package gtPlusPlus.australia.world; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import net.minecraft.util.Vec3; import net.minecraft.world.WorldProvider; import net.minecraft.world.WorldType; import net.minecraft.world.chunk.IChunkProvider; import gtPlusPlus.australia.chunk.ChunkProviderAustralia; import gtPlusPlus.australia.dimension.Dimension_Australia; public class AustraliaWorldProvider extends WorldProvider { @Override public void registerWorldChunkManager() { this.worldChunkMgr = new AustraliaWorldChunkManager(this.worldObj.getSeed(), WorldType.LARGE_BIOMES); this.isHellWorld = false; this.hasNoSky = false; this.dimensionId = Dimension_Australia.DIMID; } @Override public float getSunBrightness(float par1) { return (par1*2F); } @Override public float getStarBrightness(float par1) { return (par1*5F); } @SideOnly(Side.CLIENT) public Vec3 getFogColor(float par1, float par2) { return Vec3.createVectorHelper(0.8D, 0.8D, 0.8D); } @Override public IChunkProvider createChunkGenerator() { return new ChunkProviderAustralia(this.worldObj, this.worldObj.getSeed() - 15726L); } public boolean isSurfaceWorld() { return true; } public boolean canCoordinateBeSpawn(int par1, int par2) { return false; } public boolean canRespawnHere() { return true; } @SideOnly(Side.CLIENT) public boolean doesXZShowFog(int par1, int par2) { return false; } public String getDimensionName() { return "Australia"; } protected void generateLightBrightnessTable() { float f = 0.5F; for (int i = 0; i <= 15; i++) { float f1 = 1.0F - i / 15.0F; this.lightBrightnessTable[i] = ((1.0F - f1) / (f1 * 3.0F + 1.0F) * (1.0F - f) + f); } } }