From 6ecf806dab6ffdb99d69c6add11492e6a7d866a4 Mon Sep 17 00:00:00 2001 From: Glease <4586901+Glease@users.noreply.github.com> Date: Wed, 14 Jul 2021 11:19:21 +0800 Subject: Add option to not change GUI color based on paint --- src/main/java/gregtech/api/GregTech_API.java | 1 + .../java/gregtech/api/gui/GT_GUIContainerMetaTile_Machine.java | 7 +++++-- 2 files changed, 6 insertions(+), 2 deletions(-) (limited to 'src/main/java/gregtech/api') diff --git a/src/main/java/gregtech/api/GregTech_API.java b/src/main/java/gregtech/api/GregTech_API.java index ba7e3ab43e..ac9b1bfb5a 100644 --- a/src/main/java/gregtech/api/GregTech_API.java +++ b/src/main/java/gregtech/api/GregTech_API.java @@ -277,6 +277,7 @@ public class GregTech_API { sMultiThreadedSounds = false, sDoShowAllItemsInCreative = false, sColoredGUI = true, + sMachineMetalGUI = false, sConstantEnergy = true, sMachineExplosions = true, sMachineFlammable = true, diff --git a/src/main/java/gregtech/api/gui/GT_GUIContainerMetaTile_Machine.java b/src/main/java/gregtech/api/gui/GT_GUIContainerMetaTile_Machine.java index a54aa2e526..7fd4f9f0b2 100644 --- a/src/main/java/gregtech/api/gui/GT_GUIContainerMetaTile_Machine.java +++ b/src/main/java/gregtech/api/gui/GT_GUIContainerMetaTile_Machine.java @@ -27,7 +27,9 @@ public class GT_GUIContainerMetaTile_Machine extends GT_GUIContainer { @Override protected void drawGuiContainerBackgroundLayer(float par1, int par2, int par3) { super.drawGuiContainerBackgroundLayer(par1, par2, par3); - if (GregTech_API.sColoredGUI && mContainer != null && mContainer.mTileEntity != null) { + if (GregTech_API.sMachineMetalGUI) { + GL11.glColor3ub((byte) Dyes.MACHINE_METAL.mRGBa[0], (byte) Dyes.MACHINE_METAL.mRGBa[1], (byte) Dyes.MACHINE_METAL.mRGBa[2]); + } else if (GregTech_API.sColoredGUI && mContainer != null && mContainer.mTileEntity != null) { byte colorByte = mContainer.mTileEntity.getColorization(); Dyes color; if (colorByte != -1) @@ -35,7 +37,8 @@ public class GT_GUIContainerMetaTile_Machine extends GT_GUIContainer { else color = Dyes.MACHINE_METAL; GL11.glColor3ub((byte) color.mRGBa[0], (byte) color.mRGBa[1], (byte) color.mRGBa[2]); - } else + } else { GL11.glColor3ub((byte) 255, (byte) 255, (byte) 255); + } } } -- cgit