From f74c7cc297d1d19d38a19683cd277ad9ce605d3a Mon Sep 17 00:00:00 2001 From: miozune Date: Mon, 4 Dec 2023 05:34:27 +0900 Subject: Refactor RecipeMap (#2345) * Remove deprecated and unused things * Move recipemap subclasses * Move GT_Recipe_Map to outside and rename to RecipeMap * Move recipemap instances to separated class & remove prepending s * Remove useless GT_Recipe constructors * Always use ModularUI * Rename IGT_RecipeMap -> IRecipeMap * Add RecipeMapBuilder * Remove more deprecated and unused things * Fix RecipeMap type parameters * Use multimap for recipe index * Fix bending recipe error in dev env * Remove mUniqueIdentifier * Update AE2FC * Less edgy texture for NEI recipe background * Add replicator fluid output slot for NEI and machine GUI * Fix fluid fuels not having fuel value in large boilers * Remove GT_RectHandler and NEI_TransferRectHost * Remove RecipeMapHandler * Move NEI energy description from RecipeMapFrontend to Power * Refactor the way to filter fusion recipes * Check restriction for some properties * Remove showVoltageAmperage * Make Power accept GT_Recipe * Fix NPE * Move NEI duration description to Power from Frontend * Directly implement IRecipeProcessingAwareHatch for GT_MetaTileEntity_Hatch_InputBus_ME * Make Power integrated with GT_OverclockCalculator * Rename Power -> OverclockDescriber * Don't modify recipe find logic until postload finishes * Reformat reserved MTE ids * Fix check for too few inputs on recipe addition * Move replicator logic to backend * Stop un-hiding assline recipes * Allow setting custom recipe comparator & implement for fusion * Update AE2FC * Rename getRecipeList and getRecipes -> getRecipeMap * Automatically register recipe catalysts * Cleanup the way to detect recipe collision * Make use of BasicUIProperties for basic machines * Make use of BasicUIProperties for UIHelper * Rename specialHandler -> recipeTransformer * Add way to automatically register handler info * Add recipe category * Add some APIs for addons * Rename blastRecipes -> blastFurnaceRecipes * Remove GT_MetaTileEntity_BasicMachine_GT_Recipe#mSharedTank and #mRequiresFluidForFiltering * Don't require setting duration and EU/t for fuel recipes * Don't require setting EU/t for primitive blast furnace recipes * Revert change to addMultiblockChemicalRecipe * Fix large boiler general desc recipe not being added * Hide duration and EU/t from large boiler * Cleanup recipe stacktrace draw * Extend metadata usage of recipe builder to recipe itself * Implement metadata handling & NEI comparator for PCB factory * Some rename around NEIRecipeInfo * Some toString implementations * Add more APIs for addons & some rename * Infer handler icon from recipe catalyst if one is not set * Also shrink recipe title when OC is not used * Remove rare earth centrifuge recipe * Use metadata for replicator backend * Adjust geothermal generator output slot * Allow having multiple transferrects * Store recipemap reference in backend * Rename vacuumRecipes -> vacuumFreezerRecipes * Add config to tweak visibility of recipe categories * Remove mHideRecyclingRecipes in favor of recipe category config * Fix typo fluidSolidfierRecipes -> fluidSolidifierRecipes * Refactor findRecipe and ProcessingLogic to use Stream * Fix BBF handler icon & remove bronze blast furnace * Add fluent API for findRecipe * Add way to stop adding progressbar * Change arg order for special texture * Avoid overwriting interesting failure with NO_RECIPE * Some changes for FuelBackend * Set space project icon * Remove localization from TT * Remove CNC recipe adder * Move recipe extractor from AE2FC * Minor internal change for ProcessingLogic#applyRecipe * More javadoc on #getAvailableRecipeMaps * Better implementation of #ofSupplier * Move replicator exponent config to GT_Proxy * Remove RC & IC2 macerator handling * Rename StreamUtil -> GT_StreamUtil * Refactor code around RecipeMetadataStorage * Revise #compileRecipe javadoc * Switch extreme diesel recipe loader to downstream recipe map * Optimize #reMap * Rename reload -> reloadNEICache * Minor tweak for drawEnergyInfo * a bit more doc * Adjust recipe catalysts * Add toString implementation for GT_Fluid for debug * Minor revision for OilCrackerBackend * Index replicator recipes by material --------- Co-authored-by: Glease <4586901+Glease@users.noreply.github.com> --- src/main/java/gregtech/common/tools/GT_Tool_JackHammer.java | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) (limited to 'src/main/java/gregtech/common/tools/GT_Tool_JackHammer.java') diff --git a/src/main/java/gregtech/common/tools/GT_Tool_JackHammer.java b/src/main/java/gregtech/common/tools/GT_Tool_JackHammer.java index 7fc4956cbb..2621ff8ef7 100644 --- a/src/main/java/gregtech/common/tools/GT_Tool_JackHammer.java +++ b/src/main/java/gregtech/common/tools/GT_Tool_JackHammer.java @@ -15,6 +15,7 @@ import net.minecraftforge.event.world.BlockEvent; import gregtech.GT_Mod; import gregtech.api.enums.Textures; import gregtech.api.interfaces.IIconContainer; +import gregtech.api.recipe.RecipeMaps; import gregtech.api.util.GT_Recipe; import gregtech.api.util.GT_ToolHarvestHelper; import gregtech.api.util.GT_Utility; @@ -77,11 +78,11 @@ public class GT_Tool_JackHammer extends GT_Tool_Drill_LV { public int convertBlockDrops(List aDrops, ItemStack aStack, EntityPlayer aPlayer, Block aBlock, int aX, int aY, int aZ, byte aMetaData, int aFortune, boolean aSilkTouch, BlockEvent.HarvestDropsEvent aEvent) { int rConversions = 0; - GT_Recipe tRecipe = GT_Recipe.GT_Recipe_Map.sHammerRecipes + GT_Recipe tRecipe = RecipeMaps.hammerRecipes .findRecipe(null, true, 2147483647L, null, new ItemStack(aBlock, 1, aMetaData)); if ((tRecipe == null) || (aBlock.hasTileEntity(aMetaData))) { for (ItemStack tDrop : aDrops) { - tRecipe = GT_Recipe.GT_Recipe_Map.sHammerRecipes + tRecipe = RecipeMaps.hammerRecipes .findRecipe(null, true, 2147483647L, null, GT_Utility.copyAmount(1, tDrop)); if (tRecipe != null) { ItemStack tHammeringOutput = tRecipe.getOutput(0); -- cgit