From b05f9e268a4b318f1af10cddc2dab7ee507dcef0 Mon Sep 17 00:00:00 2001 From: Léa Gris Date: Tue, 16 Feb 2021 17:30:31 +0100 Subject: feat(render): tile ambient occlusion Render smooth lighting ambient occlusion on all Gregtech tiles: - Ores - Machines - Pipes, Cables, Wires, Frames Add new Client-side configuration entry in Gregtech.cfg. If false, the flat lighting rendering of older versions is used. ```yml render { B:TileAmbientOcclusion_true=true } ``` --- .../java/gregtech/api/util/LightingHelper.java | 718 +++++++++++++++++++++ 1 file changed, 718 insertions(+) create mode 100644 src/main/java/gregtech/api/util/LightingHelper.java (limited to 'src/main/java/gregtech/api/util/LightingHelper.java') diff --git a/src/main/java/gregtech/api/util/LightingHelper.java b/src/main/java/gregtech/api/util/LightingHelper.java new file mode 100644 index 0000000000..3696d88fec --- /dev/null +++ b/src/main/java/gregtech/api/util/LightingHelper.java @@ -0,0 +1,718 @@ +/* + * LightingHelper - Derived and adapted from @Mineshopper / carpentersblocks + * Copyright (c) 2013-2021. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation version 2.1 + * of the License. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + */ + +package gregtech.api.util; + +import cpw.mods.fml.relauncher.Side; +import cpw.mods.fml.relauncher.SideOnly; +import net.minecraft.block.Block; +import net.minecraft.client.renderer.EntityRenderer; +import net.minecraft.client.renderer.RenderBlocks; +import net.minecraft.client.renderer.Tessellator; + +@SuppressWarnings("unused") +@SideOnly(Side.CLIENT) +public class LightingHelper { + public static final int NORMAL_BRIGHTNESS = 0xff00ff; + public static final int MAX_BRIGHTNESS = 0xf000f0; + protected static final float[] LIGHTNESS = {0.5F, 1.0F, 0.8F, 0.8F, 0.6F, 0.6F}; + private final RenderBlocks renderBlocks; + /** + * Brightness for side. + */ + private int brightness; + /** + * Ambient occlusion values for all four corners of side. + */ + private float aoTopLeft, aoBottomLeft, aoBottomRight, aoTopRight; + private boolean hasLightnessOverride; + private float lightnessOverride; + private boolean hasBrightnessOverride; + private int brightnessOverride; + private boolean hasColorOverride; + private int colorOverride = 0xffffff; + + /** + * Class constructor specifying the {@link RenderBlocks}. + * + * @param renderBlocks the {@link RenderBlocks} + */ + public LightingHelper(RenderBlocks renderBlocks) { + this.renderBlocks = renderBlocks; + } + + /** + * Gets average brightness from two brightness values. + * + * @param brightnessA the first brightness value + * @param brightnessB the second brightness value + * @return the mixed brightness + */ + public static int getAverageBrightness(int brightnessA, int brightnessB) { + int sectionA1 = brightnessA >> 16 & 0xff; + int sectionA2 = brightnessA & 255; + + int sectionB1 = brightnessB >> 16 & 0xff; + int sectionB2 = brightnessB & 255; + + int difference1 = (int) ((sectionA1 + sectionB1) / 2.0F); + int difference2 = (int) ((sectionA2 + sectionB2) / 2.0F); + + return difference1 << 16 | difference2; + } + + /** + * Gets rgb color from RGBA array. + * + * @param color the integer color + * @return a float array with rgb values + */ + public static float[] getRGB(short[] color) { + float red = color[0] / 255.0F; + float green = color[1] / 255.0F; + float blue = color[2] / 255.0F; + + return new float[]{red, green, blue}; + } + + /** + * Clears brightness override. + */ + public void clearBrightnessOverride() { + hasBrightnessOverride = false; + } + + /** + * Clears color override. + */ + public void clearColorOverride() { + hasColorOverride = false; + } + + /** + * Clears lightness override. + */ + public void clearLightnessOverride() { + hasLightnessOverride = false; + } + + /** + * @return the Ambient Occlusion for Bottom-Left corner + */ + public float getAoBottomLeft() { + return aoBottomLeft; + } + + /** + * @return the Ambient Occlusion for Bottom-Right corner + */ + public float getAoBottomRight() { + return aoBottomRight; + } + + /** + * @return the Ambient Occlusion for Top-Left corner + */ + public float getAoTopLeft() { + return aoTopLeft; + } + + /** + * @return the Ambient Occlusion for Top-Right corner + */ + public float getAoTopRight() { + return aoTopRight; + } + + /** + * Sets brightness override. + * + * @param brightness the brightness override + * @return the {@link LightingHelper} + */ + public LightingHelper setBrightnessOverride(int brightness) { + hasBrightnessOverride = true; + brightnessOverride = brightness; + return this; + } + + public LightingHelper setColorOverride(short[] color) { + return setColorOverride(getColor(color)); + } + + /** + * Sets color override. + * + * @param color the color override + * @return the {@link LightingHelper} + */ + public LightingHelper setColorOverride(int color) { + hasColorOverride = true; + colorOverride = color; + return this; + } + + /** + * Gets int color from RGBA array. + * + * @param rgba the short RGBA color array + * @return int color + */ + public static int getColor(short[] rgba) { + return (rgba[2] & 0xff) | (rgba[1] & 0xff) << 8 | (rgba[0] & 0xff) << 16; + } + + /** + * Sets lightness override. + * + * @param lightness the lightness override + * @return the {@link LightingHelper} + */ + public LightingHelper setLightnessOverride(float lightness) { + hasLightnessOverride = true; + lightnessOverride = lightness; + return this; + } + + /** + * Sets up the color using lightness, brightness, and the primary color + * value (usually the dye color) for the side. + * + * @param side the side + * @param rgba the primary short[] RGBA color array + */ + public void setupColor(int side, short[] rgba) { + setupColor(side, getColor(rgba)); + } + + /** + * Sets up the color using lightness, brightness, and the primary color + * value (usually the dye color) for the side. + * + * @param side the side + * @param hexColor the primary color + */ + public void setupColor(int side, int hexColor) { + Tessellator tessellator = Tessellator.instance; + float lightness = hasLightnessOverride ? lightnessOverride : LIGHTNESS[side]; + float[] rgb = getRGB(hexColor); + + if (hasColorOverride && !renderBlocks.hasOverrideBlockTexture()) { + rgb = getRGB(colorOverride); + } + + applyAnaglyph(rgb); + + if (renderBlocks.enableAO) { + tessellator.setBrightness(hasBrightnessOverride ? brightnessOverride : brightness); + + if (renderBlocks.hasOverrideBlockTexture()) { + + renderBlocks.colorRedTopLeft = renderBlocks.colorRedBottomLeft = renderBlocks.colorRedBottomRight = renderBlocks.colorRedTopRight = rgb[0]; + renderBlocks.colorGreenTopLeft = renderBlocks.colorGreenBottomLeft = renderBlocks.colorGreenBottomRight = renderBlocks.colorGreenTopRight = rgb[1]; + renderBlocks.colorBlueTopLeft = renderBlocks.colorBlueBottomLeft = renderBlocks.colorBlueBottomRight = renderBlocks.colorBlueTopRight = rgb[2]; + + } else { + + renderBlocks.colorRedTopLeft = renderBlocks.colorRedBottomLeft = renderBlocks.colorRedBottomRight = renderBlocks.colorRedTopRight = rgb[0] * lightness; + renderBlocks.colorGreenTopLeft = renderBlocks.colorGreenBottomLeft = renderBlocks.colorGreenBottomRight = renderBlocks.colorGreenTopRight = rgb[1] * lightness; + renderBlocks.colorBlueTopLeft = renderBlocks.colorBlueBottomLeft = renderBlocks.colorBlueBottomRight = renderBlocks.colorBlueTopRight = rgb[2] * lightness; + + renderBlocks.colorRedTopLeft *= aoTopLeft; + renderBlocks.colorGreenTopLeft *= aoTopLeft; + renderBlocks.colorBlueTopLeft *= aoTopLeft; + renderBlocks.colorRedBottomLeft *= aoBottomLeft; + renderBlocks.colorGreenBottomLeft *= aoBottomLeft; + renderBlocks.colorBlueBottomLeft *= aoBottomLeft; + renderBlocks.colorRedBottomRight *= aoBottomRight; + renderBlocks.colorGreenBottomRight *= aoBottomRight; + renderBlocks.colorBlueBottomRight *= aoBottomRight; + renderBlocks.colorRedTopRight *= aoTopRight; + renderBlocks.colorGreenTopRight *= aoTopRight; + renderBlocks.colorBlueTopRight *= aoTopRight; + } + + } else { + + tessellator.setColorOpaque_F(rgb[0] * lightness, rgb[1] * lightness, rgb[2] * lightness); + + } + } + + /** + * Gets rgb color from integer. + * + * @param color the integer color + * @return a float array with rgb values + */ + public static float[] getRGB(int color) { + float red = (color >> 16 & 0xff) / 255.0F; + float green = (color >> 8 & 0xff) / 255.0F; + float blue = (color & 0xff) / 255.0F; + + return new float[]{red, green, blue}; + } + + /** + * Will apply anaglyph color multipliers to RGB float array. + *

+ * If {@link EntityRenderer#anaglyphEnable} is false, + * will do nothing. + * + * @param rgb array containing red, green and blue float values + */ + public void applyAnaglyph(float[] rgb) { + if (EntityRenderer.anaglyphEnable) { + rgb[0] = (rgb[0] * 30.0F + rgb[1] * 59.0F + rgb[2] * 11.0F) / 100.0F; + rgb[1] = (rgb[0] * 30.0F + rgb[1] * 70.0F) / 100.0F; + rgb[2] = (rgb[0] * 30.0F + rgb[2] * 70.0F) / 100.0F; + } + } + + /** + * Sets up lighting for the West face and returns the {@link LightingHelper}. + *

+ * This is a consolidated method that sets side shading + * with respect to the following attributes: + *

+ *

+ * + * @param block the block {@link Block} + * @param x the x coordinate + * @param y the y coordinate + * @param z the z coordinate + * @return the {@link LightingHelper} + */ + public LightingHelper setupLightingXNeg(Block block, int x, int y, int z) { + int xOffset = renderBlocks.renderMinX > 0.0F ? x : x - 1; + + if (renderBlocks.enableAO) { + + int mixedBrightness = block.getMixedBrightnessForBlock(renderBlocks.blockAccess, xOffset, y, z); + brightness = mixedBrightness; + + float ratio = (float) (1.0F - renderBlocks.renderMinX); + float aoLightValue = renderBlocks.blockAccess.getBlock(xOffset, y, z).getAmbientOcclusionLightValue(); + + renderBlocks.aoBrightnessXYNN = block.getMixedBrightnessForBlock(renderBlocks.blockAccess, xOffset, y - 1, z); + renderBlocks.aoBrightnessXZNN = block.getMixedBrightnessForBlock(renderBlocks.blockAccess, xOffset, y, z - 1); + renderBlocks.aoBrightnessXZNP = block.getMixedBrightnessForBlock(renderBlocks.blockAccess, xOffset, y, z + 1); + renderBlocks.aoBrightnessXYNP = block.getMixedBrightnessForBlock(renderBlocks.blockAccess, xOffset, y + 1, z); + renderBlocks.aoBrightnessXYZNNN = block.getMixedBrightnessForBlock(renderBlocks.blockAccess, xOffset, y - 1, z - 1); + renderBlocks.aoBrightnessXYZNNP = block.getMixedBrightnessForBlock(renderBlocks.blockAccess, xOffset, y - 1, z + 1); + renderBlocks.aoBrightnessXYZNPN = block.getMixedBrightnessForBlock(renderBlocks.blockAccess, xOffset, y + 1, z - 1); + renderBlocks.aoBrightnessXYZNPP = block.getMixedBrightnessForBlock(renderBlocks.blockAccess, xOffset, y + 1, z + 1); + renderBlocks.aoLightValueScratchXYNN = getMixedAo(renderBlocks.blockAccess.getBlock(x - 1, y - 1, z).getAmbientOcclusionLightValue(), renderBlocks.blockAccess.getBlock(x, y - 1, z).getAmbientOcclusionLightValue(), ratio); + renderBlocks.aoLightValueScratchXZNN = getMixedAo(renderBlocks.blockAccess.getBlock(x - 1, y, z - 1).getAmbientOcclusionLightValue(), renderBlocks.blockAccess.getBlock(x, y, z - 1).getAmbientOcclusionLightValue(), ratio); + renderBlocks.aoLightValueScratchXZNP = getMixedAo(renderBlocks.blockAccess.getBlock(x - 1, y, z + 1).getAmbientOcclusionLightValue(), renderBlocks.blockAccess.getBlock(x, y, z + 1).getAmbientOcclusionLightValue(), ratio); + renderBlocks.aoLightValueScratchXYNP = getMixedAo(renderBlocks.blockAccess.getBlock(x - 1, y + 1, z).getAmbientOcclusionLightValue(), renderBlocks.blockAccess.getBlock(x, y + 1, z).getAmbientOcclusionLightValue(), ratio); + renderBlocks.aoLightValueScratchXYZNNN = getMixedAo(renderBlocks.blockAccess.getBlock(x - 1, y - 1, z - 1).getAmbientOcclusionLightValue(), renderBlocks.blockAccess.getBlock(x, y - 1, z - 1).getAmbientOcclusionLightValue(), ratio); + renderBlocks.aoLightValueScratchXYZNNP = getMixedAo(renderBlocks.blockAccess.getBlock(x - 1, y - 1, z + 1).getAmbientOcclusionLightValue(), renderBlocks.blockAccess.getBlock(x, y - 1, z + 1).getAmbientOcclusionLightValue(), ratio); + renderBlocks.aoLightValueScratchXYZNPN = getMixedAo(renderBlocks.blockAccess.getBlock(x - 1, y + 1, z - 1).getAmbientOcclusionLightValue(), renderBlocks.blockAccess.getBlock(x, y + 1, z - 1).getAmbientOcclusionLightValue(), ratio); + renderBlocks.aoLightValueScratchXYZNPP = getMixedAo(renderBlocks.blockAccess.getBlock(x - 1, y + 1, z + 1).getAmbientOcclusionLightValue(), renderBlocks.blockAccess.getBlock(x, y + 1, z + 1).getAmbientOcclusionLightValue(), ratio); + + int brightnessMixedXYZNPN = renderBlocks.getAoBrightness(renderBlocks.aoBrightnessXZNN, renderBlocks.aoBrightnessXYZNPN, renderBlocks.aoBrightnessXYNP, mixedBrightness); + int brightnessMixedXYZNNN = renderBlocks.getAoBrightness(renderBlocks.aoBrightnessXYZNNN, renderBlocks.aoBrightnessXYNN, renderBlocks.aoBrightnessXZNN, mixedBrightness); + int brightnessMixedXYZNNP = renderBlocks.getAoBrightness(renderBlocks.aoBrightnessXYNN, renderBlocks.aoBrightnessXYZNNP, renderBlocks.aoBrightnessXZNP, mixedBrightness); + int brightnessMixedXYZNPP = renderBlocks.getAoBrightness(renderBlocks.aoBrightnessXZNP, renderBlocks.aoBrightnessXYNP, renderBlocks.aoBrightnessXYZNPP, mixedBrightness); + + float aoMixedXYZNPN = (renderBlocks.aoLightValueScratchXZNN + aoLightValue + renderBlocks.aoLightValueScratchXYZNPN + renderBlocks.aoLightValueScratchXYNP) / 4.0F; + float aoMixedXYZNNN = (renderBlocks.aoLightValueScratchXYZNNN + renderBlocks.aoLightValueScratchXYNN + renderBlocks.aoLightValueScratchXZNN + aoLightValue) / 4.0F; + float aoMixedXYZNNP = (renderBlocks.aoLightValueScratchXYNN + renderBlocks.aoLightValueScratchXYZNNP + aoLightValue + renderBlocks.aoLightValueScratchXZNP) / 4.0F; + float aoMixedXYZNPP = (aoLightValue + renderBlocks.aoLightValueScratchXZNP + renderBlocks.aoLightValueScratchXYNP + renderBlocks.aoLightValueScratchXYZNPP) / 4.0F; + + aoTopLeft = (float) (aoMixedXYZNPP * renderBlocks.renderMaxY * renderBlocks.renderMaxZ + aoMixedXYZNPN * renderBlocks.renderMaxY * (1.0D - renderBlocks.renderMaxZ) + aoMixedXYZNNN * (1.0D - renderBlocks.renderMaxY) * (1.0D - renderBlocks.renderMaxZ) + aoMixedXYZNNP * (1.0D - renderBlocks.renderMaxY) * renderBlocks.renderMaxZ); + aoBottomLeft = (float) (aoMixedXYZNPP * renderBlocks.renderMaxY * renderBlocks.renderMinZ + aoMixedXYZNPN * renderBlocks.renderMaxY * (1.0D - renderBlocks.renderMinZ) + aoMixedXYZNNN * (1.0D - renderBlocks.renderMaxY) * (1.0D - renderBlocks.renderMinZ) + aoMixedXYZNNP * (1.0D - renderBlocks.renderMaxY) * renderBlocks.renderMinZ); + aoBottomRight = (float) (aoMixedXYZNPP * renderBlocks.renderMinY * renderBlocks.renderMinZ + aoMixedXYZNPN * renderBlocks.renderMinY * (1.0D - renderBlocks.renderMinZ) + aoMixedXYZNNN * (1.0D - renderBlocks.renderMinY) * (1.0D - renderBlocks.renderMinZ) + aoMixedXYZNNP * (1.0D - renderBlocks.renderMinY) * renderBlocks.renderMinZ); + aoTopRight = (float) (aoMixedXYZNPP * renderBlocks.renderMinY * renderBlocks.renderMaxZ + aoMixedXYZNPN * renderBlocks.renderMinY * (1.0D - renderBlocks.renderMaxZ) + aoMixedXYZNNN * (1.0D - renderBlocks.renderMinY) * (1.0D - renderBlocks.renderMaxZ) + aoMixedXYZNNP * (1.0D - renderBlocks.renderMinY) * renderBlocks.renderMaxZ); + + renderBlocks.brightnessTopLeft = renderBlocks.mixAoBrightness(brightnessMixedXYZNPP, brightnessMixedXYZNPN, brightnessMixedXYZNNN, brightnessMixedXYZNNP, renderBlocks.renderMaxY * renderBlocks.renderMaxZ, renderBlocks.renderMaxY * (1.0D - renderBlocks.renderMaxZ), (1.0D - renderBlocks.renderMaxY) * (1.0D - renderBlocks.renderMaxZ), (1.0D - renderBlocks.renderMaxY) * renderBlocks.renderMaxZ); + renderBlocks.brightnessBottomLeft = renderBlocks.mixAoBrightness(brightnessMixedXYZNPP, brightnessMixedXYZNPN, brightnessMixedXYZNNN, brightnessMixedXYZNNP, renderBlocks.renderMaxY * renderBlocks.renderMinZ, renderBlocks.renderMaxY * (1.0D - renderBlocks.renderMinZ), (1.0D - renderBlocks.renderMaxY) * (1.0D - renderBlocks.renderMinZ), (1.0D - renderBlocks.renderMaxY) * renderBlocks.renderMinZ); + renderBlocks.brightnessBottomRight = renderBlocks.mixAoBrightness(brightnessMixedXYZNPP, brightnessMixedXYZNPN, brightnessMixedXYZNNN, brightnessMixedXYZNNP, renderBlocks.renderMinY * renderBlocks.renderMinZ, renderBlocks.renderMinY * (1.0D - renderBlocks.renderMinZ), (1.0D - renderBlocks.renderMinY) * (1.0D - renderBlocks.renderMinZ), (1.0D - renderBlocks.renderMinY) * renderBlocks.renderMinZ); + renderBlocks.brightnessTopRight = renderBlocks.mixAoBrightness(brightnessMixedXYZNPP, brightnessMixedXYZNPN, brightnessMixedXYZNNN, brightnessMixedXYZNNP, renderBlocks.renderMinY * renderBlocks.renderMaxZ, renderBlocks.renderMinY * (1.0D - renderBlocks.renderMaxZ), (1.0D - renderBlocks.renderMinY) * (1.0D - renderBlocks.renderMaxZ), (1.0D - renderBlocks.renderMinY) * renderBlocks.renderMaxZ); + + } + + return this; + } + + /** + * Gets mixed ambient occlusion value from two inputs, with a + * ratio applied to the final result. + * + * @param ao1 the first ambient occlusion value + * @param ao2 the second ambient occlusion value + * @param ratio the ratio for mixing + * @return the mixed red, green, blue float values + */ + public static float getMixedAo(float ao1, float ao2, double ratio) { + float diff = (float) (Math.abs(ao1 - ao2) * (1.0F - ratio)); + + return ao1 > ao2 ? ao1 - diff : ao1 + diff; + } + + /** + * Sets up lighting for the East face and returns the {@link LightingHelper}. + *

+ * This is a consolidated method that sets side shading + * with respect to the following attributes: + *

+ *

+ * + * @param block the block {@link Block} + * @param x the x coordinate + * @param y the y coordinate + * @param z the z coordinate + * @return the {@link LightingHelper} + */ + public LightingHelper setupLightingXPos(Block block, int x, int y, int z) { + int xOffset = renderBlocks.renderMaxX < 1.0F ? x : x + 1; + + if (renderBlocks.enableAO) { + + int mixedBrightness = block.getMixedBrightnessForBlock(renderBlocks.blockAccess, xOffset, y, z); + brightness = mixedBrightness; + + float aoLightValue = renderBlocks.blockAccess.getBlock(xOffset, y, z).getAmbientOcclusionLightValue(); + + renderBlocks.aoBrightnessXYPN = block.getMixedBrightnessForBlock(renderBlocks.blockAccess, xOffset, y - 1, z); + renderBlocks.aoBrightnessXZPN = block.getMixedBrightnessForBlock(renderBlocks.blockAccess, xOffset, y, z - 1); + renderBlocks.aoBrightnessXZPP = block.getMixedBrightnessForBlock(renderBlocks.blockAccess, xOffset, y, z + 1); + renderBlocks.aoBrightnessXYPP = block.getMixedBrightnessForBlock(renderBlocks.blockAccess, xOffset, y + 1, z); + renderBlocks.aoBrightnessXYZPNN = block.getMixedBrightnessForBlock(renderBlocks.blockAccess, xOffset, y - 1, z - 1); + renderBlocks.aoBrightnessXYZPNP = block.getMixedBrightnessForBlock(renderBlocks.blockAccess, xOffset, y - 1, z + 1); + renderBlocks.aoBrightnessXYZPPN = block.getMixedBrightnessForBlock(renderBlocks.blockAccess, xOffset, y + 1, z - 1); + renderBlocks.aoBrightnessXYZPPP = block.getMixedBrightnessForBlock(renderBlocks.blockAccess, xOffset, y + 1, z + 1); + renderBlocks.aoLightValueScratchXYPN = getMixedAo(renderBlocks.blockAccess.getBlock(x + 1, y - 1, z).getAmbientOcclusionLightValue(), renderBlocks.blockAccess.getBlock(x, y - 1, z).getAmbientOcclusionLightValue(), renderBlocks.renderMaxX); + renderBlocks.aoLightValueScratchXZPN = getMixedAo(renderBlocks.blockAccess.getBlock(x + 1, y, z - 1).getAmbientOcclusionLightValue(), renderBlocks.blockAccess.getBlock(x, y, z - 1).getAmbientOcclusionLightValue(), renderBlocks.renderMaxX); + renderBlocks.aoLightValueScratchXZPP = getMixedAo(renderBlocks.blockAccess.getBlock(x + 1, y, z + 1).getAmbientOcclusionLightValue(), renderBlocks.blockAccess.getBlock(x, y, z + 1).getAmbientOcclusionLightValue(), renderBlocks.renderMaxX); + renderBlocks.aoLightValueScratchXYPP = getMixedAo(renderBlocks.blockAccess.getBlock(x + 1, y + 1, z).getAmbientOcclusionLightValue(), renderBlocks.blockAccess.getBlock(x, y + 1, z).getAmbientOcclusionLightValue(), renderBlocks.renderMaxX); + renderBlocks.aoLightValueScratchXYZPNN = getMixedAo(renderBlocks.blockAccess.getBlock(x + 1, y - 1, z - 1).getAmbientOcclusionLightValue(), renderBlocks.blockAccess.getBlock(x, y - 1, z - 1).getAmbientOcclusionLightValue(), renderBlocks.renderMaxX); + renderBlocks.aoLightValueScratchXYZPNP = getMixedAo(renderBlocks.blockAccess.getBlock(x + 1, y - 1, z + 1).getAmbientOcclusionLightValue(), renderBlocks.blockAccess.getBlock(x, y - 1, z + 1).getAmbientOcclusionLightValue(), renderBlocks.renderMaxX); + renderBlocks.aoLightValueScratchXYZPPN = getMixedAo(renderBlocks.blockAccess.getBlock(x + 1, y + 1, z - 1).getAmbientOcclusionLightValue(), renderBlocks.blockAccess.getBlock(x, y + 1, z - 1).getAmbientOcclusionLightValue(), renderBlocks.renderMaxX); + renderBlocks.aoLightValueScratchXYZPPP = getMixedAo(renderBlocks.blockAccess.getBlock(x + 1, y + 1, z + 1).getAmbientOcclusionLightValue(), renderBlocks.blockAccess.getBlock(x, y + 1, z + 1).getAmbientOcclusionLightValue(), renderBlocks.renderMaxX); + + int brightnessMixedXYZPPP = renderBlocks.getAoBrightness(renderBlocks.aoBrightnessXZPP, renderBlocks.aoBrightnessXYPP, renderBlocks.aoBrightnessXYZPPP, mixedBrightness); + int brightnessMixedXYZPNP = renderBlocks.getAoBrightness(renderBlocks.aoBrightnessXYPN, renderBlocks.aoBrightnessXYZPNP, renderBlocks.aoBrightnessXZPP, mixedBrightness); + int brightnessMixedXYZPNN = renderBlocks.getAoBrightness(renderBlocks.aoBrightnessXYZPNN, renderBlocks.aoBrightnessXYPN, renderBlocks.aoBrightnessXZPN, mixedBrightness); + int brightnessMixedXYZPPN = renderBlocks.getAoBrightness(renderBlocks.aoBrightnessXZPN, renderBlocks.aoBrightnessXYZPPN, renderBlocks.aoBrightnessXYPP, mixedBrightness); + + float aoMixedXYZPPP = (aoLightValue + renderBlocks.aoLightValueScratchXZPP + renderBlocks.aoLightValueScratchXYPP + renderBlocks.aoLightValueScratchXYZPPP) / 4.0F; + float aoMixedXYZPNP = (renderBlocks.aoLightValueScratchXYPN + renderBlocks.aoLightValueScratchXYZPNP + aoLightValue + renderBlocks.aoLightValueScratchXZPP) / 4.0F; + float aoMixedXYZPNN = (renderBlocks.aoLightValueScratchXYZPNN + renderBlocks.aoLightValueScratchXYPN + renderBlocks.aoLightValueScratchXZPN + aoLightValue) / 4.0F; + float aoMixedXYZPPN = (renderBlocks.aoLightValueScratchXZPN + aoLightValue + renderBlocks.aoLightValueScratchXYZPPN + renderBlocks.aoLightValueScratchXYPP) / 4.0F; + + aoTopLeft = (float) (aoMixedXYZPNP * (1.0D - renderBlocks.renderMinY) * renderBlocks.renderMaxZ + aoMixedXYZPNN * (1.0D - renderBlocks.renderMinY) * (1.0D - renderBlocks.renderMaxZ) + aoMixedXYZPPN * renderBlocks.renderMinY * (1.0D - renderBlocks.renderMaxZ) + aoMixedXYZPPP * renderBlocks.renderMinY * renderBlocks.renderMaxZ); + aoBottomLeft = (float) (aoMixedXYZPNP * (1.0D - renderBlocks.renderMinY) * renderBlocks.renderMinZ + aoMixedXYZPNN * (1.0D - renderBlocks.renderMinY) * (1.0D - renderBlocks.renderMinZ) + aoMixedXYZPPN * renderBlocks.renderMinY * (1.0D - renderBlocks.renderMinZ) + aoMixedXYZPPP * renderBlocks.renderMinY * renderBlocks.renderMinZ); + aoBottomRight = (float) (aoMixedXYZPNP * (1.0D - renderBlocks.renderMaxY) * renderBlocks.renderMinZ + aoMixedXYZPNN * (1.0D - renderBlocks.renderMaxY) * (1.0D - renderBlocks.renderMinZ) + aoMixedXYZPPN * renderBlocks.renderMaxY * (1.0D - renderBlocks.renderMinZ) + aoMixedXYZPPP * renderBlocks.renderMaxY * renderBlocks.renderMinZ); + aoTopRight = (float) (aoMixedXYZPNP * (1.0D - renderBlocks.renderMaxY) * renderBlocks.renderMaxZ + aoMixedXYZPNN * (1.0D - renderBlocks.renderMaxY) * (1.0D - renderBlocks.renderMaxZ) + aoMixedXYZPPN * renderBlocks.renderMaxY * (1.0D - renderBlocks.renderMaxZ) + aoMixedXYZPPP * renderBlocks.renderMaxY * renderBlocks.renderMaxZ); + + renderBlocks.brightnessTopLeft = renderBlocks.mixAoBrightness(brightnessMixedXYZPNP, brightnessMixedXYZPNN, brightnessMixedXYZPPN, brightnessMixedXYZPPP, (1.0D - renderBlocks.renderMinY) * renderBlocks.renderMaxZ, (1.0D - renderBlocks.renderMinY) * (1.0D - renderBlocks.renderMaxZ), renderBlocks.renderMinY * (1.0D - renderBlocks.renderMaxZ), renderBlocks.renderMinY * renderBlocks.renderMaxZ); + renderBlocks.brightnessBottomLeft = renderBlocks.mixAoBrightness(brightnessMixedXYZPNP, brightnessMixedXYZPNN, brightnessMixedXYZPPN, brightnessMixedXYZPPP, (1.0D - renderBlocks.renderMinY) * renderBlocks.renderMinZ, (1.0D - renderBlocks.renderMinY) * (1.0D - renderBlocks.renderMinZ), renderBlocks.renderMinY * (1.0D - renderBlocks.renderMinZ), renderBlocks.renderMinY * renderBlocks.renderMinZ); + renderBlocks.brightnessBottomRight = renderBlocks.mixAoBrightness(brightnessMixedXYZPNP, brightnessMixedXYZPNN, brightnessMixedXYZPPN, brightnessMixedXYZPPP, (1.0D - renderBlocks.renderMaxY) * renderBlocks.renderMinZ, (1.0D - renderBlocks.renderMaxY) * (1.0D - renderBlocks.renderMinZ), renderBlocks.renderMaxY * (1.0D - renderBlocks.renderMinZ), renderBlocks.renderMaxY * renderBlocks.renderMinZ); + renderBlocks.brightnessTopRight = renderBlocks.mixAoBrightness(brightnessMixedXYZPNP, brightnessMixedXYZPNN, brightnessMixedXYZPPN, brightnessMixedXYZPPP, (1.0D - renderBlocks.renderMaxY) * renderBlocks.renderMaxZ, (1.0D - renderBlocks.renderMaxY) * (1.0D - renderBlocks.renderMaxZ), renderBlocks.renderMaxY * (1.0D - renderBlocks.renderMaxZ), renderBlocks.renderMaxY * renderBlocks.renderMaxZ); + + } + + return this; + } + + /** + * Sets up lighting for the bottom face and returns the {@link LightingHelper}. + *

+ * This is a consolidated method that sets side shading + * with respect to the following attributes: + *

+ *

+ * + * @param block the block {@link Block} + * @param x the x coordinate + * @param y the y coordinate + * @param z the z coordinate + * @return the {@link LightingHelper} + */ + public LightingHelper setupLightingYNeg(Block block, int x, int y, int z) { + + int yOffset = renderBlocks.renderMinY > 0.0F ? y : y - 1; + + if (renderBlocks.enableAO) { + + int mixedBrightness = block.getMixedBrightnessForBlock(renderBlocks.blockAccess, x, yOffset, z); + brightness = mixedBrightness; + + float ratio = (float) (1.0F - renderBlocks.renderMinY); + float aoLightValue = renderBlocks.blockAccess.getBlock(x, yOffset, z).getAmbientOcclusionLightValue(); + + renderBlocks.aoBrightnessXYNN = block.getMixedBrightnessForBlock(renderBlocks.blockAccess, x - 1, yOffset, z); + renderBlocks.aoBrightnessYZNN = block.getMixedBrightnessForBlock(renderBlocks.blockAccess, x, yOffset, z - 1); + renderBlocks.aoBrightnessYZNP = block.getMixedBrightnessForBlock(renderBlocks.blockAccess, x, yOffset, z + 1); + renderBlocks.aoBrightnessXYPN = block.getMixedBrightnessForBlock(renderBlocks.blockAccess, x + 1, yOffset, z); + renderBlocks.aoBrightnessXYZNNN = block.getMixedBrightnessForBlock(renderBlocks.blockAccess, x - 1, yOffset, z - 1); + renderBlocks.aoBrightnessXYZNNP = block.getMixedBrightnessForBlock(renderBlocks.blockAccess, x - 1, yOffset, z + 1); + renderBlocks.aoBrightnessXYZPNN = block.getMixedBrightnessForBlock(renderBlocks.blockAccess, x + 1, yOffset, z - 1); + renderBlocks.aoBrightnessXYZPNP = block.getMixedBrightnessForBlock(renderBlocks.blockAccess, x + 1, yOffset, z + 1); + renderBlocks.aoLightValueScratchXYNN = getMixedAo(renderBlocks.blockAccess.getBlock(x - 1, y - 1, z).getAmbientOcclusionLightValue(), renderBlocks.blockAccess.getBlock(x - 1, y, z).getAmbientOcclusionLightValue(), ratio); + renderBlocks.aoLightValueScratchYZNN = getMixedAo(renderBlocks.blockAccess.getBlock(x, y - 1, z - 1).getAmbientOcclusionLightValue(), renderBlocks.blockAccess.getBlock(x, y, z - 1).getAmbientOcclusionLightValue(), ratio); + renderBlocks.aoLightValueScratchYZNP = getMixedAo(renderBlocks.blockAccess.getBlock(x, y - 1, z + 1).getAmbientOcclusionLightValue(), renderBlocks.blockAccess.getBlock(x, y, z + 1).getAmbientOcclusionLightValue(), ratio); + renderBlocks.aoLightValueScratchXYPN = getMixedAo(renderBlocks.blockAccess.getBlock(x + 1, y - 1, z).getAmbientOcclusionLightValue(), renderBlocks.blockAccess.getBlock(x + 1, y, z).getAmbientOcclusionLightValue(), ratio); + renderBlocks.aoLightValueScratchXYZNNN = getMixedAo(renderBlocks.blockAccess.getBlock(x - 1, y - 1, z - 1).getAmbientOcclusionLightValue(), renderBlocks.blockAccess.getBlock(x - 1, y, z - 1).getAmbientOcclusionLightValue(), ratio); + renderBlocks.aoLightValueScratchXYZNNP = getMixedAo(renderBlocks.blockAccess.getBlock(x - 1, y - 1, z + 1).getAmbientOcclusionLightValue(), renderBlocks.blockAccess.getBlock(x - 1, y, z + 1).getAmbientOcclusionLightValue(), ratio); + renderBlocks.aoLightValueScratchXYZPNN = getMixedAo(renderBlocks.blockAccess.getBlock(x + 1, y - 1, z - 1).getAmbientOcclusionLightValue(), renderBlocks.blockAccess.getBlock(x + 1, y, z - 1).getAmbientOcclusionLightValue(), ratio); + renderBlocks.aoLightValueScratchXYZPNP = getMixedAo(renderBlocks.blockAccess.getBlock(x + 1, y - 1, z + 1).getAmbientOcclusionLightValue(), renderBlocks.blockAccess.getBlock(x + 1, y, z + 1).getAmbientOcclusionLightValue(), ratio); + + int brightnessMixedXYZPNP = renderBlocks.getAoBrightness(renderBlocks.aoBrightnessYZNP, renderBlocks.aoBrightnessXYZPNP, renderBlocks.aoBrightnessXYPN, mixedBrightness); + int brightnessMixedXYZPNN = renderBlocks.getAoBrightness(renderBlocks.aoBrightnessYZNN, renderBlocks.aoBrightnessXYPN, renderBlocks.aoBrightnessXYZPNN, mixedBrightness); + int brightnessMixedXYZNNN = renderBlocks.getAoBrightness(renderBlocks.aoBrightnessXYNN, renderBlocks.aoBrightnessXYZNNN, renderBlocks.aoBrightnessYZNN, mixedBrightness); + int brightnessMixedXYZNNP = renderBlocks.getAoBrightness(renderBlocks.aoBrightnessXYZNNP, renderBlocks.aoBrightnessXYNN, renderBlocks.aoBrightnessYZNP, mixedBrightness); + + float aoMixedXYZPNP = (renderBlocks.aoLightValueScratchYZNP + aoLightValue + renderBlocks.aoLightValueScratchXYZPNP + renderBlocks.aoLightValueScratchXYPN) / 4.0F; + float aoMixedXYZPNN = (aoLightValue + renderBlocks.aoLightValueScratchYZNN + renderBlocks.aoLightValueScratchXYPN + renderBlocks.aoLightValueScratchXYZPNN) / 4.0F; + float aoMixedXYZNNN = (renderBlocks.aoLightValueScratchXYNN + renderBlocks.aoLightValueScratchXYZNNN + aoLightValue + renderBlocks.aoLightValueScratchYZNN) / 4.0F; + float aoMixedXYZNNP = (renderBlocks.aoLightValueScratchXYZNNP + renderBlocks.aoLightValueScratchXYNN + renderBlocks.aoLightValueScratchYZNP + aoLightValue) / 4.0F; + + aoTopLeft = (float) (aoMixedXYZNNP * renderBlocks.renderMaxZ * (1.0D - renderBlocks.renderMinX) + aoMixedXYZPNP * renderBlocks.renderMaxZ * renderBlocks.renderMinX + aoMixedXYZPNN * (1.0D - renderBlocks.renderMaxZ) * renderBlocks.renderMinX + aoMixedXYZNNN * (1.0D - renderBlocks.renderMaxZ) * (1.0D - renderBlocks.renderMinX)); + aoBottomLeft = (float) (aoMixedXYZNNP * renderBlocks.renderMinZ * (1.0D - renderBlocks.renderMinX) + aoMixedXYZPNP * renderBlocks.renderMinZ * renderBlocks.renderMinX + aoMixedXYZPNN * (1.0D - renderBlocks.renderMinZ) * renderBlocks.renderMinX + aoMixedXYZNNN * (1.0D - renderBlocks.renderMinZ) * (1.0D - renderBlocks.renderMinX)); + aoBottomRight = (float) (aoMixedXYZNNP * renderBlocks.renderMinZ * (1.0D - renderBlocks.renderMaxX) + aoMixedXYZPNP * renderBlocks.renderMinZ * renderBlocks.renderMaxX + aoMixedXYZPNN * (1.0D - renderBlocks.renderMinZ) * renderBlocks.renderMaxX + aoMixedXYZNNN * (1.0D - renderBlocks.renderMinZ) * (1.0D - renderBlocks.renderMaxX)); + aoTopRight = (float) (aoMixedXYZNNP * renderBlocks.renderMaxZ * (1.0D - renderBlocks.renderMaxX) + aoMixedXYZPNP * renderBlocks.renderMaxZ * renderBlocks.renderMaxX + aoMixedXYZPNN * (1.0D - renderBlocks.renderMaxZ) * renderBlocks.renderMaxX + aoMixedXYZNNN * (1.0D - renderBlocks.renderMaxZ) * (1.0D - renderBlocks.renderMaxX)); + + renderBlocks.brightnessTopLeft = renderBlocks.mixAoBrightness(brightnessMixedXYZNNP, brightnessMixedXYZPNP, brightnessMixedXYZPNN, brightnessMixedXYZNNN, renderBlocks.renderMaxZ * (1.0D - renderBlocks.renderMinX), renderBlocks.renderMaxZ * renderBlocks.renderMinX, (1.0D - renderBlocks.renderMaxZ) * renderBlocks.renderMinX, (1.0D - renderBlocks.renderMaxZ) * (1.0D - renderBlocks.renderMinX)); + renderBlocks.brightnessBottomLeft = renderBlocks.mixAoBrightness(brightnessMixedXYZNNP, brightnessMixedXYZPNP, brightnessMixedXYZPNN, brightnessMixedXYZNNN, renderBlocks.renderMinZ * (1.0D - renderBlocks.renderMinX), renderBlocks.renderMinZ * renderBlocks.renderMinX, (1.0D - renderBlocks.renderMinZ) * renderBlocks.renderMinX, (1.0D - renderBlocks.renderMinZ) * (1.0D - renderBlocks.renderMinX)); + renderBlocks.brightnessBottomRight = renderBlocks.mixAoBrightness(brightnessMixedXYZNNP, brightnessMixedXYZPNP, brightnessMixedXYZPNN, brightnessMixedXYZNNN, renderBlocks.renderMinZ * (1.0D - renderBlocks.renderMaxX), renderBlocks.renderMinZ * renderBlocks.renderMaxX, (1.0D - renderBlocks.renderMinZ) * renderBlocks.renderMaxX, (1.0D - renderBlocks.renderMinZ) * (1.0D - renderBlocks.renderMaxX)); + renderBlocks.brightnessTopRight = renderBlocks.mixAoBrightness(brightnessMixedXYZNNP, brightnessMixedXYZPNP, brightnessMixedXYZPNN, brightnessMixedXYZNNN, renderBlocks.renderMaxZ * (1.0D - renderBlocks.renderMaxX), renderBlocks.renderMaxZ * renderBlocks.renderMaxX, (1.0D - renderBlocks.renderMaxZ) * renderBlocks.renderMaxX, (1.0D - renderBlocks.renderMaxZ) * (1.0D - renderBlocks.renderMaxX)); + + } + + return this; + } + + /** + * Sets up lighting for the top face and returns the {@link LightingHelper}. + *

+ * This is a consolidated method that sets side shading + * with respect to the following attributes: + *

+ *

+ * + * @param block the block {@link Block} + * @param x the x coordinate + * @param y the y coordinate + * @param z the z coordinate + * @return the {@link LightingHelper} + */ + public LightingHelper setupLightingYPos(Block block, int x, int y, int z) { + int yOffset = renderBlocks.renderMaxY < 1.0F ? y : y + 1; + + if (renderBlocks.enableAO) { + + int mixedBrightness = block.getMixedBrightnessForBlock(renderBlocks.blockAccess, x, yOffset, z); + brightness = mixedBrightness; + + float aoLightValue = renderBlocks.blockAccess.getBlock(x, yOffset, z).getAmbientOcclusionLightValue(); + + renderBlocks.aoBrightnessXYNP = block.getMixedBrightnessForBlock(renderBlocks.blockAccess, x - 1, yOffset, z); + renderBlocks.aoBrightnessXYPP = block.getMixedBrightnessForBlock(renderBlocks.blockAccess, x + 1, yOffset, z); + renderBlocks.aoBrightnessYZPN = block.getMixedBrightnessForBlock(renderBlocks.blockAccess, x, yOffset, z - 1); + renderBlocks.aoBrightnessYZPP = block.getMixedBrightnessForBlock(renderBlocks.blockAccess, x, yOffset, z + 1); + renderBlocks.aoBrightnessXYZNPN = block.getMixedBrightnessForBlock(renderBlocks.blockAccess, x - 1, yOffset, z - 1); + renderBlocks.aoBrightnessXYZPPN = block.getMixedBrightnessForBlock(renderBlocks.blockAccess, x + 1, yOffset, z - 1); + renderBlocks.aoBrightnessXYZNPP = block.getMixedBrightnessForBlock(renderBlocks.blockAccess, x - 1, yOffset, z + 1); + renderBlocks.aoBrightnessXYZPPP = block.getMixedBrightnessForBlock(renderBlocks.blockAccess, x + 1, yOffset, z + 1); + renderBlocks.aoLightValueScratchXYNP = getMixedAo(renderBlocks.blockAccess.getBlock(x - 1, y + 1, z).getAmbientOcclusionLightValue(), renderBlocks.blockAccess.getBlock(x - 1, y, z).getAmbientOcclusionLightValue(), renderBlocks.renderMaxY); + renderBlocks.aoLightValueScratchXYPP = getMixedAo(renderBlocks.blockAccess.getBlock(x + 1, y + 1, z).getAmbientOcclusionLightValue(), renderBlocks.blockAccess.getBlock(x + 1, y, z).getAmbientOcclusionLightValue(), renderBlocks.renderMaxY); + renderBlocks.aoLightValueScratchYZPN = getMixedAo(renderBlocks.blockAccess.getBlock(x, y + 1, z - 1).getAmbientOcclusionLightValue(), renderBlocks.blockAccess.getBlock(x, y, z - 1).getAmbientOcclusionLightValue(), renderBlocks.renderMaxY); + renderBlocks.aoLightValueScratchYZPP = getMixedAo(renderBlocks.blockAccess.getBlock(x, y + 1, z + 1).getAmbientOcclusionLightValue(), renderBlocks.blockAccess.getBlock(x, y, z + 1).getAmbientOcclusionLightValue(), renderBlocks.renderMaxY); + renderBlocks.aoLightValueScratchXYZNPN = getMixedAo(renderBlocks.blockAccess.getBlock(x - 1, y + 1, z - 1).getAmbientOcclusionLightValue(), renderBlocks.blockAccess.getBlock(x - 1, y, z - 1).getAmbientOcclusionLightValue(), renderBlocks.renderMaxY); + renderBlocks.aoLightValueScratchXYZPPN = getMixedAo(renderBlocks.blockAccess.getBlock(x + 1, y + 1, z - 1).getAmbientOcclusionLightValue(), renderBlocks.blockAccess.getBlock(x + 1, y, z - 1).getAmbientOcclusionLightValue(), renderBlocks.renderMaxY); + renderBlocks.aoLightValueScratchXYZNPP = getMixedAo(renderBlocks.blockAccess.getBlock(x - 1, y + 1, z + 1).getAmbientOcclusionLightValue(), renderBlocks.blockAccess.getBlock(x - 1, y, z + 1).getAmbientOcclusionLightValue(), renderBlocks.renderMaxY); + renderBlocks.aoLightValueScratchXYZPPP = getMixedAo(renderBlocks.blockAccess.getBlock(x + 1, y + 1, z + 1).getAmbientOcclusionLightValue(), renderBlocks.blockAccess.getBlock(x + 1, y, z + 1).getAmbientOcclusionLightValue(), renderBlocks.renderMaxY); + + int brightnessMixedXYZPPP = renderBlocks.getAoBrightness(renderBlocks.aoBrightnessYZPP, renderBlocks.aoBrightnessXYZPPP, renderBlocks.aoBrightnessXYPP, mixedBrightness); + int brightnessMixedXYZPPN = renderBlocks.getAoBrightness(renderBlocks.aoBrightnessYZPN, renderBlocks.aoBrightnessXYPP, renderBlocks.aoBrightnessXYZPPN, mixedBrightness); + int brightnessMixedXYZNPN = renderBlocks.getAoBrightness(renderBlocks.aoBrightnessXYNP, renderBlocks.aoBrightnessXYZNPN, renderBlocks.aoBrightnessYZPN, mixedBrightness); + int brightnessMixedXYZNPP = renderBlocks.getAoBrightness(renderBlocks.aoBrightnessXYZNPP, renderBlocks.aoBrightnessXYNP, renderBlocks.aoBrightnessYZPP, mixedBrightness); + + float aoMixedXYZPPP = (renderBlocks.aoLightValueScratchYZPP + aoLightValue + renderBlocks.aoLightValueScratchXYZPPP + renderBlocks.aoLightValueScratchXYPP) / 4.0F; + float aoMixedXYZPPN = (aoLightValue + renderBlocks.aoLightValueScratchYZPN + renderBlocks.aoLightValueScratchXYPP + renderBlocks.aoLightValueScratchXYZPPN) / 4.0F; + float aoMixedXYZNPN = (renderBlocks.aoLightValueScratchXYNP + renderBlocks.aoLightValueScratchXYZNPN + aoLightValue + renderBlocks.aoLightValueScratchYZPN) / 4.0F; + float aoMixedXYZNPP = (renderBlocks.aoLightValueScratchXYZNPP + renderBlocks.aoLightValueScratchXYNP + renderBlocks.aoLightValueScratchYZPP + aoLightValue) / 4.0F; + + aoTopLeft /*SE*/ = (float) (aoMixedXYZNPP * renderBlocks.renderMaxZ * (1.0D - renderBlocks.renderMaxX) + aoMixedXYZPPP * renderBlocks.renderMaxZ * renderBlocks.renderMaxX + aoMixedXYZPPN * (1.0D - renderBlocks.renderMaxZ) * renderBlocks.renderMaxX + aoMixedXYZNPN * (1.0D - renderBlocks.renderMaxZ) * (1.0D - renderBlocks.renderMaxX)); + aoBottomLeft /*NE*/ = (float) (aoMixedXYZNPP * renderBlocks.renderMinZ * (1.0D - renderBlocks.renderMaxX) + aoMixedXYZPPP * renderBlocks.renderMinZ * renderBlocks.renderMaxX + aoMixedXYZPPN * (1.0D - renderBlocks.renderMinZ) * renderBlocks.renderMaxX + aoMixedXYZNPN * (1.0D - renderBlocks.renderMinZ) * (1.0D - renderBlocks.renderMaxX)); + aoBottomRight /*NW*/ = (float) (aoMixedXYZNPP * renderBlocks.renderMinZ * (1.0D - renderBlocks.renderMinX) + aoMixedXYZPPP * renderBlocks.renderMinZ * renderBlocks.renderMinX + aoMixedXYZPPN * (1.0D - renderBlocks.renderMinZ) * renderBlocks.renderMinX + aoMixedXYZNPN * (1.0D - renderBlocks.renderMinZ) * (1.0D - renderBlocks.renderMinX)); + aoTopRight /*SW*/ = (float) (aoMixedXYZNPP * renderBlocks.renderMaxZ * (1.0D - renderBlocks.renderMinX) + aoMixedXYZPPP * renderBlocks.renderMaxZ * renderBlocks.renderMinX + aoMixedXYZPPN * (1.0D - renderBlocks.renderMaxZ) * renderBlocks.renderMinX + aoMixedXYZNPN * (1.0D - renderBlocks.renderMaxZ) * (1.0D - renderBlocks.renderMinX)); + + renderBlocks.brightnessTopLeft = renderBlocks.mixAoBrightness(brightnessMixedXYZNPP, brightnessMixedXYZPPP, brightnessMixedXYZPPN, brightnessMixedXYZNPN, renderBlocks.renderMaxZ * (1.0D - renderBlocks.renderMaxX), renderBlocks.renderMaxZ * renderBlocks.renderMaxX, (1.0D - renderBlocks.renderMaxZ) * renderBlocks.renderMaxX, (1.0D - renderBlocks.renderMaxZ) * (1.0D - renderBlocks.renderMaxX)); + renderBlocks.brightnessBottomLeft = renderBlocks.mixAoBrightness(brightnessMixedXYZNPP, brightnessMixedXYZPPP, brightnessMixedXYZPPN, brightnessMixedXYZNPN, renderBlocks.renderMinZ * (1.0D - renderBlocks.renderMaxX), renderBlocks.renderMinZ * renderBlocks.renderMaxX, (1.0D - renderBlocks.renderMinZ) * renderBlocks.renderMaxX, (1.0D - renderBlocks.renderMinZ) * (1.0D - renderBlocks.renderMaxX)); + renderBlocks.brightnessBottomRight = renderBlocks.mixAoBrightness(brightnessMixedXYZNPP, brightnessMixedXYZPPP, brightnessMixedXYZPPN, brightnessMixedXYZNPN, renderBlocks.renderMinZ * (1.0D - renderBlocks.renderMinX), renderBlocks.renderMinZ * renderBlocks.renderMinX, (1.0D - renderBlocks.renderMinZ) * renderBlocks.renderMinX, (1.0D - renderBlocks.renderMinZ) * (1.0D - renderBlocks.renderMinX)); + renderBlocks.brightnessTopRight = renderBlocks.mixAoBrightness(brightnessMixedXYZNPP, brightnessMixedXYZPPP, brightnessMixedXYZPPN, brightnessMixedXYZNPN, renderBlocks.renderMaxZ * (1.0D - renderBlocks.renderMinX), renderBlocks.renderMaxZ * renderBlocks.renderMinX, (1.0D - renderBlocks.renderMaxZ) * renderBlocks.renderMinX, (1.0D - renderBlocks.renderMaxZ) * (1.0D - renderBlocks.renderMinX)); + } + + return this; + } + + /** + * Sets up lighting for the North face and returns the {@link LightingHelper}. + *

+ * This is a consolidated method that sets side shading + * with respect to the following attributes: + *

+ *

+ * + * @param block the block {@link Block} + * @param x the x coordinate + * @param y the y coordinate + * @param z the z coordinate + * @return the {@link LightingHelper} + */ + public LightingHelper setupLightingZNeg(Block block, int x, int y, int z) { + int zOffset = renderBlocks.renderMinZ > 0.0F ? z : z - 1; + + if (renderBlocks.enableAO) { + + int mixedBrightness = block.getMixedBrightnessForBlock(renderBlocks.blockAccess, x, y, zOffset); + brightness = mixedBrightness; + + float ratio = (float) (1.0F - renderBlocks.renderMinZ); + float aoLightValue = renderBlocks.blockAccess.getBlock(x, y, zOffset).getAmbientOcclusionLightValue(); + + renderBlocks.aoBrightnessXZNN = block.getMixedBrightnessForBlock(renderBlocks.blockAccess, x - 1, y, zOffset); + renderBlocks.aoBrightnessYZNN = block.getMixedBrightnessForBlock(renderBlocks.blockAccess, x, y - 1, zOffset); + renderBlocks.aoBrightnessYZPN = block.getMixedBrightnessForBlock(renderBlocks.blockAccess, x, y + 1, zOffset); + renderBlocks.aoBrightnessXZPN = block.getMixedBrightnessForBlock(renderBlocks.blockAccess, x + 1, y, zOffset); + renderBlocks.aoBrightnessXYZNNN = block.getMixedBrightnessForBlock(renderBlocks.blockAccess, x - 1, y - 1, zOffset); + renderBlocks.aoBrightnessXYZNPN = block.getMixedBrightnessForBlock(renderBlocks.blockAccess, x - 1, y + 1, zOffset); + renderBlocks.aoBrightnessXYZPNN = block.getMixedBrightnessForBlock(renderBlocks.blockAccess, x + 1, y - 1, zOffset); + renderBlocks.aoBrightnessXYZPPN = block.getMixedBrightnessForBlock(renderBlocks.blockAccess, x + 1, y + 1, zOffset); + renderBlocks.aoLightValueScratchXZNN = getMixedAo(renderBlocks.blockAccess.getBlock(x - 1, y, z - 1).getAmbientOcclusionLightValue(), renderBlocks.blockAccess.getBlock(x - 1, y, z).getAmbientOcclusionLightValue(), ratio); + renderBlocks.aoLightValueScratchYZNN = getMixedAo(renderBlocks.blockAccess.getBlock(x, y - 1, z - 1).getAmbientOcclusionLightValue(), renderBlocks.blockAccess.getBlock(x, y - 1, z).getAmbientOcclusionLightValue(), ratio); + renderBlocks.aoLightValueScratchYZPN = getMixedAo(renderBlocks.blockAccess.getBlock(x, y + 1, z - 1).getAmbientOcclusionLightValue(), renderBlocks.blockAccess.getBlock(x, y + 1, z).getAmbientOcclusionLightValue(), ratio); + renderBlocks.aoLightValueScratchXZPN = getMixedAo(renderBlocks.blockAccess.getBlock(x + 1, y, z - 1).getAmbientOcclusionLightValue(), renderBlocks.blockAccess.getBlock(x + 1, y, z).getAmbientOcclusionLightValue(), ratio); + renderBlocks.aoLightValueScratchXYZNNN = getMixedAo(renderBlocks.blockAccess.getBlock(x - 1, y - 1, z - 1).getAmbientOcclusionLightValue(), renderBlocks.blockAccess.getBlock(x - 1, y - 1, z).getAmbientOcclusionLightValue(), ratio); + renderBlocks.aoLightValueScratchXYZNPN = getMixedAo(renderBlocks.blockAccess.getBlock(x - 1, y + 1, z - 1).getAmbientOcclusionLightValue(), renderBlocks.blockAccess.getBlock(x - 1, y + 1, z).getAmbientOcclusionLightValue(), ratio); + renderBlocks.aoLightValueScratchXYZPNN = getMixedAo(renderBlocks.blockAccess.getBlock(x + 1, y - 1, z - 1).getAmbientOcclusionLightValue(), renderBlocks.blockAccess.getBlock(x + 1, y - 1, z).getAmbientOcclusionLightValue(), ratio); + renderBlocks.aoLightValueScratchXYZPPN = getMixedAo(renderBlocks.blockAccess.getBlock(x + 1, y + 1, z - 1).getAmbientOcclusionLightValue(), renderBlocks.blockAccess.getBlock(x + 1, y + 1, z).getAmbientOcclusionLightValue(), ratio); + + int brightnessMixedXYZPPN = renderBlocks.getAoBrightness(renderBlocks.aoBrightnessYZPN, renderBlocks.aoBrightnessXZPN, renderBlocks.aoBrightnessXYZPPN, mixedBrightness); + int brightnessMixedXYZPNN = renderBlocks.getAoBrightness(renderBlocks.aoBrightnessYZNN, renderBlocks.aoBrightnessXYZPNN, renderBlocks.aoBrightnessXZPN, mixedBrightness); + int brightnessMixedXYZNNN = renderBlocks.getAoBrightness(renderBlocks.aoBrightnessXYZNNN, renderBlocks.aoBrightnessXZNN, renderBlocks.aoBrightnessYZNN, mixedBrightness); + int brightnessMixedXYZNPN = renderBlocks.getAoBrightness(renderBlocks.aoBrightnessXZNN, renderBlocks.aoBrightnessXYZNPN, renderBlocks.aoBrightnessYZPN, mixedBrightness); + + float aoMixedXYZPPN = (aoLightValue + renderBlocks.aoLightValueScratchYZPN + renderBlocks.aoLightValueScratchXZPN + renderBlocks.aoLightValueScratchXYZPPN) / 4.0F; + float aoMixedXYZPNN = (renderBlocks.aoLightValueScratchYZNN + aoLightValue + renderBlocks.aoLightValueScratchXYZPNN + renderBlocks.aoLightValueScratchXZPN) / 4.0F; + float aoMixedXYZNNN = (renderBlocks.aoLightValueScratchXYZNNN + renderBlocks.aoLightValueScratchXZNN + renderBlocks.aoLightValueScratchYZNN + aoLightValue) / 4.0F; + float aoMixedXYZNPN = (renderBlocks.aoLightValueScratchXZNN + renderBlocks.aoLightValueScratchXYZNPN + aoLightValue + renderBlocks.aoLightValueScratchYZPN) / 4.0F; + + aoTopLeft = (float) (aoMixedXYZNPN * renderBlocks.renderMaxY * (1.0D - renderBlocks.renderMinX) + aoMixedXYZPPN * renderBlocks.renderMaxY * renderBlocks.renderMinX + aoMixedXYZPNN * (1.0D - renderBlocks.renderMaxY) * renderBlocks.renderMinX + aoMixedXYZNNN * (1.0D - renderBlocks.renderMaxY) * (1.0D - renderBlocks.renderMinX)); + aoBottomLeft = (float) (aoMixedXYZNPN * renderBlocks.renderMaxY * (1.0D - renderBlocks.renderMaxX) + aoMixedXYZPPN * renderBlocks.renderMaxY * renderBlocks.renderMaxX + aoMixedXYZPNN * (1.0D - renderBlocks.renderMaxY) * renderBlocks.renderMaxX + aoMixedXYZNNN * (1.0D - renderBlocks.renderMaxY) * (1.0D - renderBlocks.renderMaxX)); + aoBottomRight = (float) (aoMixedXYZNPN * renderBlocks.renderMinY * (1.0D - renderBlocks.renderMaxX) + aoMixedXYZPPN * renderBlocks.renderMinY * renderBlocks.renderMaxX + aoMixedXYZPNN * (1.0D - renderBlocks.renderMinY) * renderBlocks.renderMaxX + aoMixedXYZNNN * (1.0D - renderBlocks.renderMinY) * (1.0D - renderBlocks.renderMaxX)); + aoTopRight = (float) (aoMixedXYZNPN * renderBlocks.renderMinY * (1.0D - renderBlocks.renderMinX) + aoMixedXYZPPN * renderBlocks.renderMinY * renderBlocks.renderMinX + aoMixedXYZPNN * (1.0D - renderBlocks.renderMinY) * renderBlocks.renderMinX + aoMixedXYZNNN * (1.0D - renderBlocks.renderMinY) * (1.0D - renderBlocks.renderMinX)); + + renderBlocks.brightnessTopLeft = renderBlocks.mixAoBrightness(brightnessMixedXYZNPN, brightnessMixedXYZPPN, brightnessMixedXYZPNN, brightnessMixedXYZNNN, renderBlocks.renderMaxY * (1.0D - renderBlocks.renderMinX), renderBlocks.renderMaxY * renderBlocks.renderMinX, (1.0D - renderBlocks.renderMaxY) * renderBlocks.renderMinX, (1.0D - renderBlocks.renderMaxY) * (1.0D - renderBlocks.renderMinX)); + renderBlocks.brightnessBottomLeft = renderBlocks.mixAoBrightness(brightnessMixedXYZNPN, brightnessMixedXYZPPN, brightnessMixedXYZPNN, brightnessMixedXYZNNN, renderBlocks.renderMaxY * (1.0D - renderBlocks.renderMaxX), renderBlocks.renderMaxY * renderBlocks.renderMaxX, (1.0D - renderBlocks.renderMaxY) * renderBlocks.renderMaxX, (1.0D - renderBlocks.renderMaxY) * (1.0D - renderBlocks.renderMaxX)); + renderBlocks.brightnessBottomRight = renderBlocks.mixAoBrightness(brightnessMixedXYZNPN, brightnessMixedXYZPPN, brightnessMixedXYZPNN, brightnessMixedXYZNNN, renderBlocks.renderMinY * (1.0D - renderBlocks.renderMaxX), renderBlocks.renderMinY * renderBlocks.renderMaxX, (1.0D - renderBlocks.renderMinY) * renderBlocks.renderMaxX, (1.0D - renderBlocks.renderMinY) * (1.0D - renderBlocks.renderMaxX)); + renderBlocks.brightnessTopRight = renderBlocks.mixAoBrightness(brightnessMixedXYZNPN, brightnessMixedXYZPPN, brightnessMixedXYZPNN, brightnessMixedXYZNNN, renderBlocks.renderMinY * (1.0D - renderBlocks.renderMinX), renderBlocks.renderMinY * renderBlocks.renderMinX, (1.0D - renderBlocks.renderMinY) * renderBlocks.renderMinX, (1.0D - renderBlocks.renderMinY) * (1.0D - renderBlocks.renderMinX)); + + } + + return this; + } + + /** + * Sets up lighting for the South face and returns the {@link LightingHelper}. + *

+ * This is a consolidated method that sets side shading + * with respect to the following attributes: + *

+ *

+ * + * @param block the block {@link Block} + * @param x the x coordinate + * @param y the y coordinate + * @param z the z coordinate + * @return the {@link LightingHelper} + */ + public LightingHelper setupLightingZPos(Block block, int x, int y, int z) { + int zOffset = renderBlocks.renderMaxZ < 1.0F ? z : z + 1; + + if (renderBlocks.enableAO) { + + int mixedBrightness = block.getMixedBrightnessForBlock(renderBlocks.blockAccess, x, y, zOffset); + brightness = mixedBrightness; + + float aoLightValue = renderBlocks.blockAccess.getBlock(x, y, zOffset).getAmbientOcclusionLightValue(); + + renderBlocks.aoBrightnessXZNP = block.getMixedBrightnessForBlock(renderBlocks.blockAccess, x - 1, y, zOffset); + renderBlocks.aoBrightnessXZPP = block.getMixedBrightnessForBlock(renderBlocks.blockAccess, x + 1, y, zOffset); + renderBlocks.aoBrightnessYZNP = block.getMixedBrightnessForBlock(renderBlocks.blockAccess, x, y - 1, zOffset); + renderBlocks.aoBrightnessYZPP = block.getMixedBrightnessForBlock(renderBlocks.blockAccess, x, y + 1, zOffset); + renderBlocks.aoBrightnessXYZNNP = block.getMixedBrightnessForBlock(renderBlocks.blockAccess, x - 1, y - 1, zOffset); + renderBlocks.aoBrightnessXYZNPP = block.getMixedBrightnessForBlock(renderBlocks.blockAccess, x - 1, y + 1, zOffset); + renderBlocks.aoBrightnessXYZPNP = block.getMixedBrightnessForBlock(renderBlocks.blockAccess, x + 1, y - 1, zOffset); + renderBlocks.aoBrightnessXYZPPP = block.getMixedBrightnessForBlock(renderBlocks.blockAccess, x + 1, y + 1, zOffset); + renderBlocks.aoLightValueScratchXZNP = getMixedAo(renderBlocks.blockAccess.getBlock(x - 1, y, z + 1).getAmbientOcclusionLightValue(), renderBlocks.blockAccess.getBlock(x - 1, y, z).getAmbientOcclusionLightValue(), renderBlocks.renderMaxZ); + renderBlocks.aoLightValueScratchXZPP = getMixedAo(renderBlocks.blockAccess.getBlock(x + 1, y, z + 1).getAmbientOcclusionLightValue(), renderBlocks.blockAccess.getBlock(x + 1, y, z).getAmbientOcclusionLightValue(), renderBlocks.renderMaxZ); + renderBlocks.aoLightValueScratchYZNP = getMixedAo(renderBlocks.blockAccess.getBlock(x, y - 1, z + 1).getAmbientOcclusionLightValue(), renderBlocks.blockAccess.getBlock(x, y - 1, z).getAmbientOcclusionLightValue(), renderBlocks.renderMaxZ); + renderBlocks.aoLightValueScratchYZPP = getMixedAo(renderBlocks.blockAccess.getBlock(x, y + 1, z + 1).getAmbientOcclusionLightValue(), renderBlocks.blockAccess.getBlock(x, y + 1, z).getAmbientOcclusionLightValue(), renderBlocks.renderMaxZ); + renderBlocks.aoLightValueScratchXYZNNP = getMixedAo(renderBlocks.blockAccess.getBlock(x - 1, y - 1, z + 1).getAmbientOcclusionLightValue(), renderBlocks.blockAccess.getBlock(x - 1, y - 1, z).getAmbientOcclusionLightValue(), renderBlocks.renderMaxZ); + renderBlocks.aoLightValueScratchXYZNPP = getMixedAo(renderBlocks.blockAccess.getBlock(x - 1, y + 1, z + 1).getAmbientOcclusionLightValue(), renderBlocks.blockAccess.getBlock(x - 1, y + 1, z).getAmbientOcclusionLightValue(), renderBlocks.renderMaxZ); + renderBlocks.aoLightValueScratchXYZPNP = getMixedAo(renderBlocks.blockAccess.getBlock(x + 1, y - 1, z + 1).getAmbientOcclusionLightValue(), renderBlocks.blockAccess.getBlock(x + 1, y - 1, z).getAmbientOcclusionLightValue(), renderBlocks.renderMaxZ); + renderBlocks.aoLightValueScratchXYZPPP = getMixedAo(renderBlocks.blockAccess.getBlock(x + 1, y + 1, z + 1).getAmbientOcclusionLightValue(), renderBlocks.blockAccess.getBlock(x + 1, y + 1, z).getAmbientOcclusionLightValue(), renderBlocks.renderMaxZ); + + int brightnessMixedXYZNPP = renderBlocks.getAoBrightness(renderBlocks.aoBrightnessXZNP, renderBlocks.aoBrightnessXYZNPP, renderBlocks.aoBrightnessYZPP, mixedBrightness); + int brightnessMixedXYZNNP = renderBlocks.getAoBrightness(renderBlocks.aoBrightnessXYZNNP, renderBlocks.aoBrightnessXZNP, renderBlocks.aoBrightnessYZNP, mixedBrightness); + int brightnessMixedXYZPNP = renderBlocks.getAoBrightness(renderBlocks.aoBrightnessYZNP, renderBlocks.aoBrightnessXYZPNP, renderBlocks.aoBrightnessXZPP, mixedBrightness); + int brightnessMixedXYZPPP = renderBlocks.getAoBrightness(renderBlocks.aoBrightnessYZPP, renderBlocks.aoBrightnessXZPP, renderBlocks.aoBrightnessXYZPPP, mixedBrightness); + + float aoMixedXYZNPP = (renderBlocks.aoLightValueScratchXZNP + renderBlocks.aoLightValueScratchXYZNPP + aoLightValue + renderBlocks.aoLightValueScratchYZPP) / 4.0F; + float aoMixedXYZNNP = (renderBlocks.aoLightValueScratchXYZNNP + renderBlocks.aoLightValueScratchXZNP + renderBlocks.aoLightValueScratchYZNP + aoLightValue) / 4.0F; + float aoMixedXYZPNP = (renderBlocks.aoLightValueScratchYZNP + aoLightValue + renderBlocks.aoLightValueScratchXYZPNP + renderBlocks.aoLightValueScratchXZPP) / 4.0F; + float aoMixedXYZPPP = (aoLightValue + renderBlocks.aoLightValueScratchYZPP + renderBlocks.aoLightValueScratchXZPP + renderBlocks.aoLightValueScratchXYZPPP) / 4.0F; + + aoTopLeft = (float) (aoMixedXYZNPP * renderBlocks.renderMaxY * (1.0D - renderBlocks.renderMinX) + aoMixedXYZPPP * renderBlocks.renderMaxY * renderBlocks.renderMinX + aoMixedXYZPNP * (1.0D - renderBlocks.renderMaxY) * renderBlocks.renderMinX + aoMixedXYZNNP * (1.0D - renderBlocks.renderMaxY) * (1.0D - renderBlocks.renderMinX)); + aoBottomLeft = (float) (aoMixedXYZNPP * renderBlocks.renderMinY * (1.0D - renderBlocks.renderMinX) + aoMixedXYZPPP * renderBlocks.renderMinY * renderBlocks.renderMinX + aoMixedXYZPNP * (1.0D - renderBlocks.renderMinY) * renderBlocks.renderMinX + aoMixedXYZNNP * (1.0D - renderBlocks.renderMinY) * (1.0D - renderBlocks.renderMinX)); + aoBottomRight = (float) (aoMixedXYZNPP * renderBlocks.renderMinY * (1.0D - renderBlocks.renderMaxX) + aoMixedXYZPPP * renderBlocks.renderMinY * renderBlocks.renderMaxX + aoMixedXYZPNP * (1.0D - renderBlocks.renderMinY) * renderBlocks.renderMaxX + aoMixedXYZNNP * (1.0D - renderBlocks.renderMinY) * (1.0D - renderBlocks.renderMaxX)); + aoTopRight = (float) (aoMixedXYZNPP * renderBlocks.renderMaxY * (1.0D - renderBlocks.renderMaxX) + aoMixedXYZPPP * renderBlocks.renderMaxY * renderBlocks.renderMaxX + aoMixedXYZPNP * (1.0D - renderBlocks.renderMaxY) * renderBlocks.renderMaxX + aoMixedXYZNNP * (1.0D - renderBlocks.renderMaxY) * (1.0D - renderBlocks.renderMaxX)); + + renderBlocks.brightnessTopLeft = renderBlocks.mixAoBrightness(brightnessMixedXYZNPP, brightnessMixedXYZNNP, brightnessMixedXYZPNP, brightnessMixedXYZPPP, renderBlocks.renderMaxY * (1.0D - renderBlocks.renderMinX), (1.0D - renderBlocks.renderMaxY) * (1.0D - renderBlocks.renderMinX), (1.0D - renderBlocks.renderMaxY) * renderBlocks.renderMinX, renderBlocks.renderMaxY * renderBlocks.renderMinX); + renderBlocks.brightnessBottomLeft = renderBlocks.mixAoBrightness(brightnessMixedXYZNPP, brightnessMixedXYZNNP, brightnessMixedXYZPNP, brightnessMixedXYZPPP, renderBlocks.renderMinY * (1.0D - renderBlocks.renderMinX), (1.0D - renderBlocks.renderMinY) * (1.0D - renderBlocks.renderMinX), (1.0D - renderBlocks.renderMinY) * renderBlocks.renderMinX, renderBlocks.renderMinY * renderBlocks.renderMinX); + renderBlocks.brightnessBottomRight = renderBlocks.mixAoBrightness(brightnessMixedXYZNPP, brightnessMixedXYZNNP, brightnessMixedXYZPNP, brightnessMixedXYZPPP, renderBlocks.renderMinY * (1.0D - renderBlocks.renderMaxX), (1.0D - renderBlocks.renderMinY) * (1.0D - renderBlocks.renderMaxX), (1.0D - renderBlocks.renderMinY) * renderBlocks.renderMaxX, renderBlocks.renderMinY * renderBlocks.renderMaxX); + renderBlocks.brightnessTopRight = renderBlocks.mixAoBrightness(brightnessMixedXYZNPP, brightnessMixedXYZNNP, brightnessMixedXYZPNP, brightnessMixedXYZPPP, renderBlocks.renderMaxY * (1.0D - renderBlocks.renderMaxX), (1.0D - renderBlocks.renderMaxY) * (1.0D - renderBlocks.renderMaxX), (1.0D - renderBlocks.renderMaxY) * renderBlocks.renderMaxX, renderBlocks.renderMaxY * renderBlocks.renderMaxX); + } + + return this; + } +} -- cgit From 22b4fef98a49481416a6930383380d0a6e5efcb8 Mon Sep 17 00:00:00 2001 From: Léa Gris Date: Wed, 3 Mar 2021 03:09:05 +0100 Subject: impr(rendering): Machine block casts an ambient occlusion shadow - Implement the missing ambient occlusion shadow from machine block over neighbour blocks. - Fix the LightingHelper to properly shade pipes/cables/wires against an opaque block. - Refactor and cleanup the GT_Block_Machines class of all bad practices and code smell, checked and validated with Sonarlint. --- src/main/java/gregtech/api/GregTech_API.java | 19 + .../java/gregtech/api/util/LightingHelper.java | 61 ++-- .../gregtech/common/blocks/GT_Block_Machines.java | 387 +++++++++++++-------- .../common/blocks/GT_Material_Machines.java | 2 +- 4 files changed, 297 insertions(+), 172 deletions(-) (limited to 'src/main/java/gregtech/api/util/LightingHelper.java') diff --git a/src/main/java/gregtech/api/GregTech_API.java b/src/main/java/gregtech/api/GregTech_API.java index 0fbb1cd745..e24297c48c 100644 --- a/src/main/java/gregtech/api/GregTech_API.java +++ b/src/main/java/gregtech/api/GregTech_API.java @@ -739,4 +739,23 @@ public class GregTech_API { sToolList.add(new GT_ItemStack(GT_Utility.copyAmount(1, aTool))); return true; } + + /** + * Sets the {@link IIconRegister} for Block Icons + * @param aIconRegister The {@link IIconRegister} Icon Register + */ + @SideOnly(Side.CLIENT) + public static void setBlockIconRegister(IIconRegister aIconRegister) { + sBlockIcons = aIconRegister; + }; + + /** + * Sets the {@link IIconRegister} for Items Icons + * @param aIconRegister The {@link IIconRegister} Icon Register + */ + @SideOnly(Side.CLIENT) + public static void setItemIconRegister(IIconRegister aIconRegister) { + GregTech_API.sItemIcons = aIconRegister; + } + } diff --git a/src/main/java/gregtech/api/util/LightingHelper.java b/src/main/java/gregtech/api/util/LightingHelper.java index 3696d88fec..df70ffaeef 100644 --- a/src/main/java/gregtech/api/util/LightingHelper.java +++ b/src/main/java/gregtech/api/util/LightingHelper.java @@ -285,6 +285,21 @@ public class LightingHelper { } } + /** + * Gets mixed ambient occlusion value from two inputs, with a + * ratio applied to the final result. + * + * @param ao1 the first ambient occlusion value + * @param ao2 the second ambient occlusion value + * @param ratio the ratio for mixing + * @return the mixed red, green, blue float values + */ + public static float getMixedAo(float ao1, float ao2, double ratio) { + float diff = (float) (Math.abs(ao1 - ao2) * (1.0F - ratio)); + + return ao1 > ao2 ? ao1 - diff : ao1 + diff; + } + /** * Sets up lighting for the West face and returns the {@link LightingHelper}. *

@@ -303,15 +318,16 @@ public class LightingHelper { * @return the {@link LightingHelper} */ public LightingHelper setupLightingXNeg(Block block, int x, int y, int z) { - int xOffset = renderBlocks.renderMinX > 0.0F ? x : x - 1; if (renderBlocks.enableAO) { + int xOffset = renderBlocks.renderMinX > 0.0F ? x : x - 1; + int mixedBrightness = block.getMixedBrightnessForBlock(renderBlocks.blockAccess, xOffset, y, z); brightness = mixedBrightness; float ratio = (float) (1.0F - renderBlocks.renderMinX); - float aoLightValue = renderBlocks.blockAccess.getBlock(xOffset, y, z).getAmbientOcclusionLightValue(); + float aoLightValue = renderBlocks.blockAccess.getBlock(x - 1, y, z).getAmbientOcclusionLightValue(); renderBlocks.aoBrightnessXYNN = block.getMixedBrightnessForBlock(renderBlocks.blockAccess, xOffset, y - 1, z); renderBlocks.aoBrightnessXZNN = block.getMixedBrightnessForBlock(renderBlocks.blockAccess, xOffset, y, z - 1); @@ -355,21 +371,6 @@ public class LightingHelper { return this; } - /** - * Gets mixed ambient occlusion value from two inputs, with a - * ratio applied to the final result. - * - * @param ao1 the first ambient occlusion value - * @param ao2 the second ambient occlusion value - * @param ratio the ratio for mixing - * @return the mixed red, green, blue float values - */ - public static float getMixedAo(float ao1, float ao2, double ratio) { - float diff = (float) (Math.abs(ao1 - ao2) * (1.0F - ratio)); - - return ao1 > ao2 ? ao1 - diff : ao1 + diff; - } - /** * Sets up lighting for the East face and returns the {@link LightingHelper}. *

@@ -388,14 +389,15 @@ public class LightingHelper { * @return the {@link LightingHelper} */ public LightingHelper setupLightingXPos(Block block, int x, int y, int z) { - int xOffset = renderBlocks.renderMaxX < 1.0F ? x : x + 1; if (renderBlocks.enableAO) { + int xOffset = renderBlocks.renderMaxX < 1.0F ? x : x + 1; + int mixedBrightness = block.getMixedBrightnessForBlock(renderBlocks.blockAccess, xOffset, y, z); brightness = mixedBrightness; - float aoLightValue = renderBlocks.blockAccess.getBlock(xOffset, y, z).getAmbientOcclusionLightValue(); + float aoLightValue = renderBlocks.blockAccess.getBlock(x + 1, y, z).getAmbientOcclusionLightValue(); renderBlocks.aoBrightnessXYPN = block.getMixedBrightnessForBlock(renderBlocks.blockAccess, xOffset, y - 1, z); renderBlocks.aoBrightnessXZPN = block.getMixedBrightnessForBlock(renderBlocks.blockAccess, xOffset, y, z - 1); @@ -458,15 +460,15 @@ public class LightingHelper { */ public LightingHelper setupLightingYNeg(Block block, int x, int y, int z) { - int yOffset = renderBlocks.renderMinY > 0.0F ? y : y - 1; - if (renderBlocks.enableAO) { + int yOffset = renderBlocks.renderMinY > 0.0F ? y : y - 1; + int mixedBrightness = block.getMixedBrightnessForBlock(renderBlocks.blockAccess, x, yOffset, z); brightness = mixedBrightness; float ratio = (float) (1.0F - renderBlocks.renderMinY); - float aoLightValue = renderBlocks.blockAccess.getBlock(x, yOffset, z).getAmbientOcclusionLightValue(); + float aoLightValue = renderBlocks.blockAccess.getBlock(x, y - 1, z).getAmbientOcclusionLightValue(); renderBlocks.aoBrightnessXYNN = block.getMixedBrightnessForBlock(renderBlocks.blockAccess, x - 1, yOffset, z); renderBlocks.aoBrightnessYZNN = block.getMixedBrightnessForBlock(renderBlocks.blockAccess, x, yOffset, z - 1); @@ -528,14 +530,15 @@ public class LightingHelper { * @return the {@link LightingHelper} */ public LightingHelper setupLightingYPos(Block block, int x, int y, int z) { - int yOffset = renderBlocks.renderMaxY < 1.0F ? y : y + 1; if (renderBlocks.enableAO) { + int yOffset = renderBlocks.renderMaxY < 1.0F ? y : y + 1; + int mixedBrightness = block.getMixedBrightnessForBlock(renderBlocks.blockAccess, x, yOffset, z); brightness = mixedBrightness; - float aoLightValue = renderBlocks.blockAccess.getBlock(x, yOffset, z).getAmbientOcclusionLightValue(); + float aoLightValue = renderBlocks.blockAccess.getBlock(x, y + 1, z).getAmbientOcclusionLightValue(); renderBlocks.aoBrightnessXYNP = block.getMixedBrightnessForBlock(renderBlocks.blockAccess, x - 1, yOffset, z); renderBlocks.aoBrightnessXYPP = block.getMixedBrightnessForBlock(renderBlocks.blockAccess, x + 1, yOffset, z); @@ -596,15 +599,16 @@ public class LightingHelper { * @return the {@link LightingHelper} */ public LightingHelper setupLightingZNeg(Block block, int x, int y, int z) { - int zOffset = renderBlocks.renderMinZ > 0.0F ? z : z - 1; if (renderBlocks.enableAO) { + int zOffset = renderBlocks.renderMinZ > 0.0F ? z : z - 1; + int mixedBrightness = block.getMixedBrightnessForBlock(renderBlocks.blockAccess, x, y, zOffset); brightness = mixedBrightness; float ratio = (float) (1.0F - renderBlocks.renderMinZ); - float aoLightValue = renderBlocks.blockAccess.getBlock(x, y, zOffset).getAmbientOcclusionLightValue(); + float aoLightValue = renderBlocks.blockAccess.getBlock(x, y, z - 1).getAmbientOcclusionLightValue(); renderBlocks.aoBrightnessXZNN = block.getMixedBrightnessForBlock(renderBlocks.blockAccess, x - 1, y, zOffset); renderBlocks.aoBrightnessYZNN = block.getMixedBrightnessForBlock(renderBlocks.blockAccess, x, y - 1, zOffset); @@ -666,14 +670,15 @@ public class LightingHelper { * @return the {@link LightingHelper} */ public LightingHelper setupLightingZPos(Block block, int x, int y, int z) { - int zOffset = renderBlocks.renderMaxZ < 1.0F ? z : z + 1; if (renderBlocks.enableAO) { + int zOffset = renderBlocks.renderMaxZ < 1.0F ? z : z + 1; + int mixedBrightness = block.getMixedBrightnessForBlock(renderBlocks.blockAccess, x, y, zOffset); brightness = mixedBrightness; - float aoLightValue = renderBlocks.blockAccess.getBlock(x, y, zOffset).getAmbientOcclusionLightValue(); + float aoLightValue = renderBlocks.blockAccess.getBlock(x, y, z + 1).getAmbientOcclusionLightValue(); renderBlocks.aoBrightnessXZNP = block.getMixedBrightnessForBlock(renderBlocks.blockAccess, x - 1, y, zOffset); renderBlocks.aoBrightnessXZPP = block.getMixedBrightnessForBlock(renderBlocks.blockAccess, x + 1, y, zOffset); diff --git a/src/main/java/gregtech/common/blocks/GT_Block_Machines.java b/src/main/java/gregtech/common/blocks/GT_Block_Machines.java index 993f9baf38..0d673a020e 100644 --- a/src/main/java/gregtech/common/blocks/GT_Block_Machines.java +++ b/src/main/java/gregtech/common/blocks/GT_Block_Machines.java @@ -39,13 +39,15 @@ import net.minecraft.world.World; import net.minecraftforge.common.util.ForgeDirection; import java.util.ArrayList; +import java.util.Collections; import java.util.List; import static gregtech.GT_Mod.GT_FML_LOGGER; import static gregtech.api.objects.XSTR.XSTR_INSTANCE; public class GT_Block_Machines extends GT_Generic_Block implements IDebugableBlock, ITileEntityProvider { - public static ThreadLocal mTemporaryTileEntity = new ThreadLocal(); + private static final ThreadLocal mTemporaryTileEntity = new ThreadLocal<>(); + private boolean renderAsNormalBlock; public GT_Block_Machines() { super(GT_Item_Machines.class, "gt.blockmachines", new GT_Material_Machines()); @@ -55,8 +57,11 @@ public class GT_Block_Machines extends GT_Generic_Block implements IDebugableBlo setStepSound(soundTypeMetal); setCreativeTab(GregTech_API.TAB_GREGTECH); this.isBlockContainer = true; + this.renderAsNormalBlock = true; + this.useNeighborBrightness = true; } + @Override public String getHarvestTool(int aMeta) { if (aMeta >= 8 && aMeta <= 11) { return "cutter"; @@ -64,14 +69,17 @@ public class GT_Block_Machines extends GT_Generic_Block implements IDebugableBlo return "wrench"; } + @Override public int getHarvestLevel(int aMeta) { return aMeta % 4; } + @Override protected boolean canSilkHarvest() { return false; } + @Override public void onNeighborChange(IBlockAccess aWorld, int aX, int aY, int aZ, int aTileX, int aTileY, int aTileZ) { TileEntity tTileEntity = aWorld.getTileEntity(aX, aY, aZ); if ((tTileEntity instanceof BaseTileEntity)) { @@ -79,6 +87,7 @@ public class GT_Block_Machines extends GT_Generic_Block implements IDebugableBlo } } + @Override public void onNeighborBlockChange(World aWorld, int aX, int aY, int aZ, Block aBlock) { TileEntity tTileEntity = aWorld.getTileEntity(aX, aY, aZ); if ((tTileEntity instanceof BaseMetaPipeEntity)) { @@ -86,6 +95,7 @@ public class GT_Block_Machines extends GT_Generic_Block implements IDebugableBlo } } + @Override public void onBlockAdded(World aWorld, int aX, int aY, int aZ) { super.onBlockAdded(aWorld, aX, aY, aZ); if (GregTech_API.isMachineBlock(this, aWorld.getBlockMetadata(aX, aY, aZ))) { @@ -93,22 +103,27 @@ public class GT_Block_Machines extends GT_Generic_Block implements IDebugableBlo } } + @Override public String getUnlocalizedName() { return "gt.blockmachines"; } + @Override public String getLocalizedName() { return StatCollector.translateToLocal(getUnlocalizedName() + ".name"); } + @Override public int getFlammability(IBlockAccess aWorld, int aX, int aY, int aZ, ForgeDirection face) { return 0; } + @Override public int getFireSpreadSpeed(IBlockAccess aWorld, int aX, int aY, int aZ, ForgeDirection face) { - return (GregTech_API.sMachineFlammable) && (aWorld.getBlockMetadata(aX, aY, aZ) == 0) ? 100 : 0; + return GregTech_API.sMachineFlammable && (aWorld.getBlockMetadata(aX, aY, aZ) == 0) ? 100 : 0; } + @Override public int getRenderType() { if (GT_Renderer_Block.INSTANCE == null) { return super.getRenderType(); @@ -116,80 +131,109 @@ public class GT_Block_Machines extends GT_Generic_Block implements IDebugableBlo return GT_Renderer_Block.INSTANCE.mRenderID; } + @Override public boolean isFireSource(World aWorld, int aX, int aY, int aZ, ForgeDirection side) { - return (GregTech_API.sMachineFlammable) && (aWorld.getBlockMetadata(aX, aY, aZ) == 0); + return GregTech_API.sMachineFlammable && (aWorld.getBlockMetadata(aX, aY, aZ) == 0); } + @Override public boolean isFlammable(IBlockAccess aWorld, int aX, int aY, int aZ, ForgeDirection face) { - return (GregTech_API.sMachineFlammable) && (aWorld.getBlockMetadata(aX, aY, aZ) == 0); + return GregTech_API.sMachineFlammable && (aWorld.getBlockMetadata(aX, aY, aZ) == 0); } + @Override public boolean canCreatureSpawn(EnumCreatureType type, IBlockAccess aWorld, int aX, int aY, int aZ) { return false; } + @Override public boolean canConnectRedstone(IBlockAccess var1, int var2, int var3, int var4, int var5) { return true; } + @Override public boolean canBeReplacedByLeaves(IBlockAccess aWorld, int aX, int aY, int aZ) { return false; } + @Override public boolean isNormalCube(IBlockAccess aWorld, int aX, int aY, int aZ) { return false; } + @Override public boolean hasTileEntity(int aMeta) { return true; } + @Override public boolean hasComparatorInputOverride() { return true; } + @Override public boolean renderAsNormalBlock() { - return false; + return renderAsNormalBlock; + } + + public GT_Block_Machines setRenderAsNormalBlock(boolean aBool) { + renderAsNormalBlock = aBool; + return this; } + @Override public boolean canProvidePower() { return true; } + @Override public boolean isOpaqueCube() { return false; } + @Override public TileEntity createNewTileEntity(World aWorld, int aMeta) { return createTileEntity(aWorld, aMeta); } + @SideOnly(Side.CLIENT) + @Override public IIcon getIcon(IBlockAccess aIBlockAccess, int aX, int aY, int aZ, int aSide) { return Textures.BlockIcons.MACHINE_LV_SIDE.getIcon(); } + @SideOnly(Side.CLIENT) + @Override public IIcon getIcon(int aSide, int aMeta) { return Textures.BlockIcons.MACHINE_LV_SIDE.getIcon(); } + @Override public boolean onBlockEventReceived(World aWorld, int aX, int aY, int aZ, int aData1, int aData2) { super.onBlockEventReceived(aWorld, aX, aY, aZ, aData1, aData2); TileEntity tTileEntity = aWorld.getTileEntity(aX, aY, aZ); - return tTileEntity != null ? tTileEntity.receiveClientEvent(aData1, aData2) : false; + return tTileEntity != null && tTileEntity.receiveClientEvent(aData1, aData2); } - public void addCollisionBoxesToList(World aWorld, int aX, int aY, int aZ, AxisAlignedBB inputAABB, List outputAABB, Entity collider) { + @SuppressWarnings("unchecked") // Old API uses raw List type + @Override + public void addCollisionBoxesToList( + World aWorld, int aX, int aY, int aZ, AxisAlignedBB inputAABB, List outputAABB, Entity collider) { TileEntity tTileEntity = aWorld.getTileEntity(aX, aY, aZ); - if (((tTileEntity instanceof IGregTechTileEntity)) && (((IGregTechTileEntity) tTileEntity).getMetaTileEntity() != null)) { - ((IGregTechTileEntity) tTileEntity).addCollisionBoxesToList(aWorld, aX, aY, aZ, inputAABB, outputAABB, collider); + if (tTileEntity instanceof IGregTechTileEntity && + ((IGregTechTileEntity) tTileEntity).getMetaTileEntity() != null) { + ((IGregTechTileEntity) tTileEntity) + .addCollisionBoxesToList(aWorld, aX, aY, aZ, inputAABB, outputAABB, collider); return; } super.addCollisionBoxesToList(aWorld, aX, aY, aZ, inputAABB, outputAABB, collider); } + @Override public AxisAlignedBB getCollisionBoundingBoxFromPool(World aWorld, int aX, int aY, int aZ) { TileEntity tTileEntity = aWorld.getTileEntity(aX, aY, aZ); - if (((tTileEntity instanceof IGregTechTileEntity)) && (((IGregTechTileEntity) tTileEntity).getMetaTileEntity() != null)) { + if (tTileEntity instanceof IGregTechTileEntity && + ((IGregTechTileEntity) tTileEntity).getMetaTileEntity() != null) { return ((IGregTechTileEntity) tTileEntity).getCollisionBoundingBoxFromPool(aWorld, aX, aY, aZ); } return super.getCollisionBoundingBoxFromPool(aWorld, aX, aY, aZ); @@ -197,10 +241,10 @@ public class GT_Block_Machines extends GT_Generic_Block implements IDebugableBlo @Override @SideOnly(Side.CLIENT) - public AxisAlignedBB getSelectedBoundingBoxFromPool(World aWorld, int aX, int aY, int aZ) - { + public AxisAlignedBB getSelectedBoundingBoxFromPool(World aWorld, int aX, int aY, int aZ) { TileEntity tTileEntity = aWorld.getTileEntity(aX, aY, aZ); - if (((tTileEntity instanceof IGregTechTileEntity)) && (((IGregTechTileEntity) tTileEntity).getMetaTileEntity() != null)) { + if (tTileEntity instanceof IGregTechTileEntity && + ((IGregTechTileEntity) tTileEntity).getMetaTileEntity() != null) { return ((IGregTechTileEntity) tTileEntity).getCollisionBoundingBoxFromPool(aWorld, aX, aY, aZ); } return super.getSelectedBoundingBoxFromPool(aWorld, aX, aY, aZ); @@ -209,27 +253,32 @@ public class GT_Block_Machines extends GT_Generic_Block implements IDebugableBlo @Override //THIS public void setBlockBoundsBasedOnState(IBlockAccess blockAccess, int aX, int aY, int aZ) { TileEntity tTileEntity = blockAccess.getTileEntity(aX, aY, aZ); - if (((tTileEntity instanceof IGregTechTileEntity)) && (((IGregTechTileEntity) tTileEntity).getMetaTileEntity() != null)) { - AxisAlignedBB bbb=((IGregTechTileEntity)tTileEntity).getCollisionBoundingBoxFromPool(((IGregTechTileEntity)tTileEntity).getWorld(), 0, 0, 0); - minX=bbb.minX;//This essentially sets block bounds - minY=bbb.minY; - minZ=bbb.minZ; - maxX=bbb.maxX; - maxY=bbb.maxY; - maxZ=bbb.maxZ; + if (tTileEntity instanceof IGregTechTileEntity && + (((IGregTechTileEntity) tTileEntity).getMetaTileEntity() != null)) { + AxisAlignedBB bbb = ((IGregTechTileEntity) tTileEntity) + .getCollisionBoundingBoxFromPool( + ((IGregTechTileEntity) tTileEntity).getWorld(), 0, 0, 0); + minX = bbb.minX; //This essentially sets block bounds + minY = bbb.minY; + minZ = bbb.minZ; + maxX = bbb.maxX; + maxY = bbb.maxY; + maxZ = bbb.maxZ; return; } - super.setBlockBoundsBasedOnState(blockAccess,aX,aY,aZ); + super.setBlockBoundsBasedOnState(blockAccess, aX, aY, aZ); } @Override public void setBlockBoundsForItemRender() { - super.setBlockBounds(0,0,0,1,1,1); + super.setBlockBounds(0, 0, 0, 1, 1, 1); } + @Override public void onEntityCollidedWithBlock(World aWorld, int aX, int aY, int aZ, Entity collider) { TileEntity tTileEntity = aWorld.getTileEntity(aX, aY, aZ); - if (((tTileEntity instanceof IGregTechTileEntity)) && (((IGregTechTileEntity) tTileEntity).getMetaTileEntity() != null)) { + if (tTileEntity instanceof IGregTechTileEntity && + ((IGregTechTileEntity) tTileEntity).getMetaTileEntity() != null) { ((IGregTechTileEntity) tTileEntity).onEntityCollidedWithBlock(aWorld, aX, aY, aZ, collider); return; } @@ -237,69 +286,74 @@ public class GT_Block_Machines extends GT_Generic_Block implements IDebugableBlo } @SideOnly(Side.CLIENT) + @Override public void registerBlockIcons(IIconRegister aIconRegister) { - if (GregTech_API.sPostloadFinished) { - GT_Log.out.println("GT_Mod: Setting up Icon Register for Blocks"); - GregTech_API.sBlockIcons = aIconRegister; - - GT_Log.out.println("GT_Mod: Registering MetaTileEntity specific Textures"); - try { - for (IMetaTileEntity tMetaTileEntity : GregTech_API.METATILEENTITIES) { - if (tMetaTileEntity != null) { - tMetaTileEntity.registerIcons(aIconRegister); - } - } - } catch (Throwable e) {e.printStackTrace(GT_Log.err);} - GT_Log.out.println("GT_Mod: Registering Crop specific Textures"); - try { - for (GT_BaseCrop tCrop : GT_BaseCrop.sCropList) { - tCrop.registerSprites(aIconRegister); + if (!GregTech_API.sPostloadFinished) return; + GT_Log.out.println("GT_Mod: Setting up Icon Register for Blocks"); + GregTech_API.setBlockIconRegister(aIconRegister); + + GT_Log.out.println("GT_Mod: Registering MetaTileEntity specific Textures"); + try { + for (IMetaTileEntity tMetaTileEntity : GregTech_API.METATILEENTITIES) { + if (tMetaTileEntity != null) { + tMetaTileEntity.registerIcons(aIconRegister); } - } catch (Throwable e) { - e.printStackTrace(GT_Log.err); } - GT_Log.out.println("GT_Mod: Starting Block Icon Load Phase"); - GT_FML_LOGGER.info("GT_Mod: Starting Block Icon Load Phase"); - try { - for (Runnable tRunnable : GregTech_API.sGTBlockIconload) { - tRunnable.run(); - } - } catch (Throwable e) {e.printStackTrace(GT_Log.err);} - GT_Log.out.println("GT_Mod: Finished Block Icon Load Phase"); - GT_FML_LOGGER.info("GT_Mod: Finished Block Icon Load Phase"); + } catch (Exception e) { + e.printStackTrace(GT_Log.err); } + GT_Log.out.println("GT_Mod: Registering Crop specific Textures"); + try { + for (GT_BaseCrop tCrop : GT_BaseCrop.sCropList) { + tCrop.registerSprites(aIconRegister); + } + } catch (Exception e) { + e.printStackTrace(GT_Log.err); + } + GT_Log.out.println("GT_Mod: Starting Block Icon Load Phase"); + GT_FML_LOGGER.info("GT_Mod: Starting Block Icon Load Phase"); + try { + for (Runnable tRunnable : GregTech_API.sGTBlockIconload) { + tRunnable.run(); + } + } catch (Exception e) { + e.printStackTrace(GT_Log.err); + } + GT_Log.out.println("GT_Mod: Finished Block Icon Load Phase"); + GT_FML_LOGGER.info("GT_Mod: Finished Block Icon Load Phase"); } - public float getBlockHardness(World aWorld, int aX, int aY, int aZ) { - return super.getBlockHardness(aWorld, aX, aY, aZ); - } - + @Override public float getPlayerRelativeBlockHardness(EntityPlayer aPlayer, World aWorld, int aX, int aY, int aZ) { TileEntity tTileEntity = aWorld.getTileEntity(aX, aY, aZ); - if (((tTileEntity instanceof BaseMetaTileEntity)) && (((BaseMetaTileEntity) tTileEntity).privateAccess()) && (!((BaseMetaTileEntity) tTileEntity).playerOwnsThis(aPlayer, true))) { - return -1.0F; - } - return super.getPlayerRelativeBlockHardness(aPlayer, aWorld, aX, aY, aZ); + return tTileEntity instanceof BaseMetaTileEntity && + ((BaseMetaTileEntity) tTileEntity).privateAccess() && + !((BaseMetaTileEntity) tTileEntity).playerOwnsThis(aPlayer, true) ? + -1.0F : super.getPlayerRelativeBlockHardness(aPlayer, aWorld, aX, aY, aZ); } - public boolean onBlockActivated(World aWorld, int aX, int aY, int aZ, EntityPlayer aPlayer, int aSide, float par1, float par2, float par3) { + @Override + public boolean onBlockActivated( + World aWorld, int aX, int aY, int aZ, EntityPlayer aPlayer, int aSide, float par1, float par2, float par3) { TileEntity tTileEntity = aWorld.getTileEntity(aX, aY, aZ); if (tTileEntity == null) { return false; } - if(aPlayer.isSneaking()){ - ItemStack tCurrentItem = aPlayer.inventory.getCurrentItem(); - if(tCurrentItem!=null){ - if(!GT_Utility.isStackInList(tCurrentItem, GregTech_API.sScrewdriverList) && !GT_Utility.isStackInList(tCurrentItem, GregTech_API.sWrenchList) && !GT_Utility.isStackInList(tCurrentItem, GregTech_API.sWireCutterList) && !GT_Utility.isStackInList(tCurrentItem, GregTech_API.sSolderingToolList)){ - return false; - } - } + if (aPlayer.isSneaking()) { + ItemStack tCurrentItem = aPlayer.inventory.getCurrentItem(); + if ( + tCurrentItem != null && + !GT_Utility.isStackInList(tCurrentItem, GregTech_API.sScrewdriverList) && + !GT_Utility.isStackInList(tCurrentItem, GregTech_API.sWrenchList) && + !GT_Utility.isStackInList(tCurrentItem, GregTech_API.sWireCutterList) && + !GT_Utility.isStackInList(tCurrentItem, GregTech_API.sSolderingToolList) + ) return false; } if ((tTileEntity instanceof IGregTechTileEntity)) { if (((IGregTechTileEntity) tTileEntity).getTimer() < 50L) { return false; } - if ((!aWorld.isRemote) && (!((IGregTechTileEntity) tTileEntity).isUseableByPlayer(aPlayer))) { + if ((!aWorld.isRemote) && !((IGregTechTileEntity) tTileEntity).isUseableByPlayer(aPlayer)) { return true; } return ((IGregTechTileEntity) tTileEntity).onRightclick(aPlayer, (byte) aSide, par1, par2, par3); @@ -307,46 +361,55 @@ public class GT_Block_Machines extends GT_Generic_Block implements IDebugableBlo return false; } + @Override public void onBlockClicked(World aWorld, int aX, int aY, int aZ, EntityPlayer aPlayer) { TileEntity tTileEntity = aWorld.getTileEntity(aX, aY, aZ); - if (((tTileEntity instanceof IGregTechTileEntity))) { + if (tTileEntity instanceof IGregTechTileEntity) { ((IGregTechTileEntity) tTileEntity).onLeftclick(aPlayer); } } + @Override public int getDamageValue(World aWorld, int aX, int aY, int aZ) { TileEntity tTileEntity = aWorld.getTileEntity(aX, aY, aZ); - if ((tTileEntity instanceof IGregTechTileEntity)) { + if (tTileEntity instanceof IGregTechTileEntity) { return ((IGregTechTileEntity) tTileEntity).getMetaTileID(); } return 0; } + @Override public void onBlockExploded(World aWorld, int aX, int aY, int aZ, Explosion aExplosion) { TileEntity tTileEntity = aWorld.getTileEntity(aX, aY, aZ); - if ((tTileEntity instanceof BaseMetaTileEntity)) { - GT_Log.exp.println("Explosion at :"+aX + " | " + aY+ " | " + aZ +" DIMID: " + aWorld.provider.dimensionId+ " due to near explosion!"); + if (tTileEntity instanceof BaseMetaTileEntity) { + GT_Log.exp.printf("Explosion at : %d | %d | %d DIMID: %s due to near explosion!%n", + aX, aY, aZ, aWorld.provider.dimensionId); ((BaseMetaTileEntity) tTileEntity).doEnergyExplosion(); } super.onBlockExploded(aWorld, aX, aY, aZ, aExplosion); } + @Override public void breakBlock(World aWorld, int aX, int aY, int aZ, Block par5, int par6) { GregTech_API.causeMachineUpdate(aWorld, aX, aY, aZ); TileEntity tTileEntity = aWorld.getTileEntity(aX, aY, aZ); - if ((tTileEntity instanceof IGregTechTileEntity)) { + if (tTileEntity instanceof IGregTechTileEntity) { IGregTechTileEntity tGregTechTileEntity = (IGregTechTileEntity) tTileEntity; mTemporaryTileEntity.set(tGregTechTileEntity); for (int i = 0; i < tGregTechTileEntity.getSizeInventory(); i++) { ItemStack tItem = tGregTechTileEntity.getStackInSlot(i); if ((tItem != null) && (tItem.stackSize > 0) && (tGregTechTileEntity.isValidSlot(i))) { - EntityItem tItemEntity = new EntityItem(aWorld, aX + XSTR_INSTANCE.nextFloat() * 0.8F + 0.1F, aY + XSTR_INSTANCE.nextFloat() * 0.8F + 0.1F, aZ + XSTR_INSTANCE.nextFloat() * 0.8F + 0.1F, new ItemStack(tItem.getItem(), tItem.stackSize, tItem.getItemDamage())); + EntityItem tItemEntity = new EntityItem(aWorld, + aX + XSTR_INSTANCE.nextFloat() * 0.8F + 0.1F, + aY + XSTR_INSTANCE.nextFloat() * 0.8F + 0.1F, + aZ + XSTR_INSTANCE.nextFloat() * 0.8F + 0.1F, + new ItemStack(tItem.getItem(), tItem.stackSize, tItem.getItemDamage())); if (tItem.hasTagCompound()) { tItemEntity.getEntityItem().setTagCompound((NBTTagCompound) tItem.getTagCompound().copy()); } - tItemEntity.motionX = (XSTR_INSTANCE.nextGaussian() * 0.0500000007450581D); - tItemEntity.motionY = (XSTR_INSTANCE.nextGaussian() * 0.0500000007450581D + 0.2000000029802322D); - tItemEntity.motionZ = (XSTR_INSTANCE.nextGaussian() * 0.0500000007450581D); + tItemEntity.motionX = (XSTR_INSTANCE.nextGaussian() * 0.05D); + tItemEntity.motionY = (XSTR_INSTANCE.nextGaussian() * 0.25D); + tItemEntity.motionZ = (XSTR_INSTANCE.nextGaussian() * 0.05D); aWorld.spawnEntityInWorld(tItemEntity); tItem.stackSize = 0; tGregTechTileEntity.setInventorySlotContents(i, null); @@ -357,65 +420,76 @@ public class GT_Block_Machines extends GT_Generic_Block implements IDebugableBlo aWorld.removeTileEntity(aX, aY, aZ); } + @Override public ArrayList getDrops(World aWorld, int aX, int aY, int aZ, int aMeta, int aFortune) { TileEntity tTileEntity = aWorld.getTileEntity(aX, aY, aZ); if ((tTileEntity instanceof IGregTechTileEntity)) { return ((IGregTechTileEntity) tTileEntity).getDrops(); } - return mTemporaryTileEntity.get() == null ? new ArrayList() : ((IGregTechTileEntity) mTemporaryTileEntity.get()).getDrops(); + IGregTechTileEntity tGregTechTileEntity = mTemporaryTileEntity.get(); + ArrayList tDrops; + if (tGregTechTileEntity == null) { + tDrops = (ArrayList) Collections.emptyList(); + } else { + tDrops = tGregTechTileEntity.getDrops(); + mTemporaryTileEntity.remove(); + } + return tDrops; } + @Override public boolean removedByPlayer(World aWorld, EntityPlayer aPlayer, int aX, int aY, int aZ, boolean aWillHarvest) { - if (aWillHarvest) { - return true; // This delays deletion of the block until after getDrops - } else { - return super.removedByPlayer(aWorld, aPlayer, aX, aY, aZ, false); - } + // This delays deletion of the block until after getDrops + return aWillHarvest || super.removedByPlayer(aWorld, aPlayer, aX, aY, aZ, false); } @Override - public void harvestBlock(World aWorld, EntityPlayer aPlayer, int aX, int aY, int aZ, int aMeta) - { + public void harvestBlock(World aWorld, EntityPlayer aPlayer, int aX, int aY, int aZ, int aMeta) { super.harvestBlock(aWorld, aPlayer, aX, aY, aZ, aMeta); aWorld.setBlockToAir(aX, aY, aZ); } - + + @Override public int getComparatorInputOverride(World aWorld, int aX, int aY, int aZ, int aSide) { TileEntity tTileEntity = aWorld.getTileEntity(aX, aY, aZ); - if (((tTileEntity instanceof IGregTechTileEntity))) { + if (tTileEntity instanceof IGregTechTileEntity) { return ((IGregTechTileEntity) tTileEntity).getComparatorValue((byte) aSide); } return 0; } + @Override public int isProvidingWeakPower(IBlockAccess aWorld, int aX, int aY, int aZ, int aSide) { - if ((aSide < 0) || (aSide > 5)) { + if (aSide < 0 || aSide > 5) { return 0; } TileEntity tTileEntity = aWorld.getTileEntity(aX, aY, aZ); - if (((tTileEntity instanceof IGregTechTileEntity))) { + if (tTileEntity instanceof IGregTechTileEntity) { return ((IGregTechTileEntity) tTileEntity).getOutputRedstoneSignal(GT_Utility.getOppositeSide(aSide)); } return 0; } + @Override public int isProvidingStrongPower(IBlockAccess aWorld, int aX, int aY, int aZ, int aSide) { - if ((aSide < 0) || (aSide > 5)) { + if (aSide < 0 || aSide > 5) { return 0; } TileEntity tTileEntity = aWorld.getTileEntity(aX, aY, aZ); - if (((tTileEntity instanceof IGregTechTileEntity))) { + if (tTileEntity instanceof IGregTechTileEntity) { return ((IGregTechTileEntity) tTileEntity).getStrongOutputRedstoneSignal(GT_Utility.getOppositeSide(aSide)); } return 0; } + @Override public void dropBlockAsItemWithChance(World aWorld, int aX, int aY, int aZ, int par5, float chance, int par7) { if (!aWorld.isRemote) { TileEntity tTileEntity = aWorld.getTileEntity(aX, aY, aZ); - if ((tTileEntity != null) && (chance < 1.0F)) { - if (((tTileEntity instanceof BaseMetaTileEntity)) && (GregTech_API.sMachineNonWrenchExplosions)) { - GT_Log.exp.println("Explosion at :"+aX + " | " + aY+ " | " + aZ +" DIMID: "+ aWorld.provider.dimensionId+ " due to NonWrench picking/Rain!"); + if (tTileEntity != null && (chance < 1.0F)) { + if (tTileEntity instanceof BaseMetaTileEntity && (GregTech_API.sMachineNonWrenchExplosions)) { + GT_Log.exp.printf("Explosion at : %d | %d | %d DIMID: %s NonWrench picking/Rain!%n", + aX, aY, aZ, aWorld.provider.dimensionId); ((BaseMetaTileEntity) tTileEntity).doEnergyExplosion(); } } else { @@ -424,44 +498,60 @@ public class GT_Block_Machines extends GT_Generic_Block implements IDebugableBlo } } + @Override public boolean isSideSolid(IBlockAccess aWorld, int aX, int aY, int aZ, ForgeDirection aSide) { if (aWorld.getBlockMetadata(aX, aY, aZ) == 0) { return true; } TileEntity tTileEntity = aWorld.getTileEntity(aX, aY, aZ); if (tTileEntity != null) { - if ((tTileEntity instanceof BaseMetaTileEntity)) { - return true; - } - if (((tTileEntity instanceof BaseMetaPipeEntity)) && ((((BaseMetaPipeEntity) tTileEntity).mConnections & 0xFFFFFFC0) != 0)) { + if (tTileEntity instanceof BaseMetaTileEntity) { return true; } - if (((tTileEntity instanceof ICoverable)) && (((ICoverable) tTileEntity).getCoverIDAtSide((byte) aSide.ordinal()) != 0)) { + if (tTileEntity instanceof BaseMetaPipeEntity && + (((BaseMetaPipeEntity) tTileEntity).mConnections & 0xFFFFFFC0) != 0) { return true; } + return tTileEntity instanceof ICoverable && + ((ICoverable) tTileEntity).getCoverIDAtSide((byte) aSide.ordinal()) != 0; } return false; } + @Override + public boolean isBlockNormalCube() { + return true; + } + + /** + * Returns the default ambient occlusion value based on block opacity + */ + @SideOnly(Side.CLIENT) + @Override + public float getAmbientOcclusionLightValue() + { + return this.renderAsNormalBlock() ? 0.2F : 0.5F; + } + + @Override public int getLightOpacity(IBlockAccess aWorld, int aX, int aY, int aZ) { TileEntity tTileEntity = aWorld.getTileEntity(aX, aY, aZ); - if (tTileEntity == null) { - return 0; - } - if ((tTileEntity instanceof IGregTechTileEntity)) { + if (tTileEntity instanceof IGregTechTileEntity) { return ((IGregTechTileEntity) tTileEntity).getLightOpacity(); } return aWorld.getBlockMetadata(aX, aY, aZ) == 0 ? 255 : 0; } + @Override public int getLightValue(IBlockAccess aWorld, int aX, int aY, int aZ) { TileEntity tTileEntity = aWorld.getTileEntity(aX, aY, aZ); - if ((tTileEntity instanceof BaseMetaTileEntity)) { + if (tTileEntity instanceof BaseMetaTileEntity) { return ((BaseMetaTileEntity) tTileEntity).getLightValue(); } return 0; } + @Override public TileEntity createTileEntity(World aWorld, int aMeta) { if (aMeta < 4) { return GregTech_API.constructBaseMetaTileEntity(); @@ -469,76 +559,87 @@ public class GT_Block_Machines extends GT_Generic_Block implements IDebugableBlo return new BaseMetaPipeEntity(); } - public float getExplosionResistance(Entity par1Entity, World aWorld, int aX, int aY, int aZ, double explosionX, double explosionY, double explosionZ) { + @Override + public float getExplosionResistance( + Entity par1Entity, World aWorld, int aX, int aY, int aZ, + double explosionX, double explosionY, double explosionZ) { TileEntity tTileEntity = aWorld.getTileEntity(aX, aY, aZ); - if (((tTileEntity instanceof IGregTechTileEntity))) { + if (tTileEntity instanceof IGregTechTileEntity) { return ((IGregTechTileEntity) tTileEntity).getBlastResistance((byte) 6); } return 10.0F; } @SideOnly(Side.CLIENT) - public void getSubBlocks(Item par1, CreativeTabs par2CreativeTabs, List par3List) { + @Override + @SuppressWarnings("unchecked") // Old API uses raw List type + public void getSubBlocks(Item par1Item, CreativeTabs par2CreativeTabs, List par3List) { for (int i = 1; i < GregTech_API.METATILEENTITIES.length; i++) { if (GregTech_API.METATILEENTITIES[i] != null) { - par3List.add(new ItemStack(par1, 1, i)); + par3List.add(new ItemStack(par1Item, 1, i)); } } } + @Override public void onBlockPlacedBy(World aWorld, int aX, int aY, int aZ, EntityLivingBase aPlayer, ItemStack aStack) { TileEntity tTileEntity = aWorld.getTileEntity(aX, aY, aZ); - if (tTileEntity == null) { + if (!(tTileEntity instanceof IGregTechTileEntity)) { return; } - if ((tTileEntity instanceof IGregTechTileEntity)) { - IGregTechTileEntity var6 = (IGregTechTileEntity) tTileEntity; - if (aPlayer == null) { - var6.setFrontFacing((byte) 1); - } else { - int var7 = MathHelper.floor_double(aPlayer.rotationYaw * 4.0F / 360.0F + 0.5D) & 0x3; - int var8 = Math.round(aPlayer.rotationPitch); - if ((var8 >= 65) && (var6.isValidFacing((byte) 1))) { - var6.setFrontFacing((byte) 1); - } else if ((var8 <= -65) && (var6.isValidFacing((byte) 0))) { - var6.setFrontFacing((byte) 0); - } else { - switch (var7) { - case 0: - var6.setFrontFacing((byte) 2); - break; - case 1: - var6.setFrontFacing((byte) 5); - break; - case 2: - var6.setFrontFacing((byte) 3); - break; - case 3: - var6.setFrontFacing((byte) 4); - } - } - } + IGregTechTileEntity iGregTechTileEntity = (IGregTechTileEntity) tTileEntity; + if (aPlayer == null) { + iGregTechTileEntity.setFrontFacing((byte) ForgeDirection.UP.ordinal()); + return; + } + int yawQuadrant = MathHelper.floor_double(aPlayer.rotationYaw * 4.0F / 360.0F + 0.5D) & 0x3; + int pitch = Math.round(aPlayer.rotationPitch); + if (pitch >= 65 && iGregTechTileEntity.isValidFacing((byte) ForgeDirection.UP.ordinal())) { + iGregTechTileEntity.setFrontFacing((byte) ForgeDirection.UP.ordinal()); + return; + } + if (pitch <= -65 && iGregTechTileEntity.isValidFacing((byte) ForgeDirection.DOWN.ordinal())) { + iGregTechTileEntity.setFrontFacing((byte) ForgeDirection.DOWN.ordinal()); + return; + } + switch (yawQuadrant) { + case 0: + iGregTechTileEntity.setFrontFacing((byte) ForgeDirection.NORTH.ordinal()); + break; + case 1: + iGregTechTileEntity.setFrontFacing((byte) ForgeDirection.EAST.ordinal()); + break; + case 2: + iGregTechTileEntity.setFrontFacing((byte) ForgeDirection.SOUTH.ordinal()); + break; + case 3: + iGregTechTileEntity.setFrontFacing((byte) ForgeDirection.WEST.ordinal()); + break; + default: + break; } } - public ArrayList getDebugInfo(EntityPlayer aPlayer, int aX, int aY, int aZ, int aLogLevel) { + @Override + public ArrayList getDebugInfo(EntityPlayer aPlayer, int aX, int aY, int aZ, int aLogLevel) { TileEntity tTileEntity = aPlayer.worldObj.getTileEntity(aX, aY, aZ); - if ((tTileEntity instanceof BaseMetaTileEntity)) { + if (tTileEntity instanceof BaseMetaTileEntity) { return ((BaseMetaTileEntity) tTileEntity).getDebugInfo(aPlayer, aLogLevel); } - if ((tTileEntity instanceof BaseMetaPipeEntity)) { + if (tTileEntity instanceof BaseMetaPipeEntity) { return ((BaseMetaPipeEntity) tTileEntity).getDebugInfo(aPlayer, aLogLevel); } - return null; + return (ArrayList) Collections.emptyList(); } + @Override public boolean recolourBlock(World aWorld, int aX, int aY, int aZ, ForgeDirection aSide, int aColor) { TileEntity tTileEntity = aWorld.getTileEntity(aX, aY, aZ); - if ((tTileEntity instanceof IGregTechTileEntity)) { - if (((IGregTechTileEntity) tTileEntity).getColorization() == (byte) ((aColor ^ 0xFFFFFFFF) & 0xF)) { + if (tTileEntity instanceof IGregTechTileEntity) { + if (((IGregTechTileEntity) tTileEntity).getColorization() == (byte) ((~aColor) & 0xF)) { return false; } - ((IGregTechTileEntity) tTileEntity).setColorization((byte) ((aColor ^ 0xFFFFFFFF) & 0xF)); + ((IGregTechTileEntity) tTileEntity).setColorization((byte) ((~aColor) & 0xF)); return true; } return false; diff --git a/src/main/java/gregtech/common/blocks/GT_Material_Machines.java b/src/main/java/gregtech/common/blocks/GT_Material_Machines.java index 8de7421dc4..b9a78f02b3 100644 --- a/src/main/java/gregtech/common/blocks/GT_Material_Machines.java +++ b/src/main/java/gregtech/common/blocks/GT_Material_Machines.java @@ -12,6 +12,6 @@ public class GT_Material_Machines extends Material { } public boolean isOpaque() { - return false; + return true; } } -- cgit