From 678c9a6e1e7a3a1127c40ae5c3dda7ef4519bfb7 Mon Sep 17 00:00:00 2001 From: Léa Gris Date: Thu, 20 May 2021 22:57:12 +0200 Subject: feat(render): implementation-free api texture factory Provides an implementation-free API Texture factory an builder. Deprecates gregtech.api.objects.GT_*Texture.java classes Once all GregTech add-on will be migrated to the new implemnetation-free API, changes to the implementation will not affect the add-on. For now, this API allow rendering of in-world glow textures. In-inventory/hand rendering of glow texture require implementation changes that are postponed until no add-on uses the deprecated embedded implementation API. --- .../gregtech/common/render/GT_MultiTexture.java | 58 ++++++++++++++++++++++ 1 file changed, 58 insertions(+) create mode 100644 src/main/java/gregtech/common/render/GT_MultiTexture.java (limited to 'src/main/java/gregtech/common/render/GT_MultiTexture.java') diff --git a/src/main/java/gregtech/common/render/GT_MultiTexture.java b/src/main/java/gregtech/common/render/GT_MultiTexture.java new file mode 100644 index 0000000000..eadcb39573 --- /dev/null +++ b/src/main/java/gregtech/common/render/GT_MultiTexture.java @@ -0,0 +1,58 @@ +package gregtech.common.render; + +import gregtech.api.interfaces.ITexture; +import net.minecraft.block.Block; +import net.minecraft.client.renderer.RenderBlocks; + +/** + *

Lets Multiple ITextures Render overlay over each other.<

+ *

I should have done this much earlier...

+ */ +class GT_MultiTexture implements ITexture { + protected final ITexture[] mTextures; + + GT_MultiTexture(ITexture... aTextures) { + mTextures = aTextures; + } + + @Override + public void renderXPos(RenderBlocks aRenderer, Block aBlock, int aX, int aY, int aZ) { + for (ITexture tTexture : mTextures) + if (tTexture != null && tTexture.isValidTexture()) tTexture.renderXPos(aRenderer, aBlock, aX, aY, aZ); + } + + @Override + public void renderXNeg(RenderBlocks aRenderer, Block aBlock, int aX, int aY, int aZ) { + for (ITexture tTexture : mTextures) + if (tTexture != null && tTexture.isValidTexture()) tTexture.renderXNeg(aRenderer, aBlock, aX, aY, aZ); + } + + @Override + public void renderYPos(RenderBlocks aRenderer, Block aBlock, int aX, int aY, int aZ) { + for (ITexture tTexture : mTextures) + if (tTexture != null && tTexture.isValidTexture()) tTexture.renderYPos(aRenderer, aBlock, aX, aY, aZ); + } + + @Override + public void renderYNeg(RenderBlocks aRenderer, Block aBlock, int aX, int aY, int aZ) { + for (ITexture tTexture : mTextures) + if (tTexture != null && tTexture.isValidTexture()) tTexture.renderYNeg(aRenderer, aBlock, aX, aY, aZ); + } + + @Override + public void renderZPos(RenderBlocks aRenderer, Block aBlock, int aX, int aY, int aZ) { + for (ITexture tTexture : mTextures) + if (tTexture != null && tTexture.isValidTexture()) tTexture.renderZPos(aRenderer, aBlock, aX, aY, aZ); + } + + @Override + public void renderZNeg(RenderBlocks aRenderer, Block aBlock, int aX, int aY, int aZ) { + for (ITexture tTexture : mTextures) + if (tTexture != null && tTexture.isValidTexture()) tTexture.renderZNeg(aRenderer, aBlock, aX, aY, aZ); + } + + @Override + public boolean isValidTexture() { + return true; + } +} -- cgit