(blockMin, blockMin, blockMin, blockMax, blockMax, blockMax); + aRenderer.setRenderBoundsFromBlock(aBlock); + + renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, aTextures[DOWN.ordinal()], true); + renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, aTextures[UP.ordinal()], true); + renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, aTextures[NORTH.ordinal()], true); + renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, aTextures[SOUTH.ordinal()], true); + renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, aTextures[WEST.ordinal()], true); + renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, aTextures[EAST.ordinal()], true); + return true; + } + + public static boolean renderPipeBlock(IBlockAccess aWorld, int aX, int aY, int aZ, Block aBlock, IPipeRenderedTileEntity aTileEntity, RenderBlocks aRenderer) { + final byte aConnections = aTileEntity.getConnections(); + if ((aConnections & (HAS_FRESHFOAM | HAS_HARDENEDFOAM)) != 0) { + return renderStandardBlock(aWorld, aX, aY, aZ, aBlock, aRenderer); + } + final float thickness = aTileEntity.getThickNess(); + if (thickness >= 0.99F) { + return renderStandardBlock(aWorld, aX, aY, aZ, aBlock, aRenderer); + } + // Range of block occupied by pipe + final float pipeMin = (blockMax - thickness) / 2.0F; + final float pipeMax = blockMax - pipeMin; + final boolean[] tIsCovered = new boolean[VALID_DIRECTIONS.length]; + for (int i = 0; i < VALID_DIRECTIONS.length; i++) { + tIsCovered[i] = (aTileEntity.getCoverIDAtSide((byte) i) != 0); + } + + final ITexture[][] tIcons = new ITexture[VALID_DIRECTIONS.length][]; + final ITexture[][] tCovers = new ITexture[VALID_DIRECTIONS.length][]; + for (int i = 0; i < VALID_DIRECTIONS.length; i++) { + tCovers[i] = aTileEntity.getTexture(aBlock, (byte) i); + tIcons[i] = aTileEntity.getTextureUncovered((byte) i); + } + + switch (aConnections) { + case NO_CONNECTION: + aBlock.setBlockBounds(pipeMin, pipeMin, pipeMin, pipeMax, pipeMax, pipeMax); + aRenderer.setRenderBoundsFromBlock(aBlock); + renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[DOWN.ordinal()], false); + renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[UP.ordinal()], false); + renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[NORTH.ordinal()], false); + renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[SOUTH.ordinal()], false); + renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[WEST.ordinal()], false); + renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[EAST.ordinal()], false); + break; + case CONNECTED_EAST | CONNECTED_WEST: + // EAST - WEST Pipe Sides + aBlock.setBlockBounds(blockMin, pipeMin, pipeMin, blockMax, pipeMax, pipeMax); + aRenderer.setRenderBoundsFromBlock(aBlock); + renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[DOWN.ordinal()], false); + renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[UP.ordinal()], false); + renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[NORTH.ordinal()], false); + renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[SOUTH.ordinal()], false); + + // EAST - WEST Pipe Ends + renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[WEST.ordinal()], false); + renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[EAST.ordinal()], false); + break; + case CONNECTED_DOWN | CONNECTED_UP: + // UP - DOWN Pipe Sides + aBlock.setBlockBounds(pipeMin, blockMin, pipeMin, pipeMax, blockMax, pipeMax); + aRenderer.setRenderBoundsFromBlock(aBlock); + renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[NORTH.ordinal()], false); + renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[SOUTH.ordinal()], false); + renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[WEST.ordinal()], false); + renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[EAST.ordinal()], false); + + // UP - DOWN Pipe Ends + renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[DOWN.ordinal()], false); + renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[UP.ordinal()], false); + break; + case CONNECTED_NORTH | CONNECTED_SOUTH: + // NORTH - SOUTH Pipe Sides + aBlock.setBlockBounds(pipeMin, pipeMin, blockMin, pipeMax, pipeMax, blockMax); + aRenderer.setRenderBoundsFromBlock(aBlock); + renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[DOWN.ordinal()], false); + renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[UP.ordinal()], false); + renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[WEST.ordinal()], false); + renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[EAST.ordinal()], false); + + // NORTH - SOUTH Pipe Ends + renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[NORTH.ordinal()], false); + renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[SOUTH.ordinal()], false); + break; + default: + if ((aConnections & CONNECTED_WEST) == 0) { + aBlock.setBlockBounds(pipeMin, pipeMin, pipeMin, pipeMax, pipeMax, pipeMax); + aRenderer.setRenderBoundsFromBlock(aBlock); + } else { + aBlock.setBlockBounds(blockMin, pipeMin, pipeMin, pipeMin, pipeMax, pipeMax); + aRenderer.setRenderBoundsFromBlock(aBlock); + renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[DOWN.ordinal()], false); + renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[UP.ordinal()], false); + renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[NORTH.ordinal()], false); + renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[SOUTH.ordinal()], false); + } + renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[WEST.ordinal()], false); + + if ((aConnections & CONNECTED_EAST) == 0) { + aBlock.setBlockBounds(pipeMin, pipeMin, pipeMin, pipeMax, pipeMax, pipeMax); + aRenderer.setRenderBoundsFromBlock(aBlock); + } else { + aBlock.setBlockBounds(pipeMax, pipeMin, pipeMin, blockMax, pipeMax, pipeMax); + aRenderer.setRenderBoundsFromBlock(aBlock); + renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[DOWN.ordinal()], false); + renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[UP.ordinal()], false); + renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[NORTH.ordinal()], false); + renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[SOUTH.ordinal()], false); + } + renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[EAST.ordinal()], false); + + if ((aConnections & CONNECTED_DOWN) == 0) { + aBlock.setBlockBounds(pipeMin, pipeMin, pipeMin, pipeMax, pipeMax, pipeMax); + aRenderer.setRenderBoundsFromBlock(aBlock); + } else { + aBlock.setBlockBounds(pipeMin, blockMin, pipeMin, pipeMax, pipeMin, pipeMax); + aRenderer.setRenderBoundsFromBlock(aBlock); + renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[NORTH.ordinal()], false); + renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[SOUTH.ordinal()], false); + renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[WEST.ordinal()], false); + renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[EAST.ordinal()], false); + } + renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[DOWN.ordinal()], false); + + if ((aConnections & CONNECTED_UP) == 0) { + aBlock.setBlockBounds(pipeMin, pipeMin, pipeMin, pipeMax, pipeMax, pipeMax); + aRenderer.setRenderBoundsFromBlock(aBlock); + } else { + aBlock.setBlockBounds(pipeMin, pipeMax, pipeMin, pipeMax, blockMax, pipeMax); + aRenderer.setRenderBoundsFromBlock(aBlock); + renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[NORTH.ordinal()], false); + renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[SOUTH.ordinal()], false); + renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[WEST.ordinal()], false); + renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[EAST.ordinal()], false); + } + renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[UP.ordinal()], false); + + if ((aConnections & CONNECTED_NORTH) == 0) { + aBlock.setBlockBounds(pipeMin, pipeMin, pipeMin, pipeMax, pipeMax, pipeMax); + aRenderer.setRenderBoundsFromBlock(aBlock); + } else { + aBlock.setBlockBounds(pipeMin, pipeMin, blockMin, pipeMax, pipeMax, pipeMin); + aRenderer.setRenderBoundsFromBlock(aBlock); + renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[DOWN.ordinal()], false); + renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[UP.ordinal()], false); + renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[WEST.ordinal()], false); + renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[EAST.ordinal()], false); + } + renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[NORTH.ordinal()], false); + + if ((aConnections & CONNECTED_SOUTH) == 0) { + aBlock.setBlockBounds(pipeMin, pipeMin, pipeMin, pipeMax, pipeMax, pipeMax); + aRenderer.setRenderBoundsFromBlock(aBlock); + } else { + aBlock.setBlockBounds(pipeMin, pipeMin, pipeMax, pipeMax, pipeMax, blockMax); + aRenderer.setRenderBoundsFromBlock(aBlock); + renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[DOWN.ordinal()], false); + renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[UP.ordinal()], false); + renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[WEST.ordinal()], false); + renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[EAST.ordinal()], false); + } + renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[SOUTH.ordinal()], false); + break; + } + + // Render covers on pipes + if (tIsCovered[DOWN.ordinal()]) { + aBlock.setBlockBounds(blockMin, blockMin, blockMin, blockMax, coverInnerMin, blockMax); + aRenderer.setRenderBoundsFromBlock(aBlock); + if (!tIsCovered[NORTH.ordinal()]) { + renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[DOWN.ordinal()], false); + } + if (!tIsCovered[SOUTH.ordinal()]) { + renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[DOWN.ordinal()], false); + } + if (!tIsCovered[WEST.ordinal()]) { + renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[DOWN.ordinal()], false); + } + if (!tIsCovered[EAST.ordinal()]) { + renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[DOWN.ordinal()], false); + } + renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[DOWN.ordinal()], false); + if ((aConnections & CONNECTED_DOWN) != 0) { + // Split outer face to leave hole for pipe + // Lower panel + aRenderer.setRenderBounds(blockMin, blockMin, blockMin, blockMax, blockMin, pipeMin); + renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[DOWN.ordinal()], false); + // Upper panel + aRenderer.setRenderBounds(blockMin, blockMin, pipeMax, blockMax, blockMin, blockMax); + renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[DOWN.ordinal()], false); + // Middle left panel + aRenderer.setRenderBounds(blockMin, blockMin, pipeMin, pipeMin, blockMin, pipeMax); + renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[DOWN.ordinal()], false); + // Middle right panel + aRenderer.setRenderBounds(pipeMax, blockMin, pipeMin, blockMax, blockMin, pipeMax); + } + renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[DOWN.ordinal()], false); + } + + if (tIsCovered[UP.ordinal()]) { + aBlock.setBlockBounds(blockMin, coverInnerMax, blockMin, blockMax, blockMax, blockMax); + aRenderer.setRenderBoundsFromBlock(aBlock); + if (!tIsCovered[NORTH.ordinal()]) { + renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[UP.ordinal()], false); + } + if (!tIsCovered[SOUTH.ordinal()]) { + renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[UP.ordinal()], false); + } + if (!tIsCovered[WEST.ordinal()]) { + renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[UP.ordinal()], false); + } + if (!tIsCovered[EAST.ordinal()]) { + renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[UP.ordinal()], false); + } + renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[UP.ordinal()], false); + if ((aConnections & CONNECTED_UP) != 0) { + // Split outer face to leave hole for pipe + // Lower panel + aRenderer.setRenderBounds(blockMin, blockMax, blockMin, blockMax, blockMax, pipeMin); + renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[UP.ordinal()], false); + // Upper panel + aRenderer.setRenderBounds(blockMin, blockMax, pipeMax, blockMax, blockMax, blockMax); + renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[UP.ordinal()], false); + // Middle left panel + aRenderer.setRenderBounds(blockMin, blockMax, pipeMin, pipeMin, blockMax, pipeMax); + renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[UP.ordinal()], false); + // Middle right panel + aRenderer.setRenderBounds(pipeMax, blockMax, pipeMin, blockMax, blockMax, pipeMax); + } + renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[UP.ordinal()], false); + } + + if (tIsCovered[NORTH.ordinal()]) { + aBlock.setBlockBounds(blockMin, blockMin, blockMin, blockMax, blockMax, coverInnerMin); + aRenderer.setRenderBoundsFromBlock(aBlock); + if (!tIsCovered[DOWN.ordinal()]) { + renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[NORTH.ordinal()], false); + } + if (!tIsCovered[UP.ordinal()]) { + renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[NORTH.ordinal()], false); + } + if (!tIsCovered[WEST.ordinal()]) { + renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[NORTH.ordinal()], false); + } + if (!tIsCovered[EAST.ordinal()]) { + renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[NORTH.ordinal()], false); + } + renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[NORTH.ordinal()], false); + if ((aConnections & CONNECTED_NORTH) != 0) { + // Split outer face to leave hole for pipe + // Lower panel + aRenderer.setRenderBounds(blockMin, blockMin, blockMin, blockMax, pipeMin, blockMin); + renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[NORTH.ordinal()], false); + // Upper panel + aRenderer.setRenderBounds(blockMin, pipeMax, blockMin, blockMax, blockMax, blockMin); + renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[NORTH.ordinal()], false); + // Middle left panel + aRenderer.setRenderBounds(blockMin, pipeMin, blockMin, pipeMin, pipeMax, blockMin); + renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[NORTH.ordinal()], false); + // Middle right panel + aRenderer.setRenderBounds(pipeMax, pipeMin, blockMin, blockMax, pipeMax, blockMin); + } + renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[NORTH.ordinal()], false); + } + + if (tIsCovered[SOUTH.ordinal()]) { + aBlock.setBlockBounds(blockMin, blockMin, coverInnerMax, blockMax, blockMax, blockMax); + aRenderer.setRenderBoundsFromBlock(aBlock); + if (!tIsCovered[DOWN.ordinal()]) { + renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[SOUTH.ordinal()], false); + } + if (!tIsCovered[UP.ordinal()]) { + renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[SOUTH.ordinal()], false); + } + if (!tIsCovered[WEST.ordinal()]) { + renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[SOUTH.ordinal()], false); + } + if (!tIsCovered[EAST.ordinal()]) { + renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[SOUTH.ordinal()], false); + } + renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[SOUTH.ordinal()], false); + if ((aConnections & CONNECTED_SOUTH) != 0) { + // Split outer face to leave hole for pipe + // Lower panel + aRenderer.setRenderBounds(blockMin, blockMin, blockMax, blockMax, pipeMin, blockMax); + renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[SOUTH.ordinal()], false); + // Upper panel + aRenderer.setRenderBounds(blockMin, pipeMax, blockMax, blockMax, blockMax, blockMax); + renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[SOUTH.ordinal()], false); + // Middle left panel + aRenderer.setRenderBounds(blockMin, pipeMin, blockMax, pipeMin, pipeMax, blockMax); + renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[SOUTH.ordinal()], false); + // Middle right panel + aRenderer.setRenderBounds(pipeMax, pipeMin, blockMax, blockMax, pipeMax, blockMax); + } + renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[SOUTH.ordinal()], false); + } + + if (tIsCovered[WEST.ordinal()]) { + aBlock.setBlockBounds(blockMin, blockMin, blockMin, coverInnerMin, blockMax, blockMax); + aRenderer.setRenderBoundsFromBlock(aBlock); + if (!tIsCovered[DOWN.ordinal()]) { + renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[WEST.ordinal()], false); + } + if (!tIsCovered[UP.ordinal()]) { + renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[WEST.ordinal()], false); + } + if (!tIsCovered[NORTH.ordinal()]) { + renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[WEST.ordinal()], false); + } + if (!tIsCovered[SOUTH.ordinal()]) { + renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[WEST.ordinal()], false); + } + renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[WEST.ordinal()], false); + if ((aConnections & CONNECTED_WEST) != 0) { + // Split outer face to leave hole for pipe + // Lower panel + aRenderer.setRenderBounds(blockMin, blockMin, blockMin, blockMin, pipeMin, blockMax); + renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[WEST.ordinal()], false); + // Upper panel + aRenderer.setRenderBounds(blockMin, pipeMax, blockMin, blockMin, blockMax, blockMax); + renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[WEST.ordinal()], false); + // Middle left panel + aRenderer.setRenderBounds(blockMin, pipeMin, blockMin, blockMin, pipeMax, pipeMin); + renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[WEST.ordinal()], false); + // Middle right panel + aRenderer.setRenderBounds(blockMin, pipeMin, pipeMax, blockMin, pipeMax, blockMax); + } + renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[WEST.ordinal()], false); + } + + if (tIsCovered[EAST.ordinal()]) { + aBlock.setBlockBounds(coverInnerMax, blockMin, blockMin, blockMax, blockMax, blockMax); + aRenderer.setRenderBoundsFromBlock(aBlock); + if (!tIsCovered[DOWN.ordinal()]) { + renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[EAST.ordinal()], false); + } + if (!tIsCovered[UP.ordinal()]) { + renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[EAST.ordinal()], false); + } + if (!tIsCovered[NORTH.ordinal()]) { + renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[EAST.ordinal()], false); + } + if (!tIsCovered[SOUTH.ordinal()]) { + renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[EAST.ordinal()], false); + } + renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[EAST.ordinal()], false); + + if ((aConnections & CONNECTED_EAST) != 0) { + // Split outer face to leave hole for pipe + // Lower panel + aRenderer.setRenderBounds(blockMax, blockMin, blockMin, blockMax, pipeMin, blockMax); + renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[EAST.ordinal()], false); + // Upper panel + aRenderer.setRenderBounds(blockMax, pipeMax, blockMin, blockMax, blockMax, blockMax); + renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[EAST.ordinal()], false); + // Middle left panel + aRenderer.setRenderBounds(blockMax, pipeMin, blockMin, blockMax, pipeMax, pipeMin); + renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[EAST.ordinal()], false); + // Middle right panel + aRenderer.setRenderBounds(blockMax, pipeMin, pipeMax, blockMax, pipeMax, blockMax); + } + renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[EAST.ordinal()], false); + } + aBlock.setBlockBounds(blockMin, blockMin, blockMin, blockMax, blockMax, blockMax); + aRenderer.setRenderBoundsFromBlock(aBlock); + + return true; + } + + public void renderInventoryBlock(Block aBlock, int aMeta, int aModelID, RenderBlocks aRenderer) { + aRenderer.enableAO = false; + if ((aBlock instanceof GT_Block_Machines)) { + if ((aMeta > 0) && (aMeta < GregTech_API.METATILEENTITIES.length) && (GregTech_API.METATILEENTITIES[aMeta] != null) && + (!GregTech_API.METATILEENTITIES[aMeta].renderInInventory(aBlock, aMeta, aRenderer))) { + renderNormalInventoryMetaTileEntity(aBlock, aMeta, aRenderer); + } + } else if ((aBlock instanceof GT_Block_Ores_Abstract)) { + GT_TileEntity_Ores tTileEntity = new GT_TileEntity_Ores(); + tTileEntity.mMetaData = ((short) aMeta); + + aBlock.setBlockBoundsForItemRender(); + aRenderer.setRenderBoundsFromBlock(aBlock); + + GL11.glTranslatef(-0.5F, -0.5F, -0.5F); + + Tessellator.instance.startDrawingQuads(); + Tessellator.instance.setNormal(0.0F, -1.0F, 0.0F); + renderNegativeYFacing(null, aRenderer, aBlock, 0, 0, 0, tTileEntity.getTexture(aBlock, (byte) 0), true); + Tessellator.instance.draw(); + + Tessellator.instance.startDrawingQuads(); + Tessellator.instance.setNormal(0.0F, 1.0F, 0.0F); + renderPositiveYFacing(null, aRenderer, aBlock, 0, 0, 0, tTileEntity.getTexture(aBlock, (byte) 1), true); + Tessellator.instance.draw(); + + Tessellator.instance.startDrawingQuads(); + Tessellator.instance.setNormal(0.0F, 0.0F, -1.0F); + renderNegativeZFacing(null, aRenderer, aBlock, 0, 0, 0, tTileEntity.getTexture(aBlock, (byte) 2), true); + Tessellator.instance.draw(); + + Tessellator.instance.startDrawingQuads(); + Tessellator.instance.setNormal(0.0F, 0.0F, 1.0F); + renderPositiveZFacing(null, aRenderer, aBlock, 0, 0, 0, tTileEntity.getTexture(aBlock, (byte) 3), true); + Tessellator.instance.draw(); + + Tessellator.instance.startDrawingQuads(); + Tessellator.instance.setNormal(-1.0F, 0.0F, 0.0F); + renderNegativeXFacing(null, aRenderer, aBlock, 0, 0, 0, tTileEntity.getTexture(aBlock, (byte) 4), true); + Tessellator.instance.draw(); + + Tessellator.instance.startDrawingQuads(); + Tessellator.instance.setNormal(1.0F, 0.0F, 0.0F); + renderPositiveXFacing(null, aRenderer, aBlock, 0, 0, 0, tTileEntity.getTexture(aBlock, (byte) 5), true); + Tessellator.instance.draw(); + } + aBlock.setBlockBounds(blockMin, blockMin, blockMin, 1.0F, 1.0F, 1.0F); + aRenderer.setRenderBoundsFromBlock(aBlock); + GL11.glTranslatef(0.5F, 0.5F, 0.5F); + } + private static void renderNormalInventoryMetaTileEntity(Block aBlock, int aMeta, RenderBlocks aRenderer) { if ((aMeta <= 0) || (aMeta >= GregTech_API.METATILEENTITIES.length)) { return; @@ -43,382 +510,81 @@ public class GT_Renderer_Block implements ISimpleBlockRenderingHandler { aBlock.setBlockBoundsForItemRender(); aRenderer.setRenderBoundsFromBlock(aBlock); - GL11.glRotatef(90.0F, 0.0F, 1.0F, 0.0F); + final IGregTechTileEntity iGregTechTileEntity = tMetaTileEntity.getBaseMetaTileEntity(); + GL11.glTranslatef(-0.5F, -0.5F, -0.5F); - if ((tMetaTileEntity.getBaseMetaTileEntity() instanceof IPipeRenderedTileEntity)) { - float tThickness = ((IPipeRenderedTileEntity) tMetaTileEntity.getBaseMetaTileEntity()).getThickNess(); - float sp = (1.0F - tThickness) / 2.0F; + if ((iGregTechTileEntity instanceof IPipeRenderedTileEntity)) { + final float tThickness = ((IPipeRenderedTileEntity) iGregTechTileEntity).getThickNess(); + final float pipeMin = (blockMax - tThickness) / 2.0F; + final float pipeMax = blockMax - pipeMin; - aBlock.setBlockBounds(0.0F, sp, sp, 1.0F, sp + tThickness, sp + tThickness); + aBlock.setBlockBounds(blockMin, pipeMin, pipeMin, blockMax, pipeMax, pipeMax); aRenderer.setRenderBoundsFromBlock(aBlock); Tessellator.instance.startDrawingQuads(); Tessellator.instance.setNormal(0.0F, -1.0F, 0.0F); - renderNegativeYFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(tMetaTileEntity.getBaseMetaTileEntity(), (byte) 0, (byte) 9, (byte) -1, false, false), true); + renderNegativeYFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(iGregTechTileEntity, (byte) DOWN.ordinal(), (byte) (CONNECTED_WEST | CONNECTED_EAST), (byte) -1, false, false), true); Tessellator.instance.draw(); Tessellator.instance.startDrawingQuads(); Tessellator.instance.setNormal(0.0F, 1.0F, 0.0F); - renderPositiveYFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(tMetaTileEntity.getBaseMetaTileEntity(), (byte) 1, (byte) 9, (byte) -1, false, false), true); + renderPositiveYFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(iGregTechTileEntity, (byte) UP.ordinal(), (byte) (CONNECTED_WEST | CONNECTED_EAST), (byte) -1, false, false), true); Tessellator.instance.draw(); Tessellator.instance.startDrawingQuads(); Tessellator.instance.setNormal(0.0F, 0.0F, -1.0F); - renderNegativeZFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(tMetaTileEntity.getBaseMetaTileEntity(), (byte) 2, (byte) 9, (byte) -1, false, false), true); + renderNegativeZFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(iGregTechTileEntity, (byte) NORTH.ordinal(), (byte) (CONNECTED_WEST | CONNECTED_EAST), (byte) -1, false, false), true); Tessellator.instance.draw(); Tessellator.instance.startDrawingQuads(); Tessellator.instance.setNormal(0.0F, 0.0F, 1.0F); - renderPositiveZFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(tMetaTileEntity.getBaseMetaTileEntity(), (byte) 3, (byte) 9, (byte) -1, false, false), true); + renderPositiveZFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(iGregTechTileEntity, (byte) SOUTH.ordinal(), (byte) (CONNECTED_WEST | CONNECTED_EAST), (byte) -1, false, false), true); Tessellator.instance.draw(); Tessellator.instance.startDrawingQuads(); Tessellator.instance.setNormal(-1.0F, 0.0F, 0.0F); - renderNegativeXFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(tMetaTileEntity.getBaseMetaTileEntity(), (byte) 4, (byte) 9, (byte) -1, true, false), true); + renderNegativeXFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(iGregTechTileEntity, (byte) WEST.ordinal(), (byte) (CONNECTED_WEST | CONNECTED_EAST), (byte) -1, true, false), true); Tessellator.instance.draw(); Tessellator.instance.startDrawingQuads(); Tessellator.instance.setNormal(1.0F, 0.0F, 0.0F); - renderPositiveXFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(tMetaTileEntity.getBaseMetaTileEntity(), (byte) 5, (byte) 9, (byte) -1, true, false), true); - Tessellator.instance.draw(); + renderPositiveXFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(iGregTechTileEntity, (byte) EAST.ordinal(), (byte) (CONNECTED_WEST | CONNECTED_EAST), (byte) -1, true, false), true); } else { Tessellator.instance.startDrawingQuads(); Tessellator.instance.setNormal(0.0F, -1.0F, 0.0F); - renderNegativeYFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(tMetaTileEntity.getBaseMetaTileEntity(), (byte) 0, (byte) 4, (byte) -1, true, false), true); + renderNegativeYFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(iGregTechTileEntity, (byte) DOWN.ordinal(), (byte) EAST.ordinal(), (byte) -1, true, false), true); Tessellator.instance.draw(); Tessellator.instance.startDrawingQuads(); Tessellator.instance.setNormal(0.0F, 1.0F, 0.0F); - renderPositiveYFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(tMetaTileEntity.getBaseMetaTileEntity(), (byte) 1, (byte) 4, (byte) -1, true, false), true); + renderPositiveYFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(iGregTechTileEntity, (byte) UP.ordinal(), (byte) EAST.ordinal(), (byte) -1, true, false), true); Tessellator.instance.draw(); Tessellator.instance.startDrawingQuads(); Tessellator.instance.setNormal(0.0F, 0.0F, -1.0F); - renderNegativeZFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(tMetaTileEntity.getBaseMetaTileEntity(), (byte) 2, (byte) 4, (byte) -1, true, false), true); + renderNegativeZFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(iGregTechTileEntity, (byte) NORTH.ordinal(), (byte) EAST.ordinal(), (byte) -1, true, false), true); Tessellator.instance.draw(); Tessellator.instance.startDrawingQuads(); Tessellator.instance.setNormal(0.0F, 0.0F, 1.0F); - renderPositiveZFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(tMetaTileEntity.getBaseMetaTileEntity(), (byte) 3, (byte) 4, (byte) -1, true, false), true); + renderPositiveZFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(iGregTechTileEntity, (byte) SOUTH.ordinal(), (byte) EAST.ordinal(), (byte) -1, true, false), true); Tessellator.instance.draw(); Tessellator.instance.startDrawingQuads(); Tessellator.instance.setNormal(-1.0F, 0.0F, 0.0F); - renderNegativeXFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(tMetaTileEntity.getBaseMetaTileEntity(), (byte) 4, (byte) 4, (byte) -1, true, false), true); + renderNegativeXFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(iGregTechTileEntity, (byte) WEST.ordinal(), (byte) EAST.ordinal(), (byte) -1, true, false), true); Tessellator.instance.draw(); Tessellator.instance.startDrawingQuads(); Tessellator.instance.setNormal(1.0F, 0.0F, 0.0F); - renderPositiveXFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(tMetaTileEntity.getBaseMetaTileEntity(), (byte) 5, (byte) 4, (byte) -1, true, false), true); - Tessellator.instance.draw(); + renderPositiveXFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(iGregTechTileEntity, (byte) EAST.ordinal(), (byte) EAST.ordinal(), (byte) -1, true, false), true); } - aBlock.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F); + Tessellator.instance.draw(); + aBlock.setBlockBounds(blockMin, blockMin, blockMin, blockMax, blockMax, blockMax); aRenderer.setRenderBoundsFromBlock(aBlock); GL11.glTranslatef(0.5F, 0.5F, 0.5F); } - public static boolean renderStandardBlock(IBlockAccess aWorld, int aX, int aY, int aZ, Block aBlock, RenderBlocks aRenderer) { - TileEntity tTileEntity = aWorld.getTileEntity(aX, aY, aZ); - if ((tTileEntity instanceof IPipeRenderedTileEntity)) { - return renderStandardBlock(aWorld, aX, aY, aZ, aBlock, aRenderer, new ITexture[][]{ - ((IPipeRenderedTileEntity) tTileEntity).getTextureCovered((byte) 0), - ((IPipeRenderedTileEntity) tTileEntity).getTextureCovered((byte) 1), - ((IPipeRenderedTileEntity) tTileEntity).getTextureCovered((byte) 2), - ((IPipeRenderedTileEntity) tTileEntity).getTextureCovered((byte) 3), - ((IPipeRenderedTileEntity) tTileEntity).getTextureCovered((byte) 4), - ((IPipeRenderedTileEntity) tTileEntity).getTextureCovered((byte) 5)}); - } - if ((tTileEntity instanceof ITexturedTileEntity)) { - return renderStandardBlock(aWorld, aX, aY, aZ, aBlock, aRenderer, new ITexture[][]{ - ((ITexturedTileEntity) tTileEntity).getTexture(aBlock, (byte) 0), - ((ITexturedTileEntity) tTileEntity).getTexture(aBlock, (byte) 1), - ((ITexturedTileEntity) tTileEntity).getTexture(aBlock, (byte) 2), - ((ITexturedTileEntity) tTileEntity).getTexture(aBlock, (byte) 3), - ((ITexturedTileEntity) tTileEntity).getTexture(aBlock, (byte) 4), - ((ITexturedTileEntity) tTileEntity).getTexture(aBlock, (byte) 5)}); - } - return false; - } - - public static boolean renderStandardBlock(IBlockAccess aWorld, int aX, int aY, int aZ, Block aBlock, RenderBlocks aRenderer, ITexture[][] aTextures) { - aBlock.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F); - aRenderer.setRenderBoundsFromBlock(aBlock); - - renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, aTextures[0], true); - renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, aTextures[1], true); - renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, aTextures[2], true); - renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, aTextures[3], true); - renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, aTextures[4], true); - renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, aTextures[5], true); - return true; - } - - public static boolean renderPipeBlock(IBlockAccess aWorld, int aX, int aY, int aZ, Block aBlock, IPipeRenderedTileEntity aTileEntity, RenderBlocks aRenderer) { - byte aConnections = aTileEntity.getConnections(); - if ((aConnections & 0xC0) != 0) { - return renderStandardBlock(aWorld, aX, aY, aZ, aBlock, aRenderer); - } - float tThickness = aTileEntity.getThickNess(); - if (tThickness >= 0.99F) { - return renderStandardBlock(aWorld, aX, aY, aZ, aBlock, aRenderer); - } - float sp = (1.0F - tThickness) / 2.0F; - - byte tConnections = 0; - for (byte i = 0; i < 6; i = (byte) (i + 1)) { - if ((aConnections & 1 << i) != 0) { - tConnections = (byte) (tConnections | 1 << (i + 2) % 6); - } - } - boolean[] tIsCovered = new boolean[6]; - for (byte i = 0; i < 6; i = (byte) (i + 1)) { - tIsCovered[i] = (aTileEntity.getCoverIDAtSide(i) != 0); - } - if ((tIsCovered[0]) && (tIsCovered[1]) && (tIsCovered[2]) && (tIsCovered[3]) && (tIsCovered[4]) && (tIsCovered[5])) { - return renderStandardBlock(aWorld, aX, aY, aZ, aBlock, aRenderer); - } - ITexture[][] tIcons = new ITexture[6][]; - ITexture[][] tCovers = new ITexture[6][]; - for (byte i = 0; i < 6; i = (byte) (i + 1)) { - tCovers[i] = aTileEntity.getTexture(aBlock, i); - tIcons[i] = aTileEntity.getTextureUncovered(i); - } - if (tConnections == 0) { - aBlock.setBlockBounds(sp, sp, sp, sp + tThickness, sp + tThickness, sp + tThickness); - aRenderer.setRenderBoundsFromBlock(aBlock); - renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[0], false); - renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[1], false); - renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[2], false); - renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[3], false); - renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[4], false); - renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[5], false); - } else if (tConnections == 3) { - aBlock.setBlockBounds(0.0F, sp, sp, 1.0F, sp + tThickness, sp + tThickness); - aRenderer.setRenderBoundsFromBlock(aBlock); - renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[0], false); - renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[1], false); - renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[2], false); - renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[3], false); - - renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[4], false); - renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[5], false); - - } else if (tConnections == 12) { - aBlock.setBlockBounds(sp, 0.0F, sp, sp + tThickness, 1.0F, sp + tThickness); - aRenderer.setRenderBoundsFromBlock(aBlock); - renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[2], false); - renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[3], false); - renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[4], false); - renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[5], false); - - renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[0], false); - renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[1], false); - - } else if (tConnections == 48) { - aBlock.setBlockBounds(sp, sp, 0.0F, sp + tThickness, sp + tThickness, 1.0F); - aRenderer.setRenderBoundsFromBlock(aBlock); - renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[0], false); - renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[1], false); - renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[4], false); - renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[5], false); - - renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[2], false); - renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[3], false); - - } else { - if ((tConnections & 0x1) == 0) { - aBlock.setBlockBounds(sp, sp, sp, sp + tThickness, sp + tThickness, sp + tThickness); - aRenderer.setRenderBoundsFromBlock(aBlock); - } else { - aBlock.setBlockBounds(0.0F, sp, sp, sp, sp + tThickness, sp + tThickness); - aRenderer.setRenderBoundsFromBlock(aBlock); - renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[0], false); - renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[1], false); - renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[2], false); - renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[3], false); - - } - renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[4], false); - if ((tConnections & 0x2) == 0) { - aBlock.setBlockBounds(sp, sp, sp, sp + tThickness, sp + tThickness, sp + tThickness); - aRenderer.setRenderBoundsFromBlock(aBlock); - } else { - aBlock.setBlockBounds(sp + tThickness, sp, sp, 1.0F, sp + tThickness, sp + tThickness); - aRenderer.setRenderBoundsFromBlock(aBlock); - renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[0], false); - renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[1], false); - renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[2], false); - renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[3], false); - - } - renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[5], false); - if ((tConnections & 0x4) == 0) { - aBlock.setBlockBounds(sp, sp, sp, sp + tThickness, sp + tThickness, sp + tThickness); - aRenderer.setRenderBoundsFromBlock(aBlock); - } else { - aBlock.setBlockBounds(sp, 0.0F, sp, sp + tThickness, sp, sp + tThickness); - aRenderer.setRenderBoundsFromBlock(aBlock); - renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[2], false); - renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[3], false); - renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[4], false); - renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[5], false); - - } - renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[0], false); - if ((tConnections & 0x8) == 0) { - aBlock.setBlockBounds(sp, sp, sp, sp + tThickness, sp + tThickness, sp + tThickness); - aRenderer.setRenderBoundsFromBlock(aBlock); - } else { - aBlock.setBlockBounds(sp, sp + tThickness, sp, sp + tThickness, 1.0F, sp + tThickness); - aRenderer.setRenderBoundsFromBlock(aBlock); - renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[2], false); - renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[3], false); - renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[4], false); - renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[5], false); - - } - renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[1], false); - if ((tConnections & 0x10) == 0) { - aBlock.setBlockBounds(sp, sp, sp, sp + tThickness, sp + tThickness, sp + tThickness); - aRenderer.setRenderBoundsFromBlock(aBlock); - } else { - aBlock.setBlockBounds(sp, sp, 0.0F, sp + tThickness, sp + tThickness, sp); - aRenderer.setRenderBoundsFromBlock(aBlock); - renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[0], false); - renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[1], false); - renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[4], false); - renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[5], false); - - } - renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[2], false); - if ((tConnections & 0x20) == 0) { - aBlock.setBlockBounds(sp, sp, sp, sp + tThickness, sp + tThickness, sp + tThickness); - aRenderer.setRenderBoundsFromBlock(aBlock); - } else { - aBlock.setBlockBounds(sp, sp, sp + tThickness, sp + tThickness, sp + tThickness, 1.0F); - aRenderer.setRenderBoundsFromBlock(aBlock); - renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[0], false); - renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[1], false); - renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[4], false); - renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[5], false); - - } - renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[3], false); - } - if (tIsCovered[0]) { - aBlock.setBlockBounds(0.0F, 0.0F + NO_Z_FIGHT_OFFSET, 0.0F, 1.0F, 0.125F, 1.0F); - aRenderer.setRenderBoundsFromBlock(aBlock); - renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[0], false); - renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[0], false); - if (!tIsCovered[2]) { - renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[0], false); - } - if (!tIsCovered[3]) { - renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[0], false); - } - if (!tIsCovered[4]) { - renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[0], false); - } - if (!tIsCovered[5]) { - renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[0], false); - } - } - if (tIsCovered[1]) { - aBlock.setBlockBounds(0.0F, 0.875F, 0.0F, 1.0F, 1.0F - NO_Z_FIGHT_OFFSET, 1.0F); - aRenderer.setRenderBoundsFromBlock(aBlock); - renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[1], false); - renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[1], false); - if (!tIsCovered[2]) { - renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[1], false); - } - if (!tIsCovered[3]) { - renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[1], false); - } - if (!tIsCovered[4]) { - renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[1], false); - } - if (!tIsCovered[5]) { - renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[1], false); - } - } - if (tIsCovered[2]) { - aBlock.setBlockBounds(0.0F, 0.0F, 0.0F + NO_Z_FIGHT_OFFSET, 1.0F, 1.0F, 0.125F); - aRenderer.setRenderBoundsFromBlock(aBlock); - if (!tIsCovered[0]) { - renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[2], false); - } - if (!tIsCovered[1]) { - renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[2], false); - } - renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[2], false); - renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[2], false); - if (!tIsCovered[4]) { - renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[2], false); - } - if (!tIsCovered[5]) { - renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[2], false); - } - } - if (tIsCovered[3]) { - aBlock.setBlockBounds(0.0F, 0.0F, 0.875F, 1.0F, 1.0F, 1.0F - NO_Z_FIGHT_OFFSET); - aRenderer.setRenderBoundsFromBlock(aBlock); - if (!tIsCovered[0]) { - renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[3], false); - } - if (!tIsCovered[1]) { - renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[3], false); - } - renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[3], false); - renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[3], false); - if (!tIsCovered[4]) { - renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[3], false); - } - if (!tIsCovered[5]) { - renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[3], false); - } - } - if (tIsCovered[4]) { - aBlock.setBlockBounds(0.0F + NO_Z_FIGHT_OFFSET, 0.0F, 0.0F, 0.125F, 1.0F, 1.0F); - aRenderer.setRenderBoundsFromBlock(aBlock); - if (!tIsCovered[0]) { - renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[4], false); - } - if (!tIsCovered[1]) { - renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[4], false); - } - if (!tIsCovered[2]) { - renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[4], false); - } - if (!tIsCovered[3]) { - renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[4], false); - } - renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[4], false); - renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[4], false); - } - if (tIsCovered[5]) { - aBlock.setBlockBounds(0.875F, 0.0F, 0.0F, 1.0F - NO_Z_FIGHT_OFFSET, 1.0F, 1.0F); - aRenderer.setRenderBoundsFromBlock(aBlock); - if (!tIsCovered[0]) { - renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[5], false); - } - if (!tIsCovered[1]) { - renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[5], false); - } - if (!tIsCovered[2]) { - renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[5], false); - } - if (!tIsCovered[3]) { - renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[5], false); - } - renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[5], false); - renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[5], false); - } - aBlock.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F); - aRenderer.setRenderBoundsFromBlock(aBlock); - - return true; - } - public static void renderNegativeYFacing(IBlockAccess aWorld, RenderBlocks aRenderer, Block aBlock, int aX, int aY, int aZ, ITexture[] aIcon, boolean aFullBlock) { if (aWorld != null) { if ((aFullBlock) && (!aBlock.shouldSideBeRendered(aWorld, aX, aY - 1, aZ, 0))) return; @@ -497,58 +663,6 @@ public class GT_Renderer_Block implements ISimpleBlockRenderingHandler { } } - public void renderInventoryBlock(Block aBlock, int aMeta, int aModelID, RenderBlocks aRenderer) { - aRenderer.enableAO = false; - if ((aBlock instanceof GT_Block_Machines)) { - if ((aMeta > 0) && (aMeta < GregTech_API.METATILEENTITIES.length) && (GregTech_API.METATILEENTITIES[aMeta] != null) && - (!GregTech_API.METATILEENTITIES[aMeta].renderInInventory(aBlock, aMeta, aRenderer))) { - renderNormalInventoryMetaTileEntity(aBlock, aMeta, aRenderer); - } - } else if ((aBlock instanceof GT_Block_Ores_Abstract)) { - GT_TileEntity_Ores tTileEntity = new GT_TileEntity_Ores(); - tTileEntity.mMetaData = ((short) aMeta); - - aBlock.setBlockBoundsForItemRender(); - aRenderer.setRenderBoundsFromBlock(aBlock); - - GL11.glRotatef(90.0F, 0.0F, 1.0F, 0.0F); - GL11.glTranslatef(-0.5F, -0.5F, -0.5F); - - Tessellator.instance.startDrawingQuads(); - Tessellator.instance.setNormal(0.0F, -1.0F, 0.0F); - renderNegativeYFacing(null, aRenderer, aBlock, 0, 0, 0, tTileEntity.getTexture(aBlock, (byte) 0), true); - Tessellator.instance.draw(); - - Tessellator.instance.startDrawingQuads(); - Tessellator.instance.setNormal(0.0F, 1.0F, 0.0F); - renderPositiveYFacing(null, aRenderer, aBlock, 0, 0, 0, tTileEntity.getTexture(aBlock, (byte) 1), true); - Tessellator.instance.draw(); - - Tessellator.instance.startDrawingQuads(); - Tessellator.instance.setNormal(0.0F, 0.0F, -1.0F); - renderNegativeZFacing(null, aRenderer, aBlock, 0, 0, 0, tTileEntity.getTexture(aBlock, (byte) 2), true); - Tessellator.instance.draw(); - - Tessellator.instance.startDrawingQuads(); - Tessellator.instance.setNormal(0.0F, 0.0F, 1.0F); - renderPositiveZFacing(null, aRenderer, aBlock, 0, 0, 0, tTileEntity.getTexture(aBlock, (byte) 3), true); - Tessellator.instance.draw(); - - Tessellator.instance.startDrawingQuads(); - Tessellator.instance.setNormal(-1.0F, 0.0F, 0.0F); - renderNegativeXFacing(null, aRenderer, aBlock, 0, 0, 0, tTileEntity.getTexture(aBlock, (byte) 4), true); - Tessellator.instance.draw(); - - Tessellator.instance.startDrawingQuads(); - Tessellator.instance.setNormal(1.0F, 0.0F, 0.0F); - renderPositiveXFacing(null, aRenderer, aBlock, 0, 0, 0, tTileEntity.getTexture(aBlock, (byte) 5), true); - Tessellator.instance.draw(); - } - aBlock.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F); - aRenderer.setRenderBoundsFromBlock(aBlock); - GL11.glTranslatef(0.5F, 0.5F, 0.5F); - } - public boolean renderWorldBlock(IBlockAccess aWorld, int aX, int aY, int aZ, Block aBlock, int aModelID, RenderBlocks aRenderer) { aRenderer.enableAO = Minecraft.isAmbientOcclusionEnabled() && GT_Mod.gregtechproxy.mRenderTileAmbientOcclusion; TileEntity tileEntity = aWorld.getTileEntity(aX, aY, aZ); -- cgit From 8217982caf5d94cf5ea003bc06c8eb26eec48eef Mon Sep 17 00:00:00 2001 From: Léa Gris <lea.gris@noiraude.net> Date: Wed, 21 Apr 2021 01:32:43 +0200 Subject: fix(rendering): itemblocks inventory brightness and orientation - Fix itemblock brightness and orientation to be exactly same as vanilla blocks in inventory. - Revert machine front facing to the brighter left side as it eases differentiating them. - Optimise inventory itemblock rendering to issue a draw quads only once for the entire block, rather than for each side. --- .../java/gregtech/api/util/LightingHelper.java | 4 + .../gregtech/common/render/GT_Renderer_Block.java | 86 ++++++++-------------- 2 files changed, 34 insertions(+), 56 deletions(-) (limited to 'src/main/java/gregtech/api/util/LightingHelper.java') diff --git a/src/main/java/gregtech/api/util/LightingHelper.java b/src/main/java/gregtech/api/util/LightingHelper.java index 48c316d0cc..598253b7d7 100644 --- a/src/main/java/gregtech/api/util/LightingHelper.java +++ b/src/main/java/gregtech/api/util/LightingHelper.java @@ -56,6 +56,10 @@ public class LightingHelper { */ public LightingHelper(RenderBlocks renderBlocks) { this.renderBlocks = renderBlocks; + if (renderBlocks.useInventoryTint) { + // Block will be rendered in an inventory, so it needs its lightness maxed + setLightnessOverride(1.0F); + } } /** diff --git a/src/main/java/gregtech/common/render/GT_Renderer_Block.java b/src/main/java/gregtech/common/render/GT_Renderer_Block.java index 51e0b8fd6f..1055991cad 100644 --- a/src/main/java/gregtech/common/render/GT_Renderer_Block.java +++ b/src/main/java/gregtech/common/render/GT_Renderer_Block.java @@ -450,9 +450,18 @@ public class GT_Renderer_Block implements ISimpleBlockRenderingHandler { public void renderInventoryBlock(Block aBlock, int aMeta, int aModelID, RenderBlocks aRenderer) { aRenderer.enableAO = false; + aRenderer.useInventoryTint = true; + + GL11.glRotatef(90.0F, 0.0F, 1.0F, 0.0F); + GL11.glTranslatef(-0.5F, -0.5F, -0.5F); + + Tessellator.instance.startDrawingQuads(); + if ((aBlock instanceof GT_Block_Machines)) { - if ((aMeta > 0) && (aMeta < GregTech_API.METATILEENTITIES.length) && (GregTech_API.METATILEENTITIES[aMeta] != null) && - (!GregTech_API.METATILEENTITIES[aMeta].renderInInventory(aBlock, aMeta, aRenderer))) { + if ((aMeta > 0) + && (aMeta < GregTech_API.METATILEENTITIES.length) + && (GregTech_API.METATILEENTITIES[aMeta] != null) + && (!GregTech_API.METATILEENTITIES[aMeta].renderInInventory(aBlock, aMeta, aRenderer))) { renderNormalInventoryMetaTileEntity(aBlock, aMeta, aRenderer); } } else if ((aBlock instanceof GT_Block_Ores_Abstract)) { @@ -462,41 +471,32 @@ public class GT_Renderer_Block implements ISimpleBlockRenderingHandler { aBlock.setBlockBoundsForItemRender(); aRenderer.setRenderBoundsFromBlock(aBlock); - GL11.glTranslatef(-0.5F, -0.5F, -0.5F); - - Tessellator.instance.startDrawingQuads(); Tessellator.instance.setNormal(0.0F, -1.0F, 0.0F); - renderNegativeYFacing(null, aRenderer, aBlock, 0, 0, 0, tTileEntity.getTexture(aBlock, (byte) 0), true); - Tessellator.instance.draw(); + renderNegativeYFacing(null, aRenderer, aBlock, 0, 0, 0, tTileEntity.getTexture(aBlock, (byte) DOWN.ordinal()), true); - Tessellator.instance.startDrawingQuads(); Tessellator.instance.setNormal(0.0F, 1.0F, 0.0F); - renderPositiveYFacing(null, aRenderer, aBlock, 0, 0, 0, tTileEntity.getTexture(aBlock, (byte) 1), true); - Tessellator.instance.draw(); + renderPositiveYFacing(null, aRenderer, aBlock, 0, 0, 0, tTileEntity.getTexture(aBlock, (byte) UP.ordinal()), true); - Tessellator.instance.startDrawingQuads(); Tessellator.instance.setNormal(0.0F, 0.0F, -1.0F); - renderNegativeZFacing(null, aRenderer, aBlock, 0, 0, 0, tTileEntity.getTexture(aBlock, (byte) 2), true); - Tessellator.instance.draw(); + renderNegativeZFacing(null, aRenderer, aBlock, 0, 0, 0, tTileEntity.getTexture(aBlock, (byte) NORTH.ordinal()), true); - Tessellator.instance.startDrawingQuads(); Tessellator.instance.setNormal(0.0F, 0.0F, 1.0F); - renderPositiveZFacing(null, aRenderer, aBlock, 0, 0, 0, tTileEntity.getTexture(aBlock, (byte) 3), true); - Tessellator.instance.draw(); + renderPositiveZFacing(null, aRenderer, aBlock, 0, 0, 0, tTileEntity.getTexture(aBlock, (byte) SOUTH.ordinal()), true); - Tessellator.instance.startDrawingQuads(); Tessellator.instance.setNormal(-1.0F, 0.0F, 0.0F); - renderNegativeXFacing(null, aRenderer, aBlock, 0, 0, 0, tTileEntity.getTexture(aBlock, (byte) 4), true); - Tessellator.instance.draw(); + renderNegativeXFacing(null, aRenderer, aBlock, 0, 0, 0, tTileEntity.getTexture(aBlock, (byte) WEST.ordinal()), true); - Tessellator.instance.startDrawingQuads(); Tessellator.instance.setNormal(1.0F, 0.0F, 0.0F); - renderPositiveXFacing(null, aRenderer, aBlock, 0, 0, 0, tTileEntity.getTexture(aBlock, (byte) 5), true); - Tessellator.instance.draw(); + renderPositiveXFacing(null, aRenderer, aBlock, 0, 0, 0, tTileEntity.getTexture(aBlock, (byte) EAST.ordinal()), true); + } - aBlock.setBlockBounds(blockMin, blockMin, blockMin, 1.0F, 1.0F, 1.0F); + Tessellator.instance.draw(); + + aBlock.setBlockBounds(blockMin, blockMin, blockMin, blockMax, blockMax, blockMax); aRenderer.setRenderBoundsFromBlock(aBlock); + GL11.glTranslatef(0.5F, 0.5F, 0.5F); + aRenderer.useInventoryTint = false; } private static void renderNormalInventoryMetaTileEntity(Block aBlock, int aMeta, RenderBlocks aRenderer) { @@ -512,7 +512,6 @@ public class GT_Renderer_Block implements ISimpleBlockRenderingHandler { final IGregTechTileEntity iGregTechTileEntity = tMetaTileEntity.getBaseMetaTileEntity(); - GL11.glTranslatef(-0.5F, -0.5F, -0.5F); if ((iGregTechTileEntity instanceof IPipeRenderedTileEntity)) { final float tThickness = ((IPipeRenderedTileEntity) iGregTechTileEntity).getThickNess(); final float pipeMin = (blockMax - tThickness) / 2.0F; @@ -521,68 +520,42 @@ public class GT_Renderer_Block implements ISimpleBlockRenderingHandler { aBlock.setBlockBounds(blockMin, pipeMin, pipeMin, blockMax, pipeMax, pipeMax); aRenderer.setRenderBoundsFromBlock(aBlock); - Tessellator.instance.startDrawingQuads(); Tessellator.instance.setNormal(0.0F, -1.0F, 0.0F); renderNegativeYFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(iGregTechTileEntity, (byte) DOWN.ordinal(), (byte) (CONNECTED_WEST | CONNECTED_EAST), (byte) -1, false, false), true); - Tessellator.instance.draw(); - Tessellator.instance.startDrawingQuads(); Tessellator.instance.setNormal(0.0F, 1.0F, 0.0F); renderPositiveYFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(iGregTechTileEntity, (byte) UP.ordinal(), (byte) (CONNECTED_WEST | CONNECTED_EAST), (byte) -1, false, false), true); - Tessellator.instance.draw(); - Tessellator.instance.startDrawingQuads(); Tessellator.instance.setNormal(0.0F, 0.0F, -1.0F); renderNegativeZFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(iGregTechTileEntity, (byte) NORTH.ordinal(), (byte) (CONNECTED_WEST | CONNECTED_EAST), (byte) -1, false, false), true); - Tessellator.instance.draw(); - Tessellator.instance.startDrawingQuads(); Tessellator.instance.setNormal(0.0F, 0.0F, 1.0F); renderPositiveZFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(iGregTechTileEntity, (byte) SOUTH.ordinal(), (byte) (CONNECTED_WEST | CONNECTED_EAST), (byte) -1, false, false), true); - Tessellator.instance.draw(); - Tessellator.instance.startDrawingQuads(); Tessellator.instance.setNormal(-1.0F, 0.0F, 0.0F); renderNegativeXFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(iGregTechTileEntity, (byte) WEST.ordinal(), (byte) (CONNECTED_WEST | CONNECTED_EAST), (byte) -1, true, false), true); - Tessellator.instance.draw(); - Tessellator.instance.startDrawingQuads(); Tessellator.instance.setNormal(1.0F, 0.0F, 0.0F); renderPositiveXFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(iGregTechTileEntity, (byte) EAST.ordinal(), (byte) (CONNECTED_WEST | CONNECTED_EAST), (byte) -1, true, false), true); } else { - Tessellator.instance.startDrawingQuads(); Tessellator.instance.setNormal(0.0F, -1.0F, 0.0F); - renderNegativeYFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(iGregTechTileEntity, (byte) DOWN.ordinal(), (byte) EAST.ordinal(), (byte) -1, true, false), true); - Tessellator.instance.draw(); + renderNegativeYFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(iGregTechTileEntity, (byte) DOWN.ordinal(), (byte) WEST.ordinal(), (byte) -1, true, false), true); - Tessellator.instance.startDrawingQuads(); Tessellator.instance.setNormal(0.0F, 1.0F, 0.0F); - renderPositiveYFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(iGregTechTileEntity, (byte) UP.ordinal(), (byte) EAST.ordinal(), (byte) -1, true, false), true); - Tessellator.instance.draw(); + renderPositiveYFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(iGregTechTileEntity, (byte) UP.ordinal(), (byte) WEST.ordinal(), (byte) -1, true, false), true); - Tessellator.instance.startDrawingQuads(); Tessellator.instance.setNormal(0.0F, 0.0F, -1.0F); - renderNegativeZFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(iGregTechTileEntity, (byte) NORTH.ordinal(), (byte) EAST.ordinal(), (byte) -1, true, false), true); - Tessellator.instance.draw(); + renderNegativeZFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(iGregTechTileEntity, (byte) NORTH.ordinal(), (byte) WEST.ordinal(), (byte) -1, true, false), true); - Tessellator.instance.startDrawingQuads(); Tessellator.instance.setNormal(0.0F, 0.0F, 1.0F); - renderPositiveZFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(iGregTechTileEntity, (byte) SOUTH.ordinal(), (byte) EAST.ordinal(), (byte) -1, true, false), true); - Tessellator.instance.draw(); + renderPositiveZFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(iGregTechTileEntity, (byte) SOUTH.ordinal(), (byte) WEST.ordinal(), (byte) -1, true, false), true); - Tessellator.instance.startDrawingQuads(); Tessellator.instance.setNormal(-1.0F, 0.0F, 0.0F); - renderNegativeXFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(iGregTechTileEntity, (byte) WEST.ordinal(), (byte) EAST.ordinal(), (byte) -1, true, false), true); - Tessellator.instance.draw(); + renderNegativeXFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(iGregTechTileEntity, (byte) WEST.ordinal(), (byte) WEST.ordinal(), (byte) -1, true, false), true); - Tessellator.instance.startDrawingQuads(); Tessellator.instance.setNormal(1.0F, 0.0F, 0.0F); - renderPositiveXFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(iGregTechTileEntity, (byte) EAST.ordinal(), (byte) EAST.ordinal(), (byte) -1, true, false), true); + renderPositiveXFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(iGregTechTileEntity, (byte) EAST.ordinal(), (byte) WEST.ordinal(), (byte) -1, true, false), true); } - Tessellator.instance.draw(); - aBlock.setBlockBounds(blockMin, blockMin, blockMin, blockMax, blockMax, blockMax); - aRenderer.setRenderBoundsFromBlock(aBlock); - GL11.glTranslatef(0.5F, 0.5F, 0.5F); } public static void renderNegativeYFacing(IBlockAccess aWorld, RenderBlocks aRenderer, Block aBlock, int aX, int aY, int aZ, ITexture[] aIcon, boolean aFullBlock) { @@ -665,6 +638,7 @@ public class GT_Renderer_Block implements ISimpleBlockRenderingHandler { public boolean renderWorldBlock(IBlockAccess aWorld, int aX, int aY, int aZ, Block aBlock, int aModelID, RenderBlocks aRenderer) { aRenderer.enableAO = Minecraft.isAmbientOcclusionEnabled() && GT_Mod.gregtechproxy.mRenderTileAmbientOcclusion; + aRenderer.useInventoryTint = false; TileEntity tileEntity = aWorld.getTileEntity(aX, aY, aZ); if (tileEntity == null) return false; if (tileEntity instanceof IGregTechTileEntity) { -- cgit From 86f69a4300e0bdb5c9921f37c84bb446e464ec78 Mon Sep 17 00:00:00 2001 From: Léa Gris <lea.gris@noiraude.net> Date: Mon, 31 May 2021 10:13:56 +0200 Subject: feat(texture API): integrate ExtendedFacing rotation Add ExtendedFacing rotation to the texture API. Rotatable ExtendedFacing textures can be created with: ```java TextureFactory.builder().addIcon(IICon).extFacing().build(); ``` Improve and unify internal implementation of standard oriented and glow textures. --- src/main/java/gregtech/GT_Mod.java | 3 +- .../gregtech/api/interfaces/ITextureBuilder.java | 8 + .../java/gregtech/api/util/LightingHelper.java | 1 + .../common/render/GT_RenderedGlowTexture.java | 213 ------------ .../gregtech/common/render/GT_RenderedTexture.java | 383 +++++++++++++++------ .../common/render/GT_StdRenderedTexture.java | 36 -- .../gregtech/common/render/GT_TextureBuilder.java | 11 +- 7 files changed, 290 insertions(+), 365 deletions(-) delete mode 100644 src/main/java/gregtech/common/render/GT_RenderedGlowTexture.java delete mode 100644 src/main/java/gregtech/common/render/GT_StdRenderedTexture.java (limited to 'src/main/java/gregtech/api/util/LightingHelper.java') diff --git a/src/main/java/gregtech/GT_Mod.java b/src/main/java/gregtech/GT_Mod.java index d9a8d72ecd..278908b9a0 100644 --- a/src/main/java/gregtech/GT_Mod.java +++ b/src/main/java/gregtech/GT_Mod.java @@ -1,6 +1,7 @@ package gregtech; import com.google.common.base.Stopwatch; +import com.gtnewhorizon.structurelib.StructureLib; import cpw.mods.fml.common.*; import cpw.mods.fml.common.event.*; import cpw.mods.fml.common.registry.EntityRegistry; @@ -74,7 +75,7 @@ import static gregtech.api.enums.GT_Values.MOD_ID_FR; @SuppressWarnings("ALL") @Mod(modid = "gregtech", name = "GregTech", version = "MC1710", useMetadata = false, dependencies = " required-after:IC2;" + - " required-after:structurelib;" + + " required-after:" + StructureLib.MOD_ID + ";" + " after:dreamcraft;" + " after:Forestry;" + " after:PFAAGeologica;" + diff --git a/src/main/java/gregtech/api/interfaces/ITextureBuilder.java b/src/main/java/gregtech/api/interfaces/ITextureBuilder.java index 8a4d715ccb..d72b538243 100644 --- a/src/main/java/gregtech/api/interfaces/ITextureBuilder.java +++ b/src/main/java/gregtech/api/interfaces/ITextureBuilder.java @@ -1,5 +1,6 @@ package gregtech.api.interfaces; +import com.gtnewhorizon.structurelib.alignment.enumerable.ExtendedFacing; import gregtech.api.render.TextureFactory; import net.minecraft.block.Block; import net.minecraftforge.common.util.ForgeDirection; @@ -63,6 +64,13 @@ public interface ITextureBuilder { */ ITextureBuilder stdOrient(); + /** + * Texture will orientate from block's {@link ExtendedFacing} + * + * @return {@link ITextureBuilder} for chaining + */ + ITextureBuilder extFacing(); + /** * Texture always render with full brightness to glow in the dark * diff --git a/src/main/java/gregtech/api/util/LightingHelper.java b/src/main/java/gregtech/api/util/LightingHelper.java index 598253b7d7..f131ef74a0 100644 --- a/src/main/java/gregtech/api/util/LightingHelper.java +++ b/src/main/java/gregtech/api/util/LightingHelper.java @@ -255,6 +255,7 @@ public class LightingHelper { } else { + if (hasBrightnessOverride) tessellator.setBrightness(brightnessOverride); tessellator.setColorOpaque_F(rgb[0] * lightness, rgb[1] * lightness, rgb[2] * lightness); } diff --git a/src/main/java/gregtech/common/render/GT_RenderedGlowTexture.java b/src/main/java/gregtech/common/render/GT_RenderedGlowTexture.java deleted file mode 100644 index 899e4d7c5d..0000000000 --- a/src/main/java/gregtech/common/render/GT_RenderedGlowTexture.java +++ /dev/null @@ -1,213 +0,0 @@ -package gregtech.common.render; - -import gregtech.GT_Mod; -import gregtech.api.enums.Textures.BlockIcons; -import gregtech.api.interfaces.IColorModulationContainer; -import gregtech.api.interfaces.IIconContainer; -import gregtech.api.interfaces.ITexture; -import net.minecraft.block.Block; -import net.minecraft.client.renderer.RenderBlocks; -import net.minecraft.client.renderer.Tessellator; -import net.minecraft.util.IIcon; - -import static gregtech.api.util.LightingHelper.MAX_BRIGHTNESS; - -/** - * This {@link ITexture} implementation renders texture with max brightness to glow in the dark. - */ - -class GT_RenderedGlowTexture implements ITexture, IColorModulationContainer { - protected final IIconContainer mIconContainer; - private final short[] mRGBa; - - GT_RenderedGlowTexture(IIconContainer aIcon, short[] aRGBa, boolean allowAlpha) { - if (aRGBa.length != 4) throw new IllegalArgumentException("RGBa doesn't have 4 Values @ GT_RenderedTexture"); - mIconContainer = GT_Mod.gregtechproxy.mRenderGlowTextures ? aIcon : BlockIcons.VOID; - mRGBa = aRGBa; - } - - @Override - public short[] getRGBA() { - return mRGBa; - } - - @Override - public void renderXNeg(RenderBlocks aRenderer, Block aBlock, int aX, int aY, int aZ) { - if (aRenderer.useInventoryTint) return; // TODO: Remove this once all addons have migrated to the new Texture API - if (!GT_Mod.gregtechproxy.mRenderGlowTextures) return; - final boolean enableAO = aRenderer.enableAO; - aRenderer.enableAO = false; - // TODO: Uncomment this once all addons have migrated to the new Texture API - //startDrawingQuads(aRenderer, -1.0f, 0.0f, 0.0f); - Tessellator.instance.setBrightness(MAX_BRIGHTNESS); - Tessellator.instance.setColorOpaque(mRGBa[0], mRGBa[1], mRGBa[2]); - aRenderer.renderFaceXNeg(aBlock, aX, aY, aZ, mIconContainer.getIcon()); - if (mIconContainer.getOverlayIcon() != null) { - Tessellator.instance.setColorOpaque(255, 255, 255); - aRenderer.renderFaceXNeg(aBlock, aX, aY, aZ, mIconContainer.getOverlayIcon()); - } - // TODO: Uncomment this once all addons have migrated to the new Texture API - //draw(aRenderer); - aRenderer.enableAO = enableAO; - } - - @Override - public void renderXPos(RenderBlocks aRenderer, Block aBlock, int aX, int aY, int aZ) { - if (aRenderer.useInventoryTint) return; // TODO: Remove this once all addons have migrated to the new Texture API - if (!GT_Mod.gregtechproxy.mRenderGlowTextures) return; - aRenderer.field_152631_f = true; - final boolean enableAO = aRenderer.enableAO; - aRenderer.enableAO = false; - // TODO: Uncomment this once all addons have migrated to the new Texture API - //startDrawingQuads(aRenderer, 1.0f, 0.0f, 0.0f); - Tessellator.instance.setBrightness(MAX_BRIGHTNESS); - Tessellator.instance.setColorOpaque(mRGBa[0], mRGBa[1], mRGBa[2]); - aRenderer.renderFaceXPos(aBlock, aX, aY, aZ, mIconContainer.getIcon()); - if (mIconContainer.getOverlayIcon() != null) { - Tessellator.instance.setColorOpaque(255, 255, 255); - aRenderer.renderFaceXPos(aBlock, aX, aY, aZ, mIconContainer.getOverlayIcon()); - } - // TODO: Uncomment this once all addons have migrated to the new Texture API - //draw(aRenderer); - aRenderer.field_152631_f = false; - aRenderer.enableAO = enableAO; - } - - @Override - public void renderYNeg(RenderBlocks aRenderer, Block aBlock, int aX, int aY, int aZ) { - if (aRenderer.useInventoryTint) return; // TODO: Remove this once all addons have migrated to the new Texture API - if (!GT_Mod.gregtechproxy.mRenderGlowTextures) return; - final boolean enableAO = aRenderer.enableAO; - // TODO: Uncomment this once all addons have migrated to the new Texture API - //startDrawingQuads(aRenderer, 0.0f, -1.0f, 0.0f); - final Tessellator tessellator = Tessellator.instance; - IIcon aIcon = mIconContainer.getIcon(); - - float minU = aIcon.getInterpolatedU((1.0D - aRenderer.renderMaxX) * 16.0D); - float maxU = aIcon.getInterpolatedU((1.0D - aRenderer.renderMinX) * 16.0D); - float minV = aIcon.getInterpolatedV(aRenderer.renderMinZ * 16.0D); - float maxV = aIcon.getInterpolatedV(aRenderer.renderMaxZ * 16.0D); - - if (aRenderer.renderMinX < 0.0D || aRenderer.renderMaxX > 1.0D) { - minU = 16.0F - aIcon.getMaxU(); - maxU = 16.0F - aIcon.getMinU(); - } - - if (aRenderer.renderMinZ < 0.0D || aRenderer.renderMaxZ > 1.0D) { - minV = aIcon.getMinV(); - maxV = aIcon.getMaxV(); - } - - double minX = aX + aRenderer.renderMinX; - double maxX = aX + aRenderer.renderMaxX; - double minY = aY + aRenderer.renderMinY; - double minZ = aZ + aRenderer.renderMinZ; - double maxZ = aZ + aRenderer.renderMaxZ; - - Tessellator.instance.setBrightness(MAX_BRIGHTNESS); - Tessellator.instance.setColorOpaque(mRGBa[0], mRGBa[1], mRGBa[2]); - - tessellator.addVertexWithUV(minX, minY, maxZ, maxU, maxV); - tessellator.addVertexWithUV(minX, minY, minZ, maxU, minV); - tessellator.addVertexWithUV(maxX, minY, minZ, minU, minV); - tessellator.addVertexWithUV(maxX, minY, maxZ, minU, maxV); - - if (mIconContainer.getOverlayIcon() != null) { - minU = aIcon.getInterpolatedU((1.0D - aRenderer.renderMaxX) * 16.0D); - maxU = aIcon.getInterpolatedU((1.0D - aRenderer.renderMinX) * 16.0D); - minV = aIcon.getInterpolatedV(aRenderer.renderMinZ * 16.0D); - maxV = aIcon.getInterpolatedV(aRenderer.renderMaxZ * 16.0D); - - if (aRenderer.renderMinX < 0.0D || aRenderer.renderMaxX > 1.0D) { - minU = 16.0F - aIcon.getMaxU(); - maxU = 16.0F - aIcon.getMinU(); - } - - if (aRenderer.renderMinZ < 0.0D || aRenderer.renderMaxZ > 1.0D) { - minV = aIcon.getMinV(); - maxV = aIcon.getMaxV(); - } - - minX = aX + (float) aRenderer.renderMinX; - maxX = aX + (float) aRenderer.renderMaxX; - minY = aY + (float) aRenderer.renderMinY; - minZ = aZ + (float) aRenderer.renderMinZ; - maxZ = aZ + (float) aRenderer.renderMaxZ; - - Tessellator.instance.setColorOpaque(255, 255, 255); - tessellator.addVertexWithUV(minX, minY, maxZ, maxU, maxV); - tessellator.addVertexWithUV(minX, minY, minZ, maxU, minV); - tessellator.addVertexWithUV(maxX, minY, minZ, minU, minV); - tessellator.addVertexWithUV(maxX, minY, maxZ, minU, maxV); - } - // TODO: Uncomment this once all addons have migrated to the new Texture API - //draw(aRenderer); - aRenderer.enableAO = enableAO; - } - - @Override - public void renderYPos(RenderBlocks aRenderer, Block aBlock, int aX, int aY, int aZ) { - if (aRenderer.useInventoryTint) return; // TODO: Remove this once all addons have migrated to the new Texture API - if (!GT_Mod.gregtechproxy.mRenderGlowTextures) return; - final boolean enableAO = aRenderer.enableAO; - aRenderer.enableAO = false; - // TODO: Uncomment this once all addons have migrated to the new Texture API - //startDrawingQuads(aRenderer, 0.0f, 1.0f, 0.0f); - Tessellator.instance.setBrightness(MAX_BRIGHTNESS); - Tessellator.instance.setColorOpaque(mRGBa[0], mRGBa[1], mRGBa[2]); - aRenderer.renderFaceYPos(aBlock, aX, aY, aZ, mIconContainer.getIcon()); - if (mIconContainer.getOverlayIcon() != null) { - Tessellator.instance.setColorOpaque(255, 255, 255); - aRenderer.renderFaceYPos(aBlock, aX, aY, aZ, mIconContainer.getOverlayIcon()); - } - // TODO: Uncomment this once all addons have migrated to the new Texture API - //draw(aRenderer); - aRenderer.enableAO = enableAO; - } - - @Override - public void renderZNeg(RenderBlocks aRenderer, Block aBlock, int aX, int aY, int aZ) { - if (aRenderer.useInventoryTint) return; // TODO: Remove this once all addons have migrated to the new Texture API - if (!GT_Mod.gregtechproxy.mRenderGlowTextures) return; - final boolean enableAO = aRenderer.enableAO; - aRenderer.enableAO = false; - aRenderer.field_152631_f = true; - // TODO: Uncomment this once all addons have migrated to the new Texture API - //startDrawingQuads(aRenderer, 0.0f, 0.0f, -1.0f); - Tessellator.instance.setBrightness(MAX_BRIGHTNESS); - Tessellator.instance.setColorOpaque(mRGBa[0], mRGBa[1], mRGBa[2]); - aRenderer.renderFaceZNeg(aBlock, aX, aY, aZ, mIconContainer.getIcon()); - if (mIconContainer.getOverlayIcon() != null) { - Tessellator.instance.setColorOpaque(255, 255, 255); - aRenderer.renderFaceZNeg(aBlock, aX, aY, aZ, mIconContainer.getOverlayIcon()); - } - // TODO: Uncomment this once all addons have migrated to the new Texture API - //draw(aRenderer); - aRenderer.field_152631_f = false; - aRenderer.enableAO = enableAO; - } - - @Override - public void renderZPos(RenderBlocks aRenderer, Block aBlock, int aX, int aY, int aZ) { - if (aRenderer.useInventoryTint) return; // TODO: Remove this once all addons have migrated to the new Texture API - if (!GT_Mod.gregtechproxy.mRenderGlowTextures) return; - final boolean enableAO = aRenderer.enableAO; - aRenderer.enableAO = false; - // TODO: Uncomment this once all addons have migrated to the new Texture API - //startDrawingQuads(aRenderer, 0.0f, 0.0f, 1.0f); - Tessellator.instance.setBrightness(MAX_BRIGHTNESS); - Tessellator.instance.setColorOpaque(mRGBa[0], mRGBa[1], mRGBa[2]); - aRenderer.renderFaceZPos(aBlock, aX, aY, aZ, mIconContainer.getIcon()); - if (mIconContainer.getOverlayIcon() != null) { - aRenderer.renderFaceZPos(aBlock, aX, aY, aZ, mIconContainer.getOverlayIcon()); - } - // TODO: Uncomment this once all addons have migrated to the new Texture API - //draw(aRenderer); - aRenderer.enableAO = enableAO; - } - - @Override - public boolean isValidTexture() { - return mIconContainer != null; - } -} diff --git a/src/main/java/gregtech/common/render/GT_RenderedTexture.java b/src/main/java/gregtech/common/render/GT_RenderedTexture.java index 9e76634385..135ebf28c6 100644 --- a/src/main/java/gregtech/common/render/GT_RenderedTexture.java +++ b/src/main/java/gregtech/common/render/GT_RenderedTexture.java @@ -1,55 +1,92 @@ package gregtech.common.render; +import com.gtnewhorizon.structurelib.alignment.IAlignmentProvider; +import com.gtnewhorizon.structurelib.alignment.enumerable.ExtendedFacing; +import com.gtnewhorizon.structurelib.alignment.enumerable.Rotation; +import gregtech.GT_Mod; import gregtech.api.interfaces.IColorModulationContainer; import gregtech.api.interfaces.IIconContainer; import gregtech.api.interfaces.ITexture; +import gregtech.api.interfaces.metatileentity.IMetaTileEntity; +import gregtech.api.interfaces.tileentity.IGregTechTileEntity; import gregtech.api.util.LightingHelper; import net.minecraft.block.Block; +import net.minecraft.client.Minecraft; +import net.minecraft.client.renderer.IconFlipped; import net.minecraft.client.renderer.RenderBlocks; import net.minecraft.client.renderer.Tessellator; +import net.minecraft.init.Blocks; +import net.minecraft.tileentity.TileEntity; import net.minecraft.util.IIcon; +import net.minecraft.world.World; import net.minecraftforge.common.util.ForgeDirection; +import static gregtech.api.util.LightingHelper.MAX_BRIGHTNESS; + class GT_RenderedTexture implements ITexture, IColorModulationContainer { protected final IIconContainer mIconContainer; private final short[] mRGBa; + private final boolean glow; + private final boolean stdOrient; + private final boolean useExtFacing; - GT_RenderedTexture(IIconContainer aIcon, short[] aRGBa, boolean allowAlpha) { + GT_RenderedTexture(IIconContainer aIcon, short[] aRGBa, boolean allowAlpha, boolean glow, boolean stdOrient, boolean extFacing) { if (aRGBa.length != 4) throw new IllegalArgumentException("RGBa doesn't have 4 Values @ GT_RenderedTexture"); mIconContainer = aIcon; mRGBa = aRGBa; + this.glow = glow; + this.stdOrient = stdOrient; + this.useExtFacing = extFacing; } @Override public void renderXPos(RenderBlocks aRenderer, Block aBlock, int aX, int aY, int aZ) { - aRenderer.field_152631_f = true; // TODO: Uncomment this once all addons have migrated to the new Texture API //startDrawingQuads(aRenderer, 1.0f, 0.0f, 0.0f); + final boolean enableAO = aRenderer.enableAO; LightingHelper lighting = new LightingHelper(aRenderer); - lighting.setupLightingXPos(aBlock, aX, aY, aZ) - .setupColor(ForgeDirection.EAST.ordinal(), mRGBa); - aRenderer.renderFaceXPos(aBlock, aX, aY, aZ, mIconContainer.getIcon()); + if (glow) { + if (aRenderer.useInventoryTint) + return; // TODO: Remove this once all addons have migrated to the new Texture API + if (!GT_Mod.gregtechproxy.mRenderGlowTextures) return; + aRenderer.enableAO = false; + lighting.setLightnessOverride(1.0F); + if (enableAO) lighting.setBrightnessOverride(MAX_BRIGHTNESS); + } + lighting.setupLightingXPos(aBlock, aX, aY, aZ).setupColor(ForgeDirection.EAST.ordinal(), mRGBa); + ExtendedFacing rotation = getExtendedFacing(aX, aY, aZ); + renderFaceXPos(aRenderer, aX, aY, aZ, mIconContainer.getIcon(), rotation); if (mIconContainer.getOverlayIcon() != null) { lighting.setupColor(ForgeDirection.EAST.ordinal(), 0xffffff); - aRenderer.renderFaceXPos(aBlock, aX, aY, aZ, mIconContainer.getOverlayIcon()); + renderFaceXPos(aRenderer, aX, aY, aZ, mIconContainer.getOverlayIcon(), rotation); } + aRenderer.enableAO = enableAO; // TODO: Uncomment this once all addons have migrated to the new Texture API //draw(aRenderer); - aRenderer.field_152631_f = false; } @Override public void renderXNeg(RenderBlocks aRenderer, Block aBlock, int aX, int aY, int aZ) { // TODO: Uncomment this once all addons have migrated to the new Texture API //startDrawingQuads(aRenderer, -1.0f, 0.0f, 0.0f); + final boolean enableAO = aRenderer.enableAO; LightingHelper lighting = new LightingHelper(aRenderer); - lighting.setupLightingXNeg(aBlock, aX, aY, aZ) - .setupColor(ForgeDirection.WEST.ordinal(), mRGBa); - aRenderer.renderFaceXNeg(aBlock, aX, aY, aZ, mIconContainer.getIcon()); + if (glow) { + if (aRenderer.useInventoryTint) + return; // TODO: Remove this once all addons have migrated to the new Texture API + if (!GT_Mod.gregtechproxy.mRenderGlowTextures) return; + aRenderer.enableAO = false; + lighting.setLightnessOverride(1.0F); + if (enableAO) lighting.setBrightnessOverride(MAX_BRIGHTNESS); + } + lighting.setupLightingXNeg(aBlock, aX, aY, aZ).setupColor(ForgeDirection.WEST.ordinal(), mRGBa); + ExtendedFacing rotation = getExtendedFacing(aX, aY, aZ); + renderFaceXNeg(aRenderer, aX, aY, aZ, mIconContainer.getIcon(), rotation); if (mIconContainer.getOverlayIcon() != null) { lighting.setupColor(ForgeDirection.WEST.ordinal(), 0xffffff); - aRenderer.renderFaceXNeg(aBlock, aX, aY, aZ, mIconContainer.getOverlayIcon()); + renderFaceXNeg(aRenderer, aX, aY, aZ, mIconContainer.getOverlayIcon(), rotation); } + aRenderer.enableAO = enableAO; // TODO: Uncomment this once all addons have migrated to the new Texture API //draw(aRenderer); } @@ -58,14 +95,24 @@ class GT_RenderedTexture implements ITexture, IColorModulationContainer { public void renderYPos(RenderBlocks aRenderer, Block aBlock, int aX, int aY, int aZ) { // TODO: Uncomment this once all addons have migrated to the new Texture API //startDrawingQuads(aRenderer, 0.0f, 1.0f, 0.0f); + final boolean enableAO = aRenderer.enableAO; LightingHelper lighting = new LightingHelper(aRenderer); - lighting.setupLightingYPos(aBlock, aX, aY, aZ) - .setupColor(ForgeDirection.UP.ordinal(), mRGBa); - aRenderer.renderFaceYPos(aBlock, aX, aY, aZ, mIconContainer.getIcon()); + if (glow) { + if (aRenderer.useInventoryTint) + return; // TODO: Remove this once all addons have migrated to the new Texture API + if (!GT_Mod.gregtechproxy.mRenderGlowTextures) return; + aRenderer.enableAO = false; + lighting.setLightnessOverride(1.0F); + if (enableAO) lighting.setBrightnessOverride(MAX_BRIGHTNESS); + } + lighting.setupLightingYPos(aBlock, aX, aY, aZ).setupColor(ForgeDirection.UP.ordinal(), mRGBa); + ExtendedFacing rotation = getExtendedFacing(aX, aY, aZ); + renderFaceYPos(aRenderer, aX, aY, aZ, mIconContainer.getIcon(), rotation); if (mIconContainer.getOverlayIcon() != null) { lighting.setupColor(ForgeDirection.UP.ordinal(), 0xffffff); - aRenderer.renderFaceYPos(aBlock, aX, aY, aZ, mIconContainer.getOverlayIcon()); + renderFaceYPos(aRenderer, aX, aY, aZ, mIconContainer.getOverlayIcon(), rotation); } + aRenderer.enableAO = enableAO; // TODO: Uncomment this once all addons have migrated to the new Texture API //draw(aRenderer); } @@ -74,96 +121,24 @@ class GT_RenderedTexture implements ITexture, IColorModulationContainer { public void renderYNeg(RenderBlocks aRenderer, Block aBlock, int aX, int aY, int aZ) { // TODO: Uncomment this once all addons have migrated to the new Texture API //startDrawingQuads(aRenderer, 0.0f, -1.0f, 0.0f); - final Tessellator tessellator = Tessellator.instance; - IIcon aIcon = mIconContainer.getIcon(); - - float minU = aIcon.getInterpolatedU((1.0D - aRenderer.renderMaxX) * 16.0D); - float maxU = aIcon.getInterpolatedU((1.0D - aRenderer.renderMinX) * 16.0D); - float minV = aIcon.getInterpolatedV(aRenderer.renderMinZ * 16.0D); - float maxV = aIcon.getInterpolatedV(aRenderer.renderMaxZ * 16.0D); - - if (aRenderer.renderMinX < 0.0D || aRenderer.renderMaxX > 1.0D) { - minU = 16.0F - aIcon.getMaxU(); - maxU = 16.0F - aIcon.getMinU(); - } - - if (aRenderer.renderMinZ < 0.0D || aRenderer.renderMaxZ > 1.0D) { - minV = aIcon.getMinV(); - maxV = aIcon.getMaxV(); - } - - double minX = aX + aRenderer.renderMinX; - double maxX = aX + aRenderer.renderMaxX; - double minY = aY + aRenderer.renderMinY; - double minZ = aZ + aRenderer.renderMinZ; - double maxZ = aZ + aRenderer.renderMaxZ; - + final boolean enableAO = aRenderer.enableAO; LightingHelper lighting = new LightingHelper(aRenderer); - lighting.setupLightingYNeg(aBlock, aX, aY, aZ) - .setupColor(ForgeDirection.DOWN.ordinal(), mRGBa); - - if (aRenderer.enableAO) { - tessellator.setColorOpaque_F(aRenderer.colorRedTopLeft, aRenderer.colorGreenTopLeft, aRenderer.colorBlueTopLeft); - tessellator.setBrightness(aRenderer.brightnessTopLeft); - tessellator.addVertexWithUV(minX, minY, maxZ, maxU, maxV); - tessellator.setColorOpaque_F(aRenderer.colorRedBottomLeft, aRenderer.colorGreenBottomLeft, aRenderer.colorBlueBottomLeft); - tessellator.setBrightness(aRenderer.brightnessBottomLeft); - tessellator.addVertexWithUV(minX, minY, minZ, maxU, minV); - tessellator.setColorOpaque_F(aRenderer.colorRedBottomRight, aRenderer.colorGreenBottomRight, aRenderer.colorBlueBottomRight); - tessellator.setBrightness(aRenderer.brightnessBottomRight); - tessellator.addVertexWithUV(maxX, minY, minZ, minU, minV); - tessellator.setColorOpaque_F(aRenderer.colorRedTopRight, aRenderer.colorGreenTopRight, aRenderer.colorBlueTopRight); - tessellator.setBrightness(aRenderer.brightnessTopRight); - } else { - tessellator.addVertexWithUV(minX, minY, maxZ, maxU, maxV); - tessellator.addVertexWithUV(minX, minY, minZ, maxU, minV); - tessellator.addVertexWithUV(maxX, minY, minZ, minU, minV); - } - tessellator.addVertexWithUV(maxX, minY, maxZ, minU, maxV); - + if (glow) { + if (aRenderer.useInventoryTint) + return; // TODO: Remove this once all addons have migrated to the new Texture API + if (!GT_Mod.gregtechproxy.mRenderGlowTextures) return; + aRenderer.enableAO = false; + lighting.setLightnessOverride(1.0F); + if (enableAO) lighting.setBrightnessOverride(MAX_BRIGHTNESS); + } + lighting.setupLightingYNeg(aBlock, aX, aY, aZ).setupColor(ForgeDirection.DOWN.ordinal(), mRGBa); + ExtendedFacing rotation = getExtendedFacing(aX, aY, aZ); + renderFaceYNeg(aRenderer, aX, aY, aZ, mIconContainer.getIcon(), rotation); if (mIconContainer.getOverlayIcon() != null) { - minU = aIcon.getInterpolatedU((1.0D - aRenderer.renderMaxX) * 16.0D); - maxU = aIcon.getInterpolatedU((1.0D - aRenderer.renderMinX) * 16.0D); - minV = aIcon.getInterpolatedV(aRenderer.renderMinZ * 16.0D); - maxV = aIcon.getInterpolatedV(aRenderer.renderMaxZ * 16.0D); - - if (aRenderer.renderMinX < 0.0D || aRenderer.renderMaxX > 1.0D) { - minU = 16.0F - aIcon.getMaxU(); - maxU = 16.0F - aIcon.getMinU(); - } - - if (aRenderer.renderMinZ < 0.0D || aRenderer.renderMaxZ > 1.0D) { - minV = aIcon.getMinV(); - maxV = aIcon.getMaxV(); - } - - minX = aX + (float)aRenderer.renderMinX; - maxX = aX + (float)aRenderer.renderMaxX; - minY = aY + (float)aRenderer.renderMinY; - minZ = aZ + (float)aRenderer.renderMinZ; - maxZ = aZ + (float)aRenderer.renderMaxZ; - - lighting.setupColor(ForgeDirection.DOWN.ordinal(), 0xffffff); - - if (aRenderer.enableAO) { - tessellator.setColorOpaque_F(aRenderer.colorRedTopLeft, aRenderer.colorGreenTopLeft, aRenderer.colorBlueTopLeft); - tessellator.setBrightness(aRenderer.brightnessTopLeft); - tessellator.addVertexWithUV(minX, minY, maxZ, maxU, maxV); - tessellator.setColorOpaque_F(aRenderer.colorRedBottomLeft, aRenderer.colorGreenBottomLeft, aRenderer.colorBlueBottomLeft); - tessellator.setBrightness(aRenderer.brightnessBottomLeft); - tessellator.addVertexWithUV(minX, minY, minZ, maxU, minV); - tessellator.setColorOpaque_F(aRenderer.colorRedBottomRight, aRenderer.colorGreenBottomRight, aRenderer.colorBlueBottomRight); - tessellator.setBrightness(aRenderer.brightnessBottomRight); - tessellator.addVertexWithUV(maxX, minY, minZ, minU, minV); - tessellator.setColorOpaque_F(aRenderer.colorRedTopRight, aRenderer.colorGreenTopRight, aRenderer.colorBlueTopRight); - tessellator.setBrightness(aRenderer.brightnessTopRight); - } else { - tessellator.addVertexWithUV(minX, minY, maxZ, maxU, maxV); - tessellator.addVertexWithUV(minX, minY, minZ, maxU, minV); - tessellator.addVertexWithUV(maxX, minY, minZ, minU, minV); - } - tessellator.addVertexWithUV(maxX, minY, maxZ, minU, maxV); + Tessellator.instance.setColorRGBA(255, 255, 255, 255); + renderFaceYNeg(aRenderer, aX, aY, aZ, mIconContainer.getOverlayIcon(), rotation); } + aRenderer.enableAO = enableAO; // TODO: Uncomment this once all addons have migrated to the new Texture API //draw(aRenderer); } @@ -172,14 +147,24 @@ class GT_RenderedTexture implements ITexture, IColorModulationContainer { public void renderZPos(RenderBlocks aRenderer, Block aBlock, int aX, int aY, int aZ) { // TODO: Uncomment this once all addons have migrated to the new Texture API //startDrawingQuads(aRenderer, 0.0f, 0.0f, 1.0f); + final boolean enableAO = aRenderer.enableAO; LightingHelper lighting = new LightingHelper(aRenderer); - lighting.setupLightingZPos(aBlock, aX, aY, aZ) - .setupColor(ForgeDirection.SOUTH.ordinal(), mRGBa); - aRenderer.renderFaceZPos(aBlock, aX, aY, aZ, mIconContainer.getIcon()); + if (glow) { + if (aRenderer.useInventoryTint) + return; // TODO: Remove this once all addons have migrated to the new Texture API + if (!GT_Mod.gregtechproxy.mRenderGlowTextures) return; + aRenderer.enableAO = false; + lighting.setLightnessOverride(1.0F); + if (enableAO) lighting.setBrightnessOverride(MAX_BRIGHTNESS); + } + lighting.setupLightingZPos(aBlock, aX, aY, aZ).setupColor(ForgeDirection.SOUTH.ordinal(), mRGBa); + ExtendedFacing rotation = getExtendedFacing(aX, aY, aZ); + renderFaceZPos(aRenderer, aX, aY, aZ, mIconContainer.getIcon(), rotation); if (mIconContainer.getOverlayIcon() != null) { lighting.setupColor(ForgeDirection.SOUTH.ordinal(), 0xffffff); - aRenderer.renderFaceZPos(aBlock, aX, aY, aZ, mIconContainer.getOverlayIcon()); + renderFaceZPos(aRenderer, aX, aY, aZ, mIconContainer.getOverlayIcon(), rotation); } + aRenderer.enableAO = enableAO; // TODO: Uncomment this once all addons have migrated to the new Texture API //draw(aRenderer); } @@ -188,18 +173,26 @@ class GT_RenderedTexture implements ITexture, IColorModulationContainer { public void renderZNeg(RenderBlocks aRenderer, Block aBlock, int aX, int aY, int aZ) { // TODO: Uncomment this once all addons have migrated to the new Texture API //startDrawingQuads(aRenderer, 0.0f, 0.0f, -1.0f); - aRenderer.field_152631_f = true; + final boolean enableAO = aRenderer.enableAO; LightingHelper lighting = new LightingHelper(aRenderer); - lighting.setupLightingZNeg(aBlock, aX, aY, aZ) - .setupColor(ForgeDirection.NORTH.ordinal(), mRGBa); - aRenderer.renderFaceZNeg(aBlock, aX, aY, aZ, mIconContainer.getIcon()); + if (glow) { + if (aRenderer.useInventoryTint) + return; // TODO: Remove this once all addons have migrated to the new Texture API + if (!GT_Mod.gregtechproxy.mRenderGlowTextures) return; + aRenderer.enableAO = false; + lighting.setLightnessOverride(1.0F); + if (enableAO) lighting.setBrightnessOverride(MAX_BRIGHTNESS); + } + lighting.setupLightingZNeg(aBlock, aX, aY, aZ).setupColor(ForgeDirection.NORTH.ordinal(), mRGBa); + ExtendedFacing rotation = getExtendedFacing(aX, aY, aZ); + renderFaceZNeg(aRenderer, aX, aY, aZ, mIconContainer.getIcon(), rotation); if (mIconContainer.getOverlayIcon() != null) { lighting.setupColor(ForgeDirection.NORTH.ordinal(), 0xffffff); - aRenderer.renderFaceZNeg(aBlock, aX, aY, aZ, mIconContainer.getOverlayIcon()); + renderFaceZNeg(aRenderer, aX, aY, aZ, mIconContainer.getOverlayIcon(), rotation); } + aRenderer.enableAO = enableAO; // TODO: Uncomment this once all addons have migrated to the new Texture API //draw(aRenderer); - aRenderer.field_152631_f = false; } @Override @@ -211,4 +204,170 @@ class GT_RenderedTexture implements ITexture, IColorModulationContainer { public boolean isValidTexture() { return mIconContainer != null; } + + /** + * Renders the given texture to the bottom face of the block. Args: block, x, y, z, texture + */ + protected void renderFaceYNeg(RenderBlocks aRenderer, double x, double y, double z, IIcon icon, ExtendedFacing extendedFacing) { + + switch (useExtFacing ? extendedFacing.getRotation() : Rotation.NORMAL) { + case COUNTER_CLOCKWISE: + aRenderer.uvRotateBottom = 2; + break; + case CLOCKWISE: + aRenderer.uvRotateBottom = 1; + break; + case UPSIDE_DOWN: + aRenderer.uvRotateBottom = 3; + break; + default: + aRenderer.uvRotateBottom = 0; + break; + } + + aRenderer.renderFaceYNeg(Blocks.air, x, y, z, new IconFlipped(icon, !stdOrient, false)); + aRenderer.uvRotateBottom = 0; + } + + /** + * Renders the given texture to the top face of the block. Args: block, x, y, z, texture + */ + protected void renderFaceYPos(RenderBlocks aRenderer, double x, double y, double z, IIcon icon, ExtendedFacing extendedFacing) { + + switch (useExtFacing ? extendedFacing.getRotation() : Rotation.NORMAL) { + case COUNTER_CLOCKWISE: + aRenderer.uvRotateTop = 2; + break; + case CLOCKWISE: + aRenderer.uvRotateTop = 1; + break; + case UPSIDE_DOWN: + aRenderer.uvRotateTop = 3; + break; + default: + aRenderer.uvRotateTop = 0; + break; + } + + aRenderer.renderFaceYPos(Blocks.air, x, y, z, icon); + aRenderer.uvRotateTop = 0; + } + + /** + * Renders the given texture to the north (z-negative) face of the block. Args: block, x, y, z, texture + */ + protected void renderFaceZNeg(RenderBlocks aRenderer, double x, double y, double z, IIcon icon, ExtendedFacing extendedFacing) { + aRenderer.field_152631_f = true; + // **NOT A BUG**: aRenderer.uvRotateEast REALLY CONTROLS THE ROTATION OF THE NORTH SIDE + switch (useExtFacing ? extendedFacing.getRotation() : Rotation.NORMAL) { + case COUNTER_CLOCKWISE: + aRenderer.uvRotateEast = 2; + break; + case CLOCKWISE: + aRenderer.uvRotateEast = 1; + break; + case UPSIDE_DOWN: + aRenderer.uvRotateEast = 3; + break; + default: + aRenderer.uvRotateEast = 0; + break; + } + + aRenderer.renderFaceZNeg(Blocks.air, x, y, z, icon); + aRenderer.uvRotateEast = 0; + aRenderer.field_152631_f = false; + } + + /** + * Renders the given texture to the south (z-positive) face of the block. Args: block, x, y, z, texture + */ + protected void renderFaceZPos(RenderBlocks aRenderer, double x, double y, double z, IIcon icon, ExtendedFacing extendedFacing) { + // **NOT A BUG**: aRenderer.uvRotateWest REALLY CONTROLS THE ROTATION OF THE SOUTH SIDE + switch (useExtFacing ? extendedFacing.getRotation() : Rotation.NORMAL) { + case COUNTER_CLOCKWISE: + aRenderer.uvRotateWest = 2; + break; + case CLOCKWISE: + aRenderer.uvRotateWest = 1; + break; + case UPSIDE_DOWN: + aRenderer.uvRotateWest = 3; + break; + default: + aRenderer.uvRotateWest = 0; + break; + } + + aRenderer.renderFaceZPos(Blocks.air, x, y, z, icon); + aRenderer.uvRotateWest = 0; + } + + /** + * Renders the given texture to the west (x-negative) face of the block. Args: block, x, y, z, texture + */ + protected void renderFaceXNeg(RenderBlocks aRenderer, double x, double y, double z, IIcon icon, ExtendedFacing extendedFacing) { + // **NOT A BUG**: aRenderer.uvRotateNorth REALLY CONTROLS THE ROTATION OF THE WEST SIDE + switch (useExtFacing ? extendedFacing.getRotation() : Rotation.NORMAL) { + case COUNTER_CLOCKWISE: + aRenderer.uvRotateNorth = 2; + break; + case CLOCKWISE: + aRenderer.uvRotateNorth = 1; + break; + case UPSIDE_DOWN: + aRenderer.uvRotateNorth = 3; + break; + default: + aRenderer.uvRotateNorth = 0; + break; + } + + aRenderer.renderFaceXNeg(Blocks.air, x, y, z, icon); + aRenderer.uvRotateNorth = 0; + } + + /** + * Renders the given texture to the east (x-positive) face of the block. Args: block, x, y, z, texture + */ + protected void renderFaceXPos(RenderBlocks aRenderer, double x, double y, double z, IIcon icon, ExtendedFacing extendedFacing) { + aRenderer.field_152631_f = true; + // **NOT A BUG**: aRenderer.uvRotateSouth REALLY CONTROLS THE ROTATION OF THE EAST SIDE + switch (useExtFacing ? extendedFacing.getRotation() : Rotation.NORMAL) { + case COUNTER_CLOCKWISE: + aRenderer.uvRotateSouth = 2; + break; + case CLOCKWISE: + aRenderer.uvRotateSouth = 1; + break; + case UPSIDE_DOWN: + aRenderer.uvRotateSouth = 3; + break; + default: + aRenderer.uvRotateSouth = 0; + break; + } + + aRenderer.renderFaceXPos(Blocks.air, x, y, z, icon); + aRenderer.uvRotateSouth = 0; + aRenderer.field_152631_f = false; + } + + private ExtendedFacing getExtendedFacing(int x, int y, int z) { + if (stdOrient) return ExtendedFacing.DEFAULT; + World w = Minecraft.getMinecraft().theWorld; + if (w == null) return ExtendedFacing.DEFAULT; + TileEntity te = w.getTileEntity(x, y, z); + if (te instanceof IGregTechTileEntity) { + IMetaTileEntity meta = ((IGregTechTileEntity) te).getMetaTileEntity(); + if (meta instanceof IAlignmentProvider) { + return ((IAlignmentProvider) meta).getAlignment().getExtendedFacing(); + } else if (meta != null) { + return ExtendedFacing.of(ForgeDirection.getOrientation(meta.getBaseMetaTileEntity().getFrontFacing())); + } + } else if (te instanceof IAlignmentProvider) { + return ((IAlignmentProvider) te).getAlignment().getExtendedFacing(); + } + return ExtendedFacing.DEFAULT; + } } diff --git a/src/main/java/gregtech/common/render/GT_StdRenderedTexture.java b/src/main/java/gregtech/common/render/GT_StdRenderedTexture.java deleted file mode 100644 index ba0f9d3a91..0000000000 --- a/src/main/java/gregtech/common/render/GT_StdRenderedTexture.java +++ /dev/null @@ -1,36 +0,0 @@ -package gregtech.common.render; - -import gregtech.api.interfaces.IIconContainer; -import gregtech.api.util.LightingHelper; -import net.minecraft.block.Block; -import net.minecraft.client.renderer.RenderBlocks; -import net.minecraftforge.common.util.ForgeDirection; - -/** - * This ITexture implementation extends the GT_RenderedTexture class - * to render with bottom side flipped as with dumb blocks rendering. - * It is used in Ore blocks rendering so they better blends with dumb block ores - * from vanilla or other mods, when seen from bottom. - */ -class GT_StdRenderedTexture extends GT_RenderedTexture{ - - GT_StdRenderedTexture(IIconContainer aIcon, short[] aRGBa, boolean allowAlpha) { - super(aIcon, aRGBa, allowAlpha); - } - - @Override - public void renderYNeg(RenderBlocks aRenderer, Block aBlock, int aX, int aY, int aZ) { - // TODO: Uncomment this once all addons have migrated to the new Texture API - //startDrawingQuads(aRenderer, 0.0f, -1.0f, 0.0f); - LightingHelper lighting = new LightingHelper(aRenderer); - lighting.setupLightingYNeg(aBlock, aX, aY, aZ) - .setupColor(ForgeDirection.DOWN.ordinal(), getRGBA()); - aRenderer.renderFaceYNeg(aBlock, aX, aY, aZ, mIconContainer.getIcon()); - if (mIconContainer.getOverlayIcon() != null) { - lighting.setupColor(ForgeDirection.DOWN.ordinal(), 0xffffff); - aRenderer.renderFaceYNeg(aBlock, aX, aY, aZ, mIconContainer.getOverlayIcon()); - } - // TODO: Uncomment this once all addons have migrated to the new Texture API - //draw(aRenderer); - } -} diff --git a/src/main/java/gregtech/common/render/GT_TextureBuilder.java b/src/main/java/gregtech/common/render/GT_TextureBuilder.java index 22446f99a5..82bce4c8c4 100644 --- a/src/main/java/gregtech/common/render/GT_TextureBuilder.java +++ b/src/main/java/gregtech/common/render/GT_TextureBuilder.java @@ -21,6 +21,7 @@ public class GT_TextureBuilder implements ITextureBuilder { private short[] rgba; private boolean allowAlpha; private boolean stdOrient; + private boolean extFacing; private boolean glow; public GT_TextureBuilder() { @@ -76,6 +77,12 @@ public class GT_TextureBuilder implements ITextureBuilder { return this; } + @Override + public ITextureBuilder extFacing() { + this.extFacing = true; + return this; + } + @Override public ITextureBuilder glow() { glow = true; @@ -88,9 +95,7 @@ public class GT_TextureBuilder implements ITextureBuilder { if (!textureLayers.isEmpty()) return new GT_MultiTexture(textureLayers.toArray(new ITexture[0])); switch (iconContainerList.size()) { case 1: - if (stdOrient) return new GT_StdRenderedTexture(iconContainerList.get(0), rgba, allowAlpha); - if (glow) return new GT_RenderedGlowTexture(iconContainerList.get(0), rgba, allowAlpha); - return new GT_RenderedTexture(iconContainerList.get(0), rgba, allowAlpha); + return new GT_RenderedTexture(iconContainerList.get(0), rgba, allowAlpha, glow, stdOrient, extFacing); case 6: return new GT_SidedTexture( iconContainerList.get(ForgeDirection.DOWN.ordinal()), -- cgit