From eba5bb99231d3c194e8116f03beccff39b543f8d Mon Sep 17 00:00:00 2001 From: kekzdealer Date: Tue, 23 Jun 2020 02:20:59 +0200 Subject: mini code clean --- src/main/java/client/renderer/TESR_BeamTransmitter.java | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/main') diff --git a/src/main/java/client/renderer/TESR_BeamTransmitter.java b/src/main/java/client/renderer/TESR_BeamTransmitter.java index 3c48dab264..81ab52654b 100644 --- a/src/main/java/client/renderer/TESR_BeamTransmitter.java +++ b/src/main/java/client/renderer/TESR_BeamTransmitter.java @@ -42,8 +42,8 @@ public class TESR_BeamTransmitter extends TileEntitySpecialRenderer { final double height = beamTransmitter.getDistanceFromTarget(); final double uv_x1 = 0.0D; final double uv_x2 = 1.0D; - final double uv_y1 = -1.0D - streamTextureOffset; // This makes the beam stream upwards if you add a time sensitive number to it - final double uv_y2 = (double)beamTransmitter.getDistanceFromTarget() * (0.5D / (halfBeamWidth * 2)) + uv_y1; + final double uv_y1 = -1.0D - streamTextureOffset; // This makes the beam stream upwards if you subtract a time sensitive number from it + final double uv_y2 = height * (0.5D / (halfBeamWidth * 2)) + uv_y1; // Construct mesh with texture tessellator.addVertexWithUV(x + 0.5 + halfBeamWidth, y + 0.5, z + 0.5, uv_x2, uv_y2); tessellator.addVertexWithUV(x + 0.5 + halfBeamWidth, y + height, z + 0.5, uv_x2, uv_y1); -- cgit