From 1582163dc57480f200c95c8612b99af253b4ba2c Mon Sep 17 00:00:00 2001 From: miozune Date: Tue, 19 Dec 2023 17:18:01 +0900 Subject: Don't rotate block if player is sneaking (#2409) --- src/main/java/gregtech/common/items/behaviors/Behaviour_Wrench.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src') diff --git a/src/main/java/gregtech/common/items/behaviors/Behaviour_Wrench.java b/src/main/java/gregtech/common/items/behaviors/Behaviour_Wrench.java index 9f36e4d021..df6f3bb0d4 100644 --- a/src/main/java/gregtech/common/items/behaviors/Behaviour_Wrench.java +++ b/src/main/java/gregtech/common/items/behaviors/Behaviour_Wrench.java @@ -33,7 +33,7 @@ public class Behaviour_Wrench extends Behaviour_None { @Override public boolean onItemUseFirst(GT_MetaBase_Item aItem, ItemStack aStack, EntityPlayer aPlayer, World aWorld, int aX, int aY, int aZ, ForgeDirection side, float hitX, float hitY, float hitZ) { - if (aWorld.isRemote) { + if (aWorld.isRemote || aPlayer.isSneaking()) { return false; } final Block aBlock = aWorld.getBlock(aX, aY, aZ); -- cgit