public static final class FileSystemAccessEvent.Client extends FileSystemAccessEvent
FileSystemAccessEvent.Client, FileSystemAccessEvent.Server
data, sound, tileEntity, world, x, y, z
Constructor and Description |
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Client(java.lang.String sound,
net.minecraft.tileentity.TileEntity tileEntity,
net.minecraft.nbt.NBTTagCompound data)
Constructor for tile entity hosted file systems.
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Client(java.lang.String sound,
net.minecraft.world.World world,
double x,
double y,
double z,
net.minecraft.nbt.NBTTagCompound data)
Constructor for arbitrarily hosted file systems.
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getData, getSound, getTileEntity, getWorld, getX, getY, getZ
public Client(java.lang.String sound, net.minecraft.tileentity.TileEntity tileEntity, net.minecraft.nbt.NBTTagCompound data)
sound
- the name of the sound effect to play.tileEntity
- the tile entity hosting the file system.data
- the additional data.public Client(java.lang.String sound, net.minecraft.world.World world, double x, double y, double z, net.minecraft.nbt.NBTTagCompound data)
sound
- the name of the sound effect to play.world
- the world the file system lives in.x
- the x coordinate of the file system's container.y
- the y coordinate of the file system's container.z
- the z coordinate of the file system's container.data
- the additional data.