package gtPlusPlus.core.util; import gtPlusPlus.core.util.math.MathUtils; import net.minecraft.util.EnumChatFormatting; public enum Quality { // Magic Blue // Rare Yellow // Set Green // Unique Gold/Purple // Trade-off Brown POOR("Poor", EnumChatFormatting.GRAY), COMMON("Common", EnumChatFormatting.WHITE), UNCOMMON("Uncommon", EnumChatFormatting.DARK_GREEN), MAGIC("Magic", EnumChatFormatting.BLUE), RARE("Rare", EnumChatFormatting.YELLOW), UNIQUE("Unique", EnumChatFormatting.GOLD), ARTIFACT("Artifact", EnumChatFormatting.AQUA), SET("Set Piece", EnumChatFormatting.GREEN), TRADEOFF("Trade-off", EnumChatFormatting.DARK_RED), EPIC("Epic", EnumChatFormatting.LIGHT_PURPLE); private String LOOT; private EnumChatFormatting COLOUR; private Quality (final String lootTier, final EnumChatFormatting tooltipColour) { this.LOOT = lootTier; this.COLOUR = tooltipColour; } public String getQuality() { return LOOT; } protected EnumChatFormatting getColour(){ return COLOUR; } public String formatted(){ return this.COLOUR+this.LOOT; } public static Quality getRandomQuality(){ int lootChance = MathUtils.randInt(0, 100); if (lootChance <= 10){return Quality.POOR;} else if (lootChance <= 45){return Quality.COMMON;} else if (lootChance <= 65){return Quality.UNCOMMON;} else if (lootChance <= 82){return Quality.MAGIC;} else if (lootChance <= 92){return Quality.EPIC;} else if (lootChance <= 97){return Quality.RARE;} else if (lootChance <= 99){return Quality.ARTIFACT;} else return null; } }