From 4c8cf9986d75f91b13281de1d9d476d6dd392d50 Mon Sep 17 00:00:00 2001 From: Léa Gris Date: Tue, 27 Apr 2021 23:13:38 +0200 Subject: fix(textfiles): add missing neline at end of files git and diff tools will complain if text file does not end with a newline. Fixed all text files in the repository with Linux bash shell: ```sh git ls-files -z | while IFS= read -rd '' f; do mime="$(file --brief --mime "$f")"; if [ -z "${mime##text/*}" ]; then tail -c1 "$f" | read -r _ || printf '\n' >>"$f"; fi; done ``` --- src/main/java/gregtech/common/render/GT_FlaskRenderer.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/main/java/gregtech/common/render') diff --git a/src/main/java/gregtech/common/render/GT_FlaskRenderer.java b/src/main/java/gregtech/common/render/GT_FlaskRenderer.java index 8b1f505314..4917940340 100644 --- a/src/main/java/gregtech/common/render/GT_FlaskRenderer.java +++ b/src/main/java/gregtech/common/render/GT_FlaskRenderer.java @@ -86,4 +86,4 @@ public final class GT_FlaskRenderer implements net.minecraftforge.client.IItemRe GL11.glDisable(3008); GL11.glDisable(3042); } -} \ No newline at end of file +} -- cgit From 37e18fc8c73df4f27776b7a873a355f6412ee200 Mon Sep 17 00:00:00 2001 From: Léa Gris Date: Wed, 5 May 2021 08:52:54 +0200 Subject: feat(render): glowing texture renderer Implement a glowing texture renderer class Add option to not render glowing textures --- .../gregtech/common/render/GT_Renderer_Block.java | 103 ++++++++++----------- 1 file changed, 50 insertions(+), 53 deletions(-) (limited to 'src/main/java/gregtech/common/render') diff --git a/src/main/java/gregtech/common/render/GT_Renderer_Block.java b/src/main/java/gregtech/common/render/GT_Renderer_Block.java index 1055991cad..c414c6ebf1 100644 --- a/src/main/java/gregtech/common/render/GT_Renderer_Block.java +++ b/src/main/java/gregtech/common/render/GT_Renderer_Block.java @@ -455,42 +455,26 @@ public class GT_Renderer_Block implements ISimpleBlockRenderingHandler { GL11.glRotatef(90.0F, 0.0F, 1.0F, 0.0F); GL11.glTranslatef(-0.5F, -0.5F, -0.5F); - Tessellator.instance.startDrawingQuads(); - - if ((aBlock instanceof GT_Block_Machines)) { - if ((aMeta > 0) - && (aMeta < GregTech_API.METATILEENTITIES.length) - && (GregTech_API.METATILEENTITIES[aMeta] != null) - && (!GregTech_API.METATILEENTITIES[aMeta].renderInInventory(aBlock, aMeta, aRenderer))) { - renderNormalInventoryMetaTileEntity(aBlock, aMeta, aRenderer); - } - } else if ((aBlock instanceof GT_Block_Ores_Abstract)) { + if (aBlock instanceof GT_Block_Ores_Abstract) { GT_TileEntity_Ores tTileEntity = new GT_TileEntity_Ores(); tTileEntity.mMetaData = ((short) aMeta); aBlock.setBlockBoundsForItemRender(); aRenderer.setRenderBoundsFromBlock(aBlock); - - Tessellator.instance.setNormal(0.0F, -1.0F, 0.0F); renderNegativeYFacing(null, aRenderer, aBlock, 0, 0, 0, tTileEntity.getTexture(aBlock, (byte) DOWN.ordinal()), true); - - Tessellator.instance.setNormal(0.0F, 1.0F, 0.0F); renderPositiveYFacing(null, aRenderer, aBlock, 0, 0, 0, tTileEntity.getTexture(aBlock, (byte) UP.ordinal()), true); - - Tessellator.instance.setNormal(0.0F, 0.0F, -1.0F); renderNegativeZFacing(null, aRenderer, aBlock, 0, 0, 0, tTileEntity.getTexture(aBlock, (byte) NORTH.ordinal()), true); - - Tessellator.instance.setNormal(0.0F, 0.0F, 1.0F); renderPositiveZFacing(null, aRenderer, aBlock, 0, 0, 0, tTileEntity.getTexture(aBlock, (byte) SOUTH.ordinal()), true); - - Tessellator.instance.setNormal(-1.0F, 0.0F, 0.0F); renderNegativeXFacing(null, aRenderer, aBlock, 0, 0, 0, tTileEntity.getTexture(aBlock, (byte) WEST.ordinal()), true); - - Tessellator.instance.setNormal(1.0F, 0.0F, 0.0F); renderPositiveXFacing(null, aRenderer, aBlock, 0, 0, 0, tTileEntity.getTexture(aBlock, (byte) EAST.ordinal()), true); - + } else { + if ((aMeta > 0) + && (aMeta < GregTech_API.METATILEENTITIES.length) + && (GregTech_API.METATILEENTITIES[aMeta] != null) + && (!GregTech_API.METATILEENTITIES[aMeta].renderInInventory(aBlock, aMeta, aRenderer))) { + renderNormalInventoryMetaTileEntity(aBlock, aMeta, aRenderer); + } } - Tessellator.instance.draw(); aBlock.setBlockBounds(blockMin, blockMin, blockMin, blockMax, blockMax, blockMax); aRenderer.setRenderBoundsFromBlock(aBlock); @@ -519,119 +503,132 @@ public class GT_Renderer_Block implements ISimpleBlockRenderingHandler { aBlock.setBlockBounds(blockMin, pipeMin, pipeMin, blockMax, pipeMax, pipeMax); aRenderer.setRenderBoundsFromBlock(aBlock); - - Tessellator.instance.setNormal(0.0F, -1.0F, 0.0F); renderNegativeYFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(iGregTechTileEntity, (byte) DOWN.ordinal(), (byte) (CONNECTED_WEST | CONNECTED_EAST), (byte) -1, false, false), true); - - Tessellator.instance.setNormal(0.0F, 1.0F, 0.0F); renderPositiveYFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(iGregTechTileEntity, (byte) UP.ordinal(), (byte) (CONNECTED_WEST | CONNECTED_EAST), (byte) -1, false, false), true); - - Tessellator.instance.setNormal(0.0F, 0.0F, -1.0F); renderNegativeZFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(iGregTechTileEntity, (byte) NORTH.ordinal(), (byte) (CONNECTED_WEST | CONNECTED_EAST), (byte) -1, false, false), true); - - Tessellator.instance.setNormal(0.0F, 0.0F, 1.0F); renderPositiveZFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(iGregTechTileEntity, (byte) SOUTH.ordinal(), (byte) (CONNECTED_WEST | CONNECTED_EAST), (byte) -1, false, false), true); - - Tessellator.instance.setNormal(-1.0F, 0.0F, 0.0F); renderNegativeXFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(iGregTechTileEntity, (byte) WEST.ordinal(), (byte) (CONNECTED_WEST | CONNECTED_EAST), (byte) -1, true, false), true); - - Tessellator.instance.setNormal(1.0F, 0.0F, 0.0F); renderPositiveXFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(iGregTechTileEntity, (byte) EAST.ordinal(), (byte) (CONNECTED_WEST | CONNECTED_EAST), (byte) -1, true, false), true); } else { - Tessellator.instance.setNormal(0.0F, -1.0F, 0.0F); renderNegativeYFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(iGregTechTileEntity, (byte) DOWN.ordinal(), (byte) WEST.ordinal(), (byte) -1, true, false), true); - - Tessellator.instance.setNormal(0.0F, 1.0F, 0.0F); renderPositiveYFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(iGregTechTileEntity, (byte) UP.ordinal(), (byte) WEST.ordinal(), (byte) -1, true, false), true); - - Tessellator.instance.setNormal(0.0F, 0.0F, -1.0F); renderNegativeZFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(iGregTechTileEntity, (byte) NORTH.ordinal(), (byte) WEST.ordinal(), (byte) -1, true, false), true); - - Tessellator.instance.setNormal(0.0F, 0.0F, 1.0F); renderPositiveZFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(iGregTechTileEntity, (byte) SOUTH.ordinal(), (byte) WEST.ordinal(), (byte) -1, true, false), true); - - Tessellator.instance.setNormal(-1.0F, 0.0F, 0.0F); renderNegativeXFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(iGregTechTileEntity, (byte) WEST.ordinal(), (byte) WEST.ordinal(), (byte) -1, true, false), true); - - Tessellator.instance.setNormal(1.0F, 0.0F, 0.0F); renderPositiveXFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(iGregTechTileEntity, (byte) EAST.ordinal(), (byte) WEST.ordinal(), (byte) -1, true, false), true); } } public static void renderNegativeYFacing(IBlockAccess aWorld, RenderBlocks aRenderer, Block aBlock, int aX, int aY, int aZ, ITexture[] aIcon, boolean aFullBlock) { + int worldBrightness = 0; if (aWorld != null) { if ((aFullBlock) && (!aBlock.shouldSideBeRendered(aWorld, aX, aY - 1, aZ, 0))) return; - Tessellator.instance.setBrightness(aBlock.getMixedBrightnessForBlock(aWorld, aX, aFullBlock ? aY - 1 : aY, aZ)); + worldBrightness = aBlock.getMixedBrightnessForBlock(aWorld, aX, aFullBlock ? aY - 1 : aY, aZ); } if (aIcon == null) return; for (ITexture iTexture : aIcon) { if (iTexture != null) { + if (aWorld == null) { + Tessellator.instance.startDrawingQuads(); + Tessellator.instance.setNormal(0.0F, -1.0F, 0.0F); + } else Tessellator.instance.setBrightness(worldBrightness); iTexture.renderYNeg(aRenderer, aBlock, aX, aY, aZ); + if (aWorld == null) Tessellator.instance.draw(); } } } public static void renderPositiveYFacing(IBlockAccess aWorld, RenderBlocks aRenderer, Block aBlock, int aX, int aY, int aZ, ITexture[] aIcon, boolean aFullBlock) { + int worldBrightness = 0; if (aWorld != null) { if ((aFullBlock) && (!aBlock.shouldSideBeRendered(aWorld, aX, aY + 1, aZ, 1))) return; - Tessellator.instance.setBrightness(aBlock.getMixedBrightnessForBlock(aWorld, aX, aFullBlock ? aY + 1 : aY, aZ)); + worldBrightness = aBlock.getMixedBrightnessForBlock(aWorld, aX, aFullBlock ? aY + 1 : aY, aZ); } if (aIcon == null) return; for (ITexture iTexture : aIcon) { if (iTexture != null) { + if (aWorld == null) { + Tessellator.instance.startDrawingQuads(); + Tessellator.instance.setNormal(0.0F, 1.0F, 0.0F); + } else Tessellator.instance.setBrightness(worldBrightness); iTexture.renderYPos(aRenderer, aBlock, aX, aY, aZ); + if (aWorld == null) Tessellator.instance.draw(); } } } public static void renderNegativeZFacing(IBlockAccess aWorld, RenderBlocks aRenderer, Block aBlock, int aX, int aY, int aZ, ITexture[] aIcon, boolean aFullBlock) { + int worldBrightness = 0; if (aWorld != null) { if ((aFullBlock) && (!aBlock.shouldSideBeRendered(aWorld, aX, aY, aZ - 1, 2))) return; - Tessellator.instance.setBrightness(aBlock.getMixedBrightnessForBlock(aWorld, aX, aY, aFullBlock ? aZ - 1 : aZ)); + worldBrightness = aBlock.getMixedBrightnessForBlock(aWorld, aX, aY, aFullBlock ? aZ - 1 : aZ); } if (aIcon == null) return; for (ITexture iTexture : aIcon) { if (iTexture != null) { + if (aWorld == null) { + Tessellator.instance.startDrawingQuads(); + Tessellator.instance.setNormal(0.0F, 0.0F, -1.0F); + } else Tessellator.instance.setBrightness(worldBrightness); iTexture.renderZNeg(aRenderer, aBlock, aX, aY, aZ); + if (aWorld == null) Tessellator.instance.draw(); } } } public static void renderPositiveZFacing(IBlockAccess aWorld, RenderBlocks aRenderer, Block aBlock, int aX, int aY, int aZ, ITexture[] aIcon, boolean aFullBlock) { + int worldBrightness = 0; if (aWorld != null) { if ((aFullBlock) && (!aBlock.shouldSideBeRendered(aWorld, aX, aY, aZ + 1, 3))) return; - Tessellator.instance.setBrightness(aBlock.getMixedBrightnessForBlock(aWorld, aX, aY, aFullBlock ? aZ + 1 : aZ)); + worldBrightness = aBlock.getMixedBrightnessForBlock(aWorld, aX, aY, aFullBlock ? aZ + 1 : aZ); } if (aIcon == null) return; for (ITexture iTexture : aIcon) { if (iTexture != null) { + if (aWorld == null) { + Tessellator.instance.startDrawingQuads(); + Tessellator.instance.setNormal(0.0F, 0.0F, 1.0F); + } else Tessellator.instance.setBrightness(worldBrightness); iTexture.renderZPos(aRenderer, aBlock, aX, aY, aZ); + if (aWorld == null) Tessellator.instance.draw(); } } } public static void renderNegativeXFacing(IBlockAccess aWorld, RenderBlocks aRenderer, Block aBlock, int aX, int aY, int aZ, ITexture[] aIcon, boolean aFullBlock) { + int worldBrightness = 0; if (aWorld != null) { if ((aFullBlock) && (!aBlock.shouldSideBeRendered(aWorld, aX - 1, aY, aZ, 4))) return; - Tessellator.instance.setBrightness(aBlock.getMixedBrightnessForBlock(aWorld, aFullBlock ? aX - 1 : aX, aY, aZ)); + worldBrightness = aBlock.getMixedBrightnessForBlock(aWorld, aFullBlock ? aX - 1 : aX, aY, aZ); } if (aIcon == null) return; for (ITexture iTexture : aIcon) { if (iTexture != null) { + if (aWorld == null) { + Tessellator.instance.startDrawingQuads(); + Tessellator.instance.setNormal(-1.0F, 0.0F, 0.0F); + } else Tessellator.instance.setBrightness(worldBrightness); iTexture.renderXNeg(aRenderer, aBlock, aX, aY, aZ); + if (aWorld == null) Tessellator.instance.draw(); } } } public static void renderPositiveXFacing(IBlockAccess aWorld, RenderBlocks aRenderer, Block aBlock, int aX, int aY, int aZ, ITexture[] aIcon, boolean aFullBlock) { + int worldBrightness = 0; if (aWorld != null) { if ((aFullBlock) && (!aBlock.shouldSideBeRendered(aWorld, aX + 1, aY, aZ, 5))) return; - Tessellator.instance.setBrightness(aBlock.getMixedBrightnessForBlock(aWorld, aFullBlock ? aX + 1 : aX, aY, aZ)); + worldBrightness = aBlock.getMixedBrightnessForBlock(aWorld, aFullBlock ? aX + 1 : aX, aY, aZ); } if (aIcon == null) return; for (ITexture iTexture : aIcon) { if (iTexture != null) { + if (aWorld == null) { + Tessellator.instance.startDrawingQuads(); + Tessellator.instance.setNormal(1.0F, 0.0F, 0.0F); + } else Tessellator.instance.setBrightness(worldBrightness); iTexture.renderXPos(aRenderer, aBlock, aX, aY, aZ); + if (aWorld == null) Tessellator.instance.draw(); } } } -- cgit From 7c1425f9ce38a6eb9e1063a37e8abc374dc53a63 Mon Sep 17 00:00:00 2001 From: Léa Gris Date: Thu, 6 May 2021 01:28:41 +0200 Subject: fix(render): flickering off-world rendered multitexture with glow Isolated each Quad drawn ITexture layer rendering in own Tessellation context when rendering item blocks off world (inventory, in-hand, dropped item). --- .../gregtech/common/render/GT_Renderer_Block.java | 48 +++------------------- 1 file changed, 6 insertions(+), 42 deletions(-) (limited to 'src/main/java/gregtech/common/render') diff --git a/src/main/java/gregtech/common/render/GT_Renderer_Block.java b/src/main/java/gregtech/common/render/GT_Renderer_Block.java index c414c6ebf1..0e3730098d 100644 --- a/src/main/java/gregtech/common/render/GT_Renderer_Block.java +++ b/src/main/java/gregtech/common/render/GT_Renderer_Block.java @@ -520,115 +520,79 @@ public class GT_Renderer_Block implements ISimpleBlockRenderingHandler { } public static void renderNegativeYFacing(IBlockAccess aWorld, RenderBlocks aRenderer, Block aBlock, int aX, int aY, int aZ, ITexture[] aIcon, boolean aFullBlock) { - int worldBrightness = 0; if (aWorld != null) { if ((aFullBlock) && (!aBlock.shouldSideBeRendered(aWorld, aX, aY - 1, aZ, 0))) return; - worldBrightness = aBlock.getMixedBrightnessForBlock(aWorld, aX, aFullBlock ? aY - 1 : aY, aZ); + Tessellator.instance.setBrightness(aBlock.getMixedBrightnessForBlock(aWorld, aX, aFullBlock ? aY - 1 : aY, aZ)); } if (aIcon == null) return; for (ITexture iTexture : aIcon) { if (iTexture != null) { - if (aWorld == null) { - Tessellator.instance.startDrawingQuads(); - Tessellator.instance.setNormal(0.0F, -1.0F, 0.0F); - } else Tessellator.instance.setBrightness(worldBrightness); iTexture.renderYNeg(aRenderer, aBlock, aX, aY, aZ); - if (aWorld == null) Tessellator.instance.draw(); } } } public static void renderPositiveYFacing(IBlockAccess aWorld, RenderBlocks aRenderer, Block aBlock, int aX, int aY, int aZ, ITexture[] aIcon, boolean aFullBlock) { - int worldBrightness = 0; if (aWorld != null) { if ((aFullBlock) && (!aBlock.shouldSideBeRendered(aWorld, aX, aY + 1, aZ, 1))) return; - worldBrightness = aBlock.getMixedBrightnessForBlock(aWorld, aX, aFullBlock ? aY + 1 : aY, aZ); + Tessellator.instance.setBrightness(aBlock.getMixedBrightnessForBlock(aWorld, aX, aFullBlock ? aY + 1 : aY, aZ)); } if (aIcon == null) return; for (ITexture iTexture : aIcon) { if (iTexture != null) { - if (aWorld == null) { - Tessellator.instance.startDrawingQuads(); - Tessellator.instance.setNormal(0.0F, 1.0F, 0.0F); - } else Tessellator.instance.setBrightness(worldBrightness); iTexture.renderYPos(aRenderer, aBlock, aX, aY, aZ); - if (aWorld == null) Tessellator.instance.draw(); } } } public static void renderNegativeZFacing(IBlockAccess aWorld, RenderBlocks aRenderer, Block aBlock, int aX, int aY, int aZ, ITexture[] aIcon, boolean aFullBlock) { - int worldBrightness = 0; if (aWorld != null) { if ((aFullBlock) && (!aBlock.shouldSideBeRendered(aWorld, aX, aY, aZ - 1, 2))) return; - worldBrightness = aBlock.getMixedBrightnessForBlock(aWorld, aX, aY, aFullBlock ? aZ - 1 : aZ); + Tessellator.instance.setBrightness(aBlock.getMixedBrightnessForBlock(aWorld, aX, aY, aFullBlock ? aZ - 1 : aZ)); } if (aIcon == null) return; for (ITexture iTexture : aIcon) { if (iTexture != null) { - if (aWorld == null) { - Tessellator.instance.startDrawingQuads(); - Tessellator.instance.setNormal(0.0F, 0.0F, -1.0F); - } else Tessellator.instance.setBrightness(worldBrightness); iTexture.renderZNeg(aRenderer, aBlock, aX, aY, aZ); - if (aWorld == null) Tessellator.instance.draw(); } } } public static void renderPositiveZFacing(IBlockAccess aWorld, RenderBlocks aRenderer, Block aBlock, int aX, int aY, int aZ, ITexture[] aIcon, boolean aFullBlock) { - int worldBrightness = 0; if (aWorld != null) { if ((aFullBlock) && (!aBlock.shouldSideBeRendered(aWorld, aX, aY, aZ + 1, 3))) return; - worldBrightness = aBlock.getMixedBrightnessForBlock(aWorld, aX, aY, aFullBlock ? aZ + 1 : aZ); + Tessellator.instance.setBrightness(aBlock.getMixedBrightnessForBlock(aWorld, aX, aY, aFullBlock ? aZ + 1 : aZ)); } if (aIcon == null) return; for (ITexture iTexture : aIcon) { if (iTexture != null) { - if (aWorld == null) { - Tessellator.instance.startDrawingQuads(); - Tessellator.instance.setNormal(0.0F, 0.0F, 1.0F); - } else Tessellator.instance.setBrightness(worldBrightness); iTexture.renderZPos(aRenderer, aBlock, aX, aY, aZ); - if (aWorld == null) Tessellator.instance.draw(); } } } public static void renderNegativeXFacing(IBlockAccess aWorld, RenderBlocks aRenderer, Block aBlock, int aX, int aY, int aZ, ITexture[] aIcon, boolean aFullBlock) { - int worldBrightness = 0; if (aWorld != null) { if ((aFullBlock) && (!aBlock.shouldSideBeRendered(aWorld, aX - 1, aY, aZ, 4))) return; - worldBrightness = aBlock.getMixedBrightnessForBlock(aWorld, aFullBlock ? aX - 1 : aX, aY, aZ); + Tessellator.instance.setBrightness(aBlock.getMixedBrightnessForBlock(aWorld, aFullBlock ? aX - 1 : aX, aY, aZ)); } if (aIcon == null) return; for (ITexture iTexture : aIcon) { if (iTexture != null) { - if (aWorld == null) { - Tessellator.instance.startDrawingQuads(); - Tessellator.instance.setNormal(-1.0F, 0.0F, 0.0F); - } else Tessellator.instance.setBrightness(worldBrightness); iTexture.renderXNeg(aRenderer, aBlock, aX, aY, aZ); - if (aWorld == null) Tessellator.instance.draw(); } } } public static void renderPositiveXFacing(IBlockAccess aWorld, RenderBlocks aRenderer, Block aBlock, int aX, int aY, int aZ, ITexture[] aIcon, boolean aFullBlock) { - int worldBrightness = 0; if (aWorld != null) { if ((aFullBlock) && (!aBlock.shouldSideBeRendered(aWorld, aX + 1, aY, aZ, 5))) return; - worldBrightness = aBlock.getMixedBrightnessForBlock(aWorld, aFullBlock ? aX + 1 : aX, aY, aZ); + Tessellator.instance.setBrightness(aBlock.getMixedBrightnessForBlock(aWorld, aFullBlock ? aX + 1 : aX, aY, aZ)); } if (aIcon == null) return; for (ITexture iTexture : aIcon) { if (iTexture != null) { - if (aWorld == null) { - Tessellator.instance.startDrawingQuads(); - Tessellator.instance.setNormal(1.0F, 0.0F, 0.0F); - } else Tessellator.instance.setBrightness(worldBrightness); iTexture.renderXPos(aRenderer, aBlock, aX, aY, aZ); - if (aWorld == null) Tessellator.instance.draw(); } } } -- cgit From 04468545985a4fed401d9b6626670e8af5938920 Mon Sep 17 00:00:00 2001 From: Léa Gris Date: Sat, 8 May 2021 22:31:58 +0200 Subject: fix(render): move new textures rendering to new package Old textures rendering are kept in api/objects for backward compatibility. The old textures rendering does not handle glow textures or independant inventory tessellation. The old textures will only work with the old GT_Renderer_Block class New textures rendering with own tessellation in inventory and handling of glow emisssive textures are moved to the api/render package. These must not be used with the Old GT_Renderer_Block class or it will crash with: Already Tessellating Exception from the Tessellator class --- .../java/gregtech/common/render/GT_Renderer_Block.java | 17 ++++++++++------- 1 file changed, 10 insertions(+), 7 deletions(-) (limited to 'src/main/java/gregtech/common/render') diff --git a/src/main/java/gregtech/common/render/GT_Renderer_Block.java b/src/main/java/gregtech/common/render/GT_Renderer_Block.java index 0e3730098d..eb439b4e3e 100644 --- a/src/main/java/gregtech/common/render/GT_Renderer_Block.java +++ b/src/main/java/gregtech/common/render/GT_Renderer_Block.java @@ -448,6 +448,7 @@ public class GT_Renderer_Block implements ISimpleBlockRenderingHandler { return true; } + @Override public void renderInventoryBlock(Block aBlock, int aMeta, int aModelID, RenderBlocks aRenderer) { aRenderer.enableAO = false; aRenderer.useInventoryTint = true; @@ -467,13 +468,12 @@ public class GT_Renderer_Block implements ISimpleBlockRenderingHandler { renderPositiveZFacing(null, aRenderer, aBlock, 0, 0, 0, tTileEntity.getTexture(aBlock, (byte) SOUTH.ordinal()), true); renderNegativeXFacing(null, aRenderer, aBlock, 0, 0, 0, tTileEntity.getTexture(aBlock, (byte) WEST.ordinal()), true); renderPositiveXFacing(null, aRenderer, aBlock, 0, 0, 0, tTileEntity.getTexture(aBlock, (byte) EAST.ordinal()), true); - } else { - if ((aMeta > 0) - && (aMeta < GregTech_API.METATILEENTITIES.length) - && (GregTech_API.METATILEENTITIES[aMeta] != null) - && (!GregTech_API.METATILEENTITIES[aMeta].renderInInventory(aBlock, aMeta, aRenderer))) { - renderNormalInventoryMetaTileEntity(aBlock, aMeta, aRenderer); - } + } else if (aMeta > 0 + && (aMeta < GregTech_API.METATILEENTITIES.length) + && aBlock instanceof GT_Block_Machines + && (GregTech_API.METATILEENTITIES[aMeta] != null) + && (!GregTech_API.METATILEENTITIES[aMeta].renderInInventory(aBlock, aMeta, aRenderer))) { + renderNormalInventoryMetaTileEntity(aBlock, aMeta, aRenderer); } aBlock.setBlockBounds(blockMin, blockMin, blockMin, blockMax, blockMax, blockMax); @@ -597,6 +597,7 @@ public class GT_Renderer_Block implements ISimpleBlockRenderingHandler { } } + @Override public boolean renderWorldBlock(IBlockAccess aWorld, int aX, int aY, int aZ, Block aBlock, int aModelID, RenderBlocks aRenderer) { aRenderer.enableAO = Minecraft.isAmbientOcclusionEnabled() && GT_Mod.gregtechproxy.mRenderTileAmbientOcclusion; aRenderer.useInventoryTint = false; @@ -622,10 +623,12 @@ public class GT_Renderer_Block implements ISimpleBlockRenderingHandler { return false; } + @Override public boolean shouldRender3DInInventory(int aModel) { return true; } + @Override public int getRenderId() { return this.mRenderID; } -- cgit From 678c9a6e1e7a3a1127c40ae5c3dda7ef4519bfb7 Mon Sep 17 00:00:00 2001 From: Léa Gris Date: Thu, 20 May 2021 22:57:12 +0200 Subject: feat(render): implementation-free api texture factory Provides an implementation-free API Texture factory an builder. Deprecates gregtech.api.objects.GT_*Texture.java classes Once all GregTech add-on will be migrated to the new implemnetation-free API, changes to the implementation will not affect the add-on. For now, this API allow rendering of in-world glow textures. In-inventory/hand rendering of glow texture require implementation changes that are postponed until no add-on uses the deprecated embedded implementation API. --- .../common/render/GT_CopiedBlockTexture.java | 123 ++++++++++++ .../gregtech/common/render/GT_MultiTexture.java | 58 ++++++ .../common/render/GT_RenderedGlowTexture.java | 213 ++++++++++++++++++++ .../gregtech/common/render/GT_RenderedTexture.java | 214 +++++++++++++++++++++ .../gregtech/common/render/GT_Renderer_Block.java | 22 +++ .../gregtech/common/render/GT_SidedTexture.java | 75 ++++++++ .../common/render/GT_StdRenderedTexture.java | 36 ++++ .../gregtech/common/render/GT_TextureBuilder.java | 107 +++++++++++ 8 files changed, 848 insertions(+) create mode 100644 src/main/java/gregtech/common/render/GT_CopiedBlockTexture.java create mode 100644 src/main/java/gregtech/common/render/GT_MultiTexture.java create mode 100644 src/main/java/gregtech/common/render/GT_RenderedGlowTexture.java create mode 100644 src/main/java/gregtech/common/render/GT_RenderedTexture.java create mode 100644 src/main/java/gregtech/common/render/GT_SidedTexture.java create mode 100644 src/main/java/gregtech/common/render/GT_StdRenderedTexture.java create mode 100644 src/main/java/gregtech/common/render/GT_TextureBuilder.java (limited to 'src/main/java/gregtech/common/render') diff --git a/src/main/java/gregtech/common/render/GT_CopiedBlockTexture.java b/src/main/java/gregtech/common/render/GT_CopiedBlockTexture.java new file mode 100644 index 0000000000..fdd20026ab --- /dev/null +++ b/src/main/java/gregtech/common/render/GT_CopiedBlockTexture.java @@ -0,0 +1,123 @@ +package gregtech.common.render; + +import gregtech.api.interfaces.IBlockContainer; +import gregtech.api.interfaces.ITexture; +import gregtech.api.util.LightingHelper; +import net.minecraft.block.Block; +import net.minecraft.client.renderer.RenderBlocks; +import net.minecraft.util.IIcon; +import net.minecraftforge.common.util.ForgeDirection; + +class GT_CopiedBlockTexture implements ITexture, IBlockContainer { + private final Block mBlock; + private final byte mSide, mMeta; + + GT_CopiedBlockTexture(Block aBlock, int aSide, int aMeta, short[] aRGBa, boolean allowAlpha) { + if (aRGBa.length != 4) throw new IllegalArgumentException("RGBa doesn't have 4 Values @ GT_CopiedBlockTexture"); + mBlock = aBlock; + mSide = (byte) aSide; + mMeta = (byte) aMeta; + } + + private IIcon getIcon(int aSide) { + if (mSide == 6) return mBlock.getIcon(aSide, mMeta); + return mBlock.getIcon(mSide, mMeta); + } + + @Override + public void renderXPos(RenderBlocks aRenderer, Block aBlock, int aX, int aY, int aZ) { + IIcon aIcon = getIcon(ForgeDirection.EAST.ordinal()); + aRenderer.field_152631_f = true; + // TODO: Uncomment this once all addons have migrated to the new Texture API + //startDrawingQuads(aRenderer, 1.0f, 0.0f, 0.0f); + new LightingHelper(aRenderer) + .setupLightingXPos(aBlock, aX, aY, aZ) + .setupColor(ForgeDirection.EAST.ordinal(), 0xffffff); + aRenderer.renderFaceXPos(aBlock, aX, aY, aZ, aIcon); + // TODO: Uncomment this once all addons have migrated to the new Texture API + //draw(aRenderer); + aRenderer.field_152631_f = false; + } + + @Override + public void renderXNeg(RenderBlocks aRenderer, Block aBlock, int aX, int aY, int aZ) { + // TODO: Uncomment this once all addons have migrated to the new Texture API + //startDrawingQuads(aRenderer, -1.0f, 0.0f, 0.0f); + IIcon aIcon = getIcon(ForgeDirection.WEST.ordinal()); + new LightingHelper(aRenderer) + .setupLightingXNeg(aBlock, aX, aY, aZ) + .setupColor(ForgeDirection.WEST.ordinal(), 0xffffff); + aRenderer.renderFaceXNeg(aBlock, aX, aY, aZ, aIcon); + // TODO: Uncomment this once all addons have migrated to the new Texture API + //draw(aRenderer); + } + + @Override + public void renderYPos(RenderBlocks aRenderer, Block aBlock, int aX, int aY, int aZ) { + // TODO: Uncomment this once all addons have migrated to the new Texture API + //startDrawingQuads(aRenderer, 0.0f, 1.0f, 0.0f); + IIcon aIcon = getIcon(ForgeDirection.UP.ordinal()); + new LightingHelper(aRenderer) + .setupLightingYPos(aBlock, aX, aY, aZ) + .setupColor(ForgeDirection.UP.ordinal(), 0xffffff); + aRenderer.renderFaceYPos(aBlock, aX, aY, aZ, aIcon); + // TODO: Uncomment this once all addons have migrated to the new Texture API + //draw(aRenderer); + } + + @Override + public void renderYNeg(RenderBlocks aRenderer, Block aBlock, int aX, int aY, int aZ) { + // TODO: Uncomment this once all addons have migrated to the new Texture API + //startDrawingQuads(aRenderer, 0.0f, -1.0f, 0.0f); + IIcon aIcon = getIcon(ForgeDirection.DOWN.ordinal()); + new LightingHelper(aRenderer) + .setupLightingYNeg(aBlock, aX, aY, aZ) + .setupColor(ForgeDirection.DOWN.ordinal(), 0xffffff); + aRenderer.renderFaceYNeg(aBlock, aX, aY, aZ, aIcon); + // TODO: Uncomment this once all addons have migrated to the new Texture API + //draw(aRenderer); + } + + @Override + public void renderZPos(RenderBlocks aRenderer, Block aBlock, int aX, int aY, int aZ) { + // TODO: Uncomment this once all addons have migrated to the new Texture API + //startDrawingQuads(aRenderer, 0.0f, 0.0f, 1.0f); + IIcon aIcon = getIcon(ForgeDirection.SOUTH.ordinal()); + new LightingHelper(aRenderer) + .setupLightingZPos(aBlock, aX, aY, aZ) + .setupColor(ForgeDirection.SOUTH.ordinal(), 0xffffff); + aRenderer.renderFaceZPos(aBlock, aX, aY, aZ, aIcon); + // TODO: Uncomment this once all addons have migrated to the new Texture API + //draw(aRenderer); + } + + @Override + public void renderZNeg(RenderBlocks aRenderer, Block aBlock, int aX, int aY, int aZ) { + // TODO: Uncomment this once all addons have migrated to the new Texture API + //startDrawingQuads(aRenderer, 0.0f, 0.0f, -1.0f); + IIcon aIcon = getIcon(ForgeDirection.NORTH.ordinal()); + aRenderer.field_152631_f = true; + new LightingHelper(aRenderer) + .setupLightingZNeg(aBlock, aX, aY, aZ) + .setupColor(ForgeDirection.NORTH.ordinal(), 0xffffff); + aRenderer.renderFaceZNeg(aBlock, aX, aY, aZ, aIcon); + // TODO: Uncomment this once all addons have migrated to the new Texture API + //draw(aRenderer); + aRenderer.field_152631_f = false; + } + + @Override + public boolean isValidTexture() { + return mBlock != null; + } + + @Override + public Block getBlock() { + return mBlock; + } + + @Override + public byte getMeta() { + return mMeta; + } +} diff --git a/src/main/java/gregtech/common/render/GT_MultiTexture.java b/src/main/java/gregtech/common/render/GT_MultiTexture.java new file mode 100644 index 0000000000..eadcb39573 --- /dev/null +++ b/src/main/java/gregtech/common/render/GT_MultiTexture.java @@ -0,0 +1,58 @@ +package gregtech.common.render; + +import gregtech.api.interfaces.ITexture; +import net.minecraft.block.Block; +import net.minecraft.client.renderer.RenderBlocks; + +/** + *

Lets Multiple ITextures Render overlay over each other.<

+ *

I should have done this much earlier...

+ */ +class GT_MultiTexture implements ITexture { + protected final ITexture[] mTextures; + + GT_MultiTexture(ITexture... aTextures) { + mTextures = aTextures; + } + + @Override + public void renderXPos(RenderBlocks aRenderer, Block aBlock, int aX, int aY, int aZ) { + for (ITexture tTexture : mTextures) + if (tTexture != null && tTexture.isValidTexture()) tTexture.renderXPos(aRenderer, aBlock, aX, aY, aZ); + } + + @Override + public void renderXNeg(RenderBlocks aRenderer, Block aBlock, int aX, int aY, int aZ) { + for (ITexture tTexture : mTextures) + if (tTexture != null && tTexture.isValidTexture()) tTexture.renderXNeg(aRenderer, aBlock, aX, aY, aZ); + } + + @Override + public void renderYPos(RenderBlocks aRenderer, Block aBlock, int aX, int aY, int aZ) { + for (ITexture tTexture : mTextures) + if (tTexture != null && tTexture.isValidTexture()) tTexture.renderYPos(aRenderer, aBlock, aX, aY, aZ); + } + + @Override + public void renderYNeg(RenderBlocks aRenderer, Block aBlock, int aX, int aY, int aZ) { + for (ITexture tTexture : mTextures) + if (tTexture != null && tTexture.isValidTexture()) tTexture.renderYNeg(aRenderer, aBlock, aX, aY, aZ); + } + + @Override + public void renderZPos(RenderBlocks aRenderer, Block aBlock, int aX, int aY, int aZ) { + for (ITexture tTexture : mTextures) + if (tTexture != null && tTexture.isValidTexture()) tTexture.renderZPos(aRenderer, aBlock, aX, aY, aZ); + } + + @Override + public void renderZNeg(RenderBlocks aRenderer, Block aBlock, int aX, int aY, int aZ) { + for (ITexture tTexture : mTextures) + if (tTexture != null && tTexture.isValidTexture()) tTexture.renderZNeg(aRenderer, aBlock, aX, aY, aZ); + } + + @Override + public boolean isValidTexture() { + return true; + } +} diff --git a/src/main/java/gregtech/common/render/GT_RenderedGlowTexture.java b/src/main/java/gregtech/common/render/GT_RenderedGlowTexture.java new file mode 100644 index 0000000000..899e4d7c5d --- /dev/null +++ b/src/main/java/gregtech/common/render/GT_RenderedGlowTexture.java @@ -0,0 +1,213 @@ +package gregtech.common.render; + +import gregtech.GT_Mod; +import gregtech.api.enums.Textures.BlockIcons; +import gregtech.api.interfaces.IColorModulationContainer; +import gregtech.api.interfaces.IIconContainer; +import gregtech.api.interfaces.ITexture; +import net.minecraft.block.Block; +import net.minecraft.client.renderer.RenderBlocks; +import net.minecraft.client.renderer.Tessellator; +import net.minecraft.util.IIcon; + +import static gregtech.api.util.LightingHelper.MAX_BRIGHTNESS; + +/** + * This {@link ITexture} implementation renders texture with max brightness to glow in the dark. + */ + +class GT_RenderedGlowTexture implements ITexture, IColorModulationContainer { + protected final IIconContainer mIconContainer; + private final short[] mRGBa; + + GT_RenderedGlowTexture(IIconContainer aIcon, short[] aRGBa, boolean allowAlpha) { + if (aRGBa.length != 4) throw new IllegalArgumentException("RGBa doesn't have 4 Values @ GT_RenderedTexture"); + mIconContainer = GT_Mod.gregtechproxy.mRenderGlowTextures ? aIcon : BlockIcons.VOID; + mRGBa = aRGBa; + } + + @Override + public short[] getRGBA() { + return mRGBa; + } + + @Override + public void renderXNeg(RenderBlocks aRenderer, Block aBlock, int aX, int aY, int aZ) { + if (aRenderer.useInventoryTint) return; // TODO: Remove this once all addons have migrated to the new Texture API + if (!GT_Mod.gregtechproxy.mRenderGlowTextures) return; + final boolean enableAO = aRenderer.enableAO; + aRenderer.enableAO = false; + // TODO: Uncomment this once all addons have migrated to the new Texture API + //startDrawingQuads(aRenderer, -1.0f, 0.0f, 0.0f); + Tessellator.instance.setBrightness(MAX_BRIGHTNESS); + Tessellator.instance.setColorOpaque(mRGBa[0], mRGBa[1], mRGBa[2]); + aRenderer.renderFaceXNeg(aBlock, aX, aY, aZ, mIconContainer.getIcon()); + if (mIconContainer.getOverlayIcon() != null) { + Tessellator.instance.setColorOpaque(255, 255, 255); + aRenderer.renderFaceXNeg(aBlock, aX, aY, aZ, mIconContainer.getOverlayIcon()); + } + // TODO: Uncomment this once all addons have migrated to the new Texture API + //draw(aRenderer); + aRenderer.enableAO = enableAO; + } + + @Override + public void renderXPos(RenderBlocks aRenderer, Block aBlock, int aX, int aY, int aZ) { + if (aRenderer.useInventoryTint) return; // TODO: Remove this once all addons have migrated to the new Texture API + if (!GT_Mod.gregtechproxy.mRenderGlowTextures) return; + aRenderer.field_152631_f = true; + final boolean enableAO = aRenderer.enableAO; + aRenderer.enableAO = false; + // TODO: Uncomment this once all addons have migrated to the new Texture API + //startDrawingQuads(aRenderer, 1.0f, 0.0f, 0.0f); + Tessellator.instance.setBrightness(MAX_BRIGHTNESS); + Tessellator.instance.setColorOpaque(mRGBa[0], mRGBa[1], mRGBa[2]); + aRenderer.renderFaceXPos(aBlock, aX, aY, aZ, mIconContainer.getIcon()); + if (mIconContainer.getOverlayIcon() != null) { + Tessellator.instance.setColorOpaque(255, 255, 255); + aRenderer.renderFaceXPos(aBlock, aX, aY, aZ, mIconContainer.getOverlayIcon()); + } + // TODO: Uncomment this once all addons have migrated to the new Texture API + //draw(aRenderer); + aRenderer.field_152631_f = false; + aRenderer.enableAO = enableAO; + } + + @Override + public void renderYNeg(RenderBlocks aRenderer, Block aBlock, int aX, int aY, int aZ) { + if (aRenderer.useInventoryTint) return; // TODO: Remove this once all addons have migrated to the new Texture API + if (!GT_Mod.gregtechproxy.mRenderGlowTextures) return; + final boolean enableAO = aRenderer.enableAO; + // TODO: Uncomment this once all addons have migrated to the new Texture API + //startDrawingQuads(aRenderer, 0.0f, -1.0f, 0.0f); + final Tessellator tessellator = Tessellator.instance; + IIcon aIcon = mIconContainer.getIcon(); + + float minU = aIcon.getInterpolatedU((1.0D - aRenderer.renderMaxX) * 16.0D); + float maxU = aIcon.getInterpolatedU((1.0D - aRenderer.renderMinX) * 16.0D); + float minV = aIcon.getInterpolatedV(aRenderer.renderMinZ * 16.0D); + float maxV = aIcon.getInterpolatedV(aRenderer.renderMaxZ * 16.0D); + + if (aRenderer.renderMinX < 0.0D || aRenderer.renderMaxX > 1.0D) { + minU = 16.0F - aIcon.getMaxU(); + maxU = 16.0F - aIcon.getMinU(); + } + + if (aRenderer.renderMinZ < 0.0D || aRenderer.renderMaxZ > 1.0D) { + minV = aIcon.getMinV(); + maxV = aIcon.getMaxV(); + } + + double minX = aX + aRenderer.renderMinX; + double maxX = aX + aRenderer.renderMaxX; + double minY = aY + aRenderer.renderMinY; + double minZ = aZ + aRenderer.renderMinZ; + double maxZ = aZ + aRenderer.renderMaxZ; + + Tessellator.instance.setBrightness(MAX_BRIGHTNESS); + Tessellator.instance.setColorOpaque(mRGBa[0], mRGBa[1], mRGBa[2]); + + tessellator.addVertexWithUV(minX, minY, maxZ, maxU, maxV); + tessellator.addVertexWithUV(minX, minY, minZ, maxU, minV); + tessellator.addVertexWithUV(maxX, minY, minZ, minU, minV); + tessellator.addVertexWithUV(maxX, minY, maxZ, minU, maxV); + + if (mIconContainer.getOverlayIcon() != null) { + minU = aIcon.getInterpolatedU((1.0D - aRenderer.renderMaxX) * 16.0D); + maxU = aIcon.getInterpolatedU((1.0D - aRenderer.renderMinX) * 16.0D); + minV = aIcon.getInterpolatedV(aRenderer.renderMinZ * 16.0D); + maxV = aIcon.getInterpolatedV(aRenderer.renderMaxZ * 16.0D); + + if (aRenderer.renderMinX < 0.0D || aRenderer.renderMaxX > 1.0D) { + minU = 16.0F - aIcon.getMaxU(); + maxU = 16.0F - aIcon.getMinU(); + } + + if (aRenderer.renderMinZ < 0.0D || aRenderer.renderMaxZ > 1.0D) { + minV = aIcon.getMinV(); + maxV = aIcon.getMaxV(); + } + + minX = aX + (float) aRenderer.renderMinX; + maxX = aX + (float) aRenderer.renderMaxX; + minY = aY + (float) aRenderer.renderMinY; + minZ = aZ + (float) aRenderer.renderMinZ; + maxZ = aZ + (float) aRenderer.renderMaxZ; + + Tessellator.instance.setColorOpaque(255, 255, 255); + tessellator.addVertexWithUV(minX, minY, maxZ, maxU, maxV); + tessellator.addVertexWithUV(minX, minY, minZ, maxU, minV); + tessellator.addVertexWithUV(maxX, minY, minZ, minU, minV); + tessellator.addVertexWithUV(maxX, minY, maxZ, minU, maxV); + } + // TODO: Uncomment this once all addons have migrated to the new Texture API + //draw(aRenderer); + aRenderer.enableAO = enableAO; + } + + @Override + public void renderYPos(RenderBlocks aRenderer, Block aBlock, int aX, int aY, int aZ) { + if (aRenderer.useInventoryTint) return; // TODO: Remove this once all addons have migrated to the new Texture API + if (!GT_Mod.gregtechproxy.mRenderGlowTextures) return; + final boolean enableAO = aRenderer.enableAO; + aRenderer.enableAO = false; + // TODO: Uncomment this once all addons have migrated to the new Texture API + //startDrawingQuads(aRenderer, 0.0f, 1.0f, 0.0f); + Tessellator.instance.setBrightness(MAX_BRIGHTNESS); + Tessellator.instance.setColorOpaque(mRGBa[0], mRGBa[1], mRGBa[2]); + aRenderer.renderFaceYPos(aBlock, aX, aY, aZ, mIconContainer.getIcon()); + if (mIconContainer.getOverlayIcon() != null) { + Tessellator.instance.setColorOpaque(255, 255, 255); + aRenderer.renderFaceYPos(aBlock, aX, aY, aZ, mIconContainer.getOverlayIcon()); + } + // TODO: Uncomment this once all addons have migrated to the new Texture API + //draw(aRenderer); + aRenderer.enableAO = enableAO; + } + + @Override + public void renderZNeg(RenderBlocks aRenderer, Block aBlock, int aX, int aY, int aZ) { + if (aRenderer.useInventoryTint) return; // TODO: Remove this once all addons have migrated to the new Texture API + if (!GT_Mod.gregtechproxy.mRenderGlowTextures) return; + final boolean enableAO = aRenderer.enableAO; + aRenderer.enableAO = false; + aRenderer.field_152631_f = true; + // TODO: Uncomment this once all addons have migrated to the new Texture API + //startDrawingQuads(aRenderer, 0.0f, 0.0f, -1.0f); + Tessellator.instance.setBrightness(MAX_BRIGHTNESS); + Tessellator.instance.setColorOpaque(mRGBa[0], mRGBa[1], mRGBa[2]); + aRenderer.renderFaceZNeg(aBlock, aX, aY, aZ, mIconContainer.getIcon()); + if (mIconContainer.getOverlayIcon() != null) { + Tessellator.instance.setColorOpaque(255, 255, 255); + aRenderer.renderFaceZNeg(aBlock, aX, aY, aZ, mIconContainer.getOverlayIcon()); + } + // TODO: Uncomment this once all addons have migrated to the new Texture API + //draw(aRenderer); + aRenderer.field_152631_f = false; + aRenderer.enableAO = enableAO; + } + + @Override + public void renderZPos(RenderBlocks aRenderer, Block aBlock, int aX, int aY, int aZ) { + if (aRenderer.useInventoryTint) return; // TODO: Remove this once all addons have migrated to the new Texture API + if (!GT_Mod.gregtechproxy.mRenderGlowTextures) return; + final boolean enableAO = aRenderer.enableAO; + aRenderer.enableAO = false; + // TODO: Uncomment this once all addons have migrated to the new Texture API + //startDrawingQuads(aRenderer, 0.0f, 0.0f, 1.0f); + Tessellator.instance.setBrightness(MAX_BRIGHTNESS); + Tessellator.instance.setColorOpaque(mRGBa[0], mRGBa[1], mRGBa[2]); + aRenderer.renderFaceZPos(aBlock, aX, aY, aZ, mIconContainer.getIcon()); + if (mIconContainer.getOverlayIcon() != null) { + aRenderer.renderFaceZPos(aBlock, aX, aY, aZ, mIconContainer.getOverlayIcon()); + } + // TODO: Uncomment this once all addons have migrated to the new Texture API + //draw(aRenderer); + aRenderer.enableAO = enableAO; + } + + @Override + public boolean isValidTexture() { + return mIconContainer != null; + } +} diff --git a/src/main/java/gregtech/common/render/GT_RenderedTexture.java b/src/main/java/gregtech/common/render/GT_RenderedTexture.java new file mode 100644 index 0000000000..9e76634385 --- /dev/null +++ b/src/main/java/gregtech/common/render/GT_RenderedTexture.java @@ -0,0 +1,214 @@ +package gregtech.common.render; + +import gregtech.api.interfaces.IColorModulationContainer; +import gregtech.api.interfaces.IIconContainer; +import gregtech.api.interfaces.ITexture; +import gregtech.api.util.LightingHelper; +import net.minecraft.block.Block; +import net.minecraft.client.renderer.RenderBlocks; +import net.minecraft.client.renderer.Tessellator; +import net.minecraft.util.IIcon; +import net.minecraftforge.common.util.ForgeDirection; + +class GT_RenderedTexture implements ITexture, IColorModulationContainer { + protected final IIconContainer mIconContainer; + private final short[] mRGBa; + + GT_RenderedTexture(IIconContainer aIcon, short[] aRGBa, boolean allowAlpha) { + if (aRGBa.length != 4) throw new IllegalArgumentException("RGBa doesn't have 4 Values @ GT_RenderedTexture"); + mIconContainer = aIcon; + mRGBa = aRGBa; + } + + @Override + public void renderXPos(RenderBlocks aRenderer, Block aBlock, int aX, int aY, int aZ) { + aRenderer.field_152631_f = true; + // TODO: Uncomment this once all addons have migrated to the new Texture API + //startDrawingQuads(aRenderer, 1.0f, 0.0f, 0.0f); + LightingHelper lighting = new LightingHelper(aRenderer); + lighting.setupLightingXPos(aBlock, aX, aY, aZ) + .setupColor(ForgeDirection.EAST.ordinal(), mRGBa); + aRenderer.renderFaceXPos(aBlock, aX, aY, aZ, mIconContainer.getIcon()); + if (mIconContainer.getOverlayIcon() != null) { + lighting.setupColor(ForgeDirection.EAST.ordinal(), 0xffffff); + aRenderer.renderFaceXPos(aBlock, aX, aY, aZ, mIconContainer.getOverlayIcon()); + } + // TODO: Uncomment this once all addons have migrated to the new Texture API + //draw(aRenderer); + aRenderer.field_152631_f = false; + } + + @Override + public void renderXNeg(RenderBlocks aRenderer, Block aBlock, int aX, int aY, int aZ) { + // TODO: Uncomment this once all addons have migrated to the new Texture API + //startDrawingQuads(aRenderer, -1.0f, 0.0f, 0.0f); + LightingHelper lighting = new LightingHelper(aRenderer); + lighting.setupLightingXNeg(aBlock, aX, aY, aZ) + .setupColor(ForgeDirection.WEST.ordinal(), mRGBa); + aRenderer.renderFaceXNeg(aBlock, aX, aY, aZ, mIconContainer.getIcon()); + if (mIconContainer.getOverlayIcon() != null) { + lighting.setupColor(ForgeDirection.WEST.ordinal(), 0xffffff); + aRenderer.renderFaceXNeg(aBlock, aX, aY, aZ, mIconContainer.getOverlayIcon()); + } + // TODO: Uncomment this once all addons have migrated to the new Texture API + //draw(aRenderer); + } + + @Override + public void renderYPos(RenderBlocks aRenderer, Block aBlock, int aX, int aY, int aZ) { + // TODO: Uncomment this once all addons have migrated to the new Texture API + //startDrawingQuads(aRenderer, 0.0f, 1.0f, 0.0f); + LightingHelper lighting = new LightingHelper(aRenderer); + lighting.setupLightingYPos(aBlock, aX, aY, aZ) + .setupColor(ForgeDirection.UP.ordinal(), mRGBa); + aRenderer.renderFaceYPos(aBlock, aX, aY, aZ, mIconContainer.getIcon()); + if (mIconContainer.getOverlayIcon() != null) { + lighting.setupColor(ForgeDirection.UP.ordinal(), 0xffffff); + aRenderer.renderFaceYPos(aBlock, aX, aY, aZ, mIconContainer.getOverlayIcon()); + } + // TODO: Uncomment this once all addons have migrated to the new Texture API + //draw(aRenderer); + } + + @Override + public void renderYNeg(RenderBlocks aRenderer, Block aBlock, int aX, int aY, int aZ) { + // TODO: Uncomment this once all addons have migrated to the new Texture API + //startDrawingQuads(aRenderer, 0.0f, -1.0f, 0.0f); + final Tessellator tessellator = Tessellator.instance; + IIcon aIcon = mIconContainer.getIcon(); + + float minU = aIcon.getInterpolatedU((1.0D - aRenderer.renderMaxX) * 16.0D); + float maxU = aIcon.getInterpolatedU((1.0D - aRenderer.renderMinX) * 16.0D); + float minV = aIcon.getInterpolatedV(aRenderer.renderMinZ * 16.0D); + float maxV = aIcon.getInterpolatedV(aRenderer.renderMaxZ * 16.0D); + + if (aRenderer.renderMinX < 0.0D || aRenderer.renderMaxX > 1.0D) { + minU = 16.0F - aIcon.getMaxU(); + maxU = 16.0F - aIcon.getMinU(); + } + + if (aRenderer.renderMinZ < 0.0D || aRenderer.renderMaxZ > 1.0D) { + minV = aIcon.getMinV(); + maxV = aIcon.getMaxV(); + } + + double minX = aX + aRenderer.renderMinX; + double maxX = aX + aRenderer.renderMaxX; + double minY = aY + aRenderer.renderMinY; + double minZ = aZ + aRenderer.renderMinZ; + double maxZ = aZ + aRenderer.renderMaxZ; + + LightingHelper lighting = new LightingHelper(aRenderer); + lighting.setupLightingYNeg(aBlock, aX, aY, aZ) + .setupColor(ForgeDirection.DOWN.ordinal(), mRGBa); + + if (aRenderer.enableAO) { + tessellator.setColorOpaque_F(aRenderer.colorRedTopLeft, aRenderer.colorGreenTopLeft, aRenderer.colorBlueTopLeft); + tessellator.setBrightness(aRenderer.brightnessTopLeft); + tessellator.addVertexWithUV(minX, minY, maxZ, maxU, maxV); + tessellator.setColorOpaque_F(aRenderer.colorRedBottomLeft, aRenderer.colorGreenBottomLeft, aRenderer.colorBlueBottomLeft); + tessellator.setBrightness(aRenderer.brightnessBottomLeft); + tessellator.addVertexWithUV(minX, minY, minZ, maxU, minV); + tessellator.setColorOpaque_F(aRenderer.colorRedBottomRight, aRenderer.colorGreenBottomRight, aRenderer.colorBlueBottomRight); + tessellator.setBrightness(aRenderer.brightnessBottomRight); + tessellator.addVertexWithUV(maxX, minY, minZ, minU, minV); + tessellator.setColorOpaque_F(aRenderer.colorRedTopRight, aRenderer.colorGreenTopRight, aRenderer.colorBlueTopRight); + tessellator.setBrightness(aRenderer.brightnessTopRight); + } else { + tessellator.addVertexWithUV(minX, minY, maxZ, maxU, maxV); + tessellator.addVertexWithUV(minX, minY, minZ, maxU, minV); + tessellator.addVertexWithUV(maxX, minY, minZ, minU, minV); + } + tessellator.addVertexWithUV(maxX, minY, maxZ, minU, maxV); + + if (mIconContainer.getOverlayIcon() != null) { + minU = aIcon.getInterpolatedU((1.0D - aRenderer.renderMaxX) * 16.0D); + maxU = aIcon.getInterpolatedU((1.0D - aRenderer.renderMinX) * 16.0D); + minV = aIcon.getInterpolatedV(aRenderer.renderMinZ * 16.0D); + maxV = aIcon.getInterpolatedV(aRenderer.renderMaxZ * 16.0D); + + if (aRenderer.renderMinX < 0.0D || aRenderer.renderMaxX > 1.0D) { + minU = 16.0F - aIcon.getMaxU(); + maxU = 16.0F - aIcon.getMinU(); + } + + if (aRenderer.renderMinZ < 0.0D || aRenderer.renderMaxZ > 1.0D) { + minV = aIcon.getMinV(); + maxV = aIcon.getMaxV(); + } + + minX = aX + (float)aRenderer.renderMinX; + maxX = aX + (float)aRenderer.renderMaxX; + minY = aY + (float)aRenderer.renderMinY; + minZ = aZ + (float)aRenderer.renderMinZ; + maxZ = aZ + (float)aRenderer.renderMaxZ; + + lighting.setupColor(ForgeDirection.DOWN.ordinal(), 0xffffff); + + if (aRenderer.enableAO) { + tessellator.setColorOpaque_F(aRenderer.colorRedTopLeft, aRenderer.colorGreenTopLeft, aRenderer.colorBlueTopLeft); + tessellator.setBrightness(aRenderer.brightnessTopLeft); + tessellator.addVertexWithUV(minX, minY, maxZ, maxU, maxV); + tessellator.setColorOpaque_F(aRenderer.colorRedBottomLeft, aRenderer.colorGreenBottomLeft, aRenderer.colorBlueBottomLeft); + tessellator.setBrightness(aRenderer.brightnessBottomLeft); + tessellator.addVertexWithUV(minX, minY, minZ, maxU, minV); + tessellator.setColorOpaque_F(aRenderer.colorRedBottomRight, aRenderer.colorGreenBottomRight, aRenderer.colorBlueBottomRight); + tessellator.setBrightness(aRenderer.brightnessBottomRight); + tessellator.addVertexWithUV(maxX, minY, minZ, minU, minV); + tessellator.setColorOpaque_F(aRenderer.colorRedTopRight, aRenderer.colorGreenTopRight, aRenderer.colorBlueTopRight); + tessellator.setBrightness(aRenderer.brightnessTopRight); + } else { + tessellator.addVertexWithUV(minX, minY, maxZ, maxU, maxV); + tessellator.addVertexWithUV(minX, minY, minZ, maxU, minV); + tessellator.addVertexWithUV(maxX, minY, minZ, minU, minV); + } + tessellator.addVertexWithUV(maxX, minY, maxZ, minU, maxV); + } + // TODO: Uncomment this once all addons have migrated to the new Texture API + //draw(aRenderer); + } + + @Override + public void renderZPos(RenderBlocks aRenderer, Block aBlock, int aX, int aY, int aZ) { + // TODO: Uncomment this once all addons have migrated to the new Texture API + //startDrawingQuads(aRenderer, 0.0f, 0.0f, 1.0f); + LightingHelper lighting = new LightingHelper(aRenderer); + lighting.setupLightingZPos(aBlock, aX, aY, aZ) + .setupColor(ForgeDirection.SOUTH.ordinal(), mRGBa); + aRenderer.renderFaceZPos(aBlock, aX, aY, aZ, mIconContainer.getIcon()); + if (mIconContainer.getOverlayIcon() != null) { + lighting.setupColor(ForgeDirection.SOUTH.ordinal(), 0xffffff); + aRenderer.renderFaceZPos(aBlock, aX, aY, aZ, mIconContainer.getOverlayIcon()); + } + // TODO: Uncomment this once all addons have migrated to the new Texture API + //draw(aRenderer); + } + + @Override + public void renderZNeg(RenderBlocks aRenderer, Block aBlock, int aX, int aY, int aZ) { + // TODO: Uncomment this once all addons have migrated to the new Texture API + //startDrawingQuads(aRenderer, 0.0f, 0.0f, -1.0f); + aRenderer.field_152631_f = true; + LightingHelper lighting = new LightingHelper(aRenderer); + lighting.setupLightingZNeg(aBlock, aX, aY, aZ) + .setupColor(ForgeDirection.NORTH.ordinal(), mRGBa); + aRenderer.renderFaceZNeg(aBlock, aX, aY, aZ, mIconContainer.getIcon()); + if (mIconContainer.getOverlayIcon() != null) { + lighting.setupColor(ForgeDirection.NORTH.ordinal(), 0xffffff); + aRenderer.renderFaceZNeg(aBlock, aX, aY, aZ, mIconContainer.getOverlayIcon()); + } + // TODO: Uncomment this once all addons have migrated to the new Texture API + //draw(aRenderer); + aRenderer.field_152631_f = false; + } + + @Override + public short[] getRGBA() { + return mRGBa; + } + + @Override + public boolean isValidTexture() { + return mIconContainer != null; + } +} diff --git a/src/main/java/gregtech/common/render/GT_Renderer_Block.java b/src/main/java/gregtech/common/render/GT_Renderer_Block.java index eb439b4e3e..42e59dd2c7 100644 --- a/src/main/java/gregtech/common/render/GT_Renderer_Block.java +++ b/src/main/java/gregtech/common/render/GT_Renderer_Block.java @@ -453,6 +453,8 @@ public class GT_Renderer_Block implements ISimpleBlockRenderingHandler { aRenderer.enableAO = false; aRenderer.useInventoryTint = true; + Tessellator.instance.startDrawingQuads(); // TODO: Remove this once all addons have migrated to the new Texture API + GL11.glRotatef(90.0F, 0.0F, 1.0F, 0.0F); GL11.glTranslatef(-0.5F, -0.5F, -0.5F); @@ -462,12 +464,19 @@ public class GT_Renderer_Block implements ISimpleBlockRenderingHandler { aBlock.setBlockBoundsForItemRender(); aRenderer.setRenderBoundsFromBlock(aBlock); + Tessellator.instance.setNormal(0, -1, 0); // TODO: Remove this once all addons have migrated to the new Texture API renderNegativeYFacing(null, aRenderer, aBlock, 0, 0, 0, tTileEntity.getTexture(aBlock, (byte) DOWN.ordinal()), true); + Tessellator.instance.setNormal(0, 1, 0); // TODO: Remove this once all addons have migrated to the new Texture API renderPositiveYFacing(null, aRenderer, aBlock, 0, 0, 0, tTileEntity.getTexture(aBlock, (byte) UP.ordinal()), true); + Tessellator.instance.setNormal(0, 0, -1); // TODO: Remove this once all addons have migrated to the new Texture API renderNegativeZFacing(null, aRenderer, aBlock, 0, 0, 0, tTileEntity.getTexture(aBlock, (byte) NORTH.ordinal()), true); + Tessellator.instance.setNormal(0, 0, 1); // TODO: Remove this once all addons have migrated to the new Texture API renderPositiveZFacing(null, aRenderer, aBlock, 0, 0, 0, tTileEntity.getTexture(aBlock, (byte) SOUTH.ordinal()), true); + Tessellator.instance.setNormal(-1, 0, 0); // TODO: Remove this once all addons have migrated to the new Texture API renderNegativeXFacing(null, aRenderer, aBlock, 0, 0, 0, tTileEntity.getTexture(aBlock, (byte) WEST.ordinal()), true); + Tessellator.instance.setNormal(1, 0, 0); // TODO: Remove this once all addons have migrated to the new Texture API renderPositiveXFacing(null, aRenderer, aBlock, 0, 0, 0, tTileEntity.getTexture(aBlock, (byte) EAST.ordinal()), true); + } else if (aMeta > 0 && (aMeta < GregTech_API.METATILEENTITIES.length) && aBlock instanceof GT_Block_Machines @@ -479,6 +488,7 @@ public class GT_Renderer_Block implements ISimpleBlockRenderingHandler { aBlock.setBlockBounds(blockMin, blockMin, blockMin, blockMax, blockMax, blockMax); aRenderer.setRenderBoundsFromBlock(aBlock); + Tessellator.instance.draw(); // TODO: Remove this once all addons have migrated to the new Texture API GL11.glTranslatef(0.5F, 0.5F, 0.5F); aRenderer.useInventoryTint = false; } @@ -503,18 +513,30 @@ public class GT_Renderer_Block implements ISimpleBlockRenderingHandler { aBlock.setBlockBounds(blockMin, pipeMin, pipeMin, blockMax, pipeMax, pipeMax); aRenderer.setRenderBoundsFromBlock(aBlock); + Tessellator.instance.setNormal(0, -1, 0); // TODO: Remove this once all addons have migrated to the new Texture API renderNegativeYFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(iGregTechTileEntity, (byte) DOWN.ordinal(), (byte) (CONNECTED_WEST | CONNECTED_EAST), (byte) -1, false, false), true); + Tessellator.instance.setNormal(0, 1, 0); // TODO: Remove this once all addons have migrated to the new Texture API renderPositiveYFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(iGregTechTileEntity, (byte) UP.ordinal(), (byte) (CONNECTED_WEST | CONNECTED_EAST), (byte) -1, false, false), true); + Tessellator.instance.setNormal(0, 0, -1); // TODO: Remove this once all addons have migrated to the new Texture API renderNegativeZFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(iGregTechTileEntity, (byte) NORTH.ordinal(), (byte) (CONNECTED_WEST | CONNECTED_EAST), (byte) -1, false, false), true); + Tessellator.instance.setNormal(0, 0, 1); // TODO: Remove this once all addons have migrated to the new Texture API renderPositiveZFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(iGregTechTileEntity, (byte) SOUTH.ordinal(), (byte) (CONNECTED_WEST | CONNECTED_EAST), (byte) -1, false, false), true); + Tessellator.instance.setNormal(-1, 0, 0); // TODO: Remove this once all addons have migrated to the new Texture API renderNegativeXFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(iGregTechTileEntity, (byte) WEST.ordinal(), (byte) (CONNECTED_WEST | CONNECTED_EAST), (byte) -1, true, false), true); + Tessellator.instance.setNormal(1, 0, 0); // TODO: Remove this once all addons have migrated to the new Texture API renderPositiveXFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(iGregTechTileEntity, (byte) EAST.ordinal(), (byte) (CONNECTED_WEST | CONNECTED_EAST), (byte) -1, true, false), true); } else { + Tessellator.instance.setNormal(0, -1, 0); // TODO: Remove this once all addons have migrated to the new Texture API renderNegativeYFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(iGregTechTileEntity, (byte) DOWN.ordinal(), (byte) WEST.ordinal(), (byte) -1, true, false), true); + Tessellator.instance.setNormal(0, 1, 0); // TODO: Remove this once all addons have migrated to the new Texture API renderPositiveYFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(iGregTechTileEntity, (byte) UP.ordinal(), (byte) WEST.ordinal(), (byte) -1, true, false), true); + Tessellator.instance.setNormal(0, 0, -1); // TODO: Remove this once all addons have migrated to the new Texture API renderNegativeZFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(iGregTechTileEntity, (byte) NORTH.ordinal(), (byte) WEST.ordin