From f4a1693e828bf047b21fd3ac3711e090bb5a3b98 Mon Sep 17 00:00:00 2001 From: Turtle <66276047+Eysla@users.noreply.github.com> Date: Sat, 22 Jul 2023 09:20:05 -0500 Subject: buff rutile yield from garnet processing (#2154) in https://github.com/GTNewHorizons/GT5-Unofficial/pull/1927 titaniumtetrachloride was changed to need 3 rutile instead of 1. This was the result of new processing lines for bauxite and ilmenite that yielded much higher amounts. As a result of the changes to titaniumtetrachloride all other sources of rutile were nerfed by a factor of three. This change would return rutile to the same yield of titanium as before the titaniumtetrachloride rebalance --- .../java/gregtech/loaders/postload/chains/GT_BauxiteRefineChain.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/main') diff --git a/src/main/java/gregtech/loaders/postload/chains/GT_BauxiteRefineChain.java b/src/main/java/gregtech/loaders/postload/chains/GT_BauxiteRefineChain.java index 1f49217821..57bf5f9c0b 100644 --- a/src/main/java/gregtech/loaders/postload/chains/GT_BauxiteRefineChain.java +++ b/src/main/java/gregtech/loaders/postload/chains/GT_BauxiteRefineChain.java @@ -263,7 +263,7 @@ public class GT_BauxiteRefineChain { Materials.Gold.getDust(1), Materials.Vanadium.getDust(1), Materials.Rutile.getDust(1)) - .outputChances(5000, 4000, 300, 300, 200, 200) + .outputChances(5000, 4000, 300, 300, 200, 600) .fluidInputs(Materials.NitricAcid.getFluid(10)) .fluidOutputs(MaterialsOreAlum.SluiceJuice.getFluid(10)) .duration(2 * SECONDS + 5 * TICKS) -- cgit