From 50913569db8167cde559851ebaec793c3a269d5d Mon Sep 17 00:00:00 2001 From: Maya <10861407+serenibyss@users.noreply.github.com> Date: Thu, 31 Oct 2024 15:16:56 -0500 Subject: Hide WAILA and remove collision of render blocks (#3436) Co-authored-by: Martin Robertz --- .../gregtech/common/blocks/BlockWormholeRender.java | 20 +++++++++++++++++++- 1 file changed, 19 insertions(+), 1 deletion(-) (limited to 'src/main/java/gregtech/common/blocks/BlockWormholeRender.java') diff --git a/src/main/java/gregtech/common/blocks/BlockWormholeRender.java b/src/main/java/gregtech/common/blocks/BlockWormholeRender.java index 7ae7615639..354b350ff1 100644 --- a/src/main/java/gregtech/common/blocks/BlockWormholeRender.java +++ b/src/main/java/gregtech/common/blocks/BlockWormholeRender.java @@ -7,6 +7,8 @@ import net.minecraft.block.material.Material; import net.minecraft.client.renderer.texture.IIconRegister; import net.minecraft.item.ItemStack; import net.minecraft.tileentity.TileEntity; +import net.minecraft.util.AxisAlignedBB; +import net.minecraft.world.IBlockAccess; import net.minecraft.world.World; import cpw.mods.fml.common.registry.GameRegistry; @@ -69,7 +71,23 @@ public class BlockWormholeRender extends Block { @Override public boolean isCollidable() { - return true; + return false; + } + + @Override + public boolean getBlocksMovement(IBlockAccess worldIn, int x, int y, int z) { + return false; + } + + @Override + public AxisAlignedBB getCollisionBoundingBoxFromPool(World worldIn, int x, int y, int z) { + return null; + } + + @Override + @SideOnly(Side.CLIENT) + public AxisAlignedBB getSelectedBoundingBoxFromPool(World worldIn, int x, int y, int z) { + return null; } } -- cgit