package gtPlusPlus.core.tileentities; import cpw.mods.fml.common.registry.GameRegistry; import gtPlusPlus.core.tileentities.general.*; import gtPlusPlus.core.tileentities.machines.TileEntityModularityTable; import gtPlusPlus.core.tileentities.machines.TileEntityProjectTable; import gtPlusPlus.core.tileentities.machines.TileEntityTradeTable; import gtPlusPlus.core.tileentities.machines.TileEntityWorkbench; import gtPlusPlus.core.tileentities.machines.TileEntityWorkbenchAdvanced; import gtPlusPlus.core.util.Utils; public class ModTileEntities { public static void init(){ Utils.LOG_INFO("Registering Tile Entities."); //GameRegistry.registerTileEntity(TileEntityReverter.class, "TE_blockGriefSaver"); //GameRegistry.registerTileEntity(TileEntityReverter.class, "Tower Reverter"); //GameRegistry.registerTileEntity(TileEntityNHG.class, "NuclearFueledHeliumGenerator"); //GameRegistry.registerTileEntity(TileEntityCharger.class, "TE_Charger"); GameRegistry.registerTileEntity(TileEntityHeliumGenerator.class, "HeliumGenerator"); GameRegistry.registerTileEntity(TileEntityWorkbench.class, "TileWorkbench"); GameRegistry.registerTileEntity(TileEntityWorkbenchAdvanced.class, "TileWorkbenchAdvanced"); GameRegistry.registerTileEntity(TileEntityFishTrap.class, "TileFishTrap"); GameRegistry.registerTileEntity(TileEntityFirepit.class, "TileFirePit"); GameRegistry.registerTileEntity(TileEntityInfiniteFluid.class, "TileInfiniteFluid"); GameRegistry.registerTileEntity(TileEntityProjectTable.class, "TileProjectTable"); GameRegistry.registerTileEntity(TileEntityTradeTable.class, "TileTradeTable"); GameRegistry.registerTileEntity(TileEntityModularityTable.class, "TileEntityModularityTable"); } }