package gtPlusPlus.plugin.fixes.vanilla; import java.lang.reflect.InvocationTargetException; import java.lang.reflect.Method; import cpw.mods.fml.common.eventhandler.EventPriority; import cpw.mods.fml.common.eventhandler.SubscribeEvent; import cpw.mods.fml.relauncher.ReflectionHelper; import gtPlusPlus.api.objects.Logger; import gtPlusPlus.core.util.Utils; import gtPlusPlus.preloader.DevHelper; import net.minecraft.entity.player.EntityPlayer; import net.minecraftforge.event.entity.player.PlayerSleepInBedEvent; public class VanillaBedHeightFix { private static final VanillaBedHeightFix mInstance; private final Method mSleepInBedAt; static { mInstance = new VanillaBedHeightFix(); } public VanillaBedHeightFix() { if (DevHelper.isValidHelperObject()) { Method m = DevHelper.getInstance().getForgeMethod(EntityPlayer.class, "sleepInBedAt", int.class, int.class, int.class); if (m != null) { mSleepInBedAt = m; Utils.registerEvent(this); } else { mSleepInBedAt = null; } } else { mSleepInBedAt = null; } } /** * Fix created by deNULL - https://github.com/deNULL/BugPatch/blob/master/src/main/java/ru/denull/BugPatch/mod/ClientEvents.java#L45 * @param evt - The event where a player sleeps */ @SubscribeEvent(priority = EventPriority.HIGHEST) public void playerSleepInBed(PlayerSleepInBedEvent evt) { if (evt.y <= 0) { int correctY = 256 + evt.y; if (correctY <= 0) { Logger.INFO("You're trying to sleep at y=" + evt.y + ", which is impossibly low. However, fixed y value is " + correctY + ", which is still below 0. Falling back to default behavior."); } else { Logger.INFO("You're trying to sleep at y=" + evt.y + ". This is probably caused by overflow, stopping original event; retrying with y=" + correctY + "."); evt.result = EntityPlayer.EnumStatus.OTHER_PROBLEM; if (mSleepInBedAt != null) { try { mSleepInBedAt.invoke(evt.entityPlayer, evt.x, correctY, evt.z); } catch (IllegalAccessException | IllegalArgumentException | InvocationTargetException e) { Logger.INFO("Encountered an error trying to sleep."); } } else { Logger.INFO("Method sleepInBedAt was not found in EntityPlayer (wrong MC and/or Forge version?), unable to fix"); } } } } }