From b2c498a2a3afd75838c2d8cf69f1cb00a55a9dfa Mon Sep 17 00:00:00 2001 From: Draknyte1 Date: Wed, 29 Jun 2016 15:06:52 +1000 Subject: +Added Two Frames for Forestry +First attempt at adding an Alveary block for Forestry As always, Used authors code to implement it the cleanest way possible. (Sorry if you don't like it, but feel free to offer PR's with better solutions) --- .../assets/miscutils/textures/items/frameAccelerated.png | Bin 0 -> 3074 bytes .../assets/miscutils/textures/items/frameVoid.png | Bin 0 -> 3094 bytes 2 files changed, 0 insertions(+), 0 deletions(-) create mode 100644 src/resources/assets/miscutils/textures/items/frameAccelerated.png create mode 100644 src/resources/assets/miscutils/textures/items/frameVoid.png (limited to 'src/resources/assets/miscutils/textures') diff --git a/src/resources/assets/miscutils/textures/items/frameAccelerated.png b/src/resources/assets/miscutils/textures/items/frameAccelerated.png new file mode 100644 index 0000000000..99f6ba89f8 Binary files /dev/null and b/src/resources/assets/miscutils/textures/items/frameAccelerated.png differ diff --git a/src/resources/assets/miscutils/textures/items/frameVoid.png b/src/resources/assets/miscutils/textures/items/frameVoid.png new file mode 100644 index 0000000000..685c5e876f Binary files /dev/null and b/src/resources/assets/miscutils/textures/items/frameVoid.png differ -- cgit