From 5c4dc50fcd9fe0d42556e8dfdae178be8f41fe0e Mon Sep 17 00:00:00 2001 From: Dream-Master Date: Thu, 21 Jun 2018 20:50:26 +0200 Subject: Make Fluid Filters cheaper #2448 Why there was two recipes ? --- src/main/java/gregtech/common/items/GT_MetaGenerated_Item_01.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/main/java/gregtech/common') diff --git a/src/main/java/gregtech/common/items/GT_MetaGenerated_Item_01.java b/src/main/java/gregtech/common/items/GT_MetaGenerated_Item_01.java index 2b5155b2a9..1ce3e1cc0b 100644 --- a/src/main/java/gregtech/common/items/GT_MetaGenerated_Item_01.java +++ b/src/main/java/gregtech/common/items/GT_MetaGenerated_Item_01.java @@ -782,7 +782,7 @@ public class GT_MetaGenerated_Item_01 extends GT_MetaGenerated_Item_X32 { GT_Values.RA.addAssemblerRecipe(GT_OreDictUnificator.get(OrePrefixes.plate, Materials.Aluminium, 1L), new ItemStack(Blocks.crafting_table, 1), ItemList.Cover_Crafting.get(1L, new Object[0]), 200, 64); GT_Values.RA.addAssemblerRecipe(GT_OreDictUnificator.get(OrePrefixes.plate, Materials.Iron, 1L), new ItemStack(Blocks.crafting_table, 1), ItemList.Cover_Crafting.get(1L, new Object[0]), 800, 16); GT_Values.RA.addAssemblerRecipe(GT_OreDictUnificator.get(OrePrefixes.plate, Materials.WroughtIron, 1L), new ItemStack(Blocks.crafting_table, 1), ItemList.Cover_Crafting.get(1L, new Object[0]), 800, 16); - GT_Values.RA.addAssemblerRecipe(ItemList.Cover_Shutter.get(1L, new Object[0]), GT_OreDictUnificator.get(OrePrefixes.circuit, Materials.Advanced, 2), ItemList.FluidFilter.get(1L, new Object[0]), 800, 4); + GT_Values.RA.addAssemblerRecipe(ItemList.Cover_Shutter.get(1L, new Object[0]), GT_OreDictUnificator.get(OrePrefixes.circuit, Materials.Basic, 2), ItemList.FluidFilter.get(1L, new Object[0]), 800, 4); GregTech_API.registerCover(ItemList.Cover_Screen.get(1L, new Object[0]), new GT_MultiTexture(new ITexture[]{Textures.BlockIcons.MACHINE_CASINGS[2][0], new GT_RenderedTexture(Textures.BlockIcons.OVERLAY_SCREEN)}), new GT_Cover_Screen()); GregTech_API.registerCover(ItemList.Cover_Crafting.get(1L, new Object[0]), new GT_MultiTexture(new ITexture[]{Textures.BlockIcons.MACHINE_CASINGS[1][0], new GT_RenderedTexture(Textures.BlockIcons.OVERLAY_CRAFTING)}), new GT_Cover_Crafting()); -- cgit