package gtPlusPlus.core.handler; import cpw.mods.fml.common.network.IGuiHandler; import cpw.mods.fml.common.network.NetworkRegistry; import gtPlusPlus.GTplusplus; import gtPlusPlus.core.container.*; import gtPlusPlus.core.gui.beta.Gui_ID_Registry; import gtPlusPlus.core.gui.beta.MU_GuiId; import gtPlusPlus.core.gui.item.GuiBaseBackpack; import gtPlusPlus.core.gui.machine.GUI_Workbench; import gtPlusPlus.core.gui.machine.GUI_WorkbenchAdvanced; import gtPlusPlus.core.interfaces.IGuiManager; import gtPlusPlus.core.inventories.BaseInventoryBackpack; import gtPlusPlus.core.lib.CORE; import gtPlusPlus.core.tileentities.machines.TileEntityWorkbench; import gtPlusPlus.core.tileentities.machines.TileEntityWorkbenchAdvanced; import gtPlusPlus.core.util.Utils; import gtPlusPlus.xmod.forestry.bees.alveary.TileAlvearyFrameHousing; import gtPlusPlus.xmod.forestry.bees.alveary.gui.CONTAINER_FrameHousing; import gtPlusPlus.xmod.forestry.bees.alveary.gui.GUI_FrameHousing; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.tileentity.TileEntity; import net.minecraft.util.ChunkCoordinates; import net.minecraft.world.World; public class GuiHandler implements IGuiHandler { public static final int GUI1 = 0; // Frame Alveary public static final int GUI2 = 1; // RTG public static final int GUI3 = 2; // BackpackHandler public static final int GUI4 = 3; // Workbench public static final int GUI5 = 4; // Workbench Adv public static final int GUI6 = 5; // public static final int GUI7 = 6; // public static final int GUI8 = 7; // private static short decodeGuiData(final int guiId) { return (short) (guiId >> 16); } private static MU_GuiId decodeGuiID(final int guiData) { final int guiId = guiData & 0xFF; return Gui_ID_Registry.getGuiId(guiId); } private static int encodeGuiData(final IGuiManager guiHandler, final short data) { final MU_GuiId guiId = Gui_ID_Registry.getGuiIdForGuiHandler(guiHandler); return data << 16 | guiId.getId(); } public static void init() { Utils.LOG_INFO("Registering GUIs."); NetworkRegistry.INSTANCE.registerGuiHandler(GTplusplus.instance, new GuiHandler()); // Register GuiHandler // NetworkRegistry.INSTANCE.registerGuiHandler(GTplusplus.instance, new // GuiHandler()); } // New Methods public static void openGui(final EntityPlayer entityplayer, final IGuiManager guiHandler) { GuiHandler.openGui(entityplayer, guiHandler, (short) 0); } public static void openGui(final EntityPlayer entityplayer, final IGuiManager guiHandler, final short data) { final int guiData = GuiHandler.encodeGuiData(guiHandler, data); final ChunkCoordinates coordinates = guiHandler.getCoordinates(); entityplayer.openGui(GTplusplus.instance, guiData, entityplayer.worldObj, coordinates.posX, coordinates.posY, coordinates.posZ); } @Override // GuiModTileEntity public Object getClientGuiElement(final int ID, final EntityPlayer player, final World world, final int x, final int y, final int z) { Utils.LOG_WARNING("getClientGuiElement Called by: " + player + ", in world: " + player.dimension + " at x:" + x + ", y:" + y + ", z:" + z + "."); final TileEntity te = world.getTileEntity(x, y, z); if (te != null) { if (ID == GuiHandler.GUI1) { if (CORE.configSwitches.enableCustomAlvearyBlocks) { Utils.LOG_WARNING("Opening Gui with Id: " + ID + " Alveary Frame Housing"); return new GUI_FrameHousing((TileAlvearyFrameHousing) te, player); } } else if (ID == GuiHandler.GUI2) { Utils.LOG_WARNING("Opening Gui with Id: " + ID + " RTG"); // return new GUI_RTG((TileEntityRTG) te.); } } if (ID == GuiHandler.GUI3) { // We have to cast the new container as our custom class // and pass in currently held item for the inventory return new GuiBaseBackpack(new Container_BackpackBase(player, player.inventory, new BaseInventoryBackpack(player.getHeldItem()))); } if (te != null) { if (ID == GuiHandler.GUI4) { return new GUI_Workbench(player.inventory, (TileEntityWorkbench) te); } if (ID == GuiHandler.GUI5) { Utils.LOG_INFO("sad"); return new GUI_WorkbenchAdvanced(player.inventory, (TileEntityWorkbenchAdvanced) te); } } return null; } @Override // ContainerModTileEntity public Object getServerGuiElement(final int ID, final EntityPlayer player, final World world, final int x, final int y, final int z) { final TileEntity te = world.getTileEntity(x, y, z); if (te != null) { if (ID == GuiHandler.GUI1) { if (CORE.configSwitches.enableCustomAlvearyBlocks) { return new CONTAINER_FrameHousing((TileAlvearyFrameHousing) te, player); } } else if (ID == GuiHandler.GUI2) { // return new CONTAINER_RTG(player, (TileEntityRTG)te); } } if (ID == GuiHandler.GUI3) { // Use the player's held item to create the inventory return new Container_BackpackBase(player, player.inventory, new BaseInventoryBackpack(player.getHeldItem())); } if (te != null) { if (ID == GuiHandler.GUI4) { return new Container_Workbench(player.inventory, (TileEntityWorkbench) te); } if (ID == GuiHandler.GUI5) { Utils.LOG_INFO("sad"); return new Container_WorkbenchAdvanced(player.inventory, (TileEntityWorkbenchAdvanced) te); } } return null; } }