From c043a99566b842a53962aeab5517e9b7e5e8f220 Mon Sep 17 00:00:00 2001 From: Dream-Master Date: Sun, 28 Oct 2018 18:24:53 +0100 Subject: Alternative Magic Energy Generator - Blood Power #3769 https://github.com/GTNewHorizons/NewHorizons/issues/3769 --- src/main/java/gregtech/api/enums/Materials.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src') diff --git a/src/main/java/gregtech/api/enums/Materials.java b/src/main/java/gregtech/api/enums/Materials.java index a059c11d30..8ab89620d9 100644 --- a/src/main/java/gregtech/api/enums/Materials.java +++ b/src/main/java/gregtech/api/enums/Materials.java @@ -606,7 +606,7 @@ public class Materials implements IColorModulationContainer, ISubTagContainer { public static Materials PhosphoricAcid = new MaterialBuilder(689, TextureSet.SET_FLUID , "Phosphoric Acid").setName("PhosphoricAcid_GT5U").addCell().addFluid().setRGB(220, 220, 0).setColor(Dyes.dyeYellow).setMaterialList(new MaterialStack(Hydrogen, 3), new MaterialStack(Phosphor, 1), new MaterialStack(Oxygen, 4)).addElectrolyzerRecipe().constructMaterial(); public static Materials SaltWater = new MaterialBuilder(692, TextureSet.SET_FLUID , "Salt Water").addCell().addFluid().setRGB(0, 0, 200).setColor(Dyes.dyeBlue).constructMaterial(); public static Materials IronIIIChloride = new MaterialBuilder(693, TextureSet.SET_FLUID , "Iron III Chloride").setName("IronIIIChloride").addCell().addFluid().setRGB(22, 21, 14).setColor(Dyes.dyeBlack).setMaterialList(new MaterialStack(Chlorine, 3), new MaterialStack(Iron, 1)).addElectrolyzerRecipe().constructMaterial(); - public static Materials LifeEssence = new MaterialBuilder(694, TextureSet.SET_FLUID , "Life").setName("lifeessence").addCell().addFluid().setRGB(110, 3, 3).setColor(Dyes.dyeRed).setMaterialList().constructMaterial(); + public static Materials LifeEssence = new MaterialBuilder(694, TextureSet.SET_FLUID , "Life").setName("lifeessence").addCell().addFluid().setFuelPower(100).setFuelType(5).setRGB(110, 3, 3).setColor(Dyes.dyeRed).setMaterialList().constructMaterial(); public static Materials SolderingAlloy = new Materials( 314, TextureSet.SET_DULL , 1.0F, 0, 1, 1|2 , 220, 220, 230, 0, "SolderingAlloy" , "Soldering Alloy" , 0, 0, 400, 400, false, false, 1, 1, 1, Dyes.dyeWhite , 2, Arrays.asList(new MaterialStack(Tin, 9), new MaterialStack(Antimony, 1))); public static Materials GalliumArsenide = new Materials( 980, TextureSet.SET_DULL , 1.0F, 0, 1, 1|2 , 160, 160, 160, 0, "GalliumArsenide" , "Gallium Arsenide" , 0, 0, -1, 1200, true, false, 1, 1, 1, Dyes.dyeGray , 2, Arrays.asList(new MaterialStack(Arsenic, 1), new MaterialStack(Gallium, 1))); -- cgit