package binnie.craftgui.genetics.machine; import binnie.core.AbstractMod; import binnie.craftgui.core.geometry.Position; import binnie.craftgui.minecraft.Window; import binnie.craftgui.minecraft.control.ControlEnergyBar; import binnie.craftgui.minecraft.control.ControlErrorState; import binnie.craftgui.minecraft.control.ControlPlayerInventory; import binnie.craftgui.minecraft.control.ControlSlot; import binnie.craftgui.minecraft.control.ControlSlotArray; import binnie.craftgui.resource.Texture; import binnie.craftgui.resource.minecraft.StandardTexture; import binnie.extrabees.core.ExtraBeeTexture; import binnie.genetics.Genetics; import binnie.genetics.machine.Acclimatiser; import cpw.mods.fml.relauncher.Side; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.inventory.IInventory; public class WindowAcclimatiser extends WindowMachine { public static Window create(EntityPlayer player, IInventory inventory, Side side) { return new WindowAcclimatiser(player, inventory, side); } public WindowAcclimatiser(EntityPlayer player, IInventory inventory, Side side) { super(280, 198, player, inventory, side); } static Texture ProgressBase = new StandardTexture(64, 0, 130, 21, ExtraBeeTexture.GUIProgress.getTexture()); static Texture Progress = new StandardTexture(64, 21, 130, 21, ExtraBeeTexture.GUIProgress.getTexture()); public static final int[] slotReserve = { 0, 1, 2, 3 }; public static final int slotTarget = 4; public static final int[] slotAcclimatiser = { 5, 6, 7 }; public static final int[] slotDone = { 8, 9, 10, 11 }; public void initialiseClient() { setTitle("Acclimatiser"); int x = 16; int y = 32; new ControlSlotArray(this, x, y, 2, 2).create(Acclimatiser.slotReserve); x += 54; new ControlSlot(this, x + 18, y).assign(4); new ControlSlotArray(this, x, y + 18 + 18, 3, 1).create(Acclimatiser.slotAcclimatiser); x += 72; new ControlSlotArray(this, x, y, 2, 2).create(Acclimatiser.slotDone); new ControlEnergyBar(this, 21, 115, 16, 60, Position.Bottom); new ControlErrorState(this, 181.0F, 83.0F); new ControlPlayerInventory(this); } public String getTitle() { return "Acclimatiser"; } protected AbstractMod getMod() { return Genetics.instance; } protected String getName() { return "Acclimatiser"; } }