From 1ef58a81697e1508d1bb98e5bbe0f1339cf4271f Mon Sep 17 00:00:00 2001 From: miozune Date: Thu, 2 Feb 2023 01:52:48 +0900 Subject: Fix fluid display renderer not having "L" for >= 10k amount (#1709) --- src/main/java/gregtech/common/render/GT_FluidDisplayStackRenderer.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/main/java/gregtech/common/render') diff --git a/src/main/java/gregtech/common/render/GT_FluidDisplayStackRenderer.java b/src/main/java/gregtech/common/render/GT_FluidDisplayStackRenderer.java index 8862f41861..43865c9bdb 100644 --- a/src/main/java/gregtech/common/render/GT_FluidDisplayStackRenderer.java +++ b/src/main/java/gregtech/common/render/GT_FluidDisplayStackRenderer.java @@ -77,7 +77,7 @@ public class GT_FluidDisplayStackRenderer implements IItemRenderer { if (fluidAmount < 10_000) { amountString = "" + fluidAmount + "L"; } else { - amountString = ReadableNumberConverter.INSTANCE.toWideReadableForm(fluidAmount); + amountString = ReadableNumberConverter.INSTANCE.toWideReadableForm(fluidAmount) + "L"; } FontRenderer fontRender = Minecraft.getMinecraft().fontRenderer; -- cgit