From 4fb771c07cefad013da8588db27a46ed0311e367 Mon Sep 17 00:00:00 2001 From: Léa Gris Date: Sun, 4 Apr 2021 22:01:11 +0200 Subject: fix(rendering): multiple rendering fixes and refactor (#494) * fix(rendering): multiple rendering fixes and refactor - Fix rendering gregtech machines in inventory with correct orientation and lighting. - Fix rendering of pipes connected through covers, no longer z-fight at a distance. - Fix updating of textures when un/holding a soldering-iron. - Refactor of the GT_Renderer_Block class with properly named constants replacing raw literals. --- src/main/java/gregtech/api/util/LightingHelper.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/main/java/gregtech/api/util') diff --git a/src/main/java/gregtech/api/util/LightingHelper.java b/src/main/java/gregtech/api/util/LightingHelper.java index 027fcd9c6d..48c316d0cc 100644 --- a/src/main/java/gregtech/api/util/LightingHelper.java +++ b/src/main/java/gregtech/api/util/LightingHelper.java @@ -31,7 +31,7 @@ import net.minecraft.client.renderer.Tessellator; public class LightingHelper { public static final int NORMAL_BRIGHTNESS = 0xff00ff; public static final int MAX_BRIGHTNESS = 0xf000f0; - public static final float NO_Z_FIGHT_OFFSET = 1.0F / 16384.0F; + public static final float NO_Z_FIGHT_OFFSET = 1.0F / 1024.0F; protected static final float[] LIGHTNESS = {0.5F, 1.0F, 0.8F, 0.8F, 0.6F, 0.6F}; private final RenderBlocks renderBlocks; /** -- cgit