From 6be27cf6dfaa474b36172a88568d375d7bb1c9fc Mon Sep 17 00:00:00 2001 From: miozune Date: Fri, 27 May 2022 17:07:10 +0900 Subject: Don't give sleeping buff when player manually wake up (#194) --- .../java/gtPlusPlus/core/handler/events/PlayerSleepEventHandler.java | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) (limited to 'src/main') diff --git a/src/main/java/gtPlusPlus/core/handler/events/PlayerSleepEventHandler.java b/src/main/java/gtPlusPlus/core/handler/events/PlayerSleepEventHandler.java index 10677c12db..3855d8371a 100644 --- a/src/main/java/gtPlusPlus/core/handler/events/PlayerSleepEventHandler.java +++ b/src/main/java/gtPlusPlus/core/handler/events/PlayerSleepEventHandler.java @@ -54,7 +54,10 @@ public class PlayerSleepEventHandler { @SubscribeEvent public void wake(PlayerWakeUpEvent event) { EntityPlayer aPlayer = event.entityPlayer; - if (aPlayer != null && !aPlayer.worldObj.isRemote) { + if (aPlayer != null && !aPlayer.worldObj.isRemote) { + if (event.entityPlayer.getEntityWorld().getWorldTime() % 24000 != 0) { + return; + } boolean aRemovedBad = false; try { Collection aActive = aPlayer.getActivePotionEffects(); -- cgit