package gregtech.api.enums; import gregtech.api.interfaces.ITexture; import gregtech.api.objects.GT_CopiedBlockTexture; import gregtech.api.objects.GT_RenderedTexture; import gtPlusPlus.core.util.Utils; public class TAE { //TAE stands for Texture Array Expansion. public static int gtTexturesArrayStartOrigin; public static int gtPPLastUsedIndex = 96; public static boolean hasArrayBeenExpanded = false; public static boolean hookGtTextures() { /*ITexture[] textureArrayDump = Textures.BlockIcons.CASING_BLOCKS; ITexture[] newTextureArray = new ITexture[1024]; Utils.LOG_INFO("|======| Texture Array Start Length: "+textureArrayDump.length+" |======|"); for (int r=0;r