From b05f9e268a4b318f1af10cddc2dab7ee507dcef0 Mon Sep 17 00:00:00 2001 From: Léa Gris Date: Tue, 16 Feb 2021 17:30:31 +0100 Subject: feat(render): tile ambient occlusion Render smooth lighting ambient occlusion on all Gregtech tiles: - Ores - Machines - Pipes, Cables, Wires, Frames Add new Client-side configuration entry in Gregtech.cfg. If false, the flat lighting rendering of older versions is used. ```yml render { B:TileAmbientOcclusion_true=true } ``` --- .../blocks/iconsets/MACHINE_BRONZEBRICKS_BOTTOM.png | Bin 737 -> 683 bytes .../blocks/iconsets/MACHINE_STEELBRICKS_BOTTOM.png | Bin 737 -> 683 bytes 2 files changed, 0 insertions(+), 0 deletions(-) (limited to 'src/main/resources') diff --git a/src/main/resources/assets/gregtech/textures/blocks/iconsets/MACHINE_BRONZEBRICKS_BOTTOM.png b/src/main/resources/assets/gregtech/textures/blocks/iconsets/MACHINE_BRONZEBRICKS_BOTTOM.png index 27e88f3851..9bd796c361 100644 Binary files a/src/main/resources/assets/gregtech/textures/blocks/iconsets/MACHINE_BRONZEBRICKS_BOTTOM.png and b/src/main/resources/assets/gregtech/textures/blocks/iconsets/MACHINE_BRONZEBRICKS_BOTTOM.png differ diff --git a/src/main/resources/assets/gregtech/textures/blocks/iconsets/MACHINE_STEELBRICKS_BOTTOM.png b/src/main/resources/assets/gregtech/textures/blocks/iconsets/MACHINE_STEELBRICKS_BOTTOM.png index f8b164b50e..9bd796c361 100644 Binary files a/src/main/resources/assets/gregtech/textures/blocks/iconsets/MACHINE_STEELBRICKS_BOTTOM.png and b/src/main/resources/assets/gregtech/textures/blocks/iconsets/MACHINE_STEELBRICKS_BOTTOM.png differ -- cgit