package gtPlusPlus.core.material; import static gregtech.api.enums.GT_Values.M; import java.util.*; import gregtech.api.enums.*; import gtPlusPlus.api.objects.Logger; import gtPlusPlus.core.item.base.cell.BaseItemCell; import gtPlusPlus.core.material.state.MaterialState; import gtPlusPlus.core.util.StringUtils; import gtPlusPlus.core.util.Utils; import gtPlusPlus.core.util.fluid.FluidUtils; import gtPlusPlus.core.util.item.ItemUtils; import gtPlusPlus.core.util.materials.MaterialUtils; import gtPlusPlus.core.util.math.MathUtils; import net.minecraft.block.Block; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; import net.minecraftforge.fluids.Fluid; import net.minecraftforge.fluids.FluidStack; public class Material { private final String unlocalizedName; private final String localizedName; private final MaterialState materialState; private final Fluid vMoltenFluid; private final Fluid vPlasma; private final boolean vGenerateCells; protected Object dataVar = MathUtils.generateSingularRandomHexValue(); private ArrayList vMaterialInput = new ArrayList<>(); public final long[] vSmallestRatio; public final short vComponentCount; private final short[] RGBA; private final boolean usesBlastFurnace; public final boolean isRadioactive; public final byte vRadiationLevel; private final int meltingPointK; private final int boilingPointK; private final int meltingPointC; private final int boilingPointC; private final long vProtons; private final long vNeutrons; private final long vMass; public final int smallestStackSizeWhenProcessing; //Add a check for <=0 || > 64 public final int vTier; public final int vVoltageMultiplier; public final String vChemicalFormula; public final String vChemicalSymbol; public final long vDurability; public final int vToolQuality; public final int vHarvestLevel; public static Map invalidMaterials = new HashMap(); public Material(final String materialName, final MaterialState defaultState,final short[] rgba, final int meltingPoint, final int boilingPoint, final long protons, final long neutrons, final boolean blastFurnace, final MaterialStack... inputs){ this(materialName, defaultState, 0, rgba, meltingPoint, boilingPoint, protons, neutrons, blastFurnace, "", 0, inputs); } public Material(final String materialName, final MaterialState defaultState,final short[] rgba, final int meltingPoint, final int boilingPoint, final long protons, final long neutrons, final boolean blastFurnace, boolean generateCells, final MaterialStack... inputs){ this(materialName, defaultState, 0, rgba, meltingPoint, boilingPoint, protons, neutrons, blastFurnace, "", 0, generateCells, inputs); } public Material(final String materialName, final MaterialState defaultState,final short[] rgba, final int meltingPoint, final int boilingPoint, final long protons, final long neutrons, final boolean blastFurnace, final int radiationLevel, final MaterialStack... inputs){ this(materialName, defaultState, 0, rgba, meltingPoint, boilingPoint, protons, neutrons, blastFurnace, "", radiationLevel, inputs); } public Material(final String materialName, final MaterialState defaultState,final long durability, final short[] rgba, final int meltingPoint, final int boilingPoint, final long protons, final long neutrons, final boolean blastFurnace, final int radiationLevel, final MaterialStack... inputs){ this(materialName, defaultState, durability, rgba, meltingPoint, boilingPoint, protons, neutrons, blastFurnace, "", radiationLevel, inputs); } public Material(final String materialName, final MaterialState defaultState,final short[] rgba, final int meltingPoint, final int boilingPoint, final long protons, final long neutrons, final boolean blastFurnace, final String chemicalSymbol, final int radiationLevel, final MaterialStack... inputs){ this(materialName, defaultState, 0, rgba, meltingPoint, boilingPoint, protons, neutrons, blastFurnace, chemicalSymbol, radiationLevel, inputs); } public Material(final String materialName, final MaterialState defaultState,final short[] rgba, final int meltingPoint, final int boilingPoint, final long protons, final long neutrons, final boolean blastFurnace, final String chemicalSymbol, final int radiationLevel, boolean addCells,final MaterialStack... inputs) { this (materialName, defaultState, 0, rgba, meltingPoint, boilingPoint, protons, neutrons, blastFurnace, chemicalSymbol, radiationLevel, addCells, inputs); } public Material(final String materialName, final MaterialState defaultState, final long durability, final short[] rgba, final int meltingPoint, final int boilingPoint, final long protons, final long neutrons, final boolean blastFurnace, final String chemicalSymbol, final int radiationLevel, final MaterialStack... inputs){ this (materialName, defaultState, durability, rgba, meltingPoint, boilingPoint, protons, neutrons, blastFurnace, chemicalSymbol, radiationLevel, true, inputs); } public Material(final String materialName, final MaterialState defaultState, final long durability, final short[] rgba, final int meltingPoint, final int boilingPoint, final long protons, final long neutrons, final boolean blastFurnace, final String chemicalSymbol, final int radiationLevel, boolean generateCells, final MaterialStack... inputs){ this.unlocalizedName = Utils.sanitizeString(materialName); this.localizedName = materialName; this.materialState = defaultState; this.RGBA = rgba; this.vGenerateCells = generateCells; //Add Components to an array. if (inputs == null){ this.vMaterialInput = null; } else { if (inputs.length != 0){ for (int i=0; i < inputs.length; i++){ if (inputs[i] != null){ this.vMaterialInput.add(i, inputs[i]); } } } } //Set Melting/Boiling point, if value is -1 calculate it from compound inputs. if (meltingPoint != -1){ this.meltingPointC = meltingPoint; } else { this.meltingPointC = this.calculateMeltingPoint(); } if (boilingPoint != -1){ if (boilingPoint != 0){ this.boilingPointC = boilingPoint; } else { this.boilingPointC = meltingPoint*4; } } else { this.boilingPointC = this.calculateMeltingPoint(); } this.meltingPointK = (int) MathUtils.celsiusToKelvin(this.meltingPointC); this.boilingPointK = (int) MathUtils.celsiusToKelvin(this.boilingPointC); //Set Proton/Neutron count, if value is -1 calculate it from compound inputs. if (protons != -1){ this.vProtons = protons; } else { this.vProtons = this.calculateProtons(); } if (boilingPoint != -1){ this.vNeutrons = neutrons; } else { this.vNeutrons = this.calculateNeutrons(); } this.vMass = this.getMass(); //Sets tool Durability if (durability != 0){ this.vDurability = durability; } else { if (inputs != null){ long durabilityTemp = 0; int counterTemp = 0; for (final MaterialStack m : inputs){ if (m.getStackMaterial() != null){ if (m.getStackMaterial().vDurability != 0){ durabilityTemp = (durabilityTemp+m.getStackMaterial().vDurability); counterTemp++; } } } if ((durabilityTemp != 0) && (counterTemp != 0)){ this.vDurability = (durabilityTemp/counterTemp); } else { this.vDurability = 8196; } } else { this.vDurability = 0; } } if ((this.vDurability >= 0) && (this.vDurability < 64000)){ this.vToolQuality = 1; this.vHarvestLevel = 2; } else if ((this.vDurability >= 64000) && (this.vDurability < 128000)){ this.vToolQuality = 2; this.vHarvestLevel = 2; } else if ((this.vDurability >= 128000) && (this.vDurability < 256000)){ this.vToolQuality = 3; this.vHarvestLevel = 2; } else if ((this.vDurability >= 256000) && (this.vDurability < 512000)){ this.vToolQuality = 3; this.vHarvestLevel = 3; } else if ((this.vDurability >= 512000) && (this.vDurability <= Integer.MAX_VALUE)){ this.vToolQuality = 4; this.vHarvestLevel = 4; } else { this.vToolQuality = 0; this.vHarvestLevel = 0; } //Sets the Rad level if (radiationLevel != 0){ this.isRadioactive = true; this.vRadiationLevel = (byte) radiationLevel; } else { this.isRadioactive = false; this.vRadiationLevel = (byte) radiationLevel; } //Sets the materials 'tier'. Will probably replace this logic. this.vTier = MaterialUtils.getTierOfMaterial((int) MathUtils.celsiusToKelvin(meltingPoint)); this.usesBlastFurnace = blastFurnace; this.vVoltageMultiplier = this.getMeltingPointK() >= 2800 ? 60 : 15; this.vComponentCount = this.getComponentCount(inputs); this.vSmallestRatio = this.getSmallestRatio(this.vMaterialInput); int tempSmallestSize = 0; if (this.vSmallestRatio != null){ for (int v=0;v getComposites(){ return this.vMaterialInput; } final public int[] getMaterialCompositeStackSizes(){ if (!this.vMaterialInput.isEmpty()){ final int[] temp = new int[this.vMaterialInput.size()]; for (int i=0;i tempInput){ if (tempInput != null){ if (!tempInput.isEmpty()){ Logger.WARNING("length: "+tempInput.size()); Logger.WARNING("(inputs != null): "+(tempInput != null)); //Utils.LOG_WARNING("length: "+inputs.length); final long[] tempRatio = new long[tempInput.size()]; for (int x=0;x 0){ String tempRatioStringThing1 = ""; for (int r=0;r tempInput = this.vMaterialInput; if (tempInput != null){ if (!tempInput.isEmpty()){ String dummyFormula = ""; final long[] dummyFormulaArray = this.getSmallestRatio(tempInput); if (dummyFormulaArray != null){ if (dummyFormulaArray.length >= 1){ for (int e=0;e 1){ if (tempInput.get(e).getStackMaterial().vChemicalFormula.length() > 3){ dummyFormula = dummyFormula + "(" + tempInput.get(e).getStackMaterial().vChemicalFormula + ")" + dummyFormulaArray[e]; } else { dummyFormula = dummyFormula + tempInput.get(e).getStackMaterial().vChemicalFormula + dummyFormulaArray[e]; } } else if (dummyFormulaArray[e] == 1){ if (tempInput.get(e).getStackMaterial().vChemicalFormula.length() > 3){ dummyFormula = dummyFormula + "(" +tempInput.get(e).getStackMaterial().vChemicalFormula + ")"; } else { dummyFormula = dummyFormula +tempInput.get(e).getStackMaterial().vChemicalFormula; } } } else { dummyFormula = dummyFormula + "??"; } } else { dummyFormula = dummyFormula + "▓▓"; } } } return StringUtils.subscript(dummyFormula); //return dummyFormula; } Logger.WARNING("dummyFormulaArray <= 0"); } Logger.WARNING("dummyFormulaArray == null"); } Logger.WARNING("tempInput.length <= 0"); } Logger.WARNING("tempInput == null"); return "??"; } public final Fluid generateFluid(){ final Materials isValid = Materials.get(this.getLocalizedName()); Logger.WARNING("Is "+this.getLocalizedName()+" a Gregtech material? "+(isValid != null && isValid != Materials._NULL)+" | Found "+isValid.mDefaultLocalName); if (isValid != Materials._NULL){ for (Materials m : invalidMaterials.values()){ if (isValid == m){ Logger.WARNING("Trying to generate a fluid for blacklisted material: "+m.mDefaultLocalName); FluidStack a1 = m.getFluid(1); FluidStack a2 = m.getGas(1); FluidStack a3 = m.getMolten(1); FluidStack a4 = m.getSolid(1); FluidStack a5 = m.getPlasma(1); if (a1 != null){ Logger.WARNING("Using a pre-defined Fluid from GT. Fluid."); return a1.getFluid(); } if (a2 != null){ Logger.WARNING("Using a pre-defined Fluid from GT. Gas."); return a2.getFluid(); } if (a3 != null){ Logger.WARNING("Using a pre-defined Fluid from GT. Molten."); return a3.getFluid(); } if (a4 != null){ Logger.WARNING("Using a pre-defined Fluid from GT. Solid."); return a4.getFluid(); } if (a5 != null){ Logger.WARNING("Using a pre-defined Fluid from GT. Plasma."); return a5.getFluid(); } Logger.WARNING("Using null."); return null; } } } if (this.materialState == MaterialState.SOLID){ if (isValid.mFluid != null){ Logger.WARNING("Using a pre-defined Fluid from GT. mFluid."); return isValid.mFluid; } else if (isValid.mStandardMoltenFluid != null){ Logger.WARNING("Using a pre-defined Fluid from GT. mStandardMoltenFluid."); return isValid.mStandardMoltenFluid; } } else if (this.materialState == MaterialState.GAS){ if (isValid.mGas != null){ Logger.WARNING("Using a pre-defined Fluid from GT. mGas."); return isValid.mGas; } } else if (this.materialState == MaterialState.LIQUID || this.materialState == MaterialState.PURE_LIQUID){ if (isValid.mFluid != null){ Logger.WARNING("Using a pre-defined Fluid from GT. mFluid."); return isValid.mFluid; } else if (isValid.mGas != null){ Logger.WARNING("Using a pre-defined Fluid from GT. mGas."); return isValid.mGas; } else if (isValid.mStandardMoltenFluid != null){ Logger.WARNING("Using a pre-defined Fluid from GT. mStandardMoltenFluid."); return isValid.mStandardMoltenFluid; } } Logger.WARNING("Generating our own fluid."); //Generate a Cell if we need to if (ItemUtils.getItemStackOfAmountFromOreDictNoBroken("cell"+this.getUnlocalizedName(), 1) == null){ if (this.vGenerateCells){ final Item temp = new BaseItemCell(this); Logger.WARNING("Generated a cell for "+this.getUnlocalizedName()); } else { Logger.WARNING("Did not generate a cell for "+this.getUnlocalizedName()); } } if (this.materialState == MaterialState.SOLID){ return FluidUtils.addGTFluid( this.getUnlocalizedName(), "Molten "+this.getLocalizedName(), this.RGBA, this.materialState.ID(), this.getMeltingPointK(), ItemUtils.getItemStackOfAmountFromOreDictNoBroken("cell"+this.getUnlocalizedName(), 1), ItemList.Cell_Empty.get(1L, new Object[0]), 1000); } else if (this.materialState == MaterialState.LIQUID){ return FluidUtils.addGTFluid( this.getUnlocalizedName(), this.getLocalizedName(), this.RGBA, this.materialState.ID(), this.getMeltingPointK(), ItemUtils.getItemStackOfAmountFromOreDictNoBroken("cell"+this.getUnlocalizedName(), 1), ItemList.Cell_Empty.get(1L, new Object[0]), 1000); } else if (this.materialState == MaterialState.GAS){ return FluidUtils.addGTFluid( this.getUnlocalizedName(), this.getLocalizedName()+" Gas", this.RGBA, this.materialState.ID(), this.getMeltingPointK(), ItemUtils.getItemStackOfAmountFromOreDictNoBroken("cell"+this.getUnlocalizedName(), 1), ItemList.Cell_Empty.get(1L, new Object[0]), 1000); } else { //Plasma return this.generatePlasma(); } } public final Fluid generatePlasma(){ final Materials isValid = Materials.get(this.getLocalizedName()); if (!this.vGenerateCells){ return null; } for (Materials m : invalidMaterials.values()){ if (isValid == m){ return (m.mPlasma != null ? m.mPlasma : null); } } if (isValid.mPlasma != null){ Logger.WARNING("Using a pre-defined Plasma from GT."); return isValid.mPlasma; } Logger.WARNING("Generating our own Plasma."); return FluidUtils.addGTPlasma(this); } final public FluidStack getFluid(final int fluidAmount) { if (this.vMoltenFluid == null){ return null; } final FluidStack moltenFluid = new FluidStack(this.vMoltenFluid, fluidAmount); return moltenFluid; } final public int calculateMeltingPoint(){ int meltingPoint = 0; for (MaterialStack part : this.vMaterialInput){ int incrementor = part.getStackMaterial().getMeltingPointC(); meltingPoint += incrementor; Logger.WARNING("Melting Point for "+this.getLocalizedName()+" increased to "+ incrementor); } int divisor = (this.vMaterialInput.size()>0 ? this.vMaterialInput.size() : 1); Logger.WARNING("Dividing "+meltingPoint+" / "+divisor+" to get average melting point."); meltingPoint = (meltingPoint/divisor); return meltingPoint; } final public int calculateBoilingPoint(){ int boilingPoint = 0; for (MaterialStack part : this.vMaterialInput){ boilingPoint += part.getStackMaterial().getBoilingPointC(); } int divisor = (this.vMaterialInput.size()>0 ? this.vMaterialInput.size() : 1); boilingPoint = (boilingPoint/divisor); return boilingPoint; } final public long calculateProtons(){ long protonCount = 0; for (MaterialStack part : this.vMaterialInput){ protonCount += (part.getStackMaterial().getProtons()); } int divisor = (this.vMaterialInput.size()>0 ? this.vMaterialInput.size() : 1); protonCount = (protonCount/divisor); return protonCount; } final public long calculateNeutrons(){ long neutronCount = 0; for (MaterialStack part : this.vMaterialInput){ neutronCount += (part.getStackMaterial().getNeutrons()); } int divisor = (this.vMaterialInput.size()>0 ? this.vMaterialInput.size() : 1); neutronCount = (neutronCount/divisor); return neutronCount; } }