From e2912eefea7f76e937c94c9df2bfe1547b24dd94 Mon Sep 17 00:00:00 2001 From: Elkatra2 <116808419+Elkatra2@users.noreply.github.com> Date: Tue, 3 Sep 2024 21:48:10 +0200 Subject: Steam Hatch texture update (#3020) * Steam Hatch texture update * apply spotless --------- Co-authored-by: Martin Robertz --- .../implementations/base/MTEHatchCustomFluidBase.java | 8 +++++--- 1 file changed, 5 insertions(+), 3 deletions(-) (limited to 'src/main/java/gtPlusPlus/xmod/gregtech/api/metatileentity/implementations') diff --git a/src/main/java/gtPlusPlus/xmod/gregtech/api/metatileentity/implementations/base/MTEHatchCustomFluidBase.java b/src/main/java/gtPlusPlus/xmod/gregtech/api/metatileentity/implementations/base/MTEHatchCustomFluidBase.java index b084651177..76555c6d8e 100644 --- a/src/main/java/gtPlusPlus/xmod/gregtech/api/metatileentity/implementations/base/MTEHatchCustomFluidBase.java +++ b/src/main/java/gtPlusPlus/xmod/gregtech/api/metatileentity/implementations/base/MTEHatchCustomFluidBase.java @@ -1,6 +1,6 @@ package gtPlusPlus.xmod.gregtech.api.metatileentity.implementations.base; -import static gregtech.api.enums.Textures.BlockIcons.FLUID_IN_SIGN; +import static gregtech.api.enums.Textures.BlockIcons.FLUID_STEAM_IN_SIGN; import static gregtech.api.enums.Textures.BlockIcons.OVERLAY_PIPE_IN; import net.minecraft.entity.player.EntityPlayer; @@ -68,14 +68,16 @@ public class MTEHatchCustomFluidBase extends MTEHatch { @Override public ITexture[] getTexturesActive(ITexture aBaseTexture) { return GTMod.gregtechproxy.mRenderIndicatorsOnHatch - ? new ITexture[] { aBaseTexture, TextureFactory.of(OVERLAY_PIPE_IN), TextureFactory.of(FLUID_IN_SIGN) } + ? new ITexture[] { aBaseTexture, TextureFactory.of(OVERLAY_PIPE_IN), + TextureFactory.of(FLUID_STEAM_IN_SIGN) } : new ITexture[] { aBaseTexture, TextureFactory.of(OVERLAY_PIPE_IN) }; } @Override public ITexture[] getTexturesInactive(ITexture aBaseTexture) { return GTMod.gregtechproxy.mRenderIndicatorsOnHatch - ? new ITexture[] { aBaseTexture, TextureFactory.of(OVERLAY_PIPE_IN), TextureFactory.of(FLUID_IN_SIGN) } + ? new ITexture[] { aBaseTexture, TextureFactory.of(OVERLAY_PIPE_IN), + TextureFactory.of(FLUID_STEAM_IN_SIGN) } : new ITexture[] { aBaseTexture, TextureFactory.of(OVERLAY_PIPE_IN) }; } -- cgit