From 01d92ee9fcb554a615be723cb5eef48ca5e55af5 Mon Sep 17 00:00:00 2001 From: boubou_19 Date: Fri, 1 Oct 2021 23:46:47 +0200 Subject: prevent sorting mode when tickrate timer is reset --- .../common/tileentities/automation/GT_MetaTileEntity_ChestBuffer.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/main/java/gregtech') diff --git a/src/main/java/gregtech/common/tileentities/automation/GT_MetaTileEntity_ChestBuffer.java b/src/main/java/gregtech/common/tileentities/automation/GT_MetaTileEntity_ChestBuffer.java index 774639401a..2f30738067 100644 --- a/src/main/java/gregtech/common/tileentities/automation/GT_MetaTileEntity_ChestBuffer.java +++ b/src/main/java/gregtech/common/tileentities/automation/GT_MetaTileEntity_ChestBuffer.java @@ -70,7 +70,7 @@ public class GT_MetaTileEntity_ChestBuffer extends GT_MetaTileEntity_Buffer { protected void moveItems(IGregTechTileEntity aBaseMetaTileEntity, long aTimer) { if (aTimer % tickRate[mTier] > 0) return; - if(aBaseMetaTileEntity.hasInventoryBeenModified()) { + if(this.bSortStacks && aBaseMetaTileEntity.hasInventoryBeenModified()) { fillStacksIntoFirstSlots(); } // mSuccess will be negative if the call is caused by the %200 aTimer, always try to push. Otherwise it will be positive. -- cgit