From 6256c8cd614f007d54852ffab799f7b885408149 Mon Sep 17 00:00:00 2001 From: HoleFish <48403212+HoleFish@users.noreply.github.com> Date: Sat, 13 Jan 2024 02:37:04 +0800 Subject: Add a mode for EEC to void all enchanted and damaged outputs (#116) * add mode * Void All Of Them! * spotless * Move buttons --------- Co-authored-by: kuba6000 --- src/main/java/kubatech/loaders/MobHandlerLoader.java | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'src/main/java/kubatech/loaders') diff --git a/src/main/java/kubatech/loaders/MobHandlerLoader.java b/src/main/java/kubatech/loaders/MobHandlerLoader.java index e131a9dec4..ba92d74d19 100644 --- a/src/main/java/kubatech/loaders/MobHandlerLoader.java +++ b/src/main/java/kubatech/loaders/MobHandlerLoader.java @@ -100,7 +100,7 @@ public class MobHandlerLoader { } public ItemStack[] generateOutputs(Random rnd, GT_MetaTileEntity_ExtremeEntityCrusher MTE, double attackDamage, - int lootinglevel, boolean preferInfernalDrops) { + int lootinglevel, boolean preferInfernalDrops, boolean voidAllDamagedAndEnchantedItems) { MTE.lEUt = mEUt; MTE.mMaxProgresstime = Math.max(MOB_SPAWN_INTERVAL, (int) ((recipe.maxEntityHealth / attackDamage) * 10d)); ArrayList stacks = new ArrayList<>(this.mOutputs.size()); @@ -112,6 +112,7 @@ public class MobHandlerLoader { MTE.getBaseMetaTileEntity() .getZCoord()); for (MobDrop o : this.mOutputs) { + if (voidAllDamagedAndEnchantedItems && (o.damages != null || o.enchantable != null)) continue; int chance = o.chance; double dChance = (double) chance / 100d; -- cgit